Difference between revisions of "Uniques/Exceptional Weapons/Swords"

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(Swordguard)
 
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(28-35)</span> To <span style="color:#4E4D93;">(32-40)</span><br/>Added Damage: 150-200<br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">60</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Unleashes a Blood Cyclone during Whirlwind<br/>Your Life is rapidly drained while above 50% Life<br/>Increases your Damage by 40% while above 75% Life<br/>You are Immune to Curses while below 60% Life<br/>15% Increased Attack Speed<br/>100-150% Increased Weapon Damage<br/>Adds 150-200 Physical Damage to Weapon Attacks<br/>5-10% of your Physical Damage is Leeched as Life<br/>+5-10 to Whirlwind<br/>+5-15 Life after each Kill<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(24-31)</span> To <span style="color:#4E4D93;">(28-36)</span><br/>Added Damage: 150-200<br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">60</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Unleashes a Blood Cyclone during Whirlwind<br/>You can now leech Life during Whirlwind<br/>Your Life is rapidly drained while above 50% Life<br/>Increases your Damage by 40% while above 75% Life<br/>You are Immune to Curses while below 60% Life<br/>15% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>+5-10 to Whirlwind<br/>+10-15 Life after each Kill<br/>Adds 150-200 Physical Damage to Weapon Attacks<br/>1-1.5% of your Physical Damage is Leeched as Life<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(42-49)</span> To <span style="color:#4E4D93;">(48-56)</span><br/>Added Damage: 200-250<br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">60</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Unleashes a Blood Cyclone during Whirlwind<br/>Your Life is rapidly drained while above 50% Life<br/>Increases your Damage by 40% while above 75% Life<br/>You are Immune to Curses while below 60% Life<br/>20% Increased Attack Speed<br/>200-250% Increased Weapon Damage<br/>Adds 200-250 Physical Damage to Weapon Attacks<br/>5-10% of your Physical Damage is Leeched as Life<br/>+10-15 to Whirlwind<br/>+15-25 Life after each Kill<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(35-44)</span> To <span style="color:#4E4D93;">(40-51)</span><br/>Added Damage: 200-250<br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">60</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Unleashes a Blood Cyclone during Whirlwind<br/>You can now leech Life during Whirlwind<br/>Your Life is rapidly drained while above 50% Life<br/>Increases your Damage by 40% while above 75% Life<br/>You are Immune to Curses while below 60% Life<br/>20% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>+10-15 to Whirlwind<br/>+15-25 Life after each Kill<br/>Adds 200-250 Physical Damage to Weapon Attacks<br/>1.5-2% of your Physical Damage is Leeched as Life<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(32-40)</span> To <span style="color:#4E4D93;">(34-42)</span><br/>Added Damage: <span style="color:#B34F45;">200-250</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/>Required Dexterity: <span style="color:#4E4D93;">45</span><br/><br/><span style="color:#4E4D93;">Unleashes Swirling Flames from your Body every 3 Seconds<br/>Grants Increased Elemental Damage Equal to 50% of your stacked Fire Resistance<br/>Increases your Damage Taken Equal to 25% of your stacked Fire Resistance<br/>+2 to All Skills<br/>10-15% Increased Attack Speed<br/>10-15% Increased Cast Speed<br/>100-150% Increased Weapon Damage<br/>Adds 200-250 Fire Damage to Weapon Attacks<br/>+20-30% to Fire Resistance<br/>10-15% Fire Absorb<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(28-36)</span> To <span style="color:#4E4D93;">(29-38)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/>Required Dexterity: <span style="color:#4E4D93;">45</span><br/><br/><span style="color:#4E4D93;">Unleashes Swirling Flames from your Body every 3 Seconds<br/>Grants Increased Elemental Damage Equal to 50% of your stacked Fire Resistance<br/>5% of the Fire Damage you deal is returned to you as Fire Damage<br/>+2 to All Skills<br/>10-15% Increased Attack/Cast Speed<br/>75-125% Increased Weapon Damage<br/>100% Increased Chance of being Burned<br/>+30-40% to Fire Resistance<br/>5-10% Fire Absorb<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(48-56)</span> To <span style="color:#4E4D93;">(51-59)</span><br/>Added Damage: <span style="color:#B34F45;">250-300</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/>Required Dexterity: <span style="color:#4E4D93;">45</span><br/><br/><span style="color:#4E4D93;">Unleashes Swirling Flames from your Body every 3 Seconds<br/>Grants Increased Elemental Damage Equal to 50% of your stacked Fire Resistance<br/>Increases your Damage Taken Equal to 25% of your stacked Fire Resistance<br/>+2 to All Skills<br/>15-20% Increased Attack Speed<br/>15-20% Increased Cast Speed<br/>200-250% Increased Weapon Damage<br/>Adds 250-300 Fire Damage to Weapon Attacks<br/>+30-40% to Fire Resistance<br/>10-15% Fire Absorb<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(40-51)</span> To <span style="color:#4E4D93;">(42-54)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/>Required Dexterity: <span style="color:#4E4D93;">45</span><br/><br/><span style="color:#4E4D93;">Unleashes Swirling Flames from your Body every 3 Seconds<br/>Grants Increased Elemental Damage Equal to 50% of your stacked Fire Resistance<br/>5% of the Fire Damage you deal is returned to you as Fire Damage<br/>+2 to All Skills<br/>15-20% Increased Attack/Cast Speed<br/>150-220% Increased Weapon Damage<br/>100% Increased Chance of being Burned<br/>+40-50% to Fire Resistance<br/>10-15% Fire Absorb<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(40-50)</span> To <span style="color:#4E4D93;">(44-55)</span><br/>Level Requirement: <span style="color:#4E4D93;">42</span><br/>Required Strength: <span style="color:#4E4D93;">75</span><br/>Required Dexterity: <span style="color:#4E4D93;">50</span><br/><br/><span style="color:#4E4D93;">Increases Attack and Cast Speed by 10% of your Total Magic Find<br/>Adds Physical Damage Equal to your Total Magic Find<br/>Melee Attacks deal Splash Damage if you have over 300% Magic Find<br/>100-150% Increased Weapon Damage<br/>+20-30 to Dexterity<br/>+100-150 to Mana<br/>0.75-74.25% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(35-45)</span> To <span style="color:#4E4D93;">(38-49)</span><br/>Level Requirement: <span style="color:#4E4D93;">42</span><br/>Required Strength: <span style="color:#4E4D93;">75</span><br/>Required Dexterity: <span style="color:#4E4D93;">50</span><br/><br/><span style="color:#4E4D93;">10% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>+20-30 to all Attributes<br/>+100-150 to Mana<br/>0.625-61.875% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(60-70)</span> To <span style="color:#4E4D93;">(66-77)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">75</span><br/>Required Dexterity: <span style="color:#4E4D93;">50</span><br/><br/><span style="color:#4E4D93;">Increases Attack and Cast Speed by 10% of your Total Magic Find<br/>Adds Physical Damage Equal to your Total Magic Find<br/>Melee Attacks deal Splash Damage if you have over 300% Magic Find<br/>200-250% Increased Weapon Damage<br/>+30-40 to Dexterity<br/>+150-200 to Mana<br/>0.75-74.25% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(50-64)</span> To <span style="color:#4E4D93;">(55-70)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">75</span><br/>Required Dexterity: <span style="color:#4E4D93;">50</span><br/><br/><span style="color:#4E4D93;">15% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>+30-40 to all Attributes<br/>+150-200 to Mana<br/>0.625-61.875% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(34-42)</span> To <span style="color:#4E4D93;">(38-47)</span><br/>Added Damage: <span style="color:#C48637;">150-200</span><br/>Level Requirement: <span style="color:#4E4D93;">46</span><br/>Required Strength: <span style="color:#4E4D93;">80</span><br/>Required Dexterity: <span style="color:#4E4D93;">50</span><br/><br/><span style="color:#4E4D93;">Teleport rips open a Black Hole<br/>Black Hole deals 33% Weapon Damage and Magic Damage based on Teleport's Level<br/>+1 to All Skills<br/>15-20% Increased Missile Speed<br/>15% Increased Attack Speed<br/>15% Increased Cast Speed<br/>100-150% Increased Weapon Damage<br/>Adds 150-200 Magic Damage to Weapon Attacks<br/>10-20% Increased Elemental Damage<br/>30-40% Increased Damage against Rift Monsters<br/>+1-5 to Teleport<br/>5-10% Reduced Damage Taken<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(29-38)</span> To <span style="color:#4E4D93;">(33-42)</span><br/>Level Requirement: <span style="color:#4E4D93;">46</span><br/>Required Strength: <span style="color:#4E4D93;">80</span><br/>Required Dexterity: <span style="color:#4E4D93;">50</span><br/><br/><span style="color:#4E4D93;">Teleport rips open a Black Hole<br/>Black Hole deals 20% Weapon Damage and Magic Damage based on Teleport's Level<br/>+1 to All Skills<br/>20-30% Increased Missile Speed<br/>20-30% Increased Area of Effect<br/>15% Increased Attack/Cast Speed<br/>75-125% Increased Weapon Damage<br/>20-30% Increased Damage against Rift Monsters<br/>+1-5 to Teleport<br/>5-10% Reduced Damage Taken<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(51-59)</span> To <span style="color:#4E4D93;">(57-66)</span><br/>Added Damage: <span style="color:#C48637;">200-250</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">80</span><br/>Required Dexterity: <span style="color:#4E4D93;">50</span><br/><br/><span style="color:#4E4D93;">Teleport rips open a Black Hole<br/>Black Hole deals 33% Weapon Damage and Magic Damage based on Teleport's Level<br/>+2 to All Skills<br/>20-25% Increased Missile Speed<br/>20% Increased Attack Speed<br/>20% Increased Cast Speed<br/>200-250% Increased Weapon Damage<br/>Adds 200-250 Magic Damage to Weapon Attacks<br/>20-30% Increased Elemental Damage<br/>40-50% Increased Damage against Rift Monsters<br/>+5-10 to Teleport<br/>5-10% Reduced Damage Taken<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(42-54)</span> To <span style="color:#4E4D93;">(47-60)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">80</span><br/>Required Dexterity: <span style="color:#4E4D93;">50</span><br/><br/><span style="color:#4E4D93;">Teleport rips open a Black Hole<br/>Black Hole deals 20% Weapon Damage and Magic Damage based on Teleport's Level<br/>+1 to All Skills<br/>30-40% Increased Missile Speed<br/>30-40% Increased Area of Effect<br/>20% Increased Attack/Cast Speed<br/>150-220% Increased Weapon Damage<br/>30-40% Increased Damage against Rift Monsters<br/>+5-10 to Teleport<br/>5-10% Reduced Damage Taken<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(96-120)</span> To <span style="color:#4E4D93;">(140-175)</span><br/>Level Requirement: <span style="color:#4E4D93;">50</span><br/>Required Strength: <span style="color:#4E4D93;">85</span><br/>Required Dexterity: <span style="color:#4E4D93;">55</span><br/><br/><span style="color:#4E4D93;">Dealing a Staggering Blow grants Headstriking for your next 3 Skill Casts<br/>Headstriking grants 100% Increased Critical Strike Chance and Melee Attacks cast Level 20 Ground Slam<br/>20% Chance to cast level 10 Battle Cry when you Kill a Staggered Enemy<br/>10% Increased Attack Speed<br/>100-150% Increased Weapon Damage<br/>Adds 20-40 Weapon Damage<br/>20-30% Increased Physical Damage<br/>15-20% Chance of Staggering Blow<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(49-63)</span> To <span style="color:#4E4D93;">(52-67)</span><br/>Level Requirement: <span style="color:#4E4D93;">50</span><br/>Required Strength: <span style="color:#4E4D93;">85</span><br/>Required Dexterity: <span style="color:#4E4D93;">55</span><br/><br/><span style="color:#4E4D93;">Melee Attacks grant 5% Critical Strike Chance and 10% Critical Strike Damage<br/>(Stacks up to 10 times, resets after 10 Stacks or when a Ranged Skill is used)<br/>5% Chance to cast level 10 Battle Cry when you Kill an Enemy with a Critical Strike<br/>10% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>20-30% Increased Physical Damage<br/>5-10% Increased Critical Strike Chance<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(204-238)</span> To <span style="color:#4E4D93;">(270-315)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">85</span><br/>Required Dexterity: <span style="color:#4E4D93;">55</span><br/><br/><span style="color:#4E4D93;">Dealing a Staggering Blow grants Headstriking for your next 3 Skill Casts<br/>Headstriking grants 100% Increased Critical Strike Chance and Melee Attacks cast Level 20 Ground Slam<br/>20% Chance to cast level 20 Battle Cry when you Kill a Staggered Enemy<br/>15% Increased Attack Speed<br/>200-250% Increased Weapon Damage<br/>Adds 40-60 Weapon Damage<br/>30-40% Increased Physical Damage<br/>20-25% Chance of Staggering Blow<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(70-89)</span> To <span style="color:#4E4D93;">(75-96)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">85</span><br/>Required Dexterity: <span style="color:#4E4D93;">55</span><br/><br/><span style="color:#4E4D93;">Melee Attacks grant 5% Critical Strike Chance and 10% Critical Strike Damage<br/>(Stacks up to 10 times, resets after 10 Stacks or when a Ranged Skill is used)<br/>5% Chance to cast level 20 Battle Cry when you Kill an Enemy with a Critical Strike<br/>15% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>30-40% Increased Physical Damage<br/>10-15% Increased Critical Strike Chance<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(42-52)</span> To <span style="color:#4E4D93;">(46-57)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(56-70)</span> To <span style="color:#4E4D93;">(60-75)</span><br/>Added Damage: <span style="color:#4E4D93;">200-250</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">80</span><br/>Required Dexterity: <span style="color:#4E4D93;">55</span><br/><br/><span style="color:#4E4D93;">Level 15-20 Infuse Cold Aura When Equipped<br/>Has a Chance to Cast Level 20-25 Frozen Orb on Melee Attacks Equal to 10% of your Strength<br/>Grants Strength Equal to your stacked Cold Resistance<br/>+3 to Cold Skills<br/>15% Increased Attack Speed<br/>100-150% Increased Weapon Damage<br/>Adds 200-250 Cold Damage to Weapon Attacks<br/>25-40% Increased Elemental Damage<br/>+10-15 to Glacial Impale<br/>5-10% Cold Absorb<br/>Cannot Be Frozen<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(36-47)</span> To <span style="color:#4E4D93;">(40-51)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(49-63)</span> To <span style="color:#4E4D93;">(52-67)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">80</span><br/>Required Dexterity: <span style="color:#4E4D93;">55</span><br/><br/><span style="color:#4E4D93;">Level 10-15 Holy Ice Aura When Equipped<br/>Has a Chance to cast Level 20-25 Frozen Orb on Melee Attacks Equal to 10% of your Strength<br/>Grants Strength Equal to your stacked Cold Resistance<br/>35% Chance to cast level 15 Icicle Flurry when you Shatter an Enemy<br/>+3 to Cold Skills<br/>10% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>+10-15 to Infuse Cold<br/>5-10% Cold Absorb<br/>Immune to Chill<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(63-73)</span> To <span style="color:#4E4D93;">(69-80)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(84-98)</span> To <span style="color:#4E4D93;">(90-105)</span><br/>Added Damage: <span style="color:#4E4D93;">250-300</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">80</span><br/>Required Dexterity: <span style="color:#4E4D93;">55</span><br/><br/><span style="color:#4E4D93;">Level 20-25 Infuse Cold Aura When Equipped<br/>Has a Chance to Cast Level 30-35 Frozen Orb on Melee Attacks Equal to 10% of your Strength<br/>Grants Strength Equal to your stacked Cold Resistance<br/>+4 to Cold Skills<br/>20% Increased Attack Speed<br/>200-250% Increased Weapon Damage<br/>Adds 250-300 Cold Damage to Weapon Attacks<br/>40-60% Increased Elemental Damage<br/>+15-20 to Glacial Impale<br/>5-10% Cold Absorb<br/>Cannot Be Frozen<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(52-67)</span> To <span style="color:#4E4D93;">(57-73)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(70-89)</span> To <span style="color:#4E4D93;">(75-96)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">80</span><br/>Required Dexterity: <span style="color:#4E4D93;">55</span><br/><br/><span style="color:#4E4D93;">Level 15-20 Holy Ice Aura When Equipped<br/>Has a Chance to cast Level 25-30 Frozen Orb on Melee Attacks Equal to 10% of your Strength<br/>Grants Strength Equal to your stacked Cold Resistance<br/>35% Chance to cast level 25 Icicle Flurry when you Shatter an Enemy<br/>+4 to Cold Skills<br/>15% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>+15-20 to Infuse Cold<br/>5-10% Cold Absorb<br/>Immune to Chill<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
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{| class="wikitable"
 
{| class="wikitable"
 
[[File:Swordguard.gif]]
 
[[File:Swordguard.gif]]
!colspan="1"|Tier 1
+
!colspan="1"|Temporarily Disabled
|-
 
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(80-100)</span> To <span style="color:#4E4D93;">(84-105)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(106-132)</span> To <span style="color:#4E4D93;">(110-137)</span><br/>Added Damage: 300-350<br/>Level Requirement: <span style="color:#4E4D93;">49</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/>Required Dexterity: <span style="color:#4E4D93;">65</span><br/><br/><span style="color:#4E4D93;">Blocking an Attack adds 100% Execution Damage to your next Skill Cast<br/>Blocking an Attack adds a Swordguard Charge for 10 Seconds<br/>Reduces Damage Taken by 2% per Swordguard Charge<br/>100-150% Increased Weapon Damage<br/>Adds 300-350 Physical Damage to Weapon Attacks<br/>30% Increased Block Speed<br/>30% Increased Chance of Blocking<br/>+10-20% to All Elemental Resistances<br/>25% Increased Hit Recovery<br/>+400-600 Physical Damage Dealt to Enemies when Struck<br/>+-50% to Stat Requirements<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
|-
 
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(120-140)</span> To <span style="color:#4E4D93;">(126-147)</span><br/>Two-Hand Damage: <span style="color:#4E4D93;">(159-185)</span> To <span style="color:#4E4D93;">(165-192)</span><br/>Added Damage: 400-450<br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/>Required Dexterity: <span style="color:#4E4D93;">65</span><br/><br/><span style="color:#4E4D93;">Blocking an Attack adds 100% Execution Damage to your next Skill Cast<br/>Blocking an Attack adds a Swordguard Charge for 10 Seconds<br/>Reduces Damage Taken by 2% per Swordguard Charge<br/>200-250% Increased Weapon Damage<br/>Adds 400-450 Physical Damage to Weapon Attacks<br/>30% Increased Block Speed<br/>30% Increased Chance of Blocking<br/>+10-20% to All Elemental Resistances<br/>35% Increased Hit Recovery<br/>+600-800 Physical Damage Dealt to Enemies when Struck<br/>+-50% to Stat Requirements<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
 
|}
 
|}

Latest revision as of 09:08, 18 April 2024

Bloodletter

Gladius
Item Code: 9ss

Rixotskeen.gif
Tier 1
One-Hand Damage: (24-31) To (28-36)
Added Damage: 150-200
Level Requirement: 40
Required Strength: 60
Required Dexterity: 40

Unleashes a Blood Cyclone during Whirlwind
You can now leech Life during Whirlwind
Your Life is rapidly drained while above 50% Life
Increases your Damage by 40% while above 75% Life
You are Immune to Curses while below 60% Life
15% Increased Attack Speed
75-125% Increased Weapon Damage
+5-10 to Whirlwind
+10-15 Life after each Kill
Adds 150-200 Physical Damage to Weapon Attacks
1-1.5% of your Physical Damage is Leeched as Life
Item can be Evolved with Potent Rift Energy
Tier 2
One-Hand Damage: (35-44) To (40-51)
Added Damage: 200-250
Level Requirement: 60
Required Strength: 60
Required Dexterity: 40

Unleashes a Blood Cyclone during Whirlwind
You can now leech Life during Whirlwind
Your Life is rapidly drained while above 50% Life
Increases your Damage by 40% while above 75% Life
You are Immune to Curses while below 60% Life
20% Increased Attack Speed
150-220% Increased Weapon Damage
+10-15 to Whirlwind
+15-25 Life after each Kill
Adds 200-250 Physical Damage to Weapon Attacks
1.5-2% of your Physical Damage is Leeched as Life
Fully Evolved

Hexfire

Shamshir
Item Code: 9sb

Krintizskewer.gif
Tier 1
One-Hand Damage: (28-36) To (29-38)
Level Requirement: 40
Required Strength: 70
Required Dexterity: 45

Unleashes Swirling Flames from your Body every 3 Seconds
Grants Increased Elemental Damage Equal to 50% of your stacked Fire Resistance
5% of the Fire Damage you deal is returned to you as Fire Damage
+2 to All Skills
10-15% Increased Attack/Cast Speed
75-125% Increased Weapon Damage
100% Increased Chance of being Burned
+30-40% to Fire Resistance
5-10% Fire Absorb
Item can be Evolved with Potent Rift Energy
Tier 2
One-Hand Damage: (40-51) To (42-54)
Level Requirement: 60
Required Strength: 70
Required Dexterity: 45

Unleashes Swirling Flames from your Body every 3 Seconds
Grants Increased Elemental Damage Equal to 50% of your stacked Fire Resistance
5% of the Fire Damage you deal is returned to you as Fire Damage
+2 to All Skills
15-20% Increased Attack/Cast Speed
150-220% Increased Weapon Damage
100% Increased Chance of being Burned
+40-50% to Fire Resistance
10-15% Fire Absorb
Fully Evolved

Blade of Ali Baba

Tulwar
Item Code: 9fc

Hexfire
Tier 1
One-Hand Damage: (35-45) To (38-49)
Level Requirement: 42
Required Strength: 75
Required Dexterity: 50

10% Increased Attack Speed
75-125% Increased Weapon Damage
+20-30 to all Attributes
+100-150 to Mana
0.625-61.875% Better Chance of Getting Magic Items (Based on Character Level)
Item can be Evolved with Potent Rift Energy
Tier 2
One-Hand Damage: (50-64) To (55-70)
Level Requirement: 60
Required Strength: 75
Required Dexterity: 50

15% Increased Attack Speed
150-220% Increased Weapon Damage
+30-40 to all Attributes
+150-200 to Mana
0.625-61.875% Better Chance of Getting Magic Items (Based on Character Level)
Fully Evolved

Ginther's Rift

Dimensional Blade
Item Code: 9cr

Hexfire
Tier 1
One-Hand Damage: (29-38) To (33-42)
Level Requirement: 46
Required Strength: 80
Required Dexterity: 50

Teleport rips open a Black Hole
Black Hole deals 20% Weapon Damage and Magic Damage based on Teleport's Level
+1 to All Skills
20-30% Increased Missile Speed
20-30% Increased Area of Effect
15% Increased Attack/Cast Speed
75-125% Increased Weapon Damage
20-30% Increased Damage against Rift Monsters
+1-5 to Teleport
5-10% Reduced Damage Taken
Item can be Evolved with Potent Rift Energy
Tier 2
One-Hand Damage: (42-54) To (47-60)
Level Requirement: 60
Required Strength: 80
Required Dexterity: 50

Teleport rips open a Black Hole
Black Hole deals 20% Weapon Damage and Magic Damage based on Teleport's Level
+1 to All Skills
30-40% Increased Missile Speed
30-40% Increased Area of Effect
20% Increased Attack/Cast Speed
150-220% Increased Weapon Damage
30-40% Increased Damage against Rift Monsters
+5-10 to Teleport
5-10% Reduced Damage Taken
Fully Evolved

Headstriker

Battle Sword
Item Code: 9bs

Hexfire
Tier 1
One-Hand Damage: (49-63) To (52-67)
Level Requirement: 50
Required Strength: 85
Required Dexterity: 55

Melee Attacks grant 5% Critical Strike Chance and 10% Critical Strike Damage
(Stacks up to 10 times, resets after 10 Stacks or when a Ranged Skill is used)
5% Chance to cast level 10 Battle Cry when you Kill an Enemy with a Critical Strike
10% Increased Attack Speed
75-125% Increased Weapon Damage
20-30% Increased Physical Damage
5-10% Increased Critical Strike Chance
Item can be Evolved with Potent Rift Energy
Tier 2
One-Hand Damage: (70-89) To (75-96)
Level Requirement: 60
Required Strength: 85
Required Dexterity: 55

Melee Attacks grant 5% Critical Strike Chance and 10% Critical Strike Damage
(Stacks up to 10 times, resets after 10 Stacks or when a Ranged Skill is used)
5% Chance to cast level 20 Battle Cry when you Kill an Enemy with a Critical Strike
15% Increased Attack Speed
150-220% Increased Weapon Damage
30-40% Increased Physical Damage
10-15% Increased Critical Strike Chance
Fully Evolved

Bing Sz Wang

Dacian Falx
Item Code: 9cm

Soulflay.gif
Tier 1
One-Hand Damage: (36-47) To (40-51)
Two-Hand Damage: (49-63) To (52-67)
Level Requirement: 40
Required Strength: 80
Required Dexterity: 55

Level 10-15 Holy Ice Aura When Equipped
Has a Chance to cast Level 20-25 Frozen Orb on Melee Attacks Equal to 10% of your Strength
Grants Strength Equal to your stacked Cold Resistance
35% Chance to cast level 15 Icicle Flurry when you Shatter an Enemy
+3 to Cold Skills
10% Increased Attack Speed
75-125% Increased Weapon Damage
+10-15 to Infuse Cold
5-10% Cold Absorb
Immune to Chill
Item can be Evolved with Potent Rift Energy
Tier 2
One-Hand Damage: (52-67) To (57-73)
Two-Hand Damage: (70-89) To (75-96)
Level Requirement: 60
Required Strength: 80
Required Dexterity: 55

Level 15-20 Holy Ice Aura When Equipped
Has a Chance to cast Level 25-30 Frozen Orb on Melee Attacks Equal to 10% of your Strength
Grants Strength Equal to your stacked Cold Resistance
35% Chance to cast level 25 Icicle Flurry when you Shatter an Enemy
+4 to Cold Skills
15% Increased Attack Speed
150-220% Increased Weapon Damage
+15-20 to Infuse Cold
5-10% Cold Absorb
Immune to Chill
Fully Evolved

Swordguard

Executioner Sword
Item Code: 9gd

Swordguard.gif
Temporarily Disabled