Difference between revisions of "Uniques/Exceptional Armor/Gloves"

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Line 6: Line 6:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(560-700)</span> Base Defense: <span style="color:#4E4D93;">(280)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">30</span><br/><br/><span style="color:#4E4D93;">15% of the Poison Damage you deal is returned you as Poison Damage<br/>You deal 10-20% Increased Damage while Poisoned<br/>+2 to Poison Skills<br/>100-150% Increased Defense<br/>5% of your Physical Damage is Leeched as Life<br/>+1-5 to Venom<br/>+5% to Maximum Poison Resistance<br/>+10-20% to Poison Resistance<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(560-700)</span> Base Defense: <span style="color:#4E4D93;">(280)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">30</span><br/><br/><span style="color:#4E4D93;">You deal 10-20% Increased Damage while Poisoned<br/>15% of the Poison Damage you deal is returned to you as Poison Damage<br/>+2 to Poison Skills<br/>100-150% Increased Defense<br/>+1-5 to Venom<br/>+10-20% to Poison Resistance<br/>+1-5% to Maximum Poison Resistance<br/>0.5-1% of your Poison Damage is Leeched as Life<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(700-840)</span> Base Defense: <span style="color:#4E4D93;">(280)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">30</span><br/><br/><span style="color:#4E4D93;">15% of the Poison Damage you deal is returned you as Poison Damage<br/>You deal 20-30% Increased Damage while Poisoned<br/>+3 to Poison Skills<br/>150-200% Increased Defense<br/>7% of your Physical Damage is Leeched as Life<br/>+5-10 to Venom<br/>+5% to Maximum Poison Resistance<br/>+20-30% to Poison Resistance<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(700-840)</span> Base Defense: <span style="color:#4E4D93;">(280)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">30</span><br/><br/><span style="color:#4E4D93;">You deal 20-30% Increased Damage while Poisoned<br/>15% of the Poison Damage you deal is returned to you as Poison Damage<br/>+2 to Poison Skills<br/>150-200% Increased Defense<br/>+5-10 to Venom<br/>+20-30% to Poison Resistance<br/>+1-5% to Maximum Poison Resistance<br/>1-1.5% of your Poison Damage is Leeched as Life<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
Line 21: Line 21:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(720-900)</span> Base Defense: <span style="color:#4E4D93;">(360)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Nearby allied Undead Minions gain 25% of your Attack Speed<br/>100-150% Increased Defense<br/>+10-15 to Energy<br/>+10-15 to Strength<br/>+10-15 to Raise Skeleton Archer<br/>10-15% Increased Summoned Minion Damage<br/>10-15% Increased Summoned Minion Life<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(720-900)</span> Base Defense: <span style="color:#4E4D93;">(360)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Nearby allied Undead Minions gain 100% of your Attack Speed<br/>100-150% Increased Defense<br/>+10-15 to Energy<br/>+10-15 to Strength<br/>+1-10 to Revive<br/>10-15% Increased Summoned Minion Life<br/>10-15% Increased Summoned Minion Damage<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(900-1080)</span> Base Defense: <span style="color:#4E4D93;">(360)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Nearby allied Undead Minions gain 25% of your Attack Speed<br/>150-200% Increased Defense<br/>+15-20 to Energy<br/>+15-20 to Strength<br/>+15-20 to Raise Skeleton Archer<br/>15-20% Increased Summoned Minion Damage<br/>15-20% Increased Summoned Minion Life<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(900-1080)</span> Base Defense: <span style="color:#4E4D93;">(360)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Nearby allied Undead Minions gain 100% of your Attack Speed<br/>150-200% Increased Defense<br/>+15-20 to Energy<br/>+15-20 to Strength<br/>+10-20 to Revive<br/>15-20% Increased Summoned Minion Life<br/>15-20% Increased Summoned Minion Damage<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
Line 36: Line 36:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(880-1100)</span> Base Defense: <span style="color:#4E4D93;">(440)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">50</span><br/><br/><span style="color:#4E4D93;">Nearby Enemy Monsters are considered Undead<br/>+2 to Magic Skills<br/>100-150% Increased Defense<br/>Adds 75-100 Magic Damage to Weapon Attacks<br/>-20% Decreased Maximum Life<br/>10-20% Increased Damage against Undead<br/>+10-20% to Magic Resistance<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(880-1100)</span> Base Defense: <span style="color:#4E4D93;">(440)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">50</span><br/><br/><span style="color:#4E4D93;">Nearby Enemy Monsters are considered Undead<br/>+2 to Magic Skills<br/>100-150% Increased Defense<br/>-10% Decreased Maximum Life<br/>10-20% Increased Damage against Undead<br/>+10-20% to Magic Resistance<br/>Adds 75-100 Magic Damage to Weapon Attacks<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(1100-1320)</span> Base Defense: <span style="color:#4E4D93;">(440)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">50</span><br/><br/><span style="color:#4E4D93;">Nearby Enemy Monsters are considered Undead<br/>+2 to Magic Skills<br/>150-200% Increased Defense<br/>Adds 100-125 Magic Damage to Weapon Attacks<br/>-20% Decreased Maximum Life<br/>20-30% Increased Damage against Undead<br/>+20-30% to Magic Resistance<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(1100-1320)</span> Base Defense: <span style="color:#4E4D93;">(440)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">50</span><br/><br/><span style="color:#4E4D93;">Nearby Enemy Monsters are considered Undead<br/>+2 to Magic Skills<br/>150-200% Increased Defense<br/>-10% Decreased Maximum Life<br/>20-30% Increased Damage against Undead<br/>+20-30% to Magic Resistance<br/>Adds 100-125 Magic Damage to Weapon Attacks<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
Line 51: Line 51:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(1040-1300)</span> Base Defense: <span style="color:#4E4D93;">(520)</span><br/>Level Requirement: <span style="color:#4E4D93;">46</span><br/>Required Strength: <span style="color:#4E4D93;">60</span><br/><br/><span style="color:#4E4D93;">10% Chance to cast Volcano equal to your Hellfire Nova level on Weapon Attacks while Empowered<br/>+2 to Fire Skills<br/>10-15% Increased Attack Speed<br/>100-150% Increased Defense<br/>Adds 75-100 Fire Damage to Weapon Attacks<br/>+5-10 to Hellfire Nova<br/>+15-20% to Fire Resistance<br/>Cannot Be Frozen<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(1040-1300)</span> Base Defense: <span style="color:#4E4D93;">(520)</span><br/>Level Requirement: <span style="color:#4E4D93;">46</span><br/>Required Strength: <span style="color:#4E4D93;">60</span><br/><br/><span style="color:#4E4D93;">10% Chance to cast Volcano equal to your Hellfire Nova level on Weapon Attacks while Empowered<br/>+2 to Fire Skills<br/>5-10% Increased Attack Speed<br/>100-150% Increased Defense<br/>+1-5 to Infuse Fire<br/>+10-20% to Fire Resistance<br/>Adds 50-75 Fire Damage to Weapon Attacks<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(1300-1560)</span> Base Defense: <span style="color:#4E4D93;">(520)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">60</span><br/><br/><span style="color:#4E4D93;">10% Chance to cast Volcano equal to your Hellfire Nova level on Weapon Attacks while Empowered<br/>+2 to Fire Skills<br/>15-20% Increased Attack Speed<br/>150-200% Increased Defense<br/>Adds 100-125 Fire Damage to Weapon Attacks<br/>+10-20 to Hellfire Nova<br/>+20-25% to Fire Resistance<br/>Cannot Be Frozen<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(1300-1560)</span> Base Defense: <span style="color:#4E4D93;">(520)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">60</span><br/><br/><span style="color:#4E4D93;">10% Chance to cast Volcano equal to your Hellfire Nova level on Weapon Attacks while Empowered<br/>+2 to Fire Skills<br/>10-15% Increased Attack Speed<br/>150-200% Increased Defense<br/>+10-20 to Infuse Fire<br/>+20-30% to Fire Resistance<br/>Adds 75-100 Fire Damage to Weapon Attacks<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}

Latest revision as of 08:50, 18 April 2024

Venom Grip

Demonhide Gloves
Item Code: xlg

Tier 1
Defense: (560-700) Base Defense: (280)
Level Requirement: 40
Required Strength: 30

You deal 10-20% Increased Damage while Poisoned
15% of the Poison Damage you deal is returned to you as Poison Damage
+2 to Poison Skills
100-150% Increased Defense
+1-5 to Venom
+10-20% to Poison Resistance
+1-5% to Maximum Poison Resistance
0.5-1% of your Poison Damage is Leeched as Life
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (700-840) Base Defense: (280)
Level Requirement: 60
Required Strength: 30

You deal 20-30% Increased Damage while Poisoned
15% of the Poison Damage you deal is returned to you as Poison Damage
+2 to Poison Skills
150-200% Increased Defense
+5-10 to Venom
+20-30% to Poison Resistance
+1-5% to Maximum Poison Resistance
1-1.5% of your Poison Damage is Leeched as Life
Fully Evolved

Gravepalm

Sharkskin Gloves
Item Code: xvg

Tier 1
Defense: (720-900) Base Defense: (360)
Level Requirement: 40
Required Strength: 40

Nearby allied Undead Minions gain 100% of your Attack Speed
100-150% Increased Defense
+10-15 to Energy
+10-15 to Strength
+1-10 to Revive
10-15% Increased Summoned Minion Life
10-15% Increased Summoned Minion Damage
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (900-1080) Base Defense: (360)
Level Requirement: 60
Required Strength: 40

Nearby allied Undead Minions gain 100% of your Attack Speed
150-200% Increased Defense
+15-20 to Energy
+15-20 to Strength
+10-20 to Revive
15-20% Increased Summoned Minion Life
15-20% Increased Summoned Minion Damage
Fully Evolved

Ghoulhide

Heavy Bracers
Item Code: xmg

Tier 1
Defense: (880-1100) Base Defense: (440)
Level Requirement: 40
Required Strength: 50

Nearby Enemy Monsters are considered Undead
+2 to Magic Skills
100-150% Increased Defense
-10% Decreased Maximum Life
10-20% Increased Damage against Undead
+10-20% to Magic Resistance
Adds 75-100 Magic Damage to Weapon Attacks
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (1100-1320) Base Defense: (440)
Level Requirement: 60
Required Strength: 50

Nearby Enemy Monsters are considered Undead
+2 to Magic Skills
150-200% Increased Defense
-10% Decreased Maximum Life
20-30% Increased Damage against Undead
+20-30% to Magic Resistance
Adds 100-125 Magic Damage to Weapon Attacks
Fully Evolved

Lava Gout

Battle Gauntlets
Item Code: xtg

Tier 1
Defense: (1040-1300) Base Defense: (520)
Level Requirement: 46
Required Strength: 60

10% Chance to cast Volcano equal to your Hellfire Nova level on Weapon Attacks while Empowered
+2 to Fire Skills
5-10% Increased Attack Speed
100-150% Increased Defense
+1-5 to Infuse Fire
+10-20% to Fire Resistance
Adds 50-75 Fire Damage to Weapon Attacks
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (1300-1560) Base Defense: (520)
Level Requirement: 60
Required Strength: 60

10% Chance to cast Volcano equal to your Hellfire Nova level on Weapon Attacks while Empowered
+2 to Fire Skills
10-15% Increased Attack Speed
150-200% Increased Defense
+10-20 to Infuse Fire
+20-30% to Fire Resistance
Adds 75-100 Fire Damage to Weapon Attacks
Fully Evolved