Difference between revisions of "Uniques/Exceptional Weapons/Swords"
From Annihilus Wiki
Gameguy999v2 (talk | contribs) (→Ginther's Rift) |
Gameguy999v2 (talk | contribs) (→Headstriker) |
||
Line 71: | Line 71: | ||
!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(49-63)</span> To <span style="color:#4E4D93;">(52-67)</span><br/>Level Requirement: <span style="color:#4E4D93;">50</span><br/>Required Strength: <span style="color:#4E4D93;">85</span><br/>Required Dexterity: <span style="color:#4E4D93;">55</span><br/><br/><span style="color:#4E4D93;">Melee Attacks grant 5% Critical Strike Chance and 10% Critical Strike Damage<br/>(Stacks up to 10 times, resets after 10 Stacks or when a Ranged Skill is used)<br/>5% Chance to cast level 10 Battle Cry when you Kill an Enemy with a Critical Strike<br/>10% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>20-30% Increased Physical Damage<br/>5-10% Increased Critical Strike Chance<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
|- | |- | ||
− | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">( | + | | style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(70-89)</span> To <span style="color:#4E4D93;">(75-96)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">85</span><br/>Required Dexterity: <span style="color:#4E4D93;">55</span><br/><br/><span style="color:#4E4D93;">Melee Attacks grant 5% Critical Strike Chance and 10% Critical Strike Damage<br/>(Stacks up to 10 times, resets after 10 Stacks or when a Ranged Skill is used)<br/>5% Chance to cast level 20 Battle Cry when you Kill an Enemy with a Critical Strike<br/>15% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>30-40% Increased Physical Damage<br/>10-15% Increased Critical Strike Chance<br/><span style="color:#C48637;">Fully Evolved</span></span> |
|} | |} | ||
Revision as of 09:04, 18 April 2024
Contents
Bloodletter
Gladius
Item Code: 9ss
Tier 2 |
---|
One-Hand Damage: (35-44) To (40-51) Added Damage: 200-250 Level Requirement: 60 Required Strength: 60 Required Dexterity: 40 Unleashes a Blood Cyclone during Whirlwind You can now leech Life during Whirlwind Your Life is rapidly drained while above 50% Life Increases your Damage by 40% while above 75% Life You are Immune to Curses while below 60% Life 20% Increased Attack Speed 150-220% Increased Weapon Damage +10-15 to Whirlwind +15-25 Life after each Kill Adds 200-250 Physical Damage to Weapon Attacks 1.5-2% of your Physical Damage is Leeched as Life Fully Evolved |
Hexfire
Shamshir
Item Code: 9sb
Tier 2 |
---|
One-Hand Damage: (40-51) To (42-54) Level Requirement: 60 Required Strength: 70 Required Dexterity: 45 Unleashes Swirling Flames from your Body every 3 Seconds Grants Increased Elemental Damage Equal to 50% of your stacked Fire Resistance 5% of the Fire Damage you deal is returned to you as Fire Damage +2 to All Skills 15-20% Increased Attack/Cast Speed 150-220% Increased Weapon Damage 100% Increased Chance of being Burned +40-50% to Fire Resistance 10-15% Fire Absorb Fully Evolved |
Blade of Ali Baba
Tulwar
Item Code: 9fc
Tier 2 |
---|
One-Hand Damage: (50-64) To (55-70) Level Requirement: 60 Required Strength: 75 Required Dexterity: 50 15% Increased Attack Speed 150-220% Increased Weapon Damage +30-40 to all Attributes +150-200 to Mana 0.625-61.875% Better Chance of Getting Magic Items (Based on Character Level) Fully Evolved |
Ginther's Rift
Dimensional Blade
Item Code: 9cr
Tier 2 |
---|
One-Hand Damage: (42-54) To (47-60) Level Requirement: 60 Required Strength: 80 Required Dexterity: 50 Teleport rips open a Black Hole Black Hole deals 20% Weapon Damage and Magic Damage based on Teleport's Level +1 to All Skills 30-40% Increased Missile Speed 30-40% Increased Area of Effect 20% Increased Attack/Cast Speed 150-220% Increased Weapon Damage 30-40% Increased Damage against Rift Monsters +5-10 to Teleport 5-10% Reduced Damage Taken Fully Evolved |
Headstriker
Battle Sword
Item Code: 9bs
Tier 2 |
---|
One-Hand Damage: (70-89) To (75-96) Level Requirement: 60 Required Strength: 85 Required Dexterity: 55 Melee Attacks grant 5% Critical Strike Chance and 10% Critical Strike Damage (Stacks up to 10 times, resets after 10 Stacks or when a Ranged Skill is used) 5% Chance to cast level 20 Battle Cry when you Kill an Enemy with a Critical Strike 15% Increased Attack Speed 150-220% Increased Weapon Damage 30-40% Increased Physical Damage 10-15% Increased Critical Strike Chance Fully Evolved |
Bing Sz Wang
Dacian Falx
Item Code: 9cm
Tier 2 |
---|
One-Hand Damage: (63-73) To (69-80) Two-Hand Damage: (84-98) To (90-105) Added Damage: 250-300 Level Requirement: 60 Required Strength: 80 Required Dexterity: 55 Level 20-25 Infuse Cold Aura When Equipped Has a Chance to Cast Level 30-35 Frozen Orb on Melee Attacks Equal to 10% of your Strength Grants Strength Equal to your stacked Cold Resistance +4 to Cold Skills 20% Increased Attack Speed 200-250% Increased Weapon Damage Adds 250-300 Cold Damage to Weapon Attacks 40-60% Increased Elemental Damage +15-20 to Glacial Impale 5-10% Cold Absorb Cannot Be Frozen Fully Evolved |
Swordguard
Executioner Sword
Item Code: 9gd
Tier 2 |
---|
One-Hand Damage: (120-140) To (126-147) Two-Hand Damage: (159-185) To (165-192) Added Damage: 400-450 Level Requirement: 60 Required Strength: 120 Required Dexterity: 65 Blocking an Attack adds 100% Execution Damage to your next Skill Cast Blocking an Attack adds a Swordguard Charge for 10 Seconds Reduces Damage Taken by 2% per Swordguard Charge 200-250% Increased Weapon Damage Adds 400-450 Physical Damage to Weapon Attacks 30% Increased Block Speed 30% Increased Chance of Blocking +10-20% to All Elemental Resistances 35% Increased Hit Recovery +600-800 Physical Damage Dealt to Enemies when Struck +-50% to Stat Requirements Fully Evolved |