Difference between revisions of "Uniques/Normal Weapons/Hammers"

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(Bonesnap)
 
Line 7: Line 7:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(37-46)</span> To <span style="color:#4E4D93;">(55-68)</span><br/>Added Damage: 80-120<br/>Level Requirement: <span style="color:#4E4D93;">20</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/><br/><span style="color:#4E4D93;">2% Increased Attack Speed for 10 Seconds after a Melee Attack, stacking up to 20%<br/>2% Increased Total Damage for 10 Seconds after a Melee Attack, stacking up to 20%<br/>Enemies' bones explode from their bodies on death when fully stacked, dealing 150% Weapon Damage<br/>10% Increased Attack Speed<br/>80-120% Increased Weapon Damage<br/>Adds 80-120 Physical Damage to Weapon Attacks<br/>30% Chance of Staggering Blow<br/>+20-30% to Fire Resistance<br/>+20-30% to Cold Resistance<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(31-36)</span> To <span style="color:#4E4D93;">(46-54)</span><br/>Added Damage: 80-120<br/>Level Requirement: <span style="color:#4E4D93;">20</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/><br/><span style="color:#4E4D93;">Melee Attacks grant 2% Increased Damage and Attack Speed for 10 Seconds<br/>(Stacks up to 10 times)<br/>Enemies' bones explode from their bodies on death when fully stacked, dealing 150% Weapon Damage<br/>50-75% Increased Weapon Damage<br/>10-20% Increased Damage against Undead<br/>+20-30% to Fire Resistance<br/>+20-30% to Cold Resistance<br/>15-20% Increased Critical Strike Damage<br/>Adds 80-120 Physical Damage to Weapon Attacks<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(42-52)</span> To <span style="color:#4E4D93;">(62-77)</span><br/>Added Damage: 200-250<br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/><br/><span style="color:#4E4D93;">2% Increased Attack Speed for 10 Seconds after a Melee Attack, stacking up to 20%<br/>2% Increased Total Damage for 10 Seconds after a Melee Attack, stacking up to 20%<br/>Enemies' bones explode from their bodies on death when fully stacked, dealing 150% Weapon Damage<br/>15% Increased Attack Speed<br/>100-150% Increased Weapon Damage<br/>Adds 200-250 Physical Damage to Weapon Attacks<br/>30% Chance of Staggering Blow<br/>+20-30% to Fire Resistance<br/>+20-30% to Cold Resistance<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(36-47)</span> To <span style="color:#4E4D93;">(54-69)</span><br/>Added Damage: 150-200<br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/><br/><span style="color:#4E4D93;">Melee Attacks grant 2% Increased Damage and Attack Speed for 10 Seconds<br/>(Stacks up to 10 times)<br/>Enemies' bones explode from their bodies on death when fully stacked, dealing 150% Weapon Damage<br/>75-125% Increased Weapon Damage<br/>20-30% Increased Damage against Undead<br/>+20-30% to Fire Resistance<br/>+20-30% to Cold Resistance<br/>20-25% Increased Critical Strike Damage<br/>Adds 150-200 Physical Damage to Weapon Attacks<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 3
 
!colspan="1"|Tier 3
 
|-
 
|-
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(63-73)</span> To <span style="color:#4E4D93;">(93-108)</span><br/>Added Damage: 300-350<br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/><br/><span style="color:#4E4D93;">2% Increased Attack Speed for 10 Seconds after a Melee Attack, stacking up to 20%<br/>2% Increased Total Damage for 10 Seconds after a Melee Attack, stacking up to 20%<br/>Enemies' bones explode from their bodies on death when fully stacked, dealing 150% Weapon Damage<br/>15% Increased Attack Speed<br/>200-250% Increased Weapon Damage<br/>Adds 300-350 Physical Damage to Weapon Attacks<br/>30% Chance of Staggering Blow<br/>+20-30% to Fire Resistance<br/>+20-30% to Cold Resistance<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(52-67)</span> To <span style="color:#4E4D93;">(77-99)</span><br/>Added Damage: 300-350<br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/><br/><span style="color:#4E4D93;">Melee Attacks grant 2% Increased Damage and Attack Speed for 10 Seconds<br/>(Stacks up to 10 times)<br/>Enemies' bones explode from their bodies on death when fully stacked, dealing 150% Weapon Damage<br/>150-220% Increased Weapon Damage<br/>30-40% Increased Damage against Undead<br/>+20-30% to Fire Resistance<br/>+20-30% to Cold Resistance<br/>25-30% Increased Critical Strike Damage<br/>Adds 300-350 Physical Damage to Weapon Attacks<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: 6 To 15<br/>Added Damage: <span style="color:#B34F45;">150-200</span><br/>Level Requirement: <span style="color:#4E4D93;">25</span><br/><br/><span style="color:#4E4D93;">10% Chance to cast level 5 Fissure on Weapon Based Attacks<br/>15% Increased Attack Speed<br/>Adds 150-200 Fire Damage to Weapon Attacks<br/>+2000 to Defense<br/>+10% to Maximum Fire Resistance<br/>+50% to Fire Resistance</span>
+
| style="background-color:black;" | One-Hand Damage: 6 To 15<br/>Added Damage: <span style="color:#B34F45;">100</span><br/>Level Requirement: <span style="color:#4E4D93;">20</span><br/><br/><span style="color:#4E4D93;">6% Chance to cast level 6 Fissure on Melee Attacks<br/>10% Increased Attack Speed<br/>+1000 to Defense<br/>+25% to Fire Resistance<br/>+6% to Maximum Fire Resistance<br/>+100 fire damage</span>
 
|}
 
|}

Latest revision as of 08:26, 18 April 2024

Bonesnap

Maul
Item Code: mau

Bonesnap.gif
Tier 1
Two-Hand Damage: (31-36) To (46-54)
Added Damage: 80-120
Level Requirement: 20
Required Strength: 70

Melee Attacks grant 2% Increased Damage and Attack Speed for 10 Seconds
(Stacks up to 10 times)
Enemies' bones explode from their bodies on death when fully stacked, dealing 150% Weapon Damage
50-75% Increased Weapon Damage
10-20% Increased Damage against Undead
+20-30% to Fire Resistance
+20-30% to Cold Resistance
15-20% Increased Critical Strike Damage
Adds 80-120 Physical Damage to Weapon Attacks
Item can be Evolved with Potent Rift Energy
Tier 2
Two-Hand Damage: (36-47) To (54-69)
Added Damage: 150-200
Level Requirement: 40
Required Strength: 70

Melee Attacks grant 2% Increased Damage and Attack Speed for 10 Seconds
(Stacks up to 10 times)
Enemies' bones explode from their bodies on death when fully stacked, dealing 150% Weapon Damage
75-125% Increased Weapon Damage
20-30% Increased Damage against Undead
+20-30% to Fire Resistance
+20-30% to Cold Resistance
20-25% Increased Critical Strike Damage
Adds 150-200 Physical Damage to Weapon Attacks
Item can be Evolved with Potent Rift Energy
Tier 3
Two-Hand Damage: (52-67) To (77-99)
Added Damage: 300-350
Level Requirement: 60
Required Strength: 70

Melee Attacks grant 2% Increased Damage and Attack Speed for 10 Seconds
(Stacks up to 10 times)
Enemies' bones explode from their bodies on death when fully stacked, dealing 150% Weapon Damage
150-220% Increased Weapon Damage
30-40% Increased Damage against Undead
+20-30% to Fire Resistance
+20-30% to Cold Resistance
25-30% Increased Critical Strike Damage
Adds 300-350 Physical Damage to Weapon Attacks
Fully Evolved

Hell Forge Hammer

Hell Forge Hammer
Item Code: hfh

Hellforgehammer.png
Tier 1
One-Hand Damage: 6 To 15
Added Damage: 100
Level Requirement: 20

6% Chance to cast level 6 Fissure on Melee Attacks
10% Increased Attack Speed
+1000 to Defense
+25% to Fire Resistance
+6% to Maximum Fire Resistance
+100 fire damage