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    6.1 Minor Update 1

    THIS PATCH IS LIVE!


    Annihilus 6.1 Minor Update 1 Changelog:


    Changes:

    • Ber Rune now properly gives 8% Physical Resist on Shields.


    • Melee Splash Enchant now properly works, for real this time!


    • Dyes now properly change the inventory color of items.


    • Lowered Defense bonus from Werebear form to be inline with other defense buffs.


    • Pincer Beetle no longer uses Vine Attack.


    • Rabies Damage per Level increased, now gains Physical Damage per Level as well. Duration greatly shortened.


    • Poison Creeper Damage Synergy % greatly increased.


    • Shuriken Flip Damage per Level has been increased a little more.


    • Smite now properly gains damage from synergies. Damage gained from Holy Shield has been increased.


    • Fixed multiple issues with Orbs and Essences, we still have a few we will need to address in the future.


    • Monsters that use Guided Arrow, Bone Spear, and Bone Spirit have had their damage greatly lowered.


    • Limit Break Squall now deals proper damage.


    • Uldyssian's Forked Lightning damage has been toned down. This will not affect the CTC on Thunderfury.


    • Loot Filter settings are now stored in itemfilter.txt rather than D2Ex2.ini.


    • Fixed multiple issues with Crucible levels spawning monsters in unreachable areas. There may still be a few I missed, please report them with a screenshot.


    • Fixed an issue causing random client crashes in random areas, such as in the Phantasm of Terror.


    • Searing Light's Attack Rating reduction now scales with Skill Level instead of being a flat -100.


    • Whirlwind Damage Synergy % lowered by 1%.


    • Lightning Whirlwind Damage per Level has been lowered.


    • Experience loss penalty on death has been lowered in both Nightmare and Hell.


    • Necromancer's Skeleton Archers now use Strafe instead of Multiple Shot.


    • Monsters in Stony Tomb / Swampy Pit / Icy Cellar are now level Monster Level 87.


    • Monsters in the Red Portals in Act 5 are still Monster Level 86, but the density has been increased.


    • Skull drop rate in the Worldstone Map has been drastically reduced from the normal mobs, and slightly reduced on the Boss.
    Last edited by Game; 11-27-2017 at 11:40 PM.

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