Difference between revisions of "Uniques/Exceptional Weapons/Staves"

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(Chromatic Ire)
(Skull Collector)
 
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
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| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(90-112)</span> To <span style="color:#4E4D93;">(200-250)</span><br/>Added Damage: <span style="color:#C48637;">200-250</span><br/>Level Requirement: <span style="color:#4E4D93;">52</span><br/>Required Energy: <span style="color:#4E4D93;">190</span><br/><br/><span style="color:#4E4D93;">Killing an Enemy collects a Skull for 1 Minute<br/>Grants 1 Energy per Skull Collected<br/>After collecting 100 or more Skulls, you cast level 15-20 Bone Spear at the 3 nearest Enemies every Second<br/>+2 to All Skills<br/>15% Increased Attack Speed<br/>15% Increased Cast Speed<br/>100-150% Increased Weapon Damage<br/>Adds 200-250 Magic Damage to Weapon Attacks<br/>20-30% Increased Elemental Damage<br/>30-40% Increased Damage against Undead<br/>1-99% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(78-101)</span> To <span style="color:#4E4D93;">(175-225)</span><br/>Level Requirement: <span style="color:#4E4D93;">52</span><br/>Required Energy: <span style="color:#4E4D93;">190</span><br/><br/><span style="color:#4E4D93;">Killing an Enemy collects a Skull for 1 Minute<br/>Grants 1 Energy per Skull Collected<br/>After collecting 100 or more Skulls, you cast level 15-20 Bone Spirit at the 3 nearest Enemies every Second<br/>+2 to All Skills<br/>10% Increased Attack/Cast Speed<br/>75-125% Increased Weapon Damage<br/>20-30% Increased Elemental Damage<br/>20-30% Increased Damage against Undead<br/>0.25-24.75% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
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{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
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| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(135-157)</span> To <span style="color:#4E4D93;">(300-350)</span><br/>Added Damage: <span style="color:#C48637;">300-350</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Energy: <span style="color:#4E4D93;">190</span><br/><br/><span style="color:#4E4D93;">Killing an Enemy collects a Skull for 1 Minute<br/>Grants 1 Energy per Skull Collected<br/>After collecting 100 or more Skulls, you cast level 25-30 Bone Spear at the 3 nearest Enemies every Second<br/>+3 to All Skills<br/>20% Increased Attack Speed<br/>20% Increased Cast Speed<br/>200-250% Increased Weapon Damage<br/>Adds 300-350 Magic Damage to Weapon Attacks<br/>30-40% Increased Elemental Damage<br/>40-50% Increased Damage against Undead<br/>1-99% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(112-144)</span> To <span style="color:#4E4D93;">(250-320)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Energy: <span style="color:#4E4D93;">190</span><br/><br/><span style="color:#4E4D93;">Killing an Enemy collects a Skull for 1 Minute<br/>Grants 1 Energy per Skull Collected<br/>After collecting 100 or more Skulls, you cast level 25-30 Bone Spirit at the 3 nearest Enemies every Second<br/>+2 to All Skills<br/>15% Increased Attack/Cast Speed<br/>150-220% Increased Weapon Damage<br/>30-40% Increased Elemental Damage<br/>30-40% Increased Damage against Undead<br/>0.25-24.75% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
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Latest revision as of 09:02, 18 April 2024

Ribcracker

Quarterstaff
Item Code: 8ls

Ribcracker.gif
Tier 1
Two-Hand Damage: (60-72) To (135-162)
Level Requirement: 40
Required Energy: 130

20-30% Increased Attack Speed
150-200% Increased Weapon Damage
30-40% Increased Damage against Elite Monsters
30-40% Increased Damage against Undead
Weapon Based Attacks Stun Enemies for 1 Second(s)
30-40% Increased Hit Recovery
30-40% Increased Chance of Inflicting Ailments
Item can be Evolved with Potent Rift Energy
Tier 2
Two-Hand Damage: (72-84) To (162-189)
Level Requirement: 60
Required Energy: 130

30-40% Increased Attack Speed
200-250% Increased Weapon Damage
40-50% Increased Damage against Elite Monsters
40-50% Increased Damage against Undead
Weapon Based Attacks Stun Enemies for 1 Second(s)
40-50% Increased Hit Recovery
40-50% Increased Chance of Inflicting Ailments
Fully Evolved

Chromatic Ire

Cedar Staff
Item Code: 8cs

Lazarusspire.gif
Tier 1
Two-Hand Damage: 36 To 68
Level Requirement: 40
Required Energy: 150

Increases your Elemental Damage equal to 5% of your Current Life
Reduces your Elemental Resistances equal to 5% of your Current Mana
+4 to All Skills
20% Increased Attack/Cast Speed
20-25% Increased Maximum Mana
20-25% Increased Maximum Life
Mana Costs are increased by 20-25%
Item can be Evolved with Potent Rift Energy
Tier 2
Two-Hand Damage: 36 To 68
Level Requirement: 60
Required Energy: 150

Increases your Elemental Damage equal to 5% of your Current Life
Reduces your Elemental Resistances equal to 5% of your Current Mana
+5 to All Skills
25% Increased Attack/Cast Speed
20-25% Increased Maximum Mana
20-25% Increased Maximum Life
Mana Costs are increased by 20-25%
Fully Evolved

Skull Collector

Rune Staff
Item Code: 8ws

Skullcollector.gif
Tier 1
Two-Hand Damage: (78-101) To (175-225)
Level Requirement: 52
Required Energy: 190

Killing an Enemy collects a Skull for 1 Minute
Grants 1 Energy per Skull Collected
After collecting 100 or more Skulls, you cast level 15-20 Bone Spirit at the 3 nearest Enemies every Second
+2 to All Skills
10% Increased Attack/Cast Speed
75-125% Increased Weapon Damage
20-30% Increased Elemental Damage
20-30% Increased Damage against Undead
0.25-24.75% Better Chance of Getting Magic Items (Based on Character Level)
Item can be Evolved with Potent Rift Energy
Tier 2
Two-Hand Damage: (112-144) To (250-320)
Level Requirement: 60
Required Energy: 190

Killing an Enemy collects a Skull for 1 Minute
Grants 1 Energy per Skull Collected
After collecting 100 or more Skulls, you cast level 25-30 Bone Spirit at the 3 nearest Enemies every Second
+2 to All Skills
15% Increased Attack/Cast Speed
150-220% Increased Weapon Damage
30-40% Increased Elemental Damage
30-40% Increased Damage against Undead
0.25-24.75% Better Chance of Getting Magic Items (Based on Character Level)
Fully Evolved