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aolin
02-11-2017, 04:30 AM
Is it possible for Runewords to be socketed into Rare quality items? this could make the potential for some new cool builds in addition to Rares and Hrs being more valuable! not sure how hard it is but it's a cool idea!

norp
02-11-2017, 04:51 AM
If it would be possible that would increase lategame high runes value for sure :D

Snowish
02-11-2017, 05:59 AM
That would mean twinkin some already existing items like tyraels do give 4 sokets instead of 3 so you can add more helpful runeword inside, same goes for other items aswell, i think a corr SS with Malevolent RW inside will be too OP in my opinion , but who knows i don't have a good or bad tought about this.

aolin
02-11-2017, 08:03 AM
i dont mean uniques, only rare items!

Snowish
02-11-2017, 08:19 AM
Ow , i got confused there for a second , but still man u can get some sick rolls on some rare items per example shields/helms.

Eric
02-11-2017, 09:20 AM
I like this idea, but the rw's would have to be nerfed imo. They're made to be pretty strong and with all the new rare possibilities it just seems as if they might be too powerful. But I'd like to hear what Alex has to say about this one :eek:

Savior
02-11-2017, 09:42 AM
Is it possible for Runewords to be socketed into Rare quality items? this could make the potential for some new cool builds in addition to Rares and Hrs being more valuable! not sure how hard it is but it's a cool idea!

I know this has been done before on different servers, but to bring it here to Annihilus would be iffy.
I could see the items being far too overpowered, and nerfing them wouldn't seem like a good solution to me.
Never say never though, it's a great idea, keep them coming! :)

Mephisto
02-11-2017, 10:14 AM
I like this idea to, this can make Rare Runewords endgame gear. But it could be overpowered, maybe. I also wonder what Game and acyroma think about this!

aolin
02-11-2017, 10:31 AM
I Agree that some items could be potentially overpowered, but spending 100's of hours to find that perfect base makes it all the more rewarding!

RevanDarth
02-11-2017, 11:52 AM
In my opinion reverting runewords to theyre vanilla state would get the job done when it comes to overpowering any rare items, anyway Enigma could be a thing again, and Grief could be finnaly usefull.. Also it could bring more interesting builds to this realm..

Savior
02-11-2017, 12:54 PM
In my opinion reverting runewords to theyre vanilla state would get the job done when it comes to overpowering any rare items, anyway Enigma could be a thing again, and Grief could be finnaly usefull.. Also it could bring more interesting builds to this realm..

I agree that if rare items were able to have runewords made in them that the current upgraded version of the runewords would probably have to be reverted back to the originals. I'm leaning more towards thinking Game wouldn't like this idea though.
He's said to me several times that he doesn't like runewords being the best endgame items. One reason for that is because their easier to make/get compared to the custom items. Still everyone can hope wish and dream, it never hurts to wonder.

Edit: Also not only runewords but rare items themselves might have to be changed if this was to be added. And since I think all rare items I believe? we're just buffed recently I doubt Game would wanna lower them just for this.

RevanDarth
02-11-2017, 01:03 PM
It wouldnt mean that runewords would be best items, it would be harder to make them then it is, you dont want to waste your runes on something bad, and on one side, finding rare items with enough sockets and that are perfect would be a lot of grinding and maybe even rolling till you get what you want. It would benefit server too, i see a lot of people buying scrolls of rare reroll from gold vendor... And it would make runes and rares more usefull then they are now.. But lets not get into further discussion without any feedback from Alex, if its there any chance it can be done.

Jared
02-11-2017, 04:16 PM
rares are supposed to be the best item ya casuals

Game
02-11-2017, 04:51 PM
The idea is interesting, I bounced this idea around in my head a long time ago but decided to shy away from it because of my hate for runewords. However, runewords are almost never made now aside from ones with auras on them. I would consider this, but I would definitely have to nerf almost all rares that have runeword potential, such as weapons, armors, helms, and shields. Also to enable this it actually requires code editing of the game's dll files, it isn't something I can just flip on unfortunately. I will have to decide if is worth the trouble.

kepiting
02-11-2017, 04:54 PM
This is only works if socketed rare items were harder to find, for now i think it's not that hard because in 1 inferno cow game i found 4 socket armor with 3 skills and 1 tele, if i make bramble runeword in it, it can be too op for poison nec don't you think?

Game
02-11-2017, 04:57 PM
Yeah honestly we'll probably hold off for now, if runewords / rares are balanced right it can be fun, and is definitely possible in 5.1, but as of now I don't have enough time to put something in this late for 5.0.

Savior
02-11-2017, 06:00 PM
Reading all this stuff kind of opened my eyes and reminded me of a few other ideas.
You could make magic items able to have runewords made in them instead of rares.
Then instead of undoing the buff on rares you could just buff magic items maybe?
Also I've played other servers that have had boots belt and gloves being socketable.
I'm not sure if it's a good idea or easy to make it happen but adding that could be interesting.
I'm not saying adding it for unique's, though a few maybe could be special like nephalem amulet.
If normal items and magic could have sockets it would add the possibly for some glove/belt/boots runewords.
Also you could even add a chance for sockets on rares but not make them able to have runewords made in them.
Few things I just thought would be interesting to throw on the table and add to this topic. :)
I'd like everyone else and of course Game to give their opinion on this as well.

Mephisto
02-11-2017, 06:03 PM
I like the idea of magic to, but the item filter that everyone uses, that comes standard when u install, removes 99% of the magic items.
It would be a pain to run with magic items ( aka non-filter ) enabled, cus u wont see 50% of what drops, hehe :)

What about adjusting crafts for runewords? this would be a win/win since no one even crafts :) ?

aolin
02-11-2017, 06:56 PM
I could defiantly see *Mephisto's idea being more viable! this would actually give a use for crafted items and all the low runes and p gems needed for cube recipes, Rare items in their current state would be much too powerful. As you stated *game Nobody uses runewords with the exception of the aura and maybe some early game too, i have tried to make more powerful runewords in the past but it just does not work as they are too easily obtained. Perhaps Crafted Runewords is the way to go!

Mephisto
02-11-2017, 07:00 PM
Yeah it makes use of lower runes and gems, random jewels. It's a win win for sure. If Game somehow manages to make sockets roll on a craft, and adjust some of the recipes, make a change here and there, I think it could work out really well!

Savior
02-11-2017, 07:17 PM
I like the idea of magic to, but the item filter that everyone uses, that comes standard when u install, removes 99% of the magic items.
It would be a pain to run with magic items ( aka non-filter ) enabled, cus u wont see 50% of what drops, hehe :)

What about adjusting crafts for runewords? this would be a win/win since no one even crafts :) ?

I wasn't aware the item filter did that, I've never really used one before.
But I'm glad that we're all brainstorming and working together to find the best option.
Your idea is also very interesting, now we have one more idea on the table. :)

Game
02-11-2017, 08:47 PM
Yeah it makes use of lower runes and gems, random jewels. It's a win win for sure. If Game somehow manages to make sockets roll on a craft, and adjust some of the recipes, make a change here and there, I think it could work out really well!

Sockets can already roll in crafts :)

Mephisto
02-11-2017, 08:52 PM
Oh I never tried much crafting besides jewelry :)
Can they roll the max amount of sockets :o ?

Game
02-11-2017, 09:12 PM
Oh I never tried much crafting besides jewelry :)
Can they roll the max amount of sockets :o ?

Yep, crafts roll the same affixes as rares!

nedamettin
02-17-2017, 02:58 AM
An endgame bowzon can possibly have 4 rare items in BIS gear list. AND this is without the idea you told us. So many things related to rares should be changed before this happens. I'd say we might see this in 7.0. Technical part is not even considered because these are all hard coded things in the game.

What I would like to see is a huge nerf in rare item drop chances BUT buff the variables on the rolls. Variables are absurdly wide and choices are much more than vanilla Diablo, so having a decent rare item is a huge pain in the ass and most people don't even bother. This change would get rares back into the mod. Most of you probably know that in last ladder, before I quit playing, I wanted a +4 bow %30 ias + %20 attributes gloves for months. I offered 30 runes, Frostmourne etc. to whoever finds one yet no one had it. Because no one was looking for it.

Scorchz
02-17-2017, 03:33 AM
An endgame bowzon can possibly have 4 rare items in BIS gear list. AND this is without the idea you told us. So many things related to rares should be changed before this happens. I'd say we might see this in 7.0. Technical part is not even considered because these are all hard coded things in the game.

What I would like to see is a huge nerf in rare item drop chances BUT buff the variables on the rolls. Variables are absurdly wide and choices are much more than vanilla Diablo, so having a decent rare item is a huge pain in the ass and most people don't even bother. This change would get rares back into the mod. Most of you probably know that in last ladder, before I quit playing, I wanted a +4 bow %30 ias + %20 attributes gloves for months. I offered 30 runes, Frostmourne etc. to whoever finds one yet no one had it. Because no one was looking for it.

I got a pair but 18% att lol

nedamettin
02-17-2017, 05:11 AM
Well short of the story is you had one, I had a godly belt and that's about it. Good rares are TOO rare to find.