Difference between revisions of "Uniques/Elite Weapons/Axes"

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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
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| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(96-112)</span> To <span style="color:#4E4D93;">(165-192)</span><br/>Added Damage: 250-300<br/>Level Requirement: <span style="color:#4E4D93;">75</span><br/>Required Strength: <span style="color:#4E4D93;">160</span><br/>Required Dexterity: <span style="color:#4E4D93;">80</span><br/><br/><span style="color:#4E4D93;">Melee Attacks deal Splash Damage<br/>Melee Splash Damage triggers Twice<br/>15-25% Increased Attack Speed<br/>200-250% Increased Weapon Damage<br/>Adds 250-300 Physical Damage to Weapon Attacks<br/>20-40% Increased Physical Damage<br/>10-20% Increased Critical Strike Chance<br/>+20-40 Life after each Kill</span>
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| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(80-102)</span> To <span style="color:#4E4D93;">(137-176)</span><br/>Level Requirement: <span style="color:#4E4D93;">75</span><br/>Required Strength: <span style="color:#4E4D93;">160</span><br/>Required Dexterity: <span style="color:#4E4D93;">80</span><br/><br/><span style="color:#4E4D93;">Melee Attacks add 25% Melee Splash Damage for 10 Seconds<br/>(Stacks up to 5 times, resets after 5 Stacks)<br/>25-40% Increased Area of Effect<br/>15-25% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>+20-25 Life after each Kill<br/>20% Increased Critical Strike Chance</span>
 
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
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| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(114-133)</span> To <span style="color:#4E4D93;">(198-231)</span><br/>Level Requirement: <span style="color:#4E4D93;">67</span><br/>Required Strength: <span style="color:#4E4D93;">140</span><br/>Required Dexterity: <span style="color:#4E4D93;">70</span><br/><br/><span style="color:#4E4D93;">Max Sockets Modified to 5<br/>Stats from Socketed Items are Doubled<br/>10-15% Increased Attack Speed<br/>10-15% Increased Cast Speed<br/>200-250% Increased Weapon Damage<br/>+5% to Maximum Cold Resistance<br/>Cannot Be Frozen</span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(114-152)</span> To <span style="color:#4E4D93;">(198-264)</span><br/>Level Requirement: <span style="color:#4E4D93;">67</span><br/>Required Strength: <span style="color:#4E4D93;">140</span><br/>Required Dexterity: <span style="color:#4E4D93;">70</span><br/><br/><span style="color:#4E4D93;">Max Sockets Modified to 6<br/>Stats from Socketed Items are Doubled<br/>10-20% Increased Attack/Cast Speed<br/>200-300% Increased Weapon Damage<br/>+1-5% to Maximum Cold Resistance<br/>Immune to Chill</span>
 
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
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| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(135-157)</span> To <span style="color:#4E4D93;">(315-367)</span><br/>Added Damage: <span style="color:#B34F45;">350-400</span>, 350-400<br/>Level Requirement: <span style="color:#4E4D93;">67</span><br/>Required Strength: <span style="color:#4E4D93;">250</span><br/><br/><span style="color:#4E4D93;">Melee Attacks against Demons empower Hellslayer, adding 1 Hell Charge<br/>Increases your Damage by 2% per Hell Charge<br/>Consumes 10 Hell Charges to unleash Hell Seal, dealing 150% Weapon Damage and Fire Damage <br/>1% Chance to cast level 1 Hell Seal when you Kill an Enemy<br/>20% Increased Attack Speed<br/>200-250% Increased Weapon Damage<br/>Adds 350-400 Physical Damage to Weapon Attacks<br/>Adds 350-400 Fire Damage to Weapon Attacks<br/>40-66% Increased Elemental Damage<br/>+400-666 to Life<br/>40-66% Increased Damage against Demons<br/>3-6% of your Fire Damage is Leeched as Life</span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(112-144)</span> To <span style="color:#4E4D93;">(262-336)</span><br/>Added Damage: <span style="color:#B34F45;">300-350</span><br/>Level Requirement: <span style="color:#4E4D93;">67</span><br/>Required Strength: <span style="color:#4E4D93;">250</span><br/><br/><span style="color:#4E4D93;">Melee Attacks against Demons empower Hellslayer, adding 1 Hell Charge<br/>Increases your Damage by 6% per Hell Charge<br/>Consumes 6 Hell Charges to unleash Hell Seal, dealing 150% Weapon Damage and Fire Damage <br/>6% Chance to cast level 6 Hell Seal when you Kill an Enemy<br/>66% Chance to cast level 30 Fire Ball on Melee Attacks<br/>150-220% Increased Weapon Damage<br/>40-66% Increased Elemental Damage<br/>+400-666 to Life<br/>40-66% Increased Damage against Demons<br/>Adds 300-350 Fire Damage to Weapon Attacks<br/>1-1.5% of your Fire Damage is Leeched as Life</span>
 
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
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| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(217-248)</span> To <span style="color:#4E4D93;">(609-696)</span><br/>Added Damage: 350-450<br/>Level Requirement: <span style="color:#4E4D93;">75</span><br/>Required Strength: <span style="color:#4E4D93;">290</span><br/><br/><span style="color:#4E4D93;">Melee Attacks instantly Execute Enemies at or below 20% Life<br/>50% Chance to cast level 5 Enfeeble when you Kill an Enemy<br/>25% Increased Attack Speed<br/>250-300% Increased Weapon Damage<br/>Adds 350-450 Physical Damage to Weapon Attacks<br/>30-40% Increased Physical Damage<br/>25% Chance of Staggering Blow<br/>30-50% Execution Damage</span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(155-198)</span> To <span style="color:#4E4D93;">(435-556)</span><br/>Added Damage: 300-400<br/>Level Requirement: <span style="color:#4E4D93;">75</span><br/>Required Strength: <span style="color:#4E4D93;">290</span><br/><br/><span style="color:#4E4D93;">Melee Attacks instantly Kill Enemies at or below 20% Life<br/>50% Chance to cast level 6 Enfeeble when you Kill an Enemy<br/>25% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>30-50% Increased Physical Damage<br/>50-100% Execution Damage<br/>+50 Life after each Kill<br/>Adds 300-400 Physical Damage to Weapon Attacks</span>
 
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Latest revision as of 09:41, 18 April 2024

Death Cleaver

Berserker Axe
Item Code: 7wa

Tier 1
One-Hand Damage: (80-102) To (137-176)
Level Requirement: 75
Required Strength: 160
Required Dexterity: 80

Melee Attacks add 25% Melee Splash Damage for 10 Seconds
(Stacks up to 5 times, resets after 5 Stacks)
25-40% Increased Area of Effect
15-25% Increased Attack Speed
150-220% Increased Weapon Damage
+20-25 Life after each Kill
20% Increased Critical Strike Chance

Rune Master

Ettin Axe
Item Code: 72a

Tier 1
One-Hand Damage: (114-152) To (198-264)
Level Requirement: 67
Required Strength: 140
Required Dexterity: 70

Max Sockets Modified to 6
Stats from Socketed Items are Doubled
10-20% Increased Attack/Cast Speed
200-300% Increased Weapon Damage
+1-5% to Maximum Cold Resistance
Immune to Chill

Hellslayer

Decapitator
Item Code: 7bt

Tier 1
Two-Hand Damage: (112-144) To (262-336)
Added Damage: 300-350
Level Requirement: 67
Required Strength: 250

Melee Attacks against Demons empower Hellslayer, adding 1 Hell Charge
Increases your Damage by 6% per Hell Charge
Consumes 6 Hell Charges to unleash Hell Seal, dealing 150% Weapon Damage and Fire Damage
6% Chance to cast level 6 Hell Seal when you Kill an Enemy
66% Chance to cast level 30 Fire Ball on Melee Attacks
150-220% Increased Weapon Damage
40-66% Increased Elemental Damage
+400-666 to Life
40-66% Increased Damage against Demons
Adds 300-350 Fire Damage to Weapon Attacks
1-1.5% of your Fire Damage is Leeched as Life

Executioner's Justice

Glorious Axe
Item Code: 7gi

Tier 1
Two-Hand Damage: (155-198) To (435-556)
Added Damage: 300-400
Level Requirement: 75
Required Strength: 290

Melee Attacks instantly Kill Enemies at or below 20% Life
50% Chance to cast level 6 Enfeeble when you Kill an Enemy
25% Increased Attack Speed
150-220% Increased Weapon Damage
30-50% Increased Physical Damage
50-100% Execution Damage
+50 Life after each Kill
Adds 300-400 Physical Damage to Weapon Attacks