Runewords

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Ancients' Pledge

Runes: Ral + Ort + Tal
Allowed Items: Shields

Normal Magic Rare+
50% Increased Defense
+45% to All Elemental Resistances
50% Increased Defense
+30% to All Elemental Resistances
25% Increased Defense
+15% to All Elemental Resistances


Banish

Runes: Ohm + Sur + Fal + Eld
Allowed Items: Shields

Normal Magic Rare+
25% Chance to cast level 75 Mind Blast when you Block an Attack
200-300% Increased Weapon Damage
150-200% Increased Defense
25% Increased Chance of Blocking
-15-20% to Enemy Physical Resistance
2-2.5% of your Physical Damage is Leeched as Life
20% Chance to cast level 50 Mind Blast when you Block an Attack
200-300% Increased Weapon Damage
25% Increased Chance of Blocking
-10% to Enemy Physical Resistance
1-1.5% of your Physical Damage is Leeched as Life
15% Chance to cast level 25 Mind Blast when you Block an Attack
100-150% Increased Weapon Damage
-10% to Enemy Physical Resistance
1-1.5% of your Physical Damage is Leeched as Life


Beast

Runes: Ber + Tir + Um + Mal + Lum
Allowed Items: Melee Weapons

Normal Magic Rare+
Level 10-15 Fanaticism Aura When Equipped
30% Increased Attack Speed
150-250% Increased Weapon Damage
+25-40 to Strength
+5-10 to Werebear
+5-10 to Maul
+20 to Summon Grizzly
+10-20 to Rampage
+10-20 to Taste of Blood
25% Increased Chance of Inflicting Ailments
Level 10-15 Fanaticism Aura When Equipped
30% Increased Attack Speed
150-250% Increased Weapon Damage
+25-40 to Strength
+5-10 to Werebear
+5-10 to Maul
+20 to Summon Grizzly
25% Increased Chance of Inflicting Ailments
Level 10-15 Fanaticism Aura When Equipped
15% Increased Attack Speed
75-125% Increased Weapon Damage
+5-10 to Werebear
+5-10 to Maul
25% Increased Chance of Inflicting Ailments


Blight

Runes: Tal + Nef + Eld
Allowed Items: Weapons

Normal Magic Rare+
+2 to Poison Skills
15% Increased Area of Effect
15% Increased Poison Duration on Enemies
+30% to Poison Resistance
+2 to Poison Skills
15% Increased Area of Effect
+1 to Poison Skills
10% Increased Area of Effect


Bramble

Runes: Ral + Ohm + Sur + Eth
Allowed Items: Body Armor

Normal Magic Rare+
+30-50% Increased Poison Damage
25-50% Increased Poison Duration on Enemies
+10-15 to Spirit of Barbs
+80% to Poison Resistance
50% Increased Hit Recovery
+15-25% Increased Poison Damage
25-50% Increased Poison Duration on Enemies
+10-15 to Spirit of Barbs
+80% to Poison Resistance
50% Increased Hit Recovery
25-50% Increased Poison Duration on Enemies
+10-15 to Spirit of Barbs
+40% to Poison Resistance
25% Increased Hit Recovery


Breath of the Dying

Runes: Vex + Hel + El + Eld + Zod + Eth
Allowed Items: Weapons

Normal Magic Rare+
35% Chance to cast level 30 Poison Nova when you Kill an Enemy
45% Increased Attack Speed
225-325% Increased Weapon Damage
+30 to all Attributes
50% Increased Damage against Undead
30-50% Increased Damage against Enemies affected by an Ailment
1.2-1.5% of All Damage is Leeched as Life
35% Chance to cast level 30 Poison Nova when you Kill an Enemy
30% Increased Attack Speed
225-325% Increased Weapon Damage
50% Increased Damage against Undead
30-50% Increased Damage against Enemies affected by an Ailment
1.2-1.5% of All Damage is Leeched as Life
35% Chance to cast level 30 Poison Nova when you Kill an Enemy
15% Increased Attack Speed
125-175% Increased Weapon Damage
25% Increased Damage against Undead
15-25% Increased Damage against Enemies affected by an Ailment
1.2-1.5% of All Damage is Leeched as Life


Call to Arms

Runes: Amn + Ral + Mal + Ist + Ohm
Allowed Items: Weapons

Normal Magic Rare+
Adds (21-30)-(42-60) Weapon Damage
+1 to All Skills
30% Increased Attack/Cast Speed
200-300% Increased Weapon Damage
+1-6 to Battle Command
+1-6 to Battle Orders
+1-4 to War Cry
1-5% Life gained per Second
+1 to All Skills
30% Increased Attack/Cast Speed
125-175% Increased Weapon Damage
+1-6 to Battle Command
+1-6 to Battle Orders
+1-4 to War Cry
1-5% Life gained per Second
+1 to All Skills
15% Increased Attack/Cast Speed
+1-6 to Battle Command
+1-6 to Battle Orders
+1-4 to War Cry


Chains of Honor

Runes: Dol + Um + Ber + Ist
Allowed Items: Body Armor

Normal Magic Rare+
+2 to All Skills
150% Increased Defense
50% Increased Damage against Demons
30% Increased Damage against Undead
+25-45% to All Elemental Resistances
1% of All Damage is Leeched as Life
25% Better Chance of Getting Magic Items
+2 to All Skills
50% Increased Defense
50% Increased Damage against Demons
30% Increased Damage against Undead
+25-45% to All Elemental Resistances
+1 to All Skills
30% Increased Damage against Demons
20% Increased Damage against Undead
+15-25% to All Elemental Resistances


Chaos

Runes: Fal + Ohm + Um
Allowed Items: Assassin Claws

Normal Magic Rare+
Level 1-11 Whirlwind Aura When Equipped
11% Chance to cast level 26 Fire Ball on Melee Attacks
10% Chance to cast level 28 Charged Bolt on Melee Attacks
9% Chance to cast level 30 Glacial Spike on Melee Attacks
30% Increased Attack Speed
200-300% Increased Weapon Damage
25% Increased Chance of Inflicting Ailments
Adds 400-600 Magic Damage to Weapon Attacks
Level 1-11 Whirlwind Aura When Equipped
11% Chance to cast level 26 Fire Ball on Melee Attacks
10% Chance to cast level 28 Charged Bolt on Melee Attacks
9% Chance to cast level 30 Glacial Spike on Melee Attacks
15% Increased Attack Speed
100-150% Increased Weapon Damage
Adds 250-350 Magic Damage to Weapon Attacks
Level 1-11 Whirlwind Aura When Equipped
11% Chance to cast level 26 Fire Ball on Melee Attacks
10% Chance to cast level 28 Charged Bolt on Melee Attacks
9% Chance to cast level 30 Glacial Spike on Melee Attacks


Delirium

Runes: Lem + Ist + Io
Allowed Items: Helmets

Normal Magic Rare+
1% Chance to cast level 50 Delirium when Struck
1% Chance to cast level 15 Mind Blast on Weapon Based Attacks
15% Chance to cast level 25 Mind Blast when Struck
+2 to All Skills
150-200% Increased Defense
+30-45% Increased Spell Damage
15% Better Chance of Getting Magic Items
1% Chance to cast level 50 Delirium when Struck
1% Chance to cast level 15 Mind Blast on Weapon Based Attacks
15% Chance to cast level 25 Mind Blast when Struck
+2 to All Skills
150-200% Increased Defense
+20-30% Increased Spell Damage
1% Chance to cast level 50 Delirium when Struck
1% Chance to cast level 15 Mind Blast on Weapon Based Attacks
15% Chance to cast level 25 Mind Blast when Struck
+1 to All Skills
+10-15% Increased Spell Damage


Destruction

Runes: Vex + Lo + Ber + Jah + Ko
Allowed Items: Weapons

Normal Magic Rare+
3% Chance to cast level 15 Ice Wall when you use a Skill
5% Chance to cast level 20 Flame Hurricane when you Kill an Enemy
5% Chance to cast level 30 Flamestrike when you Kill an Enemy
60-90% Increased Area of Effect
25% Increased Cast Speed
+90-120% Increased Spell Damage
3% Chance to cast level 15 Ice Wall when you use a Skill
5% Chance to cast level 20 Flame Hurricane when you Kill an Enemy
5% Chance to cast level 30 Flamestrike when you Kill an Enemy
40-60% Increased Area of Effect
+60-80% Increased Spell Damage
3% Chance to cast level 15 Ice Wall when you use a Skill
5% Chance to cast level 20 Flame Hurricane when you Kill an Enemy
5% Chance to cast level 30 Flamestrike when you Kill an Enemy
20-30% Increased Area of Effect
+30-40% Increased Spell Damage


Doom

Runes: Hel + Ohm + Um + Lo + Cham
Allowed Items: Weapons

Normal Magic Rare+
Level 10-15 Holy Ice Aura When Equipped
5% Chance to cast level 25 Absolute Zero on Melee Attacks
+2 to All Skills
25% Increased Attack Speed
150-250% Increased Weapon Damage
-20-35% to Enemy Cold Resistance
30-50% Increased Damage against Chilled Enemies
Level 10-15 Holy Ice Aura When Equipped
+2 to All Skills
25% Increased Attack Speed
150-250% Increased Weapon Damage
-10-20% to Enemy Cold Resistance
15-25% Increased Damage against Chilled Enemies
Level 10-15 Holy Ice Aura When Equipped
+1 to All Skills
10% Increased Attack Speed
75-125% Increased Weapon Damage
-10-20% to Enemy Cold Resistance


Dragon

Runes: Sur + Lo + Sol
Allowed Items: Body Armor, Shields

Normal Magic Rare+
Level 10-20 Holy Fire Aura When Equipped
35% Chance to cast level 20 Dragon Claw when you Burn an Enemy
150-200% Increased Defense
+15-30 to all Attributes
55-75% Increased Chance of inflicting Burn
20-30% Increased Damage against Burned Enemies
+0.5-49.5 to Strength (Based on Character Level)
Immune to Burn
Level 10-20 Holy Fire Aura When Equipped
35% Chance to cast level 20 Dragon Claw when you Burn an Enemy
+15-30 to all Attributes
55-75% Increased Chance of inflicting Burn
+0.5-49.5 to Strength (Based on Character Level)
Level 10-20 Holy Fire Aura When Equipped
+10-20 to all Attributes
30-40% Increased Chance of inflicting Burn
+0.5-49.5 to Strength (Based on Character Level)


Dream

Runes: Io + Jah + Pul
Allowed Items: Helmets, Shields

Normal Magic Rare+
Level 10-20 Holy Lightning Aura When Equipped
150-200% Increased Defense
10% Increased Maximum Life
+1-99 to Mana (Based on Character Level)
+15-35% to All Elemental Resistances
25-45% Increased Hit Recovery
10% Increased Critical Strike Chance
12-25% Better Chance of Getting Magic Items
Level 10-20 Holy Lightning Aura When Equipped
150-200% Increased Defense
+1-99 to Mana (Based on Character Level)
+10-25% to All Elemental Resistances
25-45% Increased Hit Recovery
12-25% Better Chance of Getting Magic Items
Level 10-20 Holy Lightning Aura When Equipped
+1-99 to Mana (Based on Character Level)
+5-15% to All Elemental Resistances
15-25% Increased Hit Recovery
12-25% Better Chance of Getting Magic Items


Duress

Runes: Shael + Um + Thul
Allowed Items: Body Armor

Normal Magic Rare+
150-250% Increased Defense
40-60% Increased Damage against Enemies affected by an Ailment
+15% to All Elemental Resistances
20% Increased Hit Recovery
40-65% Increased Chance of Inflicting Ailments
150-250% Increased Defense
30-50% Increased Damage against Enemies affected by an Ailment
20% Increased Hit Recovery
25-40% Increased Chance of Inflicting Ailments
50-100% Increased Defense
15-25% Increased Damage against Enemies affected by an Ailment
20% Increased Hit Recovery
25-40% Increased Chance of Inflicting Ailments


Edge

Runes: Tir + Tal + Amn
Allowed Items: Bows / Crossbows

Normal Magic Rare+
Level 4-8 Defiance Aura When Equipped
+2 to Ranged Skills
20% Increased Attack Speed
20-30% Increased Damage against Undead
20-30% Increased Damage against Demons
Level 4-8 Defiance Aura When Equipped
+2 to Ranged Skills
10% Increased Attack Speed
15-20% Increased Damage against Undead
15-20% Increased Damage against Demons
Level 4-8 Defiance Aura When Equipped
+1 to Ranged Skills
10% Increased Attack Speed


Enigma

Runes: Jah + Ith + Ber
Allowed Items: Body Armor

Normal Magic Rare+
+2 to All Skills
25-40% Increased Run Speed
+7500-7750 to Defense
+15-20 to Teleport
+0.75-74.25 to Strength (Based on Character Level)
+5-10% to Physical Resistance
+30 to Life and Mana after each Kill
Mana Costs are reduced by 25%
0.5-49.5% Better Chance of Getting Magic Items (Based on Character Level)
+2 to All Skills
25-40% Increased Run Speed
+7500-7750 to Defense
+15-20 to Teleport
+0.75-74.25 to Strength (Based on Character Level)
0.5-49.5% Better Chance of Getting Magic Items (Based on Character Level)
+1 to All Skills
25-40% Increased Run Speed
+15-20 to Teleport
0.5-49.5% Better Chance of Getting Magic Items (Based on Character Level)


Eternity

Runes: Amn + Ber + Ist + Sol + Sur
Allowed Items: Weapons

Normal Magic Rare+
Level 10-20 Prayer Aura When Equipped
33% Increased Missile Speed
33% Increased Area of Effect
200-300% Increased Weapon Damage
-15-30% to Enemy Magic Resistance
+10-20 to Revive
1-3% Life gained per Second
+100% Mana Regeneration
20-40% Increased Summoned Minion Life
20-40% Increased Summoned Minion Damage
33% Increased Missile Speed
33% Increased Area of Effect
200-300% Increased Weapon Damage
-10-20% to Enemy Magic Resistance
+10-20 to Revive
1-3% Life gained per Second
+100% Mana Regeneration
10-20% Increased Summoned Minion Life
10-20% Increased Summoned Minion Damage
100-150% Increased Weapon Damage
-10-20% to Enemy Magic Resistance
+10-20 to Revive
10-20% Increased Summoned Minion Life
10-20% Increased Summoned Minion Damage


Exile

Runes: Vex + Ohm + Ist + Dol
Allowed Items: Paladin Shields

Normal Magic Rare+
Level 13-16 Defiance Aura When Equipped
5% Chance to cast level 5 Spirit Link on Melee Attacks
+1 to Paladin Skill Levels
200-300% Increased Defense
30-50% Increased Chance of Inflicting Chill
+1 to Blessing of Ice
+3% to Maximum Fire Resistance
+3% to Maximum Cold Resistance
+15-25% to All Elemental Resistances
25% Better Chance of Getting Magic Items
Level 13-16 Defiance Aura When Equipped
5% Chance to cast level 5 Spirit Link on Melee Attacks
+1 to Paladin Skill Levels
200-300% Increased Defense
15-25% Increased Chance of Inflicting Chill
+1 to Blessing of Ice
+3% to Maximum Fire Resistance
+3% to Maximum Cold Resistance
Level 13-16 Defiance Aura When Equipped
5% Chance to cast level 5 Spirit Link on Melee Attacks
100-150% Increased Defense
15-25% Increased Chance of Inflicting Chill
+1 to Blessing of Ice
+3% to Maximum Cold Resistance


Faith

Runes: Ohm + Jah + Lem + Eld
Allowed Items: Bows / Crossbows

Normal Magic Rare+
Level 15-20 Fanaticism Aura When Equipped
+2 to All Skills
200-300% Increased Weapon Damage
45-75% Increased Damage against Undead
+20% to All Elemental Resistances
+1000 fire damage
10%
Level 15-20 Fanaticism Aura When Equipped
+2 to All Skills
200-300% Increased Weapon Damage
25-45% Increased Damage against Undead
+20% to All Elemental Resistances
10%
Level 15-20 Fanaticism Aura When Equipped
+1 to All Skills
100-150% Increased Weapon Damage
15-25% Increased Damage against Undead
+10% to All Elemental Resistances
10%


Focus

Runes: Shael + Ko + Zod
Allowed Items: Helmets

Normal Magic Rare+
Level 10-15 Concentration Aura When Equipped
+2 to All Skills
20% Increased Attack/Cast Speed
30% Execution Damage
50% Increased Critical Strike Damage
Level 10-15 Concentration Aura When Equipped
+1 to All Skills
15% Increased Attack/Cast Speed
15% Execution Damage
50% Increased Critical Strike Damage
Level 10-15 Concentration Aura When Equipped
+1 to All Skills
30% Increased Critical Strike Damage


Fortitude

Runes: El + Sol + Dol + Lo
Allowed Items: Weapons, Body Armor

Normal Magic Rare+
25% Increased Cast Speed
240-300% Increased Weapon Damage
30% Increased Total Defense
+10-20 to Ice Armor
+1.5-148.5 to Life (Based on Character Level)
+3% to Maximum Lightning Resistance
+20-30% to All Elemental Resistances
15% Increased Cast Speed
240-300% Increased Weapon Damage
20% Increased Total Defense
+10-20 to Ice Armor
+1.5-148.5 to Life (Based on Character Level)
+20-30% to All Elemental Resistances
15% Increased Cast Speed
120-150% Increased Weapon Damage
10% Increased Total Defense
+10-20 to Ice Armor
+10-15% to All Elemental Resistances


Fury

Runes: Jah + Gul + Eth
Allowed Items: Weapons

Normal Magic Rare+
45% Increased Attack Speed
200-300% Increased Weapon Damage
66% Increased Chance to inflict Bleeding
55-100% Increased Damage against Bleeding Enemies
30% Increased Critical Strike Chance
30% Increased Attack Speed
200-300% Increased Weapon Damage
66% Increased Chance to inflict Bleeding
30-50% Increased Damage against Bleeding Enemies
20% Increased Critical Strike Chance
15% Increased Attack Speed
100-150% Increased Weapon Damage
66% Increased Chance to inflict Bleeding
15-25% Increased Damage against Bleeding Enemies
10% Increased Critical Strike Chance


Grief

Runes: Eth + Tir + Lo + Mal + Ral
Allowed Items: Weapons

Normal Magic Rare+
15% Chance to cast level 15 Venom on Weapon Based Attacks
3% Chance to cast level 15 Poison Maelstrom when you Kill an Enemy
25-35% Increased Attack Speed
-10-20% to Enemy Poison Resistance
40-75% Increased Damage against Demons
40-60% Increased Damage against Enemies affected by an Ailment
20% Increased Critical Strike Chance
20-40% Increased Chance of Inflicting Ailments
15% Chance to cast level 15 Venom on Weapon Based Attacks
3% Chance to cast level 15 Poison Maelstrom when you Kill an Enemy
25-35% Increased Attack Speed
25-50% Increased Damage against Demons
40-60% Increased Damage against Enemies affected by an Ailment
10% Increased Critical Strike Chance
20-40% Increased Chance of Inflicting Ailments
15% Chance to cast level 15 Venom on Weapon Based Attacks
3% Chance to cast level 15 Poison Maelstrom when you Kill an Enemy
15-25% Increased Attack Speed
20-30% Increased Damage against Enemies affected by an Ailment
20-40% Increased Chance of Inflicting Ailments


Guardian

Runes: Cham + Io + Nef + Pul + Gul
Allowed Items: Body Armor

Normal Magic Rare+
Level 4-8 Salvation Aura When Equipped
150-250% Increased Defense
1-2% to All Maximum Elemental Resistances
10% Cooldown Reduction
25% Reduced Ailment Duration
+5-10% Increased Attributes
15% Reduced Damage Taken
Level 4-8 Salvation Aura When Equipped
150-250% Increased Defense
25% Reduced Ailment Duration
+5-10% Increased Attributes
10% Reduced Damage Taken
Level 4-8 Salvation Aura When Equipped
75-125% Increased Defense
25% Reduced Ailment Duration
+5-10% Increased Attributes


Heart of the Oak

Runes: Ko + Vex + Pul + Thul
Allowed Items: Weapons

Normal Magic Rare+
+3 to All Skills
40% Increased Cast Speed
40-50% Increased Damage against Demons
+10-15 to Oak Sage
+205 Life Regeneration
+20-30% to All Elemental Resistances
+2 to All Skills
35% Increased Cast Speed
40-50% Increased Damage against Demons
+205 Life Regeneration
+20-30% to All Elemental Resistances
+1 to All Skills
20% Increased Cast Speed
15-25% Increased Damage against Demons
+205 Life Regeneration
+10-15% to All Elemental Resistances


Holy Thunder

Runes: Eth + Ral + Ort + Tal
Allowed Items: Weapons

Normal Magic Rare+
15% Chance to cast level 7 Charged Bolt when you use a Skill
2% Chance to cast level 7 Hammer of Wrath when you use a Skill
+2 to Lightning Skills
+2 to Magic Skills
10-20% Increased Damage against Undead
10-20% Increased Damage against Demons
+2 to Lightning Skills
+2 to Magic Skills
5-10% Increased Damage against Undead
5-10% Increased Damage against Demons
+1 to Lightning Skills
+1 to Magic Skills
5-10% Increased Damage against Undead
5-10% Increased Damage against Demons


Hunger

Runes: Ith + Amn + Shael + Sol
Allowed Items: Helmets

Normal Magic Rare+
10% Chance to cast level 5 Taste of Blood when you Kill an Enemy
25% Increased Run Speed
150% Increased Defense
+10-20 to Life and Mana after each Kill
1-1.5% of All Damage is Leeched as Life
1-1.5% of All Damage is Leeched as Mana
15% Increased Run Speed
150% Increased Defense
+10-20 to Life and Mana after each Kill
1-1.5% of All Damage is Leeched as Life
1-1.5% of All Damage is Leeched as Mana
75% Increased Defense
1-1.5% of All Damage is Leeched as Life
1-1.5% of All Damage is Leeched as Mana


Ice

Runes: Amn + Shael + Jah + Lo
Allowed Items: Bows / Crossbows

Normal Magic Rare+
Level 10-15 Holy Ice Aura When Equipped
5% Chance to cast level 25 Frost Nova on Weapon Based Attacks
15% Chance to cast level 50 Glacial Spike on Weapon Based Attacks
20% Increased Attack Speed
150-200% Increased Weapon Damage
-20-40% to Enemy Cold Resistance
50-75% Increased Damage against Chilled Enemies
+10-15 to Shattering Arrow
Level 10-15 Holy Ice Aura When Equipped
5% Chance to cast level 25 Frost Nova on Weapon Based Attacks
5% Chance to cast level 25 Glacial Spike on Weapon Based Attacks
20% Increased Attack Speed
150-200% Increased Weapon Damage
-10-20% to Enemy Cold Resistance
20-30% Increased Damage against Chilled Enemies
+10-15 to Shattering Arrow
Level 10-15 Holy Ice Aura When Equipped
5% Chance to cast level 25 Frost Nova on Weapon Based Attacks
10% Increased Attack Speed
-10-20% to Enemy Cold Resistance
+10-15 to Shattering Arrow


Infinity

Runes: Ber + Mal + Ber + Ist
Allowed Items: Weapons

Normal Magic Rare+
Level 10-15 Conviction Aura When Equipped
40% Chance to cast level 50 Lightning when you use a Skill
35% Increased Run Speed
255-325% Increased Weapon Damage
-20-40% to Enemy Lightning Resistance
+15-25 to Cyclone Armor
+0.75-74.25 to Vitality (Based on Character Level)
25% Chance to cast level 25 Lightning when you use a Skill
35% Increased Run Speed
255-325% Increased Weapon Damage
-10-20% to Enemy Lightning Resistance
+0.75-74.25 to Vitality (Based on Character Level)
25% Chance to cast level 25 Lightning when you use a Skill
20% Increased Run Speed
100-150% Increased Weapon Damage
-10-20% to Enemy Lightning Resistance


Insight

Runes: Ral + Tir + Tal + Sol
Allowed Items: Weapons

Normal Magic Rare+
Level 10-15 Meditation Aura When Equipped
25% Increased Cast Speed
100-200% Increased Weapon Damage
+5 to all Attributes
+1-6 to Inner Sight
10% Increased Critical Strike Chance
25% Better Chance of Getting Magic Items
Level 10-15 Meditation Aura When Equipped
25% Increased Cast Speed
100-200% Increased Weapon Damage
+5 to all Attributes
25% Better Chance of Getting Magic Items
Level 10-15 Meditation Aura When Equipped
15% Increased Cast Speed
50-100% Increased Weapon Damage
+5 to all Attributes


Kingslayer

Runes: Mal + Um + Gul + Fal
Allowed Items: Weapons

Normal Magic Rare+
+2 to Elemental Skills
25% Increased Attack/Cast Speed
150-250% Increased Weapon Damage
40-60% Increased Damage against Elite Monsters
+10-20 to Vengeance
+75 to Life and Mana after each Kill
50% Increased Chance of Inflicting Ailments
10-15% Increased Strength
15% Increased Attack/Cast Speed
150-250% Increased Weapon Damage
20-30% Increased Damage against Elite Monsters
+10-20 to Vengeance
50% Increased Chance of Inflicting Ailments
10-15% Increased Strength
100-150% Increased Weapon Damage
20-30% Increased Damage against Elite Monsters
+10-20 to Vengeance
50% Increased Chance of Inflicting Ailments


Last Wish

Runes: Jah + Mal + Jah + Sur + Jah + Ber
Allowed Items: Weapons

Normal Magic Rare+
Level 20-40 Might Aura When Equipped
35% Chance to cast level 30 Charged Bolt when you use a Skill
5% Chance to cast level 10 Fade when Struck
5% Chance to cast level 20 Second Wind on Melee Attacks
275-375% Increased Weapon Damage
45-75% Increased Damage against Elite Monsters
80-125% Execution Damage
0.5-49.5% Better Chance of Getting Magic Items (Based on Character Level)
Level 20-40 Might Aura When Equipped
275-375% Increased Weapon Damage
45-75% Increased Damage against Elite Monsters
80-125% Execution Damage
0.5-49.5% Better Chance of Getting Magic Items (Based on Character Level)
Level 20-40 Might Aura When Equipped
150-200% Increased Weapon Damage
30-50% Increased Damage against Elite Monsters
50-75% Execution Damage


Lawbringer

Runes: Amn + Lem + Ko
Allowed Items: Two-Handed Weapons

Normal Magic Rare+
Level 15-25 Sanctuary Aura When Equipped
20% Chance to cast level 15 Enfeeble when you use a Skill
3% Chance to cast level 20 Fist of the Heavens when you Condemn an Enemy
50-75% Increased Chance of Inflicting Condemn
Adds 300-500 Magic Damage to Weapon Attacks
Adds 300-500 Cold Damage to Weapon Attacks
1-2% of your Magic Damage is Leeched as Life
Level 10-15 Sanctuary Aura When Equipped
20% Chance to cast level 15 Enfeeble when you use a Skill
50-75% Increased Chance of Inflicting Condemn
Adds 300-500 Magic Damage to Weapon Attacks
Adds 300-500 Cold Damage to Weapon Attacks
1-2% of your Magic Damage is Leeched as Life
Level 10-15 Sanctuary Aura When Equipped
20% Chance to cast level 15 Enfeeble when you use a Skill
Adds 300-500 Magic Damage to Weapon Attacks


Leaf

Runes: Tir + Ral
Allowed Items: Weapons

Normal Magic Rare+
+2 to Fire Skills
+10.25-1014.75 to Defense (Based on Character Level)
+30% to Cold Resistance
+20 to Mana after each Kill
+2 to Fire Skills
+20 to Mana after each Kill
+1 to Fire Skills
+10 to Mana after each Kill


Lionheart

Runes: Hel + Lum + Fal
Allowed Items: Body Armor

Normal Magic Rare+
10-20% Increased Physical Damage
+5-10 to all Attributes
+150 to Life
+15-30% to All Elemental Resistances
10-20% Increased Physical Damage
+5-10 to all Attributes
+100 to Life
+10-20% to All Elemental Resistances
10-20% Increased Physical Damage
+5-10 to all Attributes
+50 to Life
+5-10% to All Elemental Resistances


Lore

Runes: Ort + Sol
Allowed Items: Helmets

Normal Magic Rare+
+1 to All Skills
25% Increased Defense
+30 to Energy
+25% to Lightning Resistance
+20 to Mana after each Kill
+1 to All Skills
+20 to Energy
+10 to Mana after each Kill
+1 to All Skills
+10 to Energy


Malevolent

Runes: Zod + Gul + Thul
Allowed Items: Shields

Normal Magic Rare+
Level 6-9 Conviction Aura When Equipped
10% Chance to cast level 20 Weaken when you Block an Attack
+2 to Elemental Skills
200-250% Increased Defense
20% Increased Chance of Blocking
30-50% Increased Damage against Enemies affected by an Ailment
30-50% Increased Chance of Inflicting Ailments
Level 6-9 Conviction Aura When Equipped
10% Chance to cast level 20 Weaken when you Block an Attack
20% Increased Chance of Blocking
30-50% Increased Damage against Enemies affected by an Ailment
20-40% Increased Chance of Inflicting Ailments
Level 6-9 Conviction Aura When Equipped
10% Chance to cast level 20 Weaken when you Block an Attack
15-25% Increased Damage against Enemies affected by an Ailment


Malice

Runes: Ith + El + Eth
Allowed Items: Weapons

Normal Magic Rare+
66% Increased Weapon Damage
20% Execution Damage
20-30% Increased Damage against Enemies affected by an Ailment
25-40% Increased Chance of Inflicting Ailments
15-20% Increased Damage against Enemies affected by an Ailment
25-40% Increased Chance of Inflicting Ailments
10-15% Increased Damage against Enemies affected by an Ailment
15-25% Increased Chance of Inflicting Ailments


Marionette

Runes: Sol + Amn + Ith
Allowed Items: Weapons

Normal Magic Rare+
+2 to Summoning Skills
You can summon 1-2 Additional Skeleton(s)
You can summon 1-2 Additional Raven(s)
20-30% Increased Summoned Minion Life
20-30% Increased Summoned Minion Damage
+2 to Summoning Skills
20-30% Increased Summoned Minion Life
20-30% Increased Summoned Minion Damage
+1 to Summoning Skills
10-15% Increased Summoned Minion Life
10-15% Increased Summoned Minion Damage


Nadir

Runes: Nef + Tir
Allowed Items: Helmets

Normal Magic Rare+
10% Chance to cast level 1 Physical Vulnerability when Struck
100% Increased Defense
5-10% Increased Physical Damage
10-15% Execution Damage
100% Increased Defense
5-10% Increased Physical Damage
10-15% Execution Damage
50% Increased Defense
10-15% Execution Damage


Oath

Runes: Shael + Pul + Mal + Lum
Allowed Items: Weapons

Normal Magic Rare+
30% Chance to cast level 40 Bone Spirit when you use a Skill
25% Increased Attack/Cast Speed
150-250% Increased Weapon Damage
+10-20 to Iron Golem
30-50% Increased Summoned Minion Life
30-50% Increased Summoned Minion Damage
30% Chance to cast level 40 Bone Spirit when you use a Skill
15% Increased Attack/Cast Speed
75-125% Increased Weapon Damage
+10-20 to Iron Golem
20-30% Increased Summoned Minion Life
20-30% Increased Summoned Minion Damage
15% Chance to cast level 20 Bone Spirit when you use a Skill
75-125% Increased Weapon Damage
+10-20 to Iron Golem


Passion

Runes: Dol + Ort + Eld + Lem
Allowed Items: Weapons

Normal Magic Rare+
25% Increased Attack Speed
200-300% Increased Weapon Damage
+5-10 to Jolt
+1-6 to Heart of Wolverine
Adds 250-400 Lightning Damage to Weapon Attacks
15% Increased Attack Speed
150-200% Increased Weapon Damage
+5-10 to Jolt
+1-6 to Heart of Wolverine
Adds 200-300 Lightning Damage to Weapon Attacks
15% Increased Attack Speed
+5-10 to Jolt
+1-6 to Heart of Wolverine


Phoenix

Runes: Vex + Vex + Lo + Jah
Allowed Items: Weapons, Shields

Normal Magic Rare+
Level 10-15 Redemption Aura When Equipped
10% Chance to cast level 25 Combustion when you Kill an Enemy
20% Chance to cast level 25 Firestorm when you use a Skill
20% Chance to cast level 30 Fire Wall on Melee Attacks
250-350% Increased Weapon Damage
-10-20% to Enemy Fire Resistance
+15-20 Fire Absorb
Level 10-15 Redemption Aura When Equipped
10% Chance to cast level 25 Combustion when you Kill an Enemy
20% Chance to cast level 25 Firestorm when you use a Skill
250-350% Increased Weapon Damage
-10-20% to Enemy Fire Resistance
+15-20 Fire Absorb
Level 10-15 Redemption Aura When Equipped
150-200% Increased Weapon Damage
-10-20% to Enemy Fire Resistance
+15-20 Fire Absorb


Plague

Runes: Cham + Fal + Um
Allowed Items: Weapons

Normal Magic Rare+
10% Chance to cast level 20 Elemental Vulnerability when you use a Skill
10% Chance to cast level 20 Poison Maelstrom when you use a Skill
+1 to All Skills
20% Increased Attack/Cast Speed
225-325% Increased Weapon Damage
-10-20% to Enemy Poison Resistance
30-50% Increased Poison Duration on Enemies
10% Chance to cast level 20 Elemental Vulnerability when you use a Skill
20% Increased Attack/Cast Speed
225-325% Increased Weapon Damage
-10-20% to Enemy Poison Resistance
20-30% Increased Poison Duration on Enemies
150-200% Increased Weapon Damage
-10-20% to Enemy Poison Resistance
20-30% Increased Poison Duration on Enemies


Pride

Runes: Cham + Sur + Io + Lo
Allowed Items: Two-Handed Weapons

Normal Magic Rare+
Level 16-20 Concentration Aura When Equipped
260-300% Increased Weapon Damage
-15-25% to All Enemy Resistances
3-5% Life gained per Second
30-50% Increased Critical Strike Damage
20% Increased Critical Strike Chance
Adds 1500- Physical Damage to Weapon Attacks
15-25% Increased Vitality
Level 16-20 Concentration Aura When Equipped
260-300% Increased Weapon Damage
-10-20% to All Enemy Resistances
30-50% Increased Critical Strike Damage
10-15% Increased Vitality
Level 16-20 Concentration Aura When Equipped
-10-20% to All Enemy Resistances
30-50% Increased Critical Strike Damage


Radiance

Runes: Nef + Sol + Ith
Allowed Items: Helmets

Normal Magic Rare+
15-20% Increased Elemental Damage
+10-20% to All Elemental Resistances
Restores Mana Equal to 25% of Damage Taken
10-15% Increased Elemental Damage
+5-10% to All Elemental Resistances
Restores Mana Equal to 25% of Damage Taken
5-10% Increased Elemental Damage
+5-10% to All Elemental Resistances


Rhyme

Runes: Shael + Eth
Allowed Items: Shields

Normal Magic Rare+
25% Increased Chance of Blocking
+25% to All Elemental Resistances
40% Increased Hit Recovery
15-20% Better Chance of Getting Magic Items
Immune to Chill
25% Increased Chance of Blocking
+15% to All Elemental Resistances
20% Increased Hit Recovery
10-15% Better Chance of Getting Magic Items
Immune to Chill
25% Increased Chance of Blocking
+10% to All Elemental Resistances
Immune to Chill


Rift

Runes: Hel + Ko + Lem + Gul
Allowed Items: Melee Weapons

Normal Magic Rare+
15% Chance to cast level 25 Twister on Melee Attacks
15% Chance to cast level 40 Frozen Orb on Melee Attacks
40-60% Increased Area of Effect
60-100% Increased Damage against Rift Monsters
+5-10 to Warp Strike
Adds 150-250 Magic Damage to Weapon Attacks
Adds 150-250 Lightning Damage to Weapon Attacks
15% Chance to cast level 25 Twister on Melee Attacks
5% Chance to cast level 20 Frozen Orb on Melee Attacks
40-60% Increased Area of Effect
30-50% Increased Damage against Rift Monsters
Adds 150-250 Magic Damage to Weapon Attacks
Adds 150-250 Lightning Damage to Weapon Attacks
15% Chance to cast level 25 Twister on Melee Attacks
5% Chance to cast level 20 Frozen Orb on Melee Attacks
20-30% Increased Area of Effect
20-30% Increased Damage against Rift Monsters


Sanctuary

Runes: Ko + Ko + Mal
Allowed Items: Shields

Normal Magic Rare+
Level 5-10 Sanctuary Aura When Equipped
100-150% Increased Defense
20% Increased Chance of Blocking
+40-70% to All Elemental Resistances
35% Reduced Ailment Duration
Level 5-10 Sanctuary Aura When Equipped
100-150% Increased Defense
20% Increased Chance of Blocking
+30-50% to All Elemental Resistances
Level 5-10 Sanctuary Aura When Equipped
+15-25% to All Elemental Resistances


Silence

Runes: Dol + Eld + Hel + Ist + Tir + Vex
Allowed Items: Weapons

Normal Magic Rare+
+2 to All Skills
20% Increased Attack/Cast Speed
125-225% Increased Weapon Damage
+45-75% to All Elemental Resistances
40% Increased Hit Recovery
1.1% of All Damage is Leeched as Mana
+2 to All Skills
20% Increased Attack/Cast Speed
125-225% Increased Weapon Damage
+25-40% to All Elemental Resistances
40% Increased Hit Recovery
1.1% of All Damage is Leeched as Mana
+1 to All Skills
10% Increased Attack/Cast Speed
75-125% Increased Weapon Damage
+15-25% to All Elemental Resistances
20% Increased Hit Recovery
1.1% of All Damage is Leeched as Mana


Sleet

Runes: Ith + Thul + El
Allowed Items: Weapons

Normal Magic Rare+
+2 to Magic Skills
+2 to Cold Skills
50% Increased Chance of Inflicting Chill
-25% Decreased Chance of being Chilled
+30% to Fire Resistance
+2 to Magic Skills
+2 to Cold Skills
25% Increased Chance of Inflicting Chill
-25% Decreased Chance of being Chilled
+1 to Magic Skills
+1 to Cold Skills
25% Increased Chance of Inflicting Chill


Smoke

Runes: Nef + Lum
Allowed Items: Body Armor

Normal Magic Rare+
+1-3 to Smokescreen
+15-25% to All Elemental Resistances
10% Chance to Dodge an Attack or Spell
20% Increased Hit Recovery
10% Cooldown Reduction
+10-15% to All Elemental Resistances
10% Chance to Dodge an Attack or Spell
20% Increased Hit Recovery
+10-15% to All Elemental Resistances
5% Chance to Dodge an Attack or Spell


Spirit

Runes: Tal + Thul + Ort + Amn
Allowed Items: Weapons, Shields

Normal Magic Rare+
+2 to All Skills
25-35% Increased Attack/Cast Speed
+22 to Vitality
+80-120 to Mana
50% Increased Hit Recovery
+3-8 Magic Absorb
+1 to All Skills
20-30% Increased Attack/Cast Speed
+22 to Vitality
+80-120 to Mana
50% Increased Hit Recovery
+3-8 Magic Absorb
10-15% Increased Attack/Cast Speed
+40-60 to Mana
20% Increased Hit Recovery
+3-8 Magic Absorb


Splendor

Runes: Eth + Lum
Allowed Items: Shields

Normal Magic Rare+
+1 to All Skills
10% Increased Cast Speed
75-150% Increased Defense
+25% Mana Regeneration
20-30% Better Chance of Getting Magic Items
+1 to All Skills
10% Increased Cast Speed
50-100% Increased Defense
10-15% Better Chance of Getting Magic Items
+1 to All Skills
10-15% Better Chance of Getting Magic Items


Stealth

Runes: Tal + Eth
Allowed Items: Body Armor

Normal Magic Rare+
15-25% Increased Run Speed
15-25% Increased Cast Speed
+25% Mana Regeneration
15-25% Increased Hit Recovery
10-20% Increased Run Speed
10-20% Increased Cast Speed
10-20% Increased Hit Recovery
5-10% Increased Run Speed
5-10% Increased Cast Speed
5-10% Increased Hit Recovery


Stone

Runes: Shael + Um + Pul + Lum
Allowed Items: Body Armor

Normal Magic Rare+
200-350% Increased Defense
+20 to Strength
+20 to Vitality
+10-20 to Clay Golem
+10-20 to Avalanche
+5% to Physical Resistance
60% Increased Hit Recovery
200-350% Increased Defense
+20 to Strength
+20 to Vitality
+10-20 to Clay Golem
50% Increased Hit Recovery
100-200% Increased Defense
+10 to Strength
+10 to Vitality
+10-20 to Clay Golem
30% Increased Hit Recovery


Strength

Runes: Amn + Tir
Allowed Items: Weapons

Normal Magic Rare+
+2 to Physical Skills
75% Increased Weapon Damage
+20 to Strength
25% Increased Critical Strike Damage
5% Increased Critical Strike Chance
+2 to Physical Skills
75% Increased Weapon Damage
+10 to Strength
+1 to Physical Skills
50% Increased Weapon Damage
+10 to Strength


Valor

Runes: Gul + Hel + El + Cham
Allowed Items: Helmets

Normal Magic Rare+
+1-2 to All Skills
+2 to Random Class Skill Levels
100-200% Increased Defense
+250-400 to Life
30% Increased Hit Recovery
Mana Costs are reduced by 25%
+-25% to Stat Requirements
+2 to Random Class Skill Levels
100-200% Increased Defense
+250-400 to Life
30% Increased Hit Recovery
+2 to Random Class Skill Levels
50-100% Increased Defense
+150-250 to Life


Venom

Runes: Tal + Dol + Mal
Allowed Items: Weapons

Normal Magic Rare+
+10-15% Increased Poison Damage
-10-15% to Enemy Poison Resistance
35-55% Increased Poison Duration on Enemies
20-30% Increased Damage against Poisoned Enemies
+1-6 to Venom
1-1.5% of your Poison Damage is Leeched as Life
+10-15% Increased Poison Damage
25-40% Increased Poison Duration on Enemies
10-15% Increased Damage against Poisoned Enemies
+1-6 to Venom
1-1.5% of your Poison Damage is Leeched as Life
15-25% Increased Poison Duration on Enemies
+1-6 to Venom
1-1.5% of your Poison Damage is Leeched as Life


War

Runes: Cham + Shael + Fal + Zod
Allowed Items: Weapons

Normal Magic Rare+
25% Chance to cast level 20 Berserk on Melee Attacks
25% Increased Attack Speed
300-400% Increased Weapon Damage
-10-20% to Enemy Physical Resistance
50% Execution Damage
+10-15 to War Banner
+5-10 to Battle Cry
25% Cooldown Reduction
10-20% Increased Strength
10% Chance to cast level 10 Berserk on Melee Attacks
25% Increased Attack Speed
300-400% Increased Weapon Damage
-10-20% to Enemy Physical Resistance
+10-15 to War Banner
10-20% Increased Strength
10% Chance to cast level 10 Berserk on Melee Attacks
15% Increased Attack Speed
150-200% Increased Weapon Damage
-10-20% to Enemy Physical Resistance
+10-15 to War Banner


White

Runes: Dol + Io
Allowed Items: Weapons

Normal Magic Rare+
+3 to Magic Skills
30% Increased Attack/Cast Speed
+2 to Magic Skills
25% Increased Attack/Cast Speed
+1 to Magic Skills
15% Increased Attack/Cast Speed


Wind

Runes: Sur + El
Allowed Items: Weapons

Normal Magic Rare+
30-50% Increased Missile Speed
30-50% Increased Area of Effect
30-50% Increased Run Speed
70-80% Increased Attack/Cast Speed
200-300% Increased Weapon Damage
30% Increased Hit Recovery
30-50% Increased Missile Speed
30-50% Increased Area of Effect
30-50% Increased Run Speed
30-40% Increased Attack/Cast Speed
100-150% Increased Weapon Damage
30% Increased Hit Recovery
20-30% Increased Missile Speed
20-30% Increased Area of Effect
20-30% Increased Run Speed
20-30% Increased Attack/Cast Speed