View Full Version : 4.2 Sneak Peek
Mephisto
12-06-2016, 02:47 PM
http://i67.tinypic.com/3wrci.jpg
Winter is coming!
shadowblack
12-06-2016, 02:59 PM
Bien bien el 9 de diciembre
¿ Have better items or guides for it parch ?
That wand is retarded lol
Mephisto
12-06-2016, 03:01 PM
Its just a sneak peek, Game will release all the info when the patch is going live! Stay tuned till the 9th of December :)
pulse37
12-06-2016, 03:03 PM
yeeeeeeeeeeeeeeee haaaaaaaaaawwwwwwwwwww
That armor is nice also. Just noticed the ENhanced Damage.
Mephisto
12-06-2016, 03:13 PM
I like both the items u can see here :) The wand works awesome in Lichform with the burst skill, why u think its ''retarded'' ?
pulse37
12-06-2016, 03:17 PM
poor duriel
Should have clarified, retarded as in awesome.
Very awesome wand. Helps summoners pump out some damage.
Mephisto
12-06-2016, 03:27 PM
Ah yeah, glad you like them :)
Sorry Duriel was slow :( !
http://i66.tinypic.com/4g2kus.jpg
pulse37
12-06-2016, 03:38 PM
ha!, did you make those yourself? love it
Mephisto
12-06-2016, 03:43 PM
Photoshop did most of the work :) !
wdzepplin
12-06-2016, 03:55 PM
LOL every melee character going to use that wand now cuz it deals stupid amount of damage :D
LOL every melee character going to use that wand now cuz it deals stupid amount of damage :D
Probably not. It's slow and only has 1 socket. Plus the average damage is low comparative to a zerker axe that is similar, such as Butchers Cleaver.
LordManhammer
12-06-2016, 04:04 PM
Hax!!!
http://i67.tinypic.com/3wrci.jpg
Winter is coming!
Damn that armour is sweet! I hope to find it. Looking forward to the patch in a few days to say the least!
Brimstonejack
12-06-2016, 10:26 PM
Can't wait to see the tweaks to Cow Set and Heaven's Fury.
bgtomsk
12-06-2016, 11:53 PM
Looks like the new boss will be Azmodan, I like the models from newer games, like those from skyrim. Are the gold items from a new set? Cos question marks are green and they are the same gold color. It also feels like paladins and sum necs are gonna be happy.
Looks like the new boss will be Azmodan, I like the models from newer games, like those from skyrim. Are the gold items from a new set? Cos question marks are green and they are the same gold color. It also feels like paladins and sum necs are gonna be happy.
Wow good theory! I didn't even notice, but I think Joe just made the question marks green and red to fit the Christmas theme :) Well more like I know, all of the new items are uniques, no sets this time around!
Can't wait to see the tweaks to Cow Set and Heaven's Fury.
Cow set had one mod removed from the full set, and 1 mod added. I must say it's a pretty big deal though! Oh I also believe I lowered the chance to transform to the cow king.
Lampogriz
12-07-2016, 03:05 AM
Any balansing?
pulse37
12-07-2016, 04:39 AM
I read somewhere summons might be buffed somehow. Will this include Druid pets/ vines?
rattan
12-07-2016, 08:35 AM
Vines gonna be soloing cruci when 4.2 hits
Lucid
12-07-2016, 09:53 AM
May i suggest to add some -% enemy light and/or -% enemy magic resistances on the griswold set?
The set is for physical paladins (and maybe a bit blessed hammer) only so far.
It would really be awesome if the set pushes this playstyle too. Finally a reason to grin if you find griswold setpieces at the beginning of a new ladder :)?
Brimstonejack
12-07-2016, 12:11 PM
May i suggest to add some -% enemy light and/or -% enemy magic resistances on the griswold set?
The set is for physical paladins (and maybe a bit blessed hammer) only so far.
It would really be awesome if the set pushes this playstyle too. Finally a reason to grin if you find griswold setpieces at the beginning of a new ladder :)?
On vanilla, you could make a very viable FOH din with gris set, thanks to the numerous sockets for facets.
I read somewhere summons might be buffed somehow. Will this include Druid pets/ vines?
I hate to say it but vines are just badly designed, I cannot really do much for them. Summoner Druids did get some buffs this patch though.
Dante
12-07-2016, 12:59 PM
sweet stuff! enjoy it guys ;)
sirlancelot
12-07-2016, 02:10 PM
Anything abous Sin?nerfs?
Anything abous Sin?nerfs?
I'd like to get the users opinions, do trapsins feel too strong right now?
We have multiple new Skill Effects in 4.2, here is the Skill Effect called Guts Throw :)
https://www.youtube.com/watch?v=GPLORI_NwBQ&feature=youtu.be
wdzepplin
12-07-2016, 03:20 PM
trap sins are barely used right now from the looks of it. Most users play ww sins/tele sins and tele sins just 1 shot inferno cows with +30 players in game
traps don't feel that overpowered right now
trap sins are barely used right now from the looks of it. Most users play ww sins/tele sins and tele sins just 1 shot inferno cows with +30 players in game
traps don't feel that overpowered right now
Ah, you mean with the blink ability just blinking everywhere, right?
wdzepplin
12-07-2016, 03:37 PM
Ah, you mean with the blink ability just blinking everywhere, right?
yep, since there are so many little hit points (the blink hits) it procs frostmourne or thunderfury super often then just destroys everything instantly - maybe that's something that should be reduced if you were to put any nerfs - the other source of damage are high enough that this just puts it over the top, although normally other than for cows, you don't actually blink to kill stuff
yep, since there are so many little hit points (the blink hits) it procs frostmourne or thunderfury super often then just destroys everything instantly - maybe that's something that should be reduced if you were to put any nerfs - the other source of damage are high enough that this just puts it over the top, although normally other than for cows, you don't actually blink to kill stuff
It has been changed in 4.2 :) It spawns slightly less missiles, and the missiles now die upon hit, instead of piercing and allowing each missile to hit several enemies.
wdzepplin
12-07-2016, 03:47 PM
It has been changed in 4.2 :) It spawns slightly less missiles, and the missiles now die upon hit, instead of piercing and allowing each missile to hit several enemies.
seems fair, will slow down cows a bit but won't affect any of the other end game stuff since people didn't use blink to deal damage anyways
If sin was that much stronger than other classes, you would see everyone running around with them, I don't see that. I rarely ever see a sin
sirlancelot
12-07-2016, 04:14 PM
I'd like to get the users opinions, do trapsins feel too strong right now?
String but not op since u cant get very high dmg with high survivability.u can either get Glass trapsin with high dmg or tanky one with low dmg.
wdzepplin
12-07-2016, 04:21 PM
If sin was that much stronger than other classes, you would see everyone running around with them, I don't see that. I rarely ever see a sin
I think the issue is more with blink and items with procs, other than that I think that ww sins are getting a buff and traps should remain unchanged
pulse37
12-07-2016, 04:24 PM
I think the issue is more with blink and items with procs, other than that I think that ww sins are getting a buff and traps should remain unchanged
sins seem fine to me. ww sins can already do all end game content. Im sure trap sins can aswell. http://annihilus.net/showthread.php?t=11324
Alright, I think the minor blink nerf will be enough of a change for 4.2 for sins, I think traps are in a good spot.
wdzepplin
12-07-2016, 04:40 PM
Alright, I think the minor blink nerf will be enough of a change for 4.2 for sins, I think traps are in a good spot.
any idea on release date ? I mean will you release before dec 9 ? :D
any idea on release date ? I mean will you release before dec 9 ? :D
Nope, as the first post says the release is December 9th :)
Not looking for any specifics, but is there any new skill-effect stones coming in 4.2? You don't even have to confirm but I am pretty damn hyped for tomorrow to say the least :)
LordManhammer
12-08-2016, 10:20 AM
Not looking for any specifics, but is there any new skill-effect stones coming in 4.2? You don't even have to confirm but I am pretty damn hyped for tomorrow to say the least :)
He posted a video of one here in the comment thread:)
He posted a video of one here in the comment thread:)
Oh wow haha thanks for the heads up!
Brimstonejack
12-08-2016, 03:31 PM
Any idea what time the update goes live?
liumtra
12-08-2016, 04:35 PM
Alright, I think the minor blink nerf will be enough of a change for 4.2 for sins, I think traps are in a good spot.
blink sin can only do cows and clear mobs why nerf it just to make traps look good? traps can already clear end game contents unlike blink that cant do any of them.
i just don't see whats the big issue on clearing inf cows as fast as it can unlike dudu than can clear everything as it is OP now
blink sin can only do cows and clear mobs why nerf it just to make traps look good? traps can already clear end games contents unlike blink that cant do any of them.
Blink isn't designed to be a main offensive ability. It procs CTC WAY too much and can affect the game's performance.
liumtra
12-08-2016, 04:48 PM
Blink isn't designed to be a main offensive ability. It procs CTC WAY too much and can affect the game's performance.
it can't affect end game contents aside from cows. tried to use it on almost all of them and it can't even kill lk or dl even with lvl75bo and a high enchanter. just my 2cent though either way im looking forward to the new patch :D
Brimstonejack
12-08-2016, 05:04 PM
I just sat through a blink sin clearing inf cows, and I can attest that it went just fine.
pulse37
12-08-2016, 05:31 PM
Blinks much to strong for inf cows. Looking forward to the tweak :)
Brimstonejack
12-08-2016, 09:54 PM
Launch the update, already!!!
Hurry!! Release the patch :D :eek:
Mephisto
12-09-2016, 10:00 AM
:rolleyes:
:rolleyes:
How much longer man?!
pulse37
12-09-2016, 10:29 AM
:rolleyes:
DONT DO THIS MAN , PLEASE WE NEED THE NOTES SOON
Powered by vBulletin® Version 4.2.4 Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.