Difference between revisions of "Uniques/Elite Weapons/Swords"
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(65-83)</span> To <span style="color:#4E4D93;">(80-102)</span><br/>Level Requirement: <span style="color:#4E4D93;">68</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/>Required Dexterity: <span style="color:#4E4D93;">85</span><br/><br/><span style="color:#4E4D93;">Level 10-20 Holy Ice Aura When Equipped<br/>10% Chance to cast level 35 Hammer of Wrath when you Shatter an Enemy<br/>5% Chance to cast level 25 Absolute Zero when you Condemn an Enemy<br/>+2 to All Skills<br/>20% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>+5-10 to all Attributes<br/>+10-20 to Infuse Cold<br/>Spells deal 20-30% Additional Damage as Magic Damage<br/>Weapon Skills deal 20-30% Additional Damage as Cold Damage</span> |
|} | |} | ||
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: 26 To 32<br/>Added Damage: <span style="color:#CDBC74;">1-1000</span><br/>Level Requirement: <span style="color:#4E4D93;">68</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/>Required Dexterity: <span style="color:#4E4D93;">85</span><br/><br/><span style="color:#4E4D93;"> | + | | style="background-color:black;" | One-Hand Damage: 26 To 32<br/>Added Damage: <span style="color:#CDBC74;">1-1000</span><br/>Level Requirement: <span style="color:#4E4D93;">68</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/>Required Dexterity: <span style="color:#4E4D93;">85</span><br/><br/><span style="color:#4E4D93;">Melee Attacks activate Lightsabre for 15 Seconds<br/>Adds 40 Lightning Damage for each of your Melee Attacks during the activation of Lightsabre<br/>Melee Attacks release a Chain Lightning that deals 100% Weapon Damage<br/>1% of the Lightning Damage you deal is returned to you as Lightning Damage<br/>You can only inflict Lightning Damage<br/>+3 to Lightning Skills<br/>20-25% Increased Attack Speed<br/>Adds 1-1000 Lightning Damage to Weapon Attacks<br/>1.5-2.5% of your Lightning Damage is Leeched as Life<br/>1.5-2.5% of your Lightning Damage is Leeched as Mana<br/>20% Lightning Absorb</span> |
|} | |} | ||
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(135-170)</span> To <span style="color:#4E4D93;">(145-183)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(199-251)</span> To <span style="color:#4E4D93;">(205-258)</span><br/>Level Requirement: <span style="color:#4E4D93;">63</span><br/>Required Strength: <span style="color:#4E4D93;">150</span><br/>Required Dexterity: <span style="color:#4E4D93;">90</span><br/><br/><span style="color:#4E4D93;">25% Chance to release Flame Eruption on Melee Attacks<br/>Adds Fire Damage to Weapon Attacks Equal to your Total Strength<br/>+3 to Fire Skills<br/>170-240% Increased Weapon Damage<br/>+100-150% Increased Burn Damage<br/>30-50% Increased Elemental Damage<br/>+20-30 to Strength<br/>+10-20 to Vitality</span> |
|} | |} | ||
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(138-161)</span> To <span style="color:#4E4D93;">(150-175)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(204-238)</span> To <span style="color:#4E4D93;">(213-248)</span><br/>Added Damage: 300-400<br/>Level Requirement: <span style="color:#4E4D93;">67</span><br/>Required Strength: <span style="color:#4E4D93;">160</span><br/>Required Dexterity: <span style="color:#4E4D93;">100</span><br/><br/><span style="color:#4E4D93;"> | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(138-161)</span> To <span style="color:#4E4D93;">(150-175)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(204-238)</span> To <span style="color:#4E4D93;">(213-248)</span><br/>Added Damage: 300-400<br/>Level Requirement: <span style="color:#4E4D93;">67</span><br/>Required Strength: <span style="color:#4E4D93;">160</span><br/>Required Dexterity: <span style="color:#4E4D93;">100</span><br/><br/><span style="color:#4E4D93;">Melee Attacks inflict Impending Doom on nearby Enemies for 3 Seconds<br/>(4 Second Cooldown)<br/>Casts Doom on Enemies once Impending Doom has ended<br/>Doom deals 150% Weapon Damage and 100% of your Maximum Life as Physical Damage<br/>Doom deals 10% Increased Damage for each of your Melee Attacks during Impending Doom<br/>20% Increased Attack Speed<br/>200-250% Increased Weapon Damage<br/>20-30% Increased Physical Damage<br/>20-30% Increased Maximum Life<br/>Adds 300-400 Physical Damage to Weapon Attacks<br/>2-3% of your Damage is Leeched as Life</span> |
|} | |} | ||
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(170-226)</span> To <span style="color:#4E4D93;">(205-263)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(237-320)</span> To <span style="color:#4E4D93;">(272-357)</span><br/>Level Requirement: <span style="color:#4E4D93;">75</span><br/>Required Strength: <span style="color:#4E4D93;">180</span><br/>Required Dexterity: <span style="color:#4E4D93;">110</span><br/><br/><span style="color:#4E4D93;">Ignores Enemy Resistances<br/>Melee Attacks release Physical Energy that increases in size and power with each Swing<br/>150-250% Increased Weapon Damage<br/>Adds 30-60 Weapon Damage<br/>+20-30 to all Attributes<br/>+150-250 to Life<br/>30-50% Increased Damage against Elite Monsters</span> |
|} | |} | ||
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(78-91)</span> To <span style="color:#4E4D93;">(96-112)</span><br/>Level Requirement: <span style="color:#4E4D93;">80</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/>Required Dexterity: <span style="color:#4E4D93;">85</span><br/><br/><span style="color:#4E4D93;">Adds Elemental Damage to Weapon Attacks Equal to | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(78-91)</span> To <span style="color:#4E4D93;">(96-112)</span><br/>Level Requirement: <span style="color:#4E4D93;">80</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/>Required Dexterity: <span style="color:#4E4D93;">85</span><br/><br/><span style="color:#4E4D93;">Adds Elemental Damage to Weapon Attacks Equal to 200% of your Stacked Resistance for each Element<br/>Casting Psionic Storm also casts Nightmare Orb Equal to Psionic Storm's Skill Level<br/>15-25% Increased Attack/Cast Speed<br/>200-250% Increased Weapon Damage<br/>10-20% Increased Elemental Damage<br/>+10-20 to Psionic Storm<br/>-10--5% to All Maximum Elemental Resistances<br/>+10-20% to All Elemental Resistances</span> |
+ | |} | ||
+ | |||
+ | == <span style="color:#FFDB8F;">El'druin, the Sword of Justice</span> == | ||
+ | <span style="color:#FFDB8F;">Angelic Blade</span><br/> | ||
+ | Item Code: tyr4 | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="1"|Tier 1 | ||
+ | |- | ||
+ | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(78-97)</span> To <span style="color:#4E4D93;">(96-120)</span><br/>Level Requirement: <span style="color:#4E4D93;">85</span><br/>Required Strength: <span style="color:#4E4D93;">150</span><br/>Required Dexterity: <span style="color:#4E4D93;">125</span><br/>Required Energy: <span style="color:#4E4D93;">100</span><br/><br/><span style="color:#4E4D93;">Condemning an Enemy has a chance equal to 20% of your Critical Strike Chance to cast level 55 Judgment<br/>Killing a Condemned Enemy has a chance equal to 10% of your Energy to cast Heaven's Justice<br/>20% Chance to cast Slice of Heaven on Melee Attacks<br/>(Chance is doubled if you have 500 or more Strength)<br/>20% Increased Attack Speed<br/>200-275% Increased Weapon Damage<br/>55-100% Increased Damage against Demons<br/>55-100% Increased Damage against Undead<br/>15-25% Increased Strength</span> | ||
+ | |} | ||
+ | |||
+ | == <span style="color:#FFDB8F;">The Deadly Sin</span> == | ||
+ | <span style="color:#FFDB8F;">Hydra Edge</span><br/> | ||
+ | Item Code: azm3 | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="1"|Tier 1 | ||
+ | |- | ||
+ | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(158-184)</span> To <span style="color:#4E4D93;">(232-260)</span><br/>Level Requirement: <span style="color:#4E4D93;">85</span><br/>Required Strength: <span style="color:#4E4D93;">115</span><br/>Required Dexterity: <span style="color:#4E4D93;">80</span><br/><br/><span style="color:#4E4D93;">Adds (66)-(66) Weapon Damage<br/>6% Chance to cast level 6 Corpse Rain on Melee Attacks<br/>150-220% Increased Weapon Damage<br/>6-66% Increased Physical Damage<br/>-3% Life drained per Second<br/>10-20% Chance to Dodge an Attack or Spell<br/>6-66% Increased Critical Strike Chance<br/>6-66% Increased Chance of Inflicting Ailments<br/>6.6% of your Physical Damage is Leeched as Life<br/>6-66%</span> | ||
+ | |} | ||
+ | |||
+ | == <span style="color:#FFDB8F;">Oblivion</span> == | ||
+ | <span style="color:#FFDB8F;">Angelic Blade</span><br/> | ||
+ | Item Code: mal1 | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="1"|Tier 1 | ||
+ | |- | ||
+ | | style="background-color:black;" | One-Hand Damage: 26 To 32<br/>Added Damage: <span style="color:#CDBC74;">150-250</span>, <span style="color:#B34F45;">150-250</span>, <span style="color:#4E4D93;">150-250</span>, <span style="color:#C48637;">150-250</span><br/>Level Requirement: <span style="color:#4E4D93;">85</span><br/>Required Strength: <span style="color:#4E4D93;">150</span><br/>Required Dexterity: <span style="color:#4E4D93;">125</span><br/>Required Energy: <span style="color:#4E4D93;">100</span><br/><br/><span style="color:#FFDB8F;">Oblivion grows stronger the closer its wielder gets to Death<br/></span><span style="color:#C48637;">0-75% Chance to cast Soul Spiral when using a Skill<br/>0-100% Increased Elemental Damage<br/>0-100% Increased Area of Effect<br/></span><span style="color:#C48637;">0-100% Increased Missile Speed<br/></span><span style="color:#4E4D93;">Reserves 50% of your Life<br/>20-40% Increased Attack/Cast Speed<br/>Adds 150-250 Lightning Damage to Weapon Attacks<br/>Adds 150-250 Fire Damage to Weapon Attacks<br/>Adds 150-250 Cold Damage to Weapon Attacks<br/>Adds 150-250 Magic Damage to Weapon Attacks<br/>5% of All Damage is Leeched as Life</span> | ||
+ | |} | ||
+ | |||
+ | == <span style="color:#FFDB8F;">Thunderfury</span> == | ||
+ | <span style="color:#FFDB8F;">Blessed Blade</span><br/> | ||
+ | Item Code: uld1 | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="1"|Tier 1 | ||
+ | |- | ||
+ | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(126-147)</span> To <span style="color:#4E4D93;">(135-157)</span><br/>Level Requirement: <span style="color:#4E4D93;">85</span><br/>Required Strength: <span style="color:#4E4D93;">150</span><br/>Required Dexterity: <span style="color:#4E4D93;">150</span><br/><br/><span style="color:#4E4D93;">100% Chance to cast Overload when killing a Shocked Enemy<br/>20% Chance to cast Forked Lightning on Melee Attacks<br/>Forked Lightning lowers Lightning Resistance equal to half of Overcharge's level<br/>Shocked Enemies' Combat Speeds are reduced by 25%<br/>15% Increased Attack Speed<br/>200-250% Increased Weapon Damage<br/>30-40% Increased Elemental Damage<br/>+20-40 to Overcharge<br/>+1 to Overload<br/>50-75% Increased Chance of Inflicting Ailments<br/>10-15% Lightning Absorb</span> | ||
|} | |} |
Latest revision as of 09:51, 18 April 2024
Contents
Azurewrath
Phase Blade
Item Code: 7cr
Tier 1 |
---|
One-Hand Damage: (65-83) To (80-102) Level Requirement: 68 Required Strength: 120 Required Dexterity: 85 Level 10-20 Holy Ice Aura When Equipped 10% Chance to cast level 35 Hammer of Wrath when you Shatter an Enemy 5% Chance to cast level 25 Absolute Zero when you Condemn an Enemy +2 to All Skills 20% Increased Attack Speed 150-220% Increased Weapon Damage +5-10 to all Attributes +10-20 to Infuse Cold Spells deal 20-30% Additional Damage as Magic Damage Weapon Skills deal 20-30% Additional Damage as Cold Damage |
Lightsabre
Phase Blade
Item Code: 7cr
Tier 1 |
---|
One-Hand Damage: 26 To 32 Added Damage: 1-1000 Level Requirement: 68 Required Strength: 120 Required Dexterity: 85 Melee Attacks activate Lightsabre for 15 Seconds Adds 40 Lightning Damage for each of your Melee Attacks during the activation of Lightsabre Melee Attacks release a Chain Lightning that deals 100% Weapon Damage 1% of the Lightning Damage you deal is returned to you as Lightning Damage You can only inflict Lightning Damage +3 to Lightning Skills 20-25% Increased Attack Speed Adds 1-1000 Lightning Damage to Weapon Attacks 1.5-2.5% of your Lightning Damage is Leeched as Life 1.5-2.5% of your Lightning Damage is Leeched as Mana 20% Lightning Absorb |
Flamebellow
Balrog Blade
Item Code: 7gs
Tier 1 |
---|
One-Hand Damage: (135-170) To (145-183) Two-Hand Damage: (199-251) To (205-258) Level Requirement: 63 Required Strength: 150 Required Dexterity: 90 25% Chance to release Flame Eruption on Melee Attacks Adds Fire Damage to Weapon Attacks Equal to your Total Strength +3 to Fire Skills 170-240% Increased Weapon Damage +100-150% Increased Burn Damage 30-50% Increased Elemental Damage +20-30 to Strength +10-20 to Vitality |
Doombringer
Champion Sword
Item Code: 7b7
Tier 1 |
---|
One-Hand Damage: (138-161) To (150-175) Two-Hand Damage: (204-238) To (213-248) Added Damage: 300-400 Level Requirement: 67 Required Strength: 160 Required Dexterity: 100 Melee Attacks inflict Impending Doom on nearby Enemies for 3 Seconds (4 Second Cooldown) Casts Doom on Enemies once Impending Doom has ended Doom deals 150% Weapon Damage and 100% of your Maximum Life as Physical Damage Doom deals 10% Increased Damage for each of your Melee Attacks during Impending Doom 20% Increased Attack Speed 200-250% Increased Weapon Damage 20-30% Increased Physical Damage 20-30% Increased Maximum Life Adds 300-400 Physical Damage to Weapon Attacks 2-3% of your Damage is Leeched as Life |
The Grandfather
Colossus Blade
Item Code: 7gd
Tier 1 |
---|
One-Hand Damage: (170-226) To (205-263) Two-Hand Damage: (237-320) To (272-357) Level Requirement: 75 Required Strength: 180 Required Dexterity: 110 Ignores Enemy Resistances Melee Attacks release Physical Energy that increases in size and power with each Swing 150-250% Increased Weapon Damage Adds 30-60 Weapon Damage +20-30 to all Attributes +150-250 to Life 30-50% Increased Damage against Elite Monsters |
Syha'h Throd
Phase Blade
Item Code: cto1
Tier 1 |
---|
One-Hand Damage: (78-91) To (96-112) Level Requirement: 80 Required Strength: 120 Required Dexterity: 85 Adds Elemental Damage to Weapon Attacks Equal to 200% of your Stacked Resistance for each Element Casting Psionic Storm also casts Nightmare Orb Equal to Psionic Storm's Skill Level 15-25% Increased Attack/Cast Speed 200-250% Increased Weapon Damage 10-20% Increased Elemental Damage +10-20 to Psionic Storm -10--5% to All Maximum Elemental Resistances +10-20% to All Elemental Resistances |
El'druin, the Sword of Justice
Angelic Blade
Item Code: tyr4
Tier 1 |
---|
One-Hand Damage: (78-97) To (96-120) Level Requirement: 85 Required Strength: 150 Required Dexterity: 125 Required Energy: 100 Condemning an Enemy has a chance equal to 20% of your Critical Strike Chance to cast level 55 Judgment Killing a Condemned Enemy has a chance equal to 10% of your Energy to cast Heaven's Justice 20% Chance to cast Slice of Heaven on Melee Attacks (Chance is doubled if you have 500 or more Strength) 20% Increased Attack Speed 200-275% Increased Weapon Damage 55-100% Increased Damage against Demons 55-100% Increased Damage against Undead 15-25% Increased Strength |
The Deadly Sin
Hydra Edge
Item Code: azm3
Tier 1 |
---|
One-Hand Damage: (158-184) To (232-260) Level Requirement: 85 Required Strength: 115 Required Dexterity: 80 Adds (66)-(66) Weapon Damage 6% Chance to cast level 6 Corpse Rain on Melee Attacks 150-220% Increased Weapon Damage 6-66% Increased Physical Damage -3% Life drained per Second 10-20% Chance to Dodge an Attack or Spell 6-66% Increased Critical Strike Chance 6-66% Increased Chance of Inflicting Ailments 6.6% of your Physical Damage is Leeched as Life 6-66% |
Oblivion
Angelic Blade
Item Code: mal1
Tier 1 |
---|
One-Hand Damage: 26 To 32 Added Damage: 150-250, 150-250, 150-250, 150-250 Level Requirement: 85 Required Strength: 150 Required Dexterity: 125 Required Energy: 100 Oblivion grows stronger the closer its wielder gets to Death 0-75% Chance to cast Soul Spiral when using a Skill 0-100% Increased Elemental Damage 0-100% Increased Area of Effect 0-100% Increased Missile Speed Reserves 50% of your Life 20-40% Increased Attack/Cast Speed Adds 150-250 Lightning Damage to Weapon Attacks Adds 150-250 Fire Damage to Weapon Attacks Adds 150-250 Cold Damage to Weapon Attacks Adds 150-250 Magic Damage to Weapon Attacks 5% of All Damage is Leeched as Life |
Thunderfury
Blessed Blade
Item Code: uld1
Tier 1 |
---|
One-Hand Damage: (126-147) To (135-157) Level Requirement: 85 Required Strength: 150 Required Dexterity: 150 100% Chance to cast Overload when killing a Shocked Enemy 20% Chance to cast Forked Lightning on Melee Attacks Forked Lightning lowers Lightning Resistance equal to half of Overcharge's level Shocked Enemies' Combat Speeds are reduced by 25% 15% Increased Attack Speed 200-250% Increased Weapon Damage 30-40% Increased Elemental Damage +20-40 to Overcharge +1 to Overload 50-75% Increased Chance of Inflicting Ailments 10-15% Lightning Absorb |