Difference between revisions of "Uniques/Exceptional Weapons/Staves"
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Gameguy999v2 (talk | contribs) (→Chromatic Ire) |
Gameguy999v2 (talk | contribs) (→Skull Collector) |
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− | | style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(78-101)</span> To <span style="color:#4E4D93;">(175-225)</span><br/>Level Requirement: <span style="color:#4E4D93;">52</span><br/>Required Energy: <span style="color:#4E4D93;">190</span><br/><br/><span style="color:#4E4D93;">Killing an Enemy collects a Skull for 1 Minute<br/>Grants 1 Energy per Skull Collected<br/>After collecting 100 or more Skulls, you cast level 15-20 Bone Spirit at the 3 nearest Enemies every Second<br/>+2 to All Skills<br/>10% Increased Attack/Cast Speed<br/>75-125% Increased Weapon Damage<br/>20-30% Increased Elemental Damage<br/>20-30% Increased Damage against Undead<br/>0.25-24.75% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
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!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
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− | | style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(112-144)</span> To <span style="color:#4E4D93;">(250-320)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Energy: <span style="color:#4E4D93;">190</span><br/><br/><span style="color:#4E4D93;">Killing an Enemy collects a Skull for 1 Minute<br/>Grants 1 Energy per Skull Collected<br/>After collecting 100 or more Skulls, you cast level 25-30 Bone Spirit at the 3 nearest Enemies every Second<br/>+2 to All Skills<br/>15% Increased Attack/Cast Speed<br/>150-220% Increased Weapon Damage<br/>30-40% Increased Elemental Damage<br/>30-40% Increased Damage against Undead<br/>0.25-24.75% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#C48637;">Fully Evolved</span></span> |
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Latest revision as of 09:02, 18 April 2024
Ribcracker
Quarterstaff
Item Code: 8ls
Tier 2 |
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Two-Hand Damage: (72-84) To (162-189) Level Requirement: 60 Required Energy: 130 30-40% Increased Attack Speed 200-250% Increased Weapon Damage 40-50% Increased Damage against Elite Monsters 40-50% Increased Damage against Undead Weapon Based Attacks Stun Enemies for 1 Second(s) 40-50% Increased Hit Recovery 40-50% Increased Chance of Inflicting Ailments Fully Evolved |
Chromatic Ire
Cedar Staff
Item Code: 8cs
Tier 2 |
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Two-Hand Damage: 36 To 68 Level Requirement: 60 Required Energy: 150 Increases your Elemental Damage equal to 5% of your Current Life Reduces your Elemental Resistances equal to 5% of your Current Mana +5 to All Skills 25% Increased Attack/Cast Speed 20-25% Increased Maximum Mana 20-25% Increased Maximum Life Mana Costs are increased by 20-25% Fully Evolved |
Skull Collector
Rune Staff
Item Code: 8ws
Tier 2 |
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Two-Hand Damage: (112-144) To (250-320) Level Requirement: 60 Required Energy: 190 Killing an Enemy collects a Skull for 1 Minute Grants 1 Energy per Skull Collected After collecting 100 or more Skulls, you cast level 25-30 Bone Spirit at the 3 nearest Enemies every Second +2 to All Skills 15% Increased Attack/Cast Speed 150-220% Increased Weapon Damage 30-40% Increased Elemental Damage 30-40% Increased Damage against Undead 0.25-24.75% Better Chance of Getting Magic Items (Based on Character Level) Fully Evolved |