Difference between revisions of "Uniques/Amulets"

From Annihilus Wiki
Jump to: navigation, search
(The Mahim-Oak Curio)
 
Line 6: Line 6:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">10</span><br/><span style="color:#4E4D93;">Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy<br/>+1 to All Skills<br/>Adds 25-50 Cold Damage to Weapon Attacks<br/>3-5% of your Physical Damage is Leeched as Life<br/>10-15% Increased Summoned Minion Damage<br/>10-15% Increased Summoned Minion Life<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">10</span><br/><span style="color:#4E4D93;">Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy<br/>+1 to All Skills<br/>5-10% Increased Summoned Minion Life<br/>5-10% Increased Summoned Minion Damage<br/>Adds 25-50 Cold Damage to Weapon Attacks<br/>0.5-0.7% of your Cold Damage is Leeched as Life<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">40</span><br/><span style="color:#4E4D93;">Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy<br/>+2 to All Skills<br/>Adds 75-100 Cold Damage to Weapon Attacks<br/>5-7% of your Physical Damage is Leeched as Life<br/>15-20% Increased Summoned Minion Damage<br/>15-20% Increased Summoned Minion Life<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">40</span><br/><span style="color:#4E4D93;">Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy<br/>+1 to All Skills<br/>10-15% Increased Summoned Minion Life<br/>10-15% Increased Summoned Minion Damage<br/>Adds 75-100 Cold Damage to Weapon Attacks<br/>0.7-1% of your Cold Damage is Leeched as Life<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 3
 
!colspan="1"|Tier 3
 
|-
 
|-
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">60</span><br/><span style="color:#4E4D93;">Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy<br/>+3 to All Skills<br/>Adds 100-125 Cold Damage to Weapon Attacks<br/>7-10% of your Physical Damage is Leeched as Life<br/>20-30% Increased Summoned Minion Damage<br/>20-30% Increased Summoned Minion Life<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">60</span><br/><span style="color:#4E4D93;">Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy<br/>+2 to All Skills<br/>15-20% Increased Summoned Minion Life<br/>15-20% Increased Summoned Minion Damage<br/>Adds 100-125 Cold Damage to Weapon Attacks<br/>1-1.5% of your Cold Damage is Leeched as Life<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
Line 26: Line 26:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">20</span><br/><span style="color:#4E4D93;">10% Increased Run Speed<br/>10% Increased Attack Speed<br/>10% Increased Cast Speed<br/>10% Increased Total Defense<br/>+10% to All Elemental Resistances<br/>10% Increased Hit Recovery<br/>10% Increased Attributes<br/>10% Increased Damage Taken<br/>10% Increased Damage</span>
+
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">20</span><br/><span style="color:#4E4D93;">10% Increased Run Speed<br/>10% Increased Attack Speed<br/>10% Increased Cast Speed<br/>10% Increased Total Defense<br/>+10% to All Elemental Resistances<br/>10% Increased Hit Recovery<br/>+10% Increased Attributes<br/>10% Increased Damage Taken<br/>10% Increased Damage</span>
 +
|}
 +
 
 +
== <span style="color:#FFDB8F;">Amulet of the Viper</span> ==
 +
<span style="color:#FFDB8F;">Top of the Horadric Staff</span><br/>
 +
Item Code: vip
 +
 
 +
{| class="wikitable"
 +
!colspan="1"|Tier 1
 +
|-
 +
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">0</span><br/><span style="color:#4E4D93;">+40 to Life<br/>+50 to Mana<br/>+50% to Poison Resistance</span>
 
|}
 
|}
  
Line 36: Line 46:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">40</span><br/><span style="color:#4E4D93;">1-10% Chance to become Temporarily Invulnerable when taking Lethal Damage<br/>1% Chance to cast level 25 Armageddon on Melee Attacks<br/>3% Chance to cast level 25 Armageddon when Struck<br/>1% Chance to cast level 25 Earthquake on Melee Attacks<br/>3% Chance to cast level 25 Earthquake when Struck<br/>10% Chance to cast level 25 Enfeeble when Struck<br/>+1-10 to all Attributes<br/>+1-10% to All Elemental Resistances<br/>1-30% Better Chance of Getting Magic Items<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">40</span><br/><span style="color:#4E4D93;">1-10% Chance to become Temporarily Invulnerable when taking Lethal Damage<br/>1% Chance to cast level 25 Armageddon on Melee Attacks<br/>3% Chance to cast level 25 Armageddon when Struck<br/>1% Chance to cast level 25 Earthquake on Melee Attacks<br/>3% Chance to cast level 25 Earthquake when Struck<br/>10% Chance to cast level 25 Enfeeble when Struck<br/>+1-10 to all Attributes<br/>+1-10% to All Elemental Resistances<br/>1-10% Better Chance of Getting Magic Items<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">60</span><br/><span style="color:#4E4D93;">1-20% Chance to become Temporarily Invulnerable when taking Lethal Damage<br/>1% Chance to cast level 35 Armageddon on Melee Attacks<br/>3% Chance to cast level 35 Armageddon when Struck<br/>1% Chance to cast level 35 Earthquake on Melee Attacks<br/>3% Chance to cast level 35 Earthquake when Struck<br/>10% Chance to cast level 35 Enfeeble when Struck<br/>+1-20 to all Attributes<br/>+1-20% to All Elemental Resistances<br/>1-40% Better Chance of Getting Magic Items<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">60</span><br/><span style="color:#4E4D93;">1-20% Chance to become Temporarily Invulnerable when taking Lethal Damage<br/>1% Chance to cast level 35 Armageddon on Melee Attacks<br/>3% Chance to cast level 35 Armageddon when Struck<br/>1% Chance to cast level 35 Earthquake on Melee Attacks<br/>3% Chance to cast level 35 Earthquake when Struck<br/>10% Chance to cast level 35 Enfeeble when Struck<br/>+1-10 to all Attributes<br/>+1-10% to All Elemental Resistances<br/>1-10% Better Chance of Getting Magic Items<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
Line 66: Line 76:
 
!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">50</span><br/><span style="color:#4E4D93;">Increases Elemental Damage by 20-40% if your Current Mana Percentage is lower than your Current Life Percentage<br/>Increases Physical Damage by 20-40% if your Current Life Percentage is lower than your Current Mana Percentage<br/>Increases Damage by 20-40% and Melee Attacks deal Splash Damage if your Current Life and Mana Percentage are Equal<br/>+40-80 to Life<br/>+40-80 to Mana<br/>Restores Mana Equal to 25% of Damage Taken<br/>+-5 to Light Radius</span>
+
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">50</span><br/><span style="color:#4E4D93;">Increases Area of Effect by 20% when using a Skill<br/>(Stacks up to 4 times)<br/>Using a Skill with 4 Stacks consumes all Stacks and casts Dark Crescent<br/>Dark Crescent deals Magic Damage equal to 25% of your Maximum Life and Mana<br/>3-12% Increased Maximum Mana<br/>3-12% Increased Maximum Life<br/>Restores Mana Equal to 25% of Damage Taken<br/>+-5 to Light Radius</span>
 +
|}
 +
 
 +
== <span style="color:#FFDB8F;">Highlord's Wrath</span> ==
 +
<span style="color:#FFDB8F;">Amulet</span><br/>
 +
Item Code: amu
 +
 
 +
{| class="wikitable"
 +
!colspan="1"|Tier 1
 +
|-
 +
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">65</span><br/><span style="color:#4E4D93;">Critical Strikes instantly Kill Shocked Enemies at or below 20% Life<br/>+1 to All Skills<br/>10-20% Increased Attack Speed<br/>+35% to Lightning Resistance<br/>10-15% Increased Critical Strike Chance<br/>Adds 1-150 Lightning Damage to Weapon Attacks</span>
 +
|}
 +
 
 +
== <span style="color:#FFDB8F;">Mara's Kaleidoscope</span> ==
 +
<span style="color:#FFDB8F;">Amulet</span><br/>
 +
Item Code: amu
 +
 
 +
{| class="wikitable"
 +
!colspan="1"|Tier 1
 +
|-
 +
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">75</span><br/><span style="color:#4E4D93;">50-75% Increased Chance of triggering Procs<br/>+20-30% to All Elemental Resistances</span>
 +
|}
 +
 
 +
== <span style="color:#FFDB8F;">Seraph's Hymn</span> ==
 +
<span style="color:#FFDB8F;">Amulet</span><br/>
 +
Item Code: amu
 +
 
 +
{| class="wikitable"
 +
!colspan="1"|Tier 1
 +
|-
 +
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">70</span><br/><span style="color:#4E4D93;">+2 to All Skills<br/>20-40% Increased Damage against Demons<br/>20-40% Increased Damage against Undead<br/>10-20% Mana drained per Second to restore Life equal to the amount drained</span>
 +
|}
 +
 
 +
== <span style="color:#FFDB8F;">Metalgrid</span> ==
 +
<span style="color:#FFDB8F;">Amulet</span><br/>
 +
Item Code: amu
 +
 
 +
{| class="wikitable"
 +
!colspan="1"|Tier 1
 +
|-
 +
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">75</span><br/><span style="color:#4E4D93;">20-30% of Damage Taken is redirected to your Iron Golem<br/>+3000-3500 to Defense<br/>+22 to Iron Golem<br/>+15-25% to All Elemental Resistances<br/>200% of Damage Taken is returned to Attackers</span>
 +
|}
 +
 
 +
== <span style="color:#FFDB8F;">Xephirian Amulet</span> ==
 +
<span style="color:#FFDB8F;">Amulet</span><br/>
 +
Item Code: bel3
 +
 
 +
{| class="wikitable"
 +
!colspan="1"|Tier 1
 +
|-
 +
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">85</span><br/><span style="color:#4E4D93;">1% of All Damage you deal is returned to you as Lightning Damage<br/>20% Chance to cast Demonic Blast when using a Skill if you are Shocked<br/>Grants 50% Increased Attack/Cast Speed if you are Shocked<br/>Grants 100% Lightning Resistance and 10% Maximum Lightning Resistance if you are Shocked and Poisoned<br/>+20-30 to all Attributes<br/>150% Increased Chance of being Shocked<br/>+-100--75% to Lightning Resistance<br/>60-75% Lightning Absorb</span>
 +
|}
 +
 
 +
== <span style="color:#FFDB8F;">Nephalem's Birthright</span> ==
 +
<span style="color:#FFDB8F;">Amulet</span><br/>
 +
Item Code: uld2
 +
 
 +
{| class="wikitable"
 +
!colspan="1"|Tier 1
 +
|-
 +
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">85</span><br/><span style="color:#4E4D93;">Adds 1 sockets<br/>Max Sockets Modified to 1<br/>Grants Additional Stats based on the Color of Socketed Jewels<br/>Unleashes Holy Flame on the nearest Enemy every 20 Seconds<br/>+4 to Random Class Skill Levels<br/>+40-50 Increased Damage per Red Jewel<br/>+10-15 Reduced Damage Taken per Blue Jewel<br/>+20-30 Chance to Dodge an Attack or Spell per Green Jewel<br/>+50-60 Increased Area of Effect per Orange Jewel<br/>+40-50 to All Elemental Resistances per Purple Jewel<br/>+3 to All Skills per Yellow Jewel</span>
 +
|}
 +
 
 +
== <span style="color:#FFDB8F;">Squall's Necklace</span> ==
 +
<span style="color:#FFDB8F;">Amulet</span><br/>
 +
Item Code: squ1
 +
 
 +
{| class="wikitable"
 +
!colspan="1"|Tier 1
 +
|-
 +
| style="background-color:black;" | Level Requirement: <span style="color:#4E4D93;">80</span><br/><span style="color:#4E4D93;">Grants Limit Break for 5 Seconds when dropping below 25% Life<br/>(10 Second Cooldown)<br/>Limit Break grants 70% Increased Damage and Attack/Cast Speed<br/>+2 to Physical Skills<br/>20-30% Increased Attack Speed<br/>75-125% Increased Weapon Damage</span>
 
|}
 
|}

Latest revision as of 10:02, 18 April 2024

The Eye of Etlich

Amulet
Item Code: amu

Tier 1
Level Requirement: 10
Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy
+1 to All Skills
5-10% Increased Summoned Minion Life
5-10% Increased Summoned Minion Damage
Adds 25-50 Cold Damage to Weapon Attacks
0.5-0.7% of your Cold Damage is Leeched as Life
Item can be Evolved with Potent Rift Energy
Tier 2
Level Requirement: 40
Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy
+1 to All Skills
10-15% Increased Summoned Minion Life
10-15% Increased Summoned Minion Damage
Adds 75-100 Cold Damage to Weapon Attacks
0.7-1% of your Cold Damage is Leeched as Life
Item can be Evolved with Potent Rift Energy
Tier 3
Level Requirement: 60
Grants nearby Allies 1% Increased Elemental Damage for each nearby Enemy
+2 to All Skills
15-20% Increased Summoned Minion Life
15-20% Increased Summoned Minion Damage
Adds 100-125 Cold Damage to Weapon Attacks
1-1.5% of your Cold Damage is Leeched as Life
Fully Evolved

The Mahim-Oak Curio

Amulet
Item Code: amu

Tier 1
Level Requirement: 20
10% Increased Run Speed
10% Increased Attack Speed
10% Increased Cast Speed
10% Increased Total Defense
+10% to All Elemental Resistances
10% Increased Hit Recovery
+10% Increased Attributes
10% Increased Damage Taken
10% Increased Damage

Amulet of the Viper

Top of the Horadric Staff
Item Code: vip

Tier 1
Level Requirement: 0
+40 to Life
+50 to Mana
+50% to Poison Resistance

Saracen's Chance

Amulet
Item Code: amu

Tier 1
Level Requirement: 40
1-10% Chance to become Temporarily Invulnerable when taking Lethal Damage
1% Chance to cast level 25 Armageddon on Melee Attacks
3% Chance to cast level 25 Armageddon when Struck
1% Chance to cast level 25 Earthquake on Melee Attacks
3% Chance to cast level 25 Earthquake when Struck
10% Chance to cast level 25 Enfeeble when Struck
+1-10 to all Attributes
+1-10% to All Elemental Resistances
1-10% Better Chance of Getting Magic Items
Item can be Evolved with Potent Rift Energy
Tier 2
Level Requirement: 60
1-20% Chance to become Temporarily Invulnerable when taking Lethal Damage
1% Chance to cast level 35 Armageddon on Melee Attacks
3% Chance to cast level 35 Armageddon when Struck
1% Chance to cast level 35 Earthquake on Melee Attacks
3% Chance to cast level 35 Earthquake when Struck
10% Chance to cast level 35 Enfeeble when Struck
+1-10 to all Attributes
+1-10% to All Elemental Resistances
1-10% Better Chance of Getting Magic Items
Fully Evolved

The Cat's Eye

Amulet
Item Code: amu

Tier 1
Level Requirement: 40
Increases Hit Recovery by 25% of your Run Speed
10-20% Increased Run Speed
15-20% Increased Attack Speed
+10-20 to Dexterity
5-10% Chance to Dodge an Attack or Spell
Item can be Evolved with Potent Rift Energy
Tier 2
Level Requirement: 60
Increases Hit Recovery by 25% of your Run Speed
20-30% Increased Run Speed
20-25% Increased Attack Speed
+20-30 to Dexterity
10-15% Chance to Dodge an Attack or Spell
Fully Evolved

Crescent Moon

Amulet
Item Code: amu

Tier 1
Level Requirement: 50
Increases Area of Effect by 20% when using a Skill
(Stacks up to 4 times)
Using a Skill with 4 Stacks consumes all Stacks and casts Dark Crescent
Dark Crescent deals Magic Damage equal to 25% of your Maximum Life and Mana
3-12% Increased Maximum Mana
3-12% Increased Maximum Life
Restores Mana Equal to 25% of Damage Taken
+-5 to Light Radius

Highlord's Wrath

Amulet
Item Code: amu

Tier 1
Level Requirement: 65
Critical Strikes instantly Kill Shocked Enemies at or below 20% Life
+1 to All Skills
10-20% Increased Attack Speed
+35% to Lightning Resistance
10-15% Increased Critical Strike Chance
Adds 1-150 Lightning Damage to Weapon Attacks

Mara's Kaleidoscope

Amulet
Item Code: amu

Tier 1
Level Requirement: 75
50-75% Increased Chance of triggering Procs
+20-30% to All Elemental Resistances

Seraph's Hymn

Amulet
Item Code: amu

Tier 1
Level Requirement: 70
+2 to All Skills
20-40% Increased Damage against Demons
20-40% Increased Damage against Undead
10-20% Mana drained per Second to restore Life equal to the amount drained

Metalgrid

Amulet
Item Code: amu

Tier 1
Level Requirement: 75
20-30% of Damage Taken is redirected to your Iron Golem
+3000-3500 to Defense
+22 to Iron Golem
+15-25% to All Elemental Resistances
200% of Damage Taken is returned to Attackers

Xephirian Amulet

Amulet
Item Code: bel3

Tier 1
Level Requirement: 85
1% of All Damage you deal is returned to you as Lightning Damage
20% Chance to cast Demonic Blast when using a Skill if you are Shocked
Grants 50% Increased Attack/Cast Speed if you are Shocked
Grants 100% Lightning Resistance and 10% Maximum Lightning Resistance if you are Shocked and Poisoned
+20-30 to all Attributes
150% Increased Chance of being Shocked
+-100--75% to Lightning Resistance
60-75% Lightning Absorb

Nephalem's Birthright

Amulet
Item Code: uld2

Tier 1
Level Requirement: 85
Adds 1 sockets
Max Sockets Modified to 1
Grants Additional Stats based on the Color of Socketed Jewels
Unleashes Holy Flame on the nearest Enemy every 20 Seconds
+4 to Random Class Skill Levels
+40-50 Increased Damage per Red Jewel
+10-15 Reduced Damage Taken per Blue Jewel
+20-30 Chance to Dodge an Attack or Spell per Green Jewel
+50-60 Increased Area of Effect per Orange Jewel
+40-50 to All Elemental Resistances per Purple Jewel
+3 to All Skills per Yellow Jewel

Squall's Necklace

Amulet
Item Code: squ1

Tier 1
Level Requirement: 80
Grants Limit Break for 5 Seconds when dropping below 25% Life
(10 Second Cooldown)
Limit Break grants 70% Increased Damage and Attack/Cast Speed
+2 to Physical Skills
20-30% Increased Attack Speed
75-125% Increased Weapon Damage