View Full Version : Whats with that gold hype!?!?!
For some time I notice that trading in the server is done solely on the principle of gold for items. Аnd the logical question that I ask myself is: why you need all this gold? Is it connected with the near future reset or something else........ Аt first I thought it is a way to raise money to maintain the server (witch is good!), but over time more and more players recognize gold as the universal currency in the server (witch in my opinion is bad and ruin the experiance a lot) So whats your thoughts on that one?
Fitsu
01-04-2017, 06:14 AM
Like you said, future reset. Ladders been out a while, 90% of people have everything they need... So they have no reason to trade for items which will eventually be worthless on reset. So they trade for gold to prepare for next reset.
It's a double-edged blade, on one hand a lot of these people would prob stop playing if they couldn't farm for gold as they would have no reason to do it which would greatly reduce the existing community. On the other hand it kinda destroys the spirit of the ladder, as certain people will have a massive head start killing the notion of a "fresh start".
Like you said, future reset. Ladders been out a while, 90% of people have everything they need... So they have no reason to trade for items which will eventually be worthless on reset. So they trade for gold to prepare for next reset.
It's a double-edged blade, on one hand a lot of these people would prob stop playing if they couldn't farm for gold as they would have no reason to do it which would greatly reduce the existing community. On the other hand it kinda destroys the spirit of the ladder, as certain people will have a massive head start killing the notion of a "fresh start".
So you are telling me that after the reset they will keep their gold??!!?? If so, thats not a briliant idea. So i`ll just sell all my gear for gold and wait for the reset...... I dont know why have to play now, since the stuff that i want are sold only for gold.... We need a change in that one, cuz if we keep that situation for some people the reset isnt going to be a true fresh start.....
P.S Not only that gold is a universal currency, it will become THE ONLY ONE!
Lampogriz
01-04-2017, 06:47 AM
pay2win boyz need gold
Lucid
01-04-2017, 07:11 AM
Gold wont be away after reset. Imagine the ppl get told that all their spent real money is deleted at the start of a ladder. Then we have like 1-2 months of an active ladder until every item is as worthless as a el rune. Then everybody stops playing and noone ever will trade for gold that is erased one day.
= no more money for the admins = no more reason to run a server with consistent updates.
RevanDarth
01-04-2017, 08:55 AM
In my opinion, gold should be disabled for at least 1-2 weeks after the reset, everybody should have a fair chance at start.
acyroma
01-04-2017, 09:07 AM
In my opinion, gold should be disabled for at least 1-2 weeks after the reset, everybody should have a fair chance at start.
We did remove some things from the vendor for a week at the beginning of last reset, we will most likely be doing the same, for that exact reason.
Life is never fair.
I personally think that until there is a notable PVP on Annihilus and / or constant updates, having a ladder reset just doesn't do anything good for the server. There isn't a large enough community to warrant a ladder reset.
Having a ladder reset is the root cause issue, not gold. With how the gold system is setup and how it is directly tied to the game and only certain items being able to be bought with gold, the current system is inherently flawed if a ladder reset is introduced.
If ladder resets were shorter and were really a "climb to 99" and a gold prize associated with 1st, 2nd, and 3rd character to get to 99 and then the ladder resets all over again and those characters don't roll over, then you have a viable system. The current system is so flawed causing many more problems than it fixes.
Diablo was not designed around "intense leveling" nor does this mod. I would venture to guess it takes like 3-4 days after reset to hit 99. How the game is designed, monster difficulty does not scale with player level causing "a grind to 99" essentially meaningless.
pulse37
01-04-2017, 10:44 AM
Life is never fair.
I personally think that until there is a notable PVP on Annihilus and / or constant updates, having a ladder reset just doesn't do anything good for the server. There isn't a large enough community to warrant a ladder reset.
Having a ladder reset is the root cause issue, not gold. With how the gold system is setup and how it is directly tied to the game and only certain items being able to be bought with gold, the current system is inherently flawed if a ladder reset is introduced.
If ladder resets were shorter and were really a "climb to 99" and a gold prize associated with 1st, 2nd, and 3rd character to get to 99 and then the ladder resets all over again and those characters don't roll over, then you have a viable system. The current system is so flawed causing many more problems than it fixes.
Diablo was not designed around "intense leveling" nor does this mod. I would venture to guess it takes like 3-4 days after reset to hit 99. How the game is designed, monster difficulty does not scale with player level causing "a grind to 99" essentially meaningless.
for something that is completely free (unless you want to donate) i think the updates are great! Also have you played during a ladder reset? Many people would agree the start of ladder reset is when there is most community,trading and general fun.
I have played D2 since release.
So yes I have been a part of many ladder resets and they all fail miserably after the initial grind. The point is, the trend line of activity and buying / trading exponentially decreases hour by hour after the first couple days. The ladder system to heighten gameplay works well in ththe very short term. Medium and long term outlook is bleak. As you can see, it causes immense issues, especially in a small community to the long term success. It causes people to make 1-2 characters, gear them. Then try to sell off gear at extreme discounts only to flood the market with supply and severely curb demand causing limited activity and a struggle for any new players as people only want to sell for gold, because they value the current items at 0, meaning when the reset happens, those characters won't be touched again.
There are many other ways to spurn growth, expansion, and activity in the game and marketplace such as PVP, which is what this game is mainly centered around, even with the increase focus this mod has on PVM.
If you want to grind your character through difficulties, don't use the spectate fuction, you don't need a ladder reset to accomplish this goal.
Again, with how this game is setup, a very quick ladder is the way to do it, not spread it out over 6 months or more. There just isn't enough community. And even in vanilla D2, ladder is just a bot / MF paradise due to additional runewords and uniques only found on ladder, causing people to pay slightly more for enigmas ect. So they can get a piece of the pie quicker, rather than running around grinding on a shitty character to hopefully find Ber + Jah + Vex so they can make a hammer din
By updates, I meant, each ladder would have to have a vast amount of "Ladder Only" content that can only be played on that ladder season, and then the items roll over to non-ladder. But, because the size of the community here, and the community doesn't have enough players to support " two seperate, ladder and non-ladder communities" causing my above idea, to fail.
Again, ladder resets work well in the extreme short term, but cause more issues than they solve in the relatively short, medium and long term.
Having a PVP ladder is the correct ladder to have, especially with the size of the community.
Lampogriz
01-04-2017, 01:39 PM
We did remove some things from the vendor for a week at the beginning of last reset, we will most likely be doing the same, for that exact reason.
remove for at least 2 months, 1-2 weeks is nothing
wdzepplin
01-04-2017, 01:41 PM
remove for at least 2 months, 1-2 weeks is nothing
Then you wouldn't be allowed to spend gold for half the ladder.
That would require the reset to occur only once a year if this were to happen.
I'm not a fan of the current gold system either as it ''makes people quit'' within 1-2 months of the ladder and just wait 4-5 months for the reset to happen before coming back or investing much of their time
Then you wouldn't be allowed to spend gold for half the ladder.
That would require the reset to occur only once a year if this were to happen.
I'm not a fan of the current gold system either as it ''makes people quit'' within 1-2 months of the ladder and just wait 4-5 months for the reset to happen before coming back or investing much of their time
Again, it's not the gold system. The ladder system is the problem.
Addah
01-04-2017, 08:30 PM
People will be going hardcore for the first 2 weeks, I think that's long enough to remove the gold vendor, or at least the runes.
This will give more of a vanilla retail experience to people with lots of gold, force them to experience the nostalgia!
I disagree with removing gold for anymore than 3 weeks after ladder reset.
Also, 2 ladder resets per year seems fine to me, although I might suggest every 5 months instead. The thing is it takes a long time to master all the new Annihilus content, in addition to seasonal events.
Short seasons are good for veterans, but new players come regularly as well and they might be discouraged if they know a ladder reset is coming in a month.
jurat
01-06-2017, 03:20 AM
the only thing that concerns me about this gold system is when a new player comes to join somewhere in the middle of ladder and they're just trying to get started its kinda hard to get enough gold to get a char that would be able to solo end game content as everyone wants to trade for gold. yea you might get lucky and find someone that is looking for what you have to offer and they have what you want but with this small community its almost impossible. so it might make new players want to quit because they arnt advancing. gold becomes the currency after a while making the trade market poop for new players. But this server is a work in progress so not everything is perfect either. i like the idea of gold for certain things that dont drop anywhere else like effect stones and orbs and what not because that will be the reason to get gold and do your voting but to use it to get items that can be farmed is kinda the reason why the gold systen becomes currency after a while because everyone is preparing for reset. i suggest keep keys to the chests but no more unlocked infernal chest in there. frags and ench scrolls or the likes would have to look into. and runes gone too so you actually have to grind for your stuff instead of use gold. and also maybe add more items that dont really help but items that people will still want to keep the gold system up and running. but thats just an idea.
Well just a few mins ago the active games in the server were 5 (3 of them named o items need gold) and this is a trend of several weeks), it will get even worst till the restart.
So, two months before the restart it doesnt make any sense to play the game........
also I wonder who the hell would pay money for gold to sell for items and after one or two months will lose items.
Well just a few mins ago the active games in the server were 5 (3 of them named o items need gold) and this is a trend of several weeks), it will get even worst till the restart.
So, two months before the restart it doesnt make any sense to play the game........
also I wonder who the hell would pay money for gold to sell for items and after one or two months will lose items.
Just a heads up, ALL of those games are the same person. It's only natural people who will be playing ladder instead of non ladder try to sell things, this was also very common on vanilla d2 and d2jsp fg. It isn't a new concept, and nothing we do will change it. We will not be removing the Gold Vendor on ladder reset, we will be removing runes from it for a week or so but that is it. The Gold Vendor is convenient, sure, but you guys act like you can get all endgame stuff from it when that isn't even remotely true. The only endgame event tied to the gold vendor is the fragment bags, which if we have to we can remove as well.
The people recommending to remove the Gold Vendor completely, especially for several weeks, are being ridiculous. It is without a doubt obvious Gold purchases go up a bit right at a reset, which is great for the server. You're telling us to make it so NO Gold purchases will be made at a time that is best for the server. This server is not free, and the time I put into developing and working on it is DEFINITELY not free. You guys may not know this but I put in literally atleast, probably much more, 1000 hours of hard working time just into the patch work of Annihilus in the year 2016 alone. I have a family and a fulltime job, so the small spurt we get during a reset is a small compensation to me so I can convince my wife that it is worth doing this. I love this server and love to keep improving it for you guys, but you have to understand that soooo much more time goes into this than you think.
I would never make the Gold Vendor a massive advantage, or anything much more than a "convenience store", which is why almost all of the best items are found at place you can only get to simply by playing the game. People who purchase Gold should know they are doing it to support Annihilus itself along with me and the time I put into the game, and I've had some people message me and let me know they're buying Gold just to support me and the work I do. They may be a little less inclined to do if only effects were on the vendor though, as some people don't like using effects at all. You guys have to stop looking at the Gold Vendor as something that ruins the ladder (because it is far from it), and realize that it is there to justify the hard work that is put into this place.
I could definitely remove everything but effects from the Vendor, but if doing this greatly cut down Gold Purchases then I would have no choice but to not put nearly as much time into content, meaning we would very likely not even be on Patch 4.0 yet, and I think even more people would quit over lack of content / updates instead of feeling a little "behind" because of people's Gold Count. Annihilus has come a long way and we have a good thing going, Gold Purchases are up and yet does not really provide a huge advantage and does not provide anything you cannot get by just playing the game itself, so I have been able to get Annihilus to the point it is at now, and hopefully provide a pretty massive 5.0 update for the March reset. Please consider all possibilities before mindlessly saying to completely remove the Gold Vendor or change how Gold works, as so much more goes into Annihilus than meets the eye. Thanks to everyone who does purchase Gold to support me and my family while I continue to provide you with the best Diablo 2 experience possible.
I really dont care about the advantage that the players will gain with the gold... the thing thats annoys me is the fact that 2 mounths before the reset the server stalls, nothing happens............noone is trading, its like a server plague...
P.S dont get me wrong i dont wanna hate or something like that, YOU by making the server bring me wondrefull memories...
Life is never fair.
I personally think that until there is a notable PVP on Annihilus and / or constant updates, having a ladder reset just doesn't do anything good for the server. There isn't a large enough community to warrant a ladder reset.
Having a ladder reset is the root cause issue, not gold. With how the gold system is setup and how it is directly tied to the game and only certain items being able to be bought with gold, the current system is inherently flawed if a ladder reset is introduced.
If ladder resets were shorter and were really a "climb to 99" and a gold prize associated with 1st, 2nd, and 3rd character to get to 99 and then the ladder resets all over again and those characters don't roll over, then you have a viable system. The current system is so flawed causing many more problems than it fixes.
Diablo was not designed around "intense leveling" nor does this mod. I would venture to guess it takes like 3-4 days after reset to hit 99. How the game is designed, monster difficulty does not scale with player level causing "a grind to 99" essentially meaningless.
Well to put it simply, there is absolutely no point in the beginning of the game, and anything after that in between, until you get to end-game. Annihilus is a great Diablo 2 server with clearly a lot of effort and hours put into it. It has a lot of content and cool features with new gear and such. Unfortunately as great as this is, half the point of playing Diablo 2 was to play through the game and acquire gear and enjoy the story line. Unfortunately, it's unbelievably easy to get super effective gear to basically blast through everything that isn't new or end-game content, kinda defeats the purpose of playing.
I understand the servers idea is to get you to end-game content, but literally when the entire point has been changed into grinding end-game content for the best gear possible, it is unbearably boring and dull. Your points are very valid but this server is suffering pretty bad and it will need an overhaul or people will simply move on. There are too many other RPG games out, too many other D2 mods even to be ignoring the core part of a game. The leveling experience needs an overhaul. Exp rates need to be lowered, gear rarity drops needs to be lowered as well.
HOWEVER. The fact you can no longer get exp from spectating is a huge step in the right direction. There was also an update to gear rarity drops that lowered the chance, which is also a nice step in the right direction. Unfortunately I won't be playing until the next ladder reset. I've played virtually every build on every character and the only build I want to play with is very unique, effective and basically gives me a point to continue playing Diablo 2. Unfortunately he's rendered completely useless, therefore I can't use him, therefore there's no point in me playing Annihilus until it's fixed. The admins apparently need to wait months on months to implement a simple change so I can actually play my character.
I don't hate you admins, at all. Game, you're an awesome individual and have provided a lot of people with a great new diablo 2 experience, but you and your team need to be more open minded about suggestions to keep your game alive, to say the least. It should not take months to wait for some kind of reset or what have you, to implement things. I definitely feel your server will benefit from constant minor updates, even if they're small.
Lockzilla
01-08-2017, 09:31 AM
+1 Alex
Well to put it simply, there is absolutely no point in the beginning of the game, and anything after that in between, until you get to end-game. Annihilus is a great Diablo 2 server with clearly a lot of effort and hours put into it. It has a lot of content and cool features with new gear and such. Unfortunately as great as this is, half the point of playing Diablo 2 was to play through the game and acquire gear and enjoy the story line. Unfortunately, it's unbelievably easy to get super effective gear to basically blast through everything that isn't new or end-game content, kinda defeats the purpose of playing.
I understand the servers idea is to get you to end-game content, but literally when the entire point has been changed into grinding end-game content for the best gear possible, it is unbearably boring and dull. Your points are very valid but this server is suffering pretty bad and it will need an overhaul or people will simply move on. There are too many other RPG games out, too many other D2 mods even to be ignoring the core part of a game. The leveling experience needs an overhaul. Exp rates need to be lowered, gear rarity drops needs to be lowered as well.
HOWEVER. The fact you can no longer get exp from spectating is a huge step in the right direction. There was also an update to gear rarity drops that lowered the chance, which is also a nice step in the right direction. Unfortunately I won't be playing until the next ladder reset. I've played virtually every build on every character and the only build I want to play with is very unique, effective and basically gives me a point to continue playing Diablo 2. Unfortunately he's rendered completely useless, therefore I can't use him, therefore there's no point in me playing Annihilus until it's fixed. The admins apparently need to wait months on months to implement a simple change so I can actually play my character.
I don't hate you admins, at all. Game, you're an awesome individual and have provided a lot of people with a great new diablo 2 experience, but you and your team need to be more open minded about suggestions to keep your game alive, to say the least. It should not take months to wait for some kind of reset or what have you, to implement things. I definitely feel your server will benefit from constant minor updates, even if they're small.
Lol, I put out updates more so than any other server out there, and last time I put out an update you completely insulted it saying it was not any good and you had not even did any of the content yet. Not very cool.
nedamettin
01-10-2017, 02:03 AM
Well to put it simply, there is absolutely no point in the beginning of the game, and anything after that in between, until you get to end-game. Annihilus is a great Diablo 2 server with clearly a lot of effort and hours put into it. It has a lot of content and cool features with new gear and such. Unfortunately as great as this is, half the point of playing Diablo 2 was to play through the game and acquire gear and enjoy the story line. Unfortunately, it's unbelievably easy to get super effective gear to basically blast through everything that isn't new or end-game content, kinda defeats the purpose of playing.
I understand the servers idea is to get you to end-game content, but literally when the entire point has been changed into grinding end-game content for the best gear possible, it is unbearably boring and dull. Your points are very valid but this server is suffering pretty bad and it will need an overhaul or people will simply move on. There are too many other RPG games out, too many other D2 mods even to be ignoring the core part of a game. The leveling experience needs an overhaul. Exp rates need to be lowered, gear rarity drops needs to be lowered as well.
HOWEVER. The fact you can no longer get exp from spectating is a huge step in the right direction. There was also an update to gear rarity drops that lowered the chance, which is also a nice step in the right direction. Unfortunately I won't be playing until the next ladder reset. I've played virtually every build on every character and the only build I want to play with is very unique, effective and basically gives me a point to continue playing Diablo 2. Unfortunately he's rendered completely useless, therefore I can't use him, therefore there's no point in me playing Annihilus until it's fixed. The admins apparently need to wait months on months to implement a simple change so I can actually play my character.
I don't hate you admins, at all. Game, you're an awesome individual and have provided a lot of people with a great new diablo 2 experience, but you and your team need to be more open minded about suggestions to keep your game alive, to say the least. It should not take months to wait for some kind of reset or what have you, to implement things. I definitely feel your server will benefit from constant minor updates, even if they're small.
I guess you never played b.net or any kind of multiplayer Diablo 2 before. This game is NOT about its great story line or "play through the game". This game is about acquiring the best gear possible and farming the most effective way. If you watched or played Diablo 2 b.net, all people do is to farm high level zones and do ubers afterwards. THAT is what this game is about. This is an action RPG/looter. You won't find the excitement or the story you want in Diablo 2. At least in Annihilus there are multiple end-game areas that requires a little more effort than b.net to accomplish in a decent timing. I agree on the "difficulty" part as well. Things can be harder, but after 2 days or a week or a month what you will be doing is "grinding end-game areas" which you called unbearably boring and dull.
I have a build I personally love to play as well, which is a Summoner Necromancer. I have talked to admins, people and brainstormed about what can be done and they got a complete overhaul. I still don't think they are good at anything except tanking which is not a big deal in this mod (which Alex said will change because of new Crucible), yet Alex works hard to set things right. As I know he is also a family guy and this is not how he makes a living so try to be patient about updates.
The point he is trying to make is this game is not centered around leveling. Which is what you are wanting to accomplish by doing a ladder reset. The game has evolved since d2 classic when it was basically a game to level up.
The ladder system, coupled with a low player base, coupled with the gold system, is retarded. I will continue to play the game rather a ladder reset happens or not. Ladders on vanilla d2 are just MF play grounds to wait to roll over your stuff to NL for them to sell. The actual playing of the game happens on NL, which is PVP, which is what this game is based around. The leveling and item finding is just so you can have a better character to PVP with.
The real ladder that is needed is a PVP ladder. Don't reset, it is killing the game. No one trades, everyone wants to sell items for gold, and there is very limited trading of gold for items currently.
The player base just does not support having a ladder revolved Around leveling. Don't just to copy what bnet does, because bnet is dumb, and that is why this is an overall better game than d2. Stick at what you are good at, making new content, to introduce new items, enhance the PVM experience, all in an effort to have more PVP viable builds rather than the traditional VT and hdin that vanilla d2 is littered with in pubs.
The point he is trying to make is this game is not centered around leveling. Which is what you are wanting to accomplish by doing a ladder reset. The game has evolved since d2 classic when it was basically a game to level up.
The ladder system, coupled with a low player base, coupled with the gold system, is retarded. I will continue to play the game rather a ladder reset happens or not. Ladders on vanilla d2 are just MF play grounds to wait to roll over your stuff to NL for them to sell. The actual playing of the game happens on NL, which is PVP, which is what this game is based around. The leveling and item finding is just so you can have a better character to PVP with.
The real ladder that is needed is a PVP ladder. Don't reset, it is killing the game. No one trades, everyone wants to sell items for gold, and there is very limited trading of gold for items currently.
The player base just does not support having a ladder revolved Around leveling. Don't just to copy what bnet does, because bnet is dumb, and that is why this is an overall better game than d2. Stick at what you are good at, making new content, to introduce new items, enhance the PVM experience, all in an effort to have more PVP viable builds rather than the traditional VT and hdin that vanilla d2 is littered with in pubs.
The thing is, we've polled multiple times, and it shows the vast majority wants a reset, and even wanted them more often than we currently had them. I didn't just come up with ladder resets from nothing :(
Drlukifer
01-11-2017, 06:21 AM
I don't get why people are so bent out of shape about this and comparing it to vanilla d2 as if there wasn't a type of Bitcoin currency in the original.... You guys never use JSP? It's almost the same thing except you can't trade gold to someone to get the first Zod/tor/xer on the server. This is not a new concept. There are people with hundred thousands, maybe even millions of jsp forum gold that use it to not only get rich fast, but they also control the prices then... Not being able to trade gold is a big advantage over jsp, because people will want in game items in return for theirs good when ladder resets. Rather than waiting 2 weeks to afford a few hrs because the Bitcoin value is so high.
Mephisto
01-11-2017, 06:27 AM
+1 Luki...Not to mention the item shops...
Im pretty sure when the ladder resets, our population will be doubled if not trippled :)
Pervese
01-11-2017, 10:43 AM
I don't get why people are so bent out of shape about this and comparing it to vanilla d2 as if there wasn't a type of Bitcoin currency in the original.... You guys never use JSP? It's almost the same thing except you can't trade gold to someone to get the first Zod/tor/xer on the server. This is not a new concept. There are people with hundred thousands, maybe even millions of jsp forum gold that use it to not only get rich fast, but they also control the prices then... Not being able to trade gold is a big advantage over jsp, because people will want in game items in return for theirs good when ladder resets. Rather than waiting 2 weeks to afford a few hrs because the Bitcoin value is so high.
Well, one thing jsp has going for itself is the real-life trades. You can literally farm (bot) for high-lvl gear, trade it for fg, and then buy actual items (usually gift cards and shit) on jsp. It's like how d3 was at the beginning.
Still, I like annihilus's style better. Jsp prices after a couple of weeks on a new ladder just plummet down to almost nothing while on here the end-game content keeps most of its value.
Btw, when is the next reset?
acyroma
01-11-2017, 11:03 AM
Next reset is in march.
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