Difference between revisions of "Uniques/Exceptional Armor/Body Armors"

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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(5040-6300)</span> Base Defense: <span style="color:#4E4D93;">(2520)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">110</span><br/><br/><span style="color:#4E4D93;">Unleashes a Murder of Crows when killing an Enemy, dealing 100% Weapon Damage<br/>10% Increased Attack Speed<br/>100-150% Increased Defense<br/>Adds 50-100 Physical Damage to Weapon Attacks<br/>5-10% Increased Physical Damage<br/>10% Chance to cause Bleeding<br/>Total Damage dealt increased by 15-20% against Bleeding Enemies<br/>+10-15 to Raven<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(5040-6300)</span> Base Defense: <span style="color:#4E4D93;">(2520)</span><br/>Level Requirement: <span style="color:#4E4D93;">41</span><br/>Required Strength: <span style="color:#4E4D93;">110</span><br/><br/><span style="color:#4E4D93;">Unleashes a Murder of Crows when killing an Enemy, dealing 100% Weapon Damage<br/>10% Increased Attack Speed<br/>100-150% Increased Defense<br/>Adds 50-100 Physical Damage to Weapon Attacks<br/>5-10% Increased Physical Damage<br/>10% Chance to cause Bleeding<br/>Total Damage dealt increased by 15-20% against Bleeding Enemies<br/>+10-15 to Raven<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(5520-6900)</span> Base Defense: <span style="color:#4E4D93;">(2760)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/><br/><span style="color:#4E4D93;">Casts Level 15-20 Avalanche on the 3 nearest Enemies every 3 Seconds while below 50% Life<br/>10% Chance to cast level 20 Rage on Melee Attacks<br/>100-150% Increased Defense<br/>30-40% Increased Damage against Insects<br/>10-20% Increased Damage against Elite Monsters<br/>+1-99 to Life (Based on Character Level)<br/>+20% to Cold Resistance<br/>Cannot Be Frozen<br/>5-10% Increased Strength<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(5520-6900)</span> Base Defense: <span style="color:#4E4D93;">(2760)</span><br/>Level Requirement: <span style="color:#4E4D93;">45</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/><br/><span style="color:#4E4D93;">Casts Level 15-20 Avalanche on the 3 nearest Enemies every 3 Seconds while below 50% Life<br/>10% Chance to cast level 20 Ground Slam on Melee Attacks<br/>100-150% Increased Defense<br/>30-40% Increased Damage against Insects<br/>10-20% Increased Damage against Elite Monsters<br/>+1-99 to Life (Based on Character Level)<br/>+20% to Cold Resistance<br/>Cannot Be Frozen<br/>5-10% Increased Strength<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(6900-8280)</span> Base Defense: <span style="color:#4E4D93;">(2760)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/><br/><span style="color:#4E4D93;">Casts Level 20-25 Avalanche on the 3 nearest Enemies every 3 Seconds while below 50% Life<br/>10% Chance to cast level 30 Rage on Melee Attacks<br/>150-200% Increased Defense<br/>40-50% Increased Damage against Insects<br/>20-30% Increased Damage against Elite Monsters<br/>+1-99 to Life (Based on Character Level)<br/>+30% to Cold Resistance<br/>Cannot Be Frozen<br/>10-15% Increased Strength<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(6900-8280)</span> Base Defense: <span style="color:#4E4D93;">(2760)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/><br/><span style="color:#4E4D93;">Casts Level 20-25 Avalanche on the 3 nearest Enemies every 3 Seconds while below 50% Life<br/>10% Chance to cast level 30 Ground Slam on Melee Attacks<br/>150-200% Increased Defense<br/>40-50% Increased Damage against Insects<br/>20-30% Increased Damage against Elite Monsters<br/>+1-99 to Life (Based on Character Level)<br/>+30% to Cold Resistance<br/>Cannot Be Frozen<br/>10-15% Increased Strength<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(2640-2640)</span> Base Defense: <span style="color:#4E4D93;">(2640)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">115</span><br/><br/><span style="color:#4E4D93;">Taking Damage activates Bide for 10 Seconds<br/>Taking Physical Damage over 25% of your Maximum Life during Bide awakens Shaftstop for 10 Seconds<br/>Awakening Shaftstop Increases your Maximum Life by 50% and knocks back nearby Enemies<br/>+50-100 to Life<br/>+15-20% to Physical Resistance<br/>10-15% Cooldown Reduction<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(2640-2640)</span> Base Defense: <span style="color:#4E4D93;">(2640)</span><br/>Level Requirement: <span style="color:#4E4D93;">43</span><br/>Required Strength: <span style="color:#4E4D93;">115</span><br/><br/><span style="color:#4E4D93;">Taking Damage attempts to awaken Shaftstop for 10 Seconds<br/>Taking Physical Damage over 25% of your Maximum Life within this duration awakens Shaftstop for 10 Seconds<br/>Awakening Shaftstop Increases your Maximum Life by 50% and knocks back nearby Enemies<br/>+50-100 to Life<br/>+15-20% to Physical Resistance<br/>10-15% Cooldown Reduction<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(2640-2640)</span> Base Defense: <span style="color:#4E4D93;">(2640)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">115</span><br/><br/><span style="color:#4E4D93;">Taking Damage activates Bide for 10 Seconds<br/>Taking Physical Damage over 25% of your Maximum Life during Bide awakens Shaftstop for 10 Seconds<br/>Awakening Shaftstop Increases your Maximum Life by 50% and knocks back nearby Enemies<br/>+60-120 to Life<br/>+25-30% to Physical Resistance<br/>10-15% Cooldown Reduction<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(2640-2640)</span> Base Defense: <span style="color:#4E4D93;">(2640)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">115</span><br/><br/><span style="color:#4E4D93;">Taking Damage attempts to awaken Shaftstop for 10 Seconds<br/>Taking Physical Damage over 25% of your Maximum Life within this duration awakens Shaftstop for 10 Seconds<br/>Awakening Shaftstop Increases your Maximum Life by 50% and knocks back nearby Enemies<br/>+60-120 to Life<br/>+25-30% to Physical Resistance<br/>10-15% Cooldown Reduction<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(5760-7200)</span> Base Defense: <span style="color:#4E4D93;">(2880)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">125</span><br/><br/><span style="color:#4E4D93;">Increases your Critical Strike Damage by 20% of your Total Magic Find<br/>+1 to All Skills<br/>100-150% Increased Defense<br/>5-10% Increased Critical Strike Chance<br/>1-99% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(5760-7200)</span> Base Defense: <span style="color:#4E4D93;">(2880)</span><br/>Level Requirement: <span style="color:#4E4D93;">47</span><br/>Required Strength: <span style="color:#4E4D93;">125</span><br/><br/><span style="color:#4E4D93;">Increases your Critical Strike Damage by 10% of your Total Magic Find<br/>+1 to All Skills<br/>100-150% Increased Defense<br/>5-10% Increased Critical Strike Chance<br/>1-99% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(7200-8640)</span> Base Defense: <span style="color:#4E4D93;">(2880)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">125</span><br/><br/><span style="color:#4E4D93;">Increases your Critical Strike Damage by 20% of your Total Magic Find<br/>+1 to All Skills<br/>150-200% Increased Defense<br/>5-10% Increased Critical Strike Chance<br/>1.25-123.75% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(7200-8640)</span> Base Defense: <span style="color:#4E4D93;">(2880)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">125</span><br/><br/><span style="color:#4E4D93;">Increases your Critical Strike Damage by 10% of your Total Magic Find<br/>+1 to All Skills<br/>150-200% Increased Defense<br/>10-15% Increased Critical Strike Chance<br/>1-99% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
Line 111: Line 111:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(6720-8400)</span> Base Defense: <span style="color:#4E4D93;">(3360)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">145</span><br/><br/><span style="color:#4E4D93;">You and nearby Allies gain +1 to All Skills<br/>You and nearby Allies gain 5-10% Increased Experience<br/>10% Increased Cast Speed<br/>100-150% Increased Defense<br/>+20-30 to Energy<br/>10% Increased Hit Recovery<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(6720-8400)</span> Base Defense: <span style="color:#4E4D93;">(3360)</span><br/>Level Requirement: <span style="color:#4E4D93;">55</span><br/>Required Strength: <span style="color:#4E4D93;">145</span><br/><br/><span style="color:#4E4D93;">You and nearby Allies gain +1 to All Skills<br/>You and nearby Allies gain 5-10% Increased Experience<br/>10% Increased Cast Speed<br/>100-150% Increased Defense<br/>+20-30 to Energy<br/>10% Increased Hit Recovery<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
Line 126: Line 126:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(6000-7500)</span> Base Defense: <span style="color:#4E4D93;">(3000)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">130</span><br/><br/><span style="color:#4E4D93;">Taking Damage while below 50% Life calls upon your Guardian Angel<br/>(30 Second Cooldown)<br/>Your Guardian Angel Reduces the Damage you and nearby Allies take by 15-20% for 7 Seconds<br/>100-150% Increased Defense<br/>10-15% Increased Chance of Blocking<br/>25-30% Increased Block Speed<br/>20-30% Increased Damage against Demons<br/>5-10% to All Maximum Resists<br/>+15-20% to All Elemental Resistances<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(6000-7500)</span> Base Defense: <span style="color:#4E4D93;">(3000)</span><br/>Level Requirement: <span style="color:#4E4D93;">49</span><br/>Required Strength: <span style="color:#4E4D93;">130</span><br/><br/><span style="color:#4E4D93;">Taking Damage while below 50% Life calls upon your Guardian Angel<br/>(30 Second Cooldown)<br/>Your Guardian Angel Reduces the Damage you and nearby Allies take by 15-20% for 7 Seconds<br/>100-150% Increased Defense<br/>10-15% Increased Chance of Blocking<br/>25-30% Increased Block Speed<br/>20-30% Increased Damage against Demons<br/>5-10% to All Maximum Elemental Resistances<br/>+15-20% to All Elemental Resistances<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(7500-9000)</span> Base Defense: <span style="color:#4E4D93;">(3000)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">130</span><br/><br/><span style="color:#4E4D93;">Taking Damage while below 50% Life calls upon your Guardian Angel<br/>(30 Second Cooldown)<br/>Your Guardian Angel Reduces the Damage you and nearby Allies take by 20-25% for 7 Seconds<br/>150-200% Increased Defense<br/>20-25% Increased Chance of Blocking<br/>35-40% Increased Block Speed<br/>30-40% Increased Damage against Demons<br/>10-15% to All Maximum Resists<br/>+20-25% to All Elemental Resistances<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(7500-9000)</span> Base Defense: <span style="color:#4E4D93;">(3000)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">130</span><br/><br/><span style="color:#4E4D93;">Taking Damage while below 50% Life calls upon your Guardian Angel<br/>(30 Second Cooldown)<br/>Your Guardian Angel Reduces the Damage you and nearby Allies take by 20-25% for 7 Seconds<br/>150-200% Increased Defense<br/>20-25% Increased Chance of Blocking<br/>35-40% Increased Block Speed<br/>30-40% Increased Damage against Demons<br/>10-15% to All Maximum Elemental Resistances<br/>+20-25% to All Elemental Resistances<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
Line 141: Line 141:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(7200-9000)</span> Base Defense: <span style="color:#4E4D93;">(3600)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">155</span><br/><br/><span style="color:#4E4D93;">10% Chance to cast level 20 Bone Spear when you Kill an Enemy<br/>50% Chance to cast level 25 Bone Spear when you Die<br/>10% Chance to cast level 20 Teeth when you Kill an Enemy<br/>50% Chance to cast level 25 Teeth when you Die<br/>10% Chance to cast level 20 Rage when you Kill an Enemy<br/>50% Chance to cast level 25 Rage when you Die<br/>10% Chance to cast level 20 Bone Spirit when you Kill an Enemy<br/>50% Chance to cast level 25 Bone Spirit when you Die<br/>100-150% Increased Defense<br/>+10-20 to Corpse Explosion<br/>5-15% Increased Vitality<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(7200-9000)</span> Base Defense: <span style="color:#4E4D93;">(3600)</span><br/>Level Requirement: <span style="color:#4E4D93;">59</span><br/>Required Strength: <span style="color:#4E4D93;">155</span><br/><br/><span style="color:#4E4D93;">10% Chance to cast level 20 Bone Spear when you Kill an Enemy<br/>50% Chance to cast level 25 Bone Spear when you Die<br/>10% Chance to cast level 20 Teeth when you Kill an Enemy<br/>50% Chance to cast level 25 Teeth when you Die<br/>10% Chance to cast level 20 Rage when you Kill an Enemy<br/>50% Chance to cast level 25 Ground Slam when you Die<br/>10% Chance to cast level 20 Bone Spirit when you Kill an Enemy<br/>50% Chance to cast level 25 Bone Spirit when you Die<br/>100-150% Increased Defense<br/>+10-20 to Corpse Explosion<br/>5-15% Increased Vitality<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(9000-10800)</span> Base Defense: <span style="color:#4E4D93;">(3600)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">155</span><br/><br/><span style="color:#4E4D93;">10% Chance to cast level 30 Bone Spear when you Kill an Enemy<br/>50% Chance to cast level 35 Bone Spear when you Die<br/>10% Chance to cast level 30 Teeth when you Kill an Enemy<br/>50% Chance to cast level 35 Teeth when you Die<br/>10% Chance to cast level 30 Rage when you Kill an Enemy<br/>50% Chance to cast level 35 Rage when you Die<br/>10% Chance to cast level 30 Bone Spirit when you Kill an Enemy<br/>50% Chance to cast level 35 Bone Spirit when you Die<br/>150-200% Increased Defense<br/>+15-25 to Corpse Explosion<br/>5-15% Increased Vitality<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Defense: <span style="color:#4E4D93;">(9000-10800)</span> Base Defense: <span style="color:#4E4D93;">(3600)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">155</span><br/><br/><span style="color:#4E4D93;">10% Chance to cast level 30 Bone Spear when you Kill an Enemy<br/>50% Chance to cast level 35 Bone Spear when you Die<br/>10% Chance to cast level 30 Teeth when you Kill an Enemy<br/>50% Chance to cast level 35 Teeth when you Die<br/>10% Chance to cast level 30 Rage when you Kill an Enemy<br/>50% Chance to cast level 35 Ground Slam when you Die<br/>10% Chance to cast level 30 Bone Spirit when you Kill an Enemy<br/>50% Chance to cast level 35 Bone Spirit when you Die<br/>150-200% Increased Defense<br/>+15-25 to Corpse Explosion<br/>5-15% Increased Vitality<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}

Revision as of 09:21, 29 March 2020

Skin of the Vipermagi

Serpentskin Armor
Item Code: xea

Tier 1
Defense: (4080-5100) Base Defense: (2040)
Level Requirement: 40
Required Strength: 90

Increases your Elemental Resistances by 25% of your Cast Speed
+1 to All Skills
10-15% Increased Cast Speed
100-150% Increased Defense
+10-20% to All Elemental Resistances
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (5100-6120) Base Defense: (2040)
Level Requirement: 60
Required Strength: 90

Increases your Elemental Resistances by 25% of your Cast Speed
+1 to All Skills
15-20% Increased Cast Speed
150-200% Increased Defense
+10-20% to All Elemental Resistances
Fully Evolved

Skin of the Flayed One

Demonhide Armor
Item Code: xla

Tier 1
Defense: (4320-5400) Base Defense: (2160)
Level Requirement: 40
Required Strength: 95

Increases your Elemental Resistances by 25% of your Attack Speed
+1 to All Skills
10-15% Increased Attack Speed
100-150% Increased Defense
+10-20% to All Elemental Resistances
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (5400-6480) Base Defense: (2160)
Level Requirement: 60
Required Strength: 95

Increases your Elemental Resistances by 25% of your Attack Speed
+1 to All Skills
15-20% Increased Attack Speed
150-200% Increased Defense
+10-20% to All Elemental Resistances
Fully Evolved

Crow Caw

Tigulated Mail
Item Code: xcl

Tier 1
Defense: (5040-6300) Base Defense: (2520)
Level Requirement: 41
Required Strength: 110

Unleashes a Murder of Crows when killing an Enemy, dealing 100% Weapon Damage
10% Increased Attack Speed
100-150% Increased Defense
Adds 50-100 Physical Damage to Weapon Attacks
5-10% Increased Physical Damage
10% Chance to cause Bleeding
Total Damage dealt increased by 15-20% against Bleeding Enemies
+10-15 to Raven
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (6300-7560) Base Defense: (2520)
Level Requirement: 60
Required Strength: 110

Unleashes a Murder of Crows when killing an Enemy, dealing 100% Weapon Damage
10% Increased Attack Speed
150-200% Increased Defense
Adds 100-150 Physical Damage to Weapon Attacks
10-15% Increased Physical Damage
15% Chance to cause Bleeding
Total Damage dealt increased by 20-25% against Bleeding Enemies
+15-20 to Raven
Fully Evolved

Spirit Forge

Linked Mail
Item Code: xng

Tier 1
Defense: (4800-6000) Base Defense: (2400)
Level Requirement: 40
Required Strength: 105

Increases your Life by 10% of your Maximum Mana
+1 to Magic Skills
100-150% Increased Defense
+20 to Energy Shield
+20-40% to Magic Resistance
+20-30 to Mana after each Kill
5-10% Increased Energy
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (6000-7200) Base Defense: (2400)
Level Requirement: 60
Required Strength: 105

Increases your Life by 10% of your Maximum Mana
+2 to Magic Skills
150-200% Increased Defense
+20 to Energy Shield
+30-50% to Magic Resistance
+30-40 to Mana after each Kill
10-15% Increased Energy
Fully Evolved

Duriel's Shell

Cuirass
Item Code: xrs

Tier 1
Defense: (5520-6900) Base Defense: (2760)
Level Requirement: 45
Required Strength: 120

Casts Level 15-20 Avalanche on the 3 nearest Enemies every 3 Seconds while below 50% Life
10% Chance to cast level 20 Ground Slam on Melee Attacks
100-150% Increased Defense
30-40% Increased Damage against Insects
10-20% Increased Damage against Elite Monsters
+1-99 to Life (Based on Character Level)
+20% to Cold Resistance
Cannot Be Frozen
5-10% Increased Strength
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (6900-8280) Base Defense: (2760)
Level Requirement: 60
Required Strength: 120

Casts Level 20-25 Avalanche on the 3 nearest Enemies every 3 Seconds while below 50% Life
10% Chance to cast level 30 Ground Slam on Melee Attacks
150-200% Increased Defense
40-50% Increased Damage against Insects
20-30% Increased Damage against Elite Monsters
+1-99 to Life (Based on Character Level)
+30% to Cold Resistance
Cannot Be Frozen
10-15% Increased Strength
Fully Evolved

Shaftstop

Mesh Armor
Item Code: xhn

Tier 1
Defense: (2640-2640) Base Defense: (2640)
Level Requirement: 43
Required Strength: 115

Taking Damage attempts to awaken Shaftstop for 10 Seconds
Taking Physical Damage over 25% of your Maximum Life within this duration awakens Shaftstop for 10 Seconds
Awakening Shaftstop Increases your Maximum Life by 50% and knocks back nearby Enemies
+50-100 to Life
+15-20% to Physical Resistance
10-15% Cooldown Reduction
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (2640-2640) Base Defense: (2640)
Level Requirement: 60
Required Strength: 115

Taking Damage attempts to awaken Shaftstop for 10 Seconds
Taking Physical Damage over 25% of your Maximum Life within this duration awakens Shaftstop for 10 Seconds
Awakening Shaftstop Increases your Maximum Life by 50% and knocks back nearby Enemies
+60-120 to Life
+25-30% to Physical Resistance
10-15% Cooldown Reduction
Fully Evolved

Skullder's Ire

Russet Armor
Item Code: xpl

Tier 1
Defense: (5760-7200) Base Defense: (2880)
Level Requirement: 47
Required Strength: 125

Increases your Critical Strike Damage by 10% of your Total Magic Find
+1 to All Skills
100-150% Increased Defense
5-10% Increased Critical Strike Chance
1-99% Better Chance of Getting Magic Items (Based on Character Level)
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (7200-8640) Base Defense: (2880)
Level Requirement: 60
Required Strength: 125

Increases your Critical Strike Damage by 10% of your Total Magic Find
+1 to All Skills
150-200% Increased Defense
10-15% Increased Critical Strike Chance
1-99% Better Chance of Getting Magic Items (Based on Character Level)
Fully Evolved

Que-Hegan's Wisdom

Mage Plate
Item Code: xtp

Tier 1
Defense: (6720-8400) Base Defense: (3360)
Level Requirement: 55
Required Strength: 145

You and nearby Allies gain +1 to All Skills
You and nearby Allies gain 5-10% Increased Experience
10% Increased Cast Speed
100-150% Increased Defense
+20-30 to Energy
10% Increased Hit Recovery
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (8400-10080) Base Defense: (3360)
Level Requirement: 60
Required Strength: 145

You and nearby Allies gain +1 to All Skills
You and nearby Allies gain 5-10% Increased Experience
15% Increased Cast Speed
150-200% Increased Defense
+30-40 to Energy
15% Increased Hit Recovery
Fully Evolved

Guardian Angel

Templar Coat
Item Code: xlt

Tier 1
Defense: (6000-7500) Base Defense: (3000)
Level Requirement: 49
Required Strength: 130

Taking Damage while below 50% Life calls upon your Guardian Angel
(30 Second Cooldown)
Your Guardian Angel Reduces the Damage you and nearby Allies take by 15-20% for 7 Seconds
100-150% Increased Defense
10-15% Increased Chance of Blocking
25-30% Increased Block Speed
20-30% Increased Damage against Demons
5-10% to All Maximum Elemental Resistances
+15-20% to All Elemental Resistances
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (7500-9000) Base Defense: (3000)
Level Requirement: 60
Required Strength: 130

Taking Damage while below 50% Life calls upon your Guardian Angel
(30 Second Cooldown)
Your Guardian Angel Reduces the Damage you and nearby Allies take by 20-25% for 7 Seconds
150-200% Increased Defense
20-25% Increased Chance of Blocking
35-40% Increased Block Speed
30-40% Increased Damage against Demons
10-15% to All Maximum Elemental Resistances
+20-25% to All Elemental Resistances
Fully Evolved

Corpsemourn

Ornate Plate
Item Code: xar

Tier 1
Defense: (7200-9000) Base Defense: (3600)
Level Requirement: 59
Required Strength: 155

10% Chance to cast level 20 Bone Spear when you Kill an Enemy
50% Chance to cast level 25 Bone Spear when you Die
10% Chance to cast level 20 Teeth when you Kill an Enemy
50% Chance to cast level 25 Teeth when you Die
10% Chance to cast level 20 Rage when you Kill an Enemy
50% Chance to cast level 25 Ground Slam when you Die
10% Chance to cast level 20 Bone Spirit when you Kill an Enemy
50% Chance to cast level 25 Bone Spirit when you Die
100-150% Increased Defense
+10-20 to Corpse Explosion
5-15% Increased Vitality
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (9000-10800) Base Defense: (3600)
Level Requirement: 60
Required Strength: 155

10% Chance to cast level 30 Bone Spear when you Kill an Enemy
50% Chance to cast level 35 Bone Spear when you Die
10% Chance to cast level 30 Teeth when you Kill an Enemy
50% Chance to cast level 35 Teeth when you Die
10% Chance to cast level 30 Rage when you Kill an Enemy
50% Chance to cast level 35 Ground Slam when you Die
10% Chance to cast level 30 Bone Spirit when you Kill an Enemy
50% Chance to cast level 35 Bone Spirit when you Die
150-200% Increased Defense
+15-25 to Corpse Explosion
5-15% Increased Vitality
Fully Evolved