Difference between revisions of "Uniques/Normal Weapons/Swords"
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< Uniques | Normal Weapons
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(19-22)</span> To <span style="color:#4E4D93;">(24-28)</span><br/>Added Damage: <span style="color:#B34F45;">100-150</span><br/>Level Requirement: <span style="color:#4E4D93;">21</span><br/>Required Strength: <span style="color:#4E4D93;">45</span><br/>Required Dexterity: <span style="color:#4E4D93;">35</span><br/><br/><span style="color:#4E4D93;">Weapon Based Attacks gain 25% of your Fire Damage as additional Physical Damage<br/>20% Chance to cast level 6 Physical Vulnerability on Melee Attacks<br/>10% Increased Attack Speed<br/>50-75% Increased Weapon Damage<br/>10-15% Increased Elemental Damage<br/>10-15% Increased Physical Damage<br/>+10-20% to Fire Resistance<br/>Adds 100-150 Fire Damage to Weapon Attacks<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(22-29)</span> To <span style="color:#4E4D93;">(28-36)</span><br/>Added Damage: <span style="color:#B34F45;">150-200</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">45</span><br/>Required Dexterity: <span style="color:#4E4D93;">35</span><br/><br/><span style="color:#4E4D93;">Weapon Based Attacks gain 25% of your Fire Damage as additional Physical Damage<br/>20% Chance to cast level 6 Physical Vulnerability on Melee Attacks<br/>10% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>15-20% Increased Elemental Damage<br/>15-20% Increased Physical Damage<br/>+20-30% to Fire Resistance<br/>Adds 150-200 Fire Damage to Weapon Attacks<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 3 | !colspan="1"|Tier 3 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(32-41)</span> To <span style="color:#4E4D93;">(40-51)</span><br/>Added Damage: <span style="color:#B34F45;">200-250</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">45</span><br/>Required Dexterity: <span style="color:#4E4D93;">35</span><br/><br/><span style="color:#4E4D93;">Weapon Based Attacks gain 25% of your Fire Damage as additional Physical Damage<br/>20% Chance to cast level 6 Physical Vulnerability on Melee Attacks<br/>15% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>20-25% Increased Elemental Damage<br/>20-25% Increased Physical Damage<br/>+30-40% to Fire Resistance<br/>Adds 200-250 Fire Damage to Weapon Attacks<br/><span style="color:#C48637;">Fully Evolved</span></span> |
|} | |} | ||
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(10 | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(9-10)</span> To <span style="color:#4E4D93;">(12-14)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(10-12)</span> To <span style="color:#4E4D93;">(15-17)</span><br/>Level Requirement: <span style="color:#4E4D93;">20</span><br/>Required Strength: <span style="color:#4E4D93;">40</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Grants 50% Increased Damage against Enemies who are Alone<br/>Killing an Enemy casts Level 1 Blood Hunt when there are 5 or more nearby Enemies<br/>30-40% Increased Run Speed<br/>10% Increased Attack Speed<br/>50-75% Increased Weapon Damage<br/>20-30% Increased Chance to inflict Bleeding<br/>15-20% Increased Damage against Bleeding Enemies<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(10-13)</span> To <span style="color:#4E4D93;">(14-18)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(12-15)</span> To <span style="color:#4E4D93;">(17-22)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">40</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Grants 50% Increased Damage against Enemies who are Alone<br/>Killing an Enemy casts Level 5-10 Blood Hunt when there are 5 or more nearby Enemies<br/>30-40% Increased Run Speed<br/>15% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>30-40% Increased Chance to inflict Bleeding<br/>20-25% Increased Damage against Bleeding Enemies<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 3 | !colspan="1"|Tier 3 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(15-19)</span> To <span style="color:#4E4D93;">(20-25)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(17-22)</span> To <span style="color:#4E4D93;">(25-32)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">40</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Grants 50% Increased Damage against Enemies who are Alone<br/>Killing an Enemy casts Level 10-20 Blood Hunt when there are 5 or more nearby Enemies<br/>30-40% Increased Run Speed<br/>15% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>40-50% Increased Chance to inflict Bleeding<br/>25-30% Increased Damage against Bleeding Enemies<br/><span style="color:#C48637;">Fully Evolved</span></span> |
|} | |} | ||
Line 49: | Line 49: | ||
!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(9-10)</span> To <span style="color:#4E4D93;">(12-14)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(10-12)</span> To <span style="color:#4E4D93;">(15-17)</span><br/>Level Requirement: <span style="color:#4E4D93;">20</span><br/>Required Strength: <span style="color:#4E4D93;">40</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Grants 50% Increased Damage against Enemies who are Alone<br/>Killing an Enemy casts Level 1 Blood Hunt when there are 5 or more nearby Enemies<br/>30-40% Increased Run Speed<br/>10% Increased Attack Speed<br/>50-75% Increased Weapon Damage<br/>20-30% Increased Chance to inflict Bleeding<br/>15-20% Increased Damage against Bleeding Enemies<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(10-13)</span> To <span style="color:#4E4D93;">(14-18)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(12-15)</span> To <span style="color:#4E4D93;">(17-22)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">40</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Grants 50% Increased Damage against Enemies who are Alone<br/>Killing an Enemy casts Level 5-10 Blood Hunt when there are 5 or more nearby Enemies<br/>30-40% Increased Run Speed<br/>15% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>30-40% Increased Chance to inflict Bleeding<br/>20-25% Increased Damage against Bleeding Enemies<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 3 | !colspan="1"|Tier 3 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(15-19)</span> To <span style="color:#4E4D93;">(20-25)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(17-22)</span> To <span style="color:#4E4D93;">(25-32)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">40</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Grants 50% Increased Damage against Enemies who are Alone<br/>Killing an Enemy casts Level 10-20 Blood Hunt when there are 5 or more nearby Enemies<br/>30-40% Increased Run Speed<br/>15% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>40-50% Increased Chance to inflict Bleeding<br/>25-30% Increased Damage against Bleeding Enemies<br/><span style="color:#C48637;">Fully Evolved</span></span> |
|} | |} |
Revision as of 08:30, 18 April 2024
Griswold's Edge
Broad Sword
Item Code: bsd
Tier 2 |
---|
One-Hand Damage: (22-29) To (28-36) Added Damage: 150-200 Level Requirement: 40 Required Strength: 45 Required Dexterity: 35 Weapon Based Attacks gain 25% of your Fire Damage as additional Physical Damage 20% Chance to cast level 6 Physical Vulnerability on Melee Attacks 10% Increased Attack Speed 75-125% Increased Weapon Damage 15-20% Increased Elemental Damage 15-20% Increased Physical Damage +20-30% to Fire Resistance Adds 150-200 Fire Damage to Weapon Attacks Item can be Evolved with Potent Rift Energy |
Tier 3 |
---|
One-Hand Damage: (32-41) To (40-51) Added Damage: 200-250 Level Requirement: 60 Required Strength: 45 Required Dexterity: 35 Weapon Based Attacks gain 25% of your Fire Damage as additional Physical Damage 20% Chance to cast level 6 Physical Vulnerability on Melee Attacks 15% Increased Attack Speed 150-220% Increased Weapon Damage 20-25% Increased Elemental Damage 20-25% Increased Physical Damage +30-40% to Fire Resistance Adds 200-250 Fire Damage to Weapon Attacks Fully Evolved |
Shadowfang
Two-Handed Sword
Item Code: 2hs
Tier 2 |
---|
One-Hand Damage: (10-13) To (14-18) Two-Hand Damage: (12-15) To (17-22) Level Requirement: 40 Required Strength: 40 Required Dexterity: 40 Grants 50% Increased Damage against Enemies who are Alone Killing an Enemy casts Level 5-10 Blood Hunt when there are 5 or more nearby Enemies 30-40% Increased Run Speed 15% Increased Attack Speed 75-125% Increased Weapon Damage 30-40% Increased Chance to inflict Bleeding 20-25% Increased Damage against Bleeding Enemies Item can be Evolved with Potent Rift Energy |
Tier 3 |
---|
One-Hand Damage: (15-19) To (20-25) Two-Hand Damage: (17-22) To (25-32) Level Requirement: 60 Required Strength: 40 Required Dexterity: 40 Grants 50% Increased Damage against Enemies who are Alone Killing an Enemy casts Level 10-20 Blood Hunt when there are 5 or more nearby Enemies 30-40% Increased Run Speed 15% Increased Attack Speed 150-220% Increased Weapon Damage 40-50% Increased Chance to inflict Bleeding 25-30% Increased Damage against Bleeding Enemies Fully Evolved |
The Patriarch
Great Sword
Item Code: gsd
Tier 2 |
---|
One-Hand Damage: (10-13) To (14-18) Two-Hand Damage: (12-15) To (17-22) Level Requirement: 40 Required Strength: 40 Required Dexterity: 40 Grants 50% Increased Damage against Enemies who are Alone Killing an Enemy casts Level 5-10 Blood Hunt when there are 5 or more nearby Enemies 30-40% Increased Run Speed 15% Increased Attack Speed 75-125% Increased Weapon Damage 30-40% Increased Chance to inflict Bleeding 20-25% Increased Damage against Bleeding Enemies Item can be Evolved with Potent Rift Energy |
Tier 3 |
---|
One-Hand Damage: (15-19) To (20-25) Two-Hand Damage: (17-22) To (25-32) Level Requirement: 60 Required Strength: 40 Required Dexterity: 40 Grants 50% Increased Damage against Enemies who are Alone Killing an Enemy casts Level 10-20 Blood Hunt when there are 5 or more nearby Enemies 30-40% Increased Run Speed 15% Increased Attack Speed 150-220% Increased Weapon Damage 40-50% Increased Chance to inflict Bleeding 25-30% Increased Damage against Bleeding Enemies Fully Evolved |