Difference between revisions of "Uniques/Exceptional Weapons/Bows"

From Annihilus Wiki
Jump to: navigation, search
(Godstrike Arch)
 
Line 7: Line 7:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(20-25)</span> To <span style="color:#4E4D93;">(42-52)</span><br/>Added Damage: <span style="color:#B34F45;">150-200</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">35</span><br/>Required Dexterity: <span style="color:#4E4D93;">70</span><br/><br/><span style="color:#4E4D93;">20% Chance to cast level 20 Fire Arrow when you Cast a Skill<br/>+2 to Fire Skills<br/>15% Increased Attack Speed<br/>100-150% Increased Weapon Damage<br/>Adds 150-200 Fire Damage to Weapon Attacks<br/>20-30% Increased Elemental Damage<br/>+5-10 to Barrage Arrow<br/>Barrage Arrow shoots an Additional 1-2 Arrow(s)<br/>Cold, Magic, and Fire Arrow shoots an Additional 1-3 Arrow(s)<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(17-22)</span> To <span style="color:#4E4D93;">(36-47)</span><br/>Added Damage: <span style="color:#B34F45;">75-125</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">35</span><br/>Required Dexterity: <span style="color:#4E4D93;">70</span><br/><br/><span style="color:#4E4D93;">15% Chance to cast level 20 Fire Arrow when you use a Skill<br/>+2 to Ranged Skills<br/>10% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>10-20% Increased Elemental Damage<br/>+5-10 to Barrage Arrow<br/>Barrage Arrow shoots an Additional 1-2 Arrow(s)<br/>Cold, Magic, and Fire Arrow shoots an Additional 1-3 Arrow(s)<br/>Adds 75-125 Fire Damage to Weapon Attacks<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(30-35)</span> To <span style="color:#4E4D93;">(63-73)</span><br/>Added Damage: <span style="color:#B34F45;">200-250</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">35</span><br/>Required Dexterity: <span style="color:#4E4D93;">70</span><br/><br/><span style="color:#4E4D93;">20% Chance to cast level 30 Fire Arrow when you Cast a Skill<br/>+3 to Fire Skills<br/>20% Increased Attack Speed<br/>200-250% Increased Weapon Damage<br/>Adds 200-250 Fire Damage to Weapon Attacks<br/>30-40% Increased Elemental Damage<br/>+10-15 to Barrage Arrow<br/>Barrage Arrow shoots an Additional 1-2 Arrow(s)<br/>Cold, Magic, and Fire Arrow shoots an Additional 1-3 Arrow(s)<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(25-32)</span> To <span style="color:#4E4D93;">(52-67)</span><br/>Added Damage: <span style="color:#B34F45;">125-175</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">35</span><br/>Required Dexterity: <span style="color:#4E4D93;">70</span><br/><br/><span style="color:#4E4D93;">15% Chance to cast level 30 Fire Arrow when you use a Skill<br/>+2 to Ranged Skills<br/>15% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>20-30% Increased Elemental Damage<br/>+10-20 to Barrage Arrow<br/>Barrage Arrow shoots an Additional 1-2 Arrow(s)<br/>Cold, Magic, and Fire Arrow shoots an Additional 1-3 Arrow(s)<br/>Adds 125-175 Fire Damage to Weapon Attacks<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
Line 23: Line 23:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(40-48)</span> To <span style="color:#4E4D93;">(77-93)</span><br/>Added Damage: 200-250<br/>Level Requirement: <span style="color:#4E4D93;">50</span><br/>Required Strength: <span style="color:#4E4D93;">45</span><br/>Required Dexterity: <span style="color:#4E4D93;">85</span><br/><br/><span style="color:#4E4D93;">Hitting with a Missile Attack will Cast a Level 15-20 Earthquake every 10 Seconds<br/>25% Chance to cast level 25 Avalanche when you deal a Staggering Blow<br/>+2 to All Skills<br/>20% Increased Attack Speed<br/>20% Chance of Staggering Blow<br/>150-200% Increased Weapon Damage<br/>Adds 200-250 Physical Damage to Weapon Attacks<br/>100% Chance of Missile Piercing<br/>+150-200 to Life<br/>Knockback<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(28-36)</span> To <span style="color:#4E4D93;">(54-69)</span><br/>Level Requirement: <span style="color:#4E4D93;">50</span><br/>Required Strength: <span style="color:#4E4D93;">45</span><br/>Required Dexterity: <span style="color:#4E4D93;">85</span><br/><br/><span style="color:#4E4D93;">Using a Skill will Cast Level 5-10 Earthquake at the Target Location once every 15 Seconds<br/>20% Chance to cast Avalanche at the Target Location when using a Physical Skill<br/>+1 to All Skills<br/>10% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>20-30% Increased Physical Damage<br/>+100-150 to Life<br/>+10-15 to Avalanche<br/>Knockback<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(56-64)</span> To <span style="color:#4E4D93;">(108-124)</span><br/>Added Damage: 250-300<br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">45</span><br/>Required Dexterity: <span style="color:#4E4D93;">85</span><br/><br/><span style="color:#4E4D93;">Hitting with a Missile Attack will Cast a Level 20-25 Earthquake every 10 Seconds<br/>25% Chance to cast level 35 Avalanche when you deal a Staggering Blow<br/>+2 to All Skills<br/>20% Increased Attack Speed<br/>20% Chance of Staggering Blow<br/>250-300% Increased Weapon Damage<br/>Adds 250-300 Physical Damage to Weapon Attacks<br/>100% Chance of Missile Piercing<br/>+250-300 to Life<br/>Knockback<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(40-51)</span> To <span style="color:#4E4D93;">(77-99)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">45</span><br/>Required Dexterity: <span style="color:#4E4D93;">85</span><br/><br/><span style="color:#4E4D93;">Using a Skill will Cast Level 10-20 Earthquake at the Target Location once every 15 Seconds<br/>20% Chance to cast Avalanche at the Target Location when using a Physical Skill<br/>+2 to All Skills<br/>15% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>30-40% Increased Physical Damage<br/>+150-200 to Life<br/>+15-20 to Avalanche<br/>Knockback<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
Line 39: Line 39:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(36-45)</span> To <span style="color:#4E4D93;">(80-100)</span><br/>Added Damage: <span style="color:#CDBC74;">100-150</span>, <span style="color:#C48637;">100-150</span><br/>Level Requirement: <span style="color:#4E4D93;">58</span><br/>Required Strength: <span style="color:#4E4D93;">50</span><br/>Required Dexterity: <span style="color:#4E4D93;">95</span><br/><br/><span style="color:#4E4D93;">Casting a Skill adds a Wrath Charge for 60 Seconds<br/>Increases Damage dealt by 1% per Wrath Charge<br/>20-30% Increased Attack Speed<br/>100-150% Increased Weapon Damage<br/>Adds 100-150 Lightning Damage<br/>Adds 100-150 Magic Damage<br/>Consumes 20 Wrath Charges to unleash a barrage of Level 10-20 Fist of the Heavens on the nearest Enemy<br/>10-20% Increased Elemental Damage<br/>30-40% Increased Damage against Demons<br/>30-40% Increased Damage against Undead<br/>+5-10 to Strafe<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(31-40)</span> To <span style="color:#4E4D93;">(70-90)</span><br/>Added Damage: <span style="color:#CDBC74;">50-75</span>, <span style="color:#C48637;">50-75</span><br/>Level Requirement: <span style="color:#4E4D93;">58</span><br/>Required Strength: <span style="color:#4E4D93;">50</span><br/>Required Dexterity: <span style="color:#4E4D93;">95</span><br/><br/><span style="color:#4E4D93;">Using a Skill adds a Wrath Charge for 60 Seconds<br/>Increases Damage by 1% per Wrath Charge<br/>10-15% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>Consumes 20 Wrath Charges to unleash a barrage of Level 10-20 Fist of the Heavens on the nearest Enemy<br/>10-20% Increased Elemental Damage<br/>20-30% Increased Damage against Demons<br/>20-30% Increased Damage against Undead<br/>+10-15 to Magic Arrow<br/>Adds 50-75 Lightning Damage<br/>Adds 50-75 Magic Damage<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(54-63)</span> To <span style="color:#4E4D93;">(120-140)</span><br/>Added Damage: <span style="color:#CDBC74;">150-200</span>, <span style="color:#C48637;">150-200</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">50</span><br/>Required Dexterity: <span style="color:#4E4D93;">95</span><br/><br/><span style="color:#4E4D93;">Casting a Skill adds a Wrath Charge for 60 Seconds<br/>Increases Damage dealt by 1% per Wrath Charge<br/>25-35% Increased Attack Speed<br/>200-250% Increased Weapon Damage<br/>Adds 150-200 Lightning Damage<br/>Adds 150-200 Magic Damage<br/>Consumes 20 Wrath Charges to unleash a barrage of Level 15-25 Fist of the Heavens on the nearest Enemy<br/>15-25% Increased Elemental Damage<br/>40-50% Increased Damage against Demons<br/>40-50% Increased Damage against Undead<br/>+10-20 to Strafe<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(45-57)</span> To <span style="color:#4E4D93;">(100-128)</span><br/>Added Damage: <span style="color:#CDBC74;">75-125</span>, <span style="color:#C48637;">75-125</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">50</span><br/>Required Dexterity: <span style="color:#4E4D93;">95</span><br/><br/><span style="color:#4E4D93;">Using a Skill adds a Wrath Charge for 60 Seconds<br/>Increases Damage by 1% per Wrath Charge<br/>10-15% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>Consumes 20 Wrath Charges to unleash a barrage of Level 10-20 Fist of the Heavens on the nearest Enemy<br/>10-20% Increased Elemental Damage<br/>30-40% Increased Damage against Demons<br/>30-40% Increased Damage against Undead<br/>+15-20 to Magic Arrow<br/>Adds 75-125 Lightning Damage<br/>Adds 75-125 Magic Damage<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}

Latest revision as of 08:57, 18 April 2024

Kuko Shakaku

Cedar Bow
Item Code: 8lb

Kukoshakaku.gif
Tier 1
Two-Hand Damage: (17-22) To (36-47)
Added Damage: 75-125
Level Requirement: 40
Required Strength: 35
Required Dexterity: 70

15% Chance to cast level 20 Fire Arrow when you use a Skill
+2 to Ranged Skills
10% Increased Attack Speed
75-125% Increased Weapon Damage
10-20% Increased Elemental Damage
+5-10 to Barrage Arrow
Barrage Arrow shoots an Additional 1-2 Arrow(s)
Cold, Magic, and Fire Arrow shoots an Additional 1-3 Arrow(s)
Adds 75-125 Fire Damage to Weapon Attacks
Item can be Evolved with Potent Rift Energy
Tier 2
Two-Hand Damage: (25-32) To (52-67)
Added Damage: 125-175
Level Requirement: 60
Required Strength: 35
Required Dexterity: 70

15% Chance to cast level 30 Fire Arrow when you use a Skill
+2 to Ranged Skills
15% Increased Attack Speed
150-220% Increased Weapon Damage
20-30% Increased Elemental Damage
+10-20 to Barrage Arrow
Barrage Arrow shoots an Additional 1-2 Arrow(s)
Cold, Magic, and Fire Arrow shoots an Additional 1-3 Arrow(s)
Adds 125-175 Fire Damage to Weapon Attacks
Fully Evolved

Cliffkiller

Large Siege Bow
Item Code: 8l8

Cliffkiller.gif
Tier 1
Two-Hand Damage: (28-36) To (54-69)
Level Requirement: 50
Required Strength: 45
Required Dexterity: 85

Using a Skill will Cast Level 5-10 Earthquake at the Target Location once every 15 Seconds
20% Chance to cast Avalanche at the Target Location when using a Physical Skill
+1 to All Skills
10% Increased Attack Speed
75-125% Increased Weapon Damage
20-30% Increased Physical Damage
+100-150 to Life
+10-15 to Avalanche
Knockback
Item can be Evolved with Potent Rift Energy
Tier 2
Two-Hand Damage: (40-51) To (77-99)
Level Requirement: 60
Required Strength: 45
Required Dexterity: 85

Using a Skill will Cast Level 10-20 Earthquake at the Target Location once every 15 Seconds
20% Chance to cast Avalanche at the Target Location when using a Physical Skill
+2 to All Skills
15% Increased Attack Speed
150-220% Increased Weapon Damage
30-40% Increased Physical Damage
+150-200 to Life
+15-20 to Avalanche
Knockback
Fully Evolved

Godstrike Arch

Gothic Bow
Item Code: 8lw

Goldstrikearch.gif
Tier 1
Two-Hand Damage: (31-40) To (70-90)
Added Damage: 50-75, 50-75
Level Requirement: 58
Required Strength: 50
Required Dexterity: 95

Using a Skill adds a Wrath Charge for 60 Seconds
Increases Damage by 1% per Wrath Charge
10-15% Increased Attack Speed
75-125% Increased Weapon Damage
Consumes 20 Wrath Charges to unleash a barrage of Level 10-20 Fist of the Heavens on the nearest Enemy
10-20% Increased Elemental Damage
20-30% Increased Damage against Demons
20-30% Increased Damage against Undead
+10-15 to Magic Arrow
Adds 50-75 Lightning Damage
Adds 50-75 Magic Damage
Item can be Evolved with Potent Rift Energy
Tier 2
Two-Hand Damage: (45-57) To (100-128)
Added Damage: 75-125, 75-125
Level Requirement: 60
Required Strength: 50
Required Dexterity: 95

Using a Skill adds a Wrath Charge for 60 Seconds
Increases Damage by 1% per Wrath Charge
10-15% Increased Attack Speed
150-220% Increased Weapon Damage
Consumes 20 Wrath Charges to unleash a barrage of Level 10-20 Fist of the Heavens on the nearest Enemy
10-20% Increased Elemental Damage
30-40% Increased Damage against Demons
30-40% Increased Damage against Undead
+15-20 to Magic Arrow
Adds 75-125 Lightning Damage
Adds 75-125 Magic Damage
Fully Evolved