Difference between revisions of "Uniques/Amulets"
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Gameguy999v2 (talk | contribs) (→The Mahim-Oak Curio) |
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">10</span><br/><span style="color:#4E4D93;">Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy<br/>+1 to All Skills<br/>Adds 25-50 Cold Damage to Weapon Attacks<br/> | + | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">10</span><br/><span style="color:#4E4D93;">Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy<br/>+1 to All Skills<br/>5-10% Increased Summoned Minion Life<br/>5-10% Increased Summoned Minion Damage<br/>Adds 25-50 Cold Damage to Weapon Attacks<br/>0.5-0.7% of your Cold Damage is Leeched as Life<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
|- | |- | ||
− | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">40</span><br/><span style="color:#4E4D93;">Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy<br/>+ | + | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">40</span><br/><span style="color:#4E4D93;">Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy<br/>+1 to All Skills<br/>10-15% Increased Summoned Minion Life<br/>10-15% Increased Summoned Minion Damage<br/>Adds 75-100 Cold Damage to Weapon Attacks<br/>0.7-1% of your Cold Damage is Leeched as Life<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 3 | !colspan="1"|Tier 3 | ||
|- | |- | ||
− | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">60</span><br/><span style="color:#4E4D93;">Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy<br/>+ | + | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">60</span><br/><span style="color:#4E4D93;">Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy<br/>+2 to All Skills<br/>15-20% Increased Summoned Minion Life<br/>15-20% Increased Summoned Minion Damage<br/>Adds 100-125 Cold Damage to Weapon Attacks<br/>1-1.5% of your Cold Damage is Leeched as Life<br/><span style="color:#C48637;">Fully Evolved</span></span> |
|} | |} | ||
Line 26: | Line 26: | ||
!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">20</span><br/><span style="color:#4E4D93;">10% Increased Run Speed<br/>10% Increased Attack Speed<br/>10% Increased Cast Speed<br/>10% Increased Total Defense<br/>+10% to All Elemental Resistances<br/>10% Increased Hit Recovery<br/>10% Increased Attributes<br/>10% Increased Damage Taken<br/>10% Increased Damage</span> | + | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">20</span><br/><span style="color:#4E4D93;">10% Increased Run Speed<br/>10% Increased Attack Speed<br/>10% Increased Cast Speed<br/>10% Increased Total Defense<br/>+10% to All Elemental Resistances<br/>10% Increased Hit Recovery<br/>+10% Increased Attributes<br/>10% Increased Damage Taken<br/>10% Increased Damage</span> |
+ | |} | ||
+ | |||
+ | == <span style="color:#FFDB8F;">Amulet of the Viper</span> == | ||
+ | <span style="color:#FFDB8F;">Top of the Horadric Staff</span><br/> | ||
+ | Item Code: vip | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="1"|Tier 1 | ||
+ | |- | ||
+ | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">0</span><br/><span style="color:#4E4D93;">+40 to Life<br/>+50 to Mana<br/>+50% to Poison Resistance</span> | ||
|} | |} | ||
Line 36: | Line 46: | ||
!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">40</span><br/><span style="color:#4E4D93;">1-10% Chance to become Temporarily Invulnerable when taking Lethal Damage<br/>1% Chance to cast level 25 Armageddon on Melee Attacks<br/>3% Chance to cast level 25 Armageddon when Struck<br/>1% Chance to cast level 25 Earthquake on Melee Attacks<br/>3% Chance to cast level 25 Earthquake when Struck<br/>10% Chance to cast level 25 Enfeeble when Struck<br/>+1-10 to all Attributes<br/>+1-10% to All Elemental Resistances<br/>1- | + | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">40</span><br/><span style="color:#4E4D93;">1-10% Chance to become Temporarily Invulnerable when taking Lethal Damage<br/>1% Chance to cast level 25 Armageddon on Melee Attacks<br/>3% Chance to cast level 25 Armageddon when Struck<br/>1% Chance to cast level 25 Earthquake on Melee Attacks<br/>3% Chance to cast level 25 Earthquake when Struck<br/>10% Chance to cast level 25 Enfeeble when Struck<br/>+1-10 to all Attributes<br/>+1-10% to All Elemental Resistances<br/>1-10% Better Chance of Getting Magic Items<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
|- | |- | ||
− | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">60</span><br/><span style="color:#4E4D93;">1-20% Chance to become Temporarily Invulnerable when taking Lethal Damage<br/>1% Chance to cast level 35 Armageddon on Melee Attacks<br/>3% Chance to cast level 35 Armageddon when Struck<br/>1% Chance to cast level 35 Earthquake on Melee Attacks<br/>3% Chance to cast level 35 Earthquake when Struck<br/>10% Chance to cast level 35 Enfeeble when Struck<br/>+1- | + | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">60</span><br/><span style="color:#4E4D93;">1-20% Chance to become Temporarily Invulnerable when taking Lethal Damage<br/>1% Chance to cast level 35 Armageddon on Melee Attacks<br/>3% Chance to cast level 35 Armageddon when Struck<br/>1% Chance to cast level 35 Earthquake on Melee Attacks<br/>3% Chance to cast level 35 Earthquake when Struck<br/>10% Chance to cast level 35 Enfeeble when Struck<br/>+1-10 to all Attributes<br/>+1-10% to All Elemental Resistances<br/>1-10% Better Chance of Getting Magic Items<br/><span style="color:#C48637;">Fully Evolved</span></span> |
|} | |} | ||
Line 66: | Line 76: | ||
!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">50</span><br/><span style="color:#4E4D93;">Increases | + | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">50</span><br/><span style="color:#4E4D93;">Increases Area of Effect by 20% when using a Skill<br/>(Stacks up to 4 times)<br/>Using a Skill with 4 Stacks consumes all Stacks and casts Dark Crescent<br/>Dark Crescent deals Magic Damage equal to 25% of your Maximum Life and Mana<br/>3-12% Increased Maximum Mana<br/>3-12% Increased Maximum Life<br/>Restores Mana Equal to 25% of Damage Taken<br/>+-5 to Light Radius</span> |
+ | |} | ||
+ | |||
+ | == <span style="color:#FFDB8F;">Highlord's Wrath</span> == | ||
+ | <span style="color:#FFDB8F;">Amulet</span><br/> | ||
+ | Item Code: amu | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="1"|Tier 1 | ||
+ | |- | ||
+ | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">65</span><br/><span style="color:#4E4D93;">Critical Strikes instantly Kill Shocked Enemies at or below 20% Life<br/>+1 to All Skills<br/>10-20% Increased Attack Speed<br/>+35% to Lightning Resistance<br/>10-15% Increased Critical Strike Chance<br/>Adds 1-150 Lightning Damage to Weapon Attacks</span> | ||
+ | |} | ||
+ | |||
+ | == <span style="color:#FFDB8F;">Mara's Kaleidoscope</span> == | ||
+ | <span style="color:#FFDB8F;">Amulet</span><br/> | ||
+ | Item Code: amu | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="1"|Tier 1 | ||
+ | |- | ||
+ | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">75</span><br/><span style="color:#4E4D93;">50-75% Increased Chance of triggering Procs<br/>+20-30% to All Elemental Resistances</span> | ||
+ | |} | ||
+ | |||
+ | == <span style="color:#FFDB8F;">Seraph's Hymn</span> == | ||
+ | <span style="color:#FFDB8F;">Amulet</span><br/> | ||
+ | Item Code: amu | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="1"|Tier 1 | ||
+ | |- | ||
+ | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">70</span><br/><span style="color:#4E4D93;">+2 to All Skills<br/>20-40% Increased Damage against Demons<br/>20-40% Increased Damage against Undead<br/>10-20% Mana drained per Second to restore Life equal to the amount drained</span> | ||
+ | |} | ||
+ | |||
+ | == <span style="color:#FFDB8F;">Metalgrid</span> == | ||
+ | <span style="color:#FFDB8F;">Amulet</span><br/> | ||
+ | Item Code: amu | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="1"|Tier 1 | ||
+ | |- | ||
+ | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">75</span><br/><span style="color:#4E4D93;">20-30% of Damage Taken is redirected to your Iron Golem<br/>+3000-3500 to Defense<br/>+22 to Iron Golem<br/>+15-25% to All Elemental Resistances<br/>200% of Damage Taken is returned to Attackers</span> | ||
+ | |} | ||
+ | |||
+ | == <span style="color:#FFDB8F;">Xephirian Amulet</span> == | ||
+ | <span style="color:#FFDB8F;">Amulet</span><br/> | ||
+ | Item Code: bel3 | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="1"|Tier 1 | ||
+ | |- | ||
+ | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">85</span><br/><span style="color:#4E4D93;">1% of All Damage you deal is returned to you as Lightning Damage<br/>20% Chance to cast Demonic Blast when using a Skill if you are Shocked<br/>Grants 50% Increased Attack/Cast Speed if you are Shocked<br/>Grants 100% Lightning Resistance and 10% Maximum Lightning Resistance if you are Shocked and Poisoned<br/>+20-30 to all Attributes<br/>150% Increased Chance of being Shocked<br/>+-100--75% to Lightning Resistance<br/>60-75% Lightning Absorb</span> | ||
+ | |} | ||
+ | |||
+ | == <span style="color:#FFDB8F;">Nephalem's Birthright</span> == | ||
+ | <span style="color:#FFDB8F;">Amulet</span><br/> | ||
+ | Item Code: uld2 | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="1"|Tier 1 | ||
+ | |- | ||
+ | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">85</span><br/><span style="color:#4E4D93;">Adds 1 sockets<br/>Max Sockets Modified to 1<br/>Grants Additional Stats based on the Color of Socketed Jewels<br/>Unleashes Holy Flame on the nearest Enemy every 20 Seconds<br/>+4 to Random Class Skill Levels<br/>+40-50 Increased Damage per Red Jewel<br/>+10-15 Reduced Damage Taken per Blue Jewel<br/>+20-30 Chance to Dodge an Attack or Spell per Green Jewel<br/>+50-60 Increased Area of Effect per Orange Jewel<br/>+40-50 to All Elemental Resistances per Purple Jewel<br/>+3 to All Skills per Yellow Jewel</span> | ||
+ | |} | ||
+ | |||
+ | == <span style="color:#FFDB8F;">Squall's Necklace</span> == | ||
+ | <span style="color:#FFDB8F;">Amulet</span><br/> | ||
+ | Item Code: squ1 | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !colspan="1"|Tier 1 | ||
+ | |- | ||
+ | | style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">80</span><br/><span style="color:#4E4D93;">Grants Limit Break for 5 Seconds when dropping below 25% Life<br/>(10 Second Cooldown)<br/>Limit Break grants 70% Increased Damage and Attack/Cast Speed<br/>+2 to Physical Skills<br/>20-30% Increased Attack Speed<br/>75-125% Increased Weapon Damage</span> | ||
|} | |} |
Latest revision as of 10:02, 18 April 2024
Contents
The Eye of Etlich
Amulet
Item Code: amu
Tier 1 |
---|
Level Requirement: 10 Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy +1 to All Skills 5-10% Increased Summoned Minion Life 5-10% Increased Summoned Minion Damage Adds 25-50 Cold Damage to Weapon Attacks 0.5-0.7% of your Cold Damage is Leeched as Life Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Level Requirement: 40 Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy +1 to All Skills 10-15% Increased Summoned Minion Life 10-15% Increased Summoned Minion Damage Adds 75-100 Cold Damage to Weapon Attacks 0.7-1% of your Cold Damage is Leeched as Life Item can be Evolved with Potent Rift Energy |
Tier 3 |
---|
Level Requirement: 60 Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy +2 to All Skills 15-20% Increased Summoned Minion Life 15-20% Increased Summoned Minion Damage Adds 100-125 Cold Damage to Weapon Attacks 1-1.5% of your Cold Damage is Leeched as Life Fully Evolved |
The Mahim-Oak Curio
Amulet
Item Code: amu
Tier 1 |
---|
Level Requirement: 20 10% Increased Run Speed 10% Increased Attack Speed 10% Increased Cast Speed 10% Increased Total Defense +10% to All Elemental Resistances 10% Increased Hit Recovery +10% Increased Attributes 10% Increased Damage Taken 10% Increased Damage |
Amulet of the Viper
Top of the Horadric Staff
Item Code: vip
Tier 1 |
---|
Level Requirement: 0 +40 to Life +50 to Mana +50% to Poison Resistance |
Saracen's Chance
Amulet
Item Code: amu
Tier 1 |
---|
Level Requirement: 40 1-10% Chance to become Temporarily Invulnerable when taking Lethal Damage 1% Chance to cast level 25 Armageddon on Melee Attacks 3% Chance to cast level 25 Armageddon when Struck 1% Chance to cast level 25 Earthquake on Melee Attacks 3% Chance to cast level 25 Earthquake when Struck 10% Chance to cast level 25 Enfeeble when Struck +1-10 to all Attributes +1-10% to All Elemental Resistances 1-10% Better Chance of Getting Magic Items Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Level Requirement: 60 1-20% Chance to become Temporarily Invulnerable when taking Lethal Damage 1% Chance to cast level 35 Armageddon on Melee Attacks 3% Chance to cast level 35 Armageddon when Struck 1% Chance to cast level 35 Earthquake on Melee Attacks 3% Chance to cast level 35 Earthquake when Struck 10% Chance to cast level 35 Enfeeble when Struck +1-10 to all Attributes +1-10% to All Elemental Resistances 1-10% Better Chance of Getting Magic Items Fully Evolved |
The Cat's Eye
Amulet
Item Code: amu
Tier 1 |
---|
Level Requirement: 40 Increases Hit Recovery by 25% of your Run Speed 10-20% Increased Run Speed 15-20% Increased Attack Speed +10-20 to Dexterity 5-10% Chance to Dodge an Attack or Spell Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Level Requirement: 60 Increases Hit Recovery by 25% of your Run Speed 20-30% Increased Run Speed 20-25% Increased Attack Speed +20-30 to Dexterity 10-15% Chance to Dodge an Attack or Spell Fully Evolved |
Crescent Moon
Amulet
Item Code: amu
Tier 1 |
---|
Level Requirement: 50 Increases Area of Effect by 20% when using a Skill (Stacks up to 4 times) Using a Skill with 4 Stacks consumes all Stacks and casts Dark Crescent Dark Crescent deals Magic Damage equal to 25% of your Maximum Life and Mana 3-12% Increased Maximum Mana 3-12% Increased Maximum Life Restores Mana Equal to 25% of Damage Taken +-5 to Light Radius |
Highlord's Wrath
Amulet
Item Code: amu
Tier 1 |
---|
Level Requirement: 65 Critical Strikes instantly Kill Shocked Enemies at or below 20% Life +1 to All Skills 10-20% Increased Attack Speed +35% to Lightning Resistance 10-15% Increased Critical Strike Chance Adds 1-150 Lightning Damage to Weapon Attacks |
Mara's Kaleidoscope
Amulet
Item Code: amu
Tier 1 |
---|
Level Requirement: 75 50-75% Increased Chance of triggering Procs +20-30% to All Elemental Resistances |
Seraph's Hymn
Amulet
Item Code: amu
Tier 1 |
---|
Level Requirement: 70 +2 to All Skills 20-40% Increased Damage against Demons 20-40% Increased Damage against Undead 10-20% Mana drained per Second to restore Life equal to the amount drained |
Metalgrid
Amulet
Item Code: amu
Tier 1 |
---|
Level Requirement: 75 20-30% of Damage Taken is redirected to your Iron Golem +3000-3500 to Defense +22 to Iron Golem +15-25% to All Elemental Resistances 200% of Damage Taken is returned to Attackers |
Xephirian Amulet
Amulet
Item Code: bel3
Tier 1 |
---|
Level Requirement: 85 1% of All Damage you deal is returned to you as Lightning Damage 20% Chance to cast Demonic Blast when using a Skill if you are Shocked Grants 50% Increased Attack/Cast Speed if you are Shocked Grants 100% Lightning Resistance and 10% Maximum Lightning Resistance if you are Shocked and Poisoned +20-30 to all Attributes 150% Increased Chance of being Shocked +-100--75% to Lightning Resistance 60-75% Lightning Absorb |
Nephalem's Birthright
Amulet
Item Code: uld2
Tier 1 |
---|
Level Requirement: 85 Adds 1 sockets Max Sockets Modified to 1 Grants Additional Stats based on the Color of Socketed Jewels Unleashes Holy Flame on the nearest Enemy every 20 Seconds +4 to Random Class Skill Levels +40-50 Increased Damage per Red Jewel +10-15 Reduced Damage Taken per Blue Jewel +20-30 Chance to Dodge an Attack or Spell per Green Jewel +50-60 Increased Area of Effect per Orange Jewel +40-50 to All Elemental Resistances per Purple Jewel +3 to All Skills per Yellow Jewel |
Squall's Necklace
Amulet
Item Code: squ1
Tier 1 |
---|
Level Requirement: 80 Grants Limit Break for 5 Seconds when dropping below 25% Life (10 Second Cooldown) Limit Break grants 70% Increased Damage and Attack/Cast Speed +2 to Physical Skills 20-30% Increased Attack Speed 75-125% Increased Weapon Damage |