Difference between revisions of "Uniques/Exceptional Weapons/Hammers"
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
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− | | style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(78-101)</span> To <span style="color:#4E4D93;">(175-225)</span><br/>Added Damage: 200-250<br/>Level Requirement: <span style="color:#4E4D93;">52</span><br/>Required Strength: <span style="color:#4E4D93;">190</span><br/><br/><span style="color:#4E4D93;">Armor Break causes an additional Shockwave of Tremors when hitting an Enemy<br/>25% Chance to cast level 10 Physical Vulnerability on Melee Attacks<br/>75-125% Increased Weapon Damage<br/>10-20% Increased Damage against Enemies affected by an Ailment<br/>+10-15 to Armor Break<br/>Adds 200-250 Physical Damage to Weapon Attacks<br/>+500-800 Physical Damage dealt to Attackers<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
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{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
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− | | style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(112-144)</span> To <span style="color:#4E4D93;">(250-320)</span><br/>Added Damage: 300-350<br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">190</span><br/><br/><span style="color:#4E4D93;">Armor Break causes an additional Shockwave of Tremors when hitting an Enemy<br/>25% Chance to cast level 20 Physical Vulnerability on Melee Attacks<br/>150-220% Increased Weapon Damage<br/>20-30% Increased Damage against Enemies affected by an Ailment<br/>+15-20 to Armor Break<br/>Adds 300-350 Physical Damage to Weapon Attacks<br/>+800-1000 Physical Damage dealt to Attackers<br/><span style="color:#C48637;">Fully Evolved</span></span> |
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Latest revision as of 09:01, 18 April 2024
The Gavel of Pain
Martel de Fer
Item Code: 9gm
Tier 2 |
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Two-Hand Damage: (112-144) To (250-320) Added Damage: 300-350 Level Requirement: 60 Required Strength: 190 Armor Break causes an additional Shockwave of Tremors when hitting an Enemy 25% Chance to cast level 20 Physical Vulnerability on Melee Attacks 150-220% Increased Weapon Damage 20-30% Increased Damage against Enemies affected by an Ailment +15-20 to Armor Break Adds 300-350 Physical Damage to Weapon Attacks +800-1000 Physical Damage dealt to Attackers Fully Evolved |