Patch 1.13

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1.13 Patch Notes



   Hey guys! This update isn't too crazy, as it is more item-based than anything. But new items are definitely always fun and hopefully they more and more new build possibilities. The next update may take a little longer, but should have a lot more content than just items Here's a list of changes!
   Annihilus 1.13 Changelog:


   • Several existing Uniques have been changed / buffed, any existing items will be not affected. Here's a complete list of changed uniques:
   - Harlequin Crest
   - Nightwing's Veil
   - Tomb Reaver
   - Mara's Kaleidoscope
   - Buriza-do Kyanon
   - Azurewrath


   • 2 new Uniques have been added. You can see them at their Wiki pages below:
   - King's Jewel of Blazing
   - Flavie's Bullseye


   • 2 new Runes have been added. You can see them at their Wiki pages below:
   - Tor Rune
   - Xer Rune


   • 2 new Runewords have been added. You can see them at their Wiki pages below:
   - Focus
   - Malevolent


   • Added an Unlocked Infernal Chest to the Gold Vendor for 300 Gold. This chest does not require an Infernal Key to open, but will always spawn a random Weapon and 2 Armor types. It cannot spawn amulets, rings, and runes like the locked chests found in Hell Inferno.


   • Diablo Clone has been re-enabled, and his strength has been increased. You now spawn him by selling Diablo's Soulstone, which is created by cubing 24 Standards of Heroes. He will only spawn in the game the Soulstone was sold in.


   • Nightmare Inferno Monster levels have been slightly decreased, as they were dropping items that should be Hell only. (Looking at you, Merman's Sprocket.)


   • Increased the chance of Unique / Set drops in Hell Inferno.


   • Infernal Chests can now spawn Set Item armor types. (No weapons or jewelry yet, sorry!)


   • Infernal Key price has been slightly lowered, down to 100 Gold.


   That's it guys! I will be taking a small break, then working on the next big content patch, Annihilus 1.2.