Difference between revisions of "Uniques/Exceptional Weapons/Spears"

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(Spire of Honor)
 
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
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| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(114-142)</span> To <span style="color:#4E4D93;">(246-307)</span><br/>Added Damage: 200-250<br/>Level Requirement: <span style="color:#4E4D93;">52</span><br/>Required Strength: <span style="color:#4E4D93;">95</span><br/>Required Dexterity: <span style="color:#4E4D93;">95</span><br/><br/><span style="color:#4E4D93;">Reduces the Damage of nearby Enemies by 1% per nearby Enemy, up to 15%<br/>Nearby Allies gain +1 to All Skills<br/>15% Increased Attack Speed<br/>100-150% Increased Weapon Damage<br/>Adds 15-30 Weapon Damage<br/>Adds 200-250 Physical Damage to Weapon Attacks<br/>30-40% Increased Damage against Demons<br/>+308 Life Regeneration<br/>15-25% Increased Hit Recovery<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(73-94)</span> To <span style="color:#4E4D93;">(162-209)</span><br/>Level Requirement: <span style="color:#4E4D93;">52</span><br/>Required Strength: <span style="color:#4E4D93;">95</span><br/>Required Dexterity: <span style="color:#4E4D93;">95</span><br/><br/><span style="color:#4E4D93;">Reduces the Damage of nearby Enemies by 1% per nearby Enemy, up to 15%<br/>Melee Attacks against Demons grant 5% Increased Attack Speed for 7 Seconds<br/>(Stacks up to 20 times)<br/>Nearby Allies gain +1 to All Skills<br/>10% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>40-60% Increased Damage against Demons<br/>1-2% Life gained per Second<br/>20-30% Increased Hit Recovery<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
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{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
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|-
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(186-217)</span> To <span style="color:#4E4D93;">(399-465)</span><br/>Added Damage: 300-350<br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">95</span><br/>Required Dexterity: <span style="color:#4E4D93;">95</span><br/><br/><span style="color:#4E4D93;">Reduces the Damage of nearby Enemies by 1% per nearby Enemy, up to 15%<br/>Nearby Allies gain +2 to All Skills<br/>20% Increased Attack Speed<br/>200-250% Increased Weapon Damage<br/>Adds 20-40 Weapon Damage<br/>Adds 300-350 Physical Damage to Weapon Attacks<br/>40-50% Increased Damage against Demons<br/>+512 Life Regeneration<br/>25-35% Increased Hit Recovery<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Two-Hand Damage: <span style="color:#4E4D93;">(105-134)</span> To <span style="color:#4E4D93;">(232-297)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">95</span><br/>Required Dexterity: <span style="color:#4E4D93;">95</span><br/><br/><span style="color:#4E4D93;">Reduces the Damage of nearby Enemies by 1% per nearby Enemy, up to 15%<br/>Melee Attacks against Demons grant 5% Increased Attack Speed for 7 Seconds<br/>(Stacks up to 20 times)<br/>Nearby Allies gain +2 to All Skills<br/>15% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>60-80% Increased Damage against Demons<br/>3-4% Life gained per Second<br/>30-40% Increased Hit Recovery<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
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Latest revision as of 09:02, 18 April 2024

Spire of Honor

Lance
Item Code: 9p9

Thetannrgorerod.gif
Tier 1
Two-Hand Damage: (73-94) To (162-209)
Level Requirement: 52
Required Strength: 95
Required Dexterity: 95

Reduces the Damage of nearby Enemies by 1% per nearby Enemy, up to 15%
Melee Attacks against Demons grant 5% Increased Attack Speed for 7 Seconds
(Stacks up to 20 times)
Nearby Allies gain +1 to All Skills
10% Increased Attack Speed
75-125% Increased Weapon Damage
40-60% Increased Damage against Demons
1-2% Life gained per Second
20-30% Increased Hit Recovery
Item can be Evolved with Potent Rift Energy
Tier 2
Two-Hand Damage: (105-134) To (232-297)
Level Requirement: 60
Required Strength: 95
Required Dexterity: 95

Reduces the Damage of nearby Enemies by 1% per nearby Enemy, up to 15%
Melee Attacks against Demons grant 5% Increased Attack Speed for 7 Seconds
(Stacks up to 20 times)
Nearby Allies gain +2 to All Skills
15% Increased Attack Speed
150-220% Increased Weapon Damage
60-80% Increased Damage against Demons
3-4% Life gained per Second
30-40% Increased Hit Recovery
Fully Evolved