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View Full Version : You did great.... but



Addah
02-24-2017, 06:57 AM
Overall game difficulty - buffed
Boss difficulty - buffed
Barbarian -buffed
Amazon - buffed
Druid - buffed
Paladin - buffed
Assassin (Shadow/Martial) - buffed



Necromancer - nerfed



Every other class got many damage/survival buffs, but Necromancers got reduced Poison Maelstrom, reduced Corpse Explosion, reduced Bone Spear, and no DPS things were buffed like every other class.

My question is why did you think every other class needed a buff, but you didn't change Necro?

Suggestions:
1) Corpse Explosion nerfed too hard, instead of 40-60 it should be 60-80. Or perhaps +yards of range with its lower damage.
You imply it was scaled down because monster health is so much higher, but really it has only serves as a nerf, and it was too drastic.

2) Summons are weaker in comparison to enemy monsters now more so than ever since the game is literally harder.
Increase summons damage by 20% or 35% with reducing from 12 to 10 skeleton/archers

3) Summoner Necromancer spams Amplify Damage, I would like to see an option to stack it with something, perhaps through an item bonus (chest please). Considering the fact you added stackable curses with other mechanics, this should be possible.

Savior
02-24-2017, 08:12 AM
Pretty sure he nerfed only the Necromancer because during the beta testing the Necromancer was the only character that seemed overpowered. Mainly because summons can be summoned over and over again and you can stand back and use poison to slowly kill anything. No other character really had the ability to be as safe as the Necromancer could be while dealing damage. Most other characters we're dying while the Necromancer stood back laughing.

LordManhammer
02-24-2017, 08:40 AM
Pretty sure he nerfed only the Necromancer because during the beta testing the Necromancer was the only character that seemed overpowered. Mainly because summons can be summoned over and over again and you can stand back and use poison to slowly kill anything. No other character really had the ability to be as safe as the Necromancer could be while dealing damage. Most other characters we're dying while the Necromancer stood back laughing.

No doubt. The pally feels like a squishy turd at the moment:)

saesa
02-24-2017, 10:43 AM
I disagree. Get better items and you will see necro is more than good in 5.0. :)

LordManhammer
02-24-2017, 10:56 AM
The necro is what carried us through to hell right after the reset. Without them it would have been a shit show:)

Addah
02-24-2017, 11:07 AM
This is the same argument everybody made in 4.2 only now the difficulty is scaled up and Necro has gotten its damage reduced.

Game
02-24-2017, 11:09 AM
This is the same argument everybody made in 4.2 only now the difficulty is scaled up and Necro has gotten its damage reduced.

I told everyone so many times Necromancer, especially magic necro, was probably in the top 2-3. Well after someone who really knew necromancers tested them, it really showed. He was killing Crucible bosses before their heal could go off even once. This means it was in the single digits second wise. Necromancer is still Top 2-3 I am sure... he just isn't #1 (http://annihilus.net/usertag.php?do=list&action=hash&hash=1) and miles ahead of everyone now.

Addah
02-24-2017, 11:13 AM
It's hard for me to imagine how Summoner can remain the same, casting damage spell be reduced, overall difficulty be increased, yet be stronger than 4.2.

What items were they using in beta testing?

I have not seen the effects of new boss heals, so perhaps that will also help.

Game
02-24-2017, 11:24 AM
It's hard for me to imagine how Summoner can remain the same, casting damage spell be reduced, overall difficulty be increased, yet be stronger than 4.2.

What items were they using in beta testing?

I have not seen the effects of new boss heals, so perhaps that will also help.

There were no new items in beta testing, so they used the same items that were in 4.2. They will be even stronger with the new 5.0 items!

LordManhammer
02-24-2017, 11:32 AM
There were no new items in beta testing, so they used the same items that were in 4.2. They will be even stronger with the new 5.0 items!

It's probably just the shock of experiencing increased difficulty in nightmare and hell combined with lowered drop rates. The endgame geared characters will undoubtedly be stronk but the road to get there looks daunting especially for a solo player. My vengeance pally has good damage but is so squishy it's just not practical to try and farm with vengeance. I need to respec into blessed hammer just to see if I can then contribute in a cow run whilest standing behind a wall of necro summons:) I'm sure we will figure it out.

jurat
02-24-2017, 11:55 AM
if anything palis are in a worse spot than summon necros. imagine doing 7k zeal 75% chance to block with decent gear and still not being able to kill nm cows without dying a crap ton of times.

rrra
02-24-2017, 12:11 PM
It's probably just the shock of experiencing increased difficulty in nightmare and hell combined with lowered drop rates. The endgame geared characters will undoubtedly be stronk but the road to get there looks daunting especially for a solo player. My vengeance pally has good damage but is so squishy it's just not practical to try and farm with vengeance. I need to respec into blessed hammer just to see if I can then contribute in a cow run whilest standing behind a wall of necro summons:) I'm sure we will figure it out.

This. I'm not used to having a 22k damage aoe spell (Warcry) that still takes a while to kill hell cows. I can imagine its worse for other characters that don't have a stun baked in. And I suspect playing solo just got a whole lot harder with this patch. Although I can't make a judgement given that we aren't even one day in yet.


if anything palis are in a worse spot than summon necros. imagine doing 7k zeal 75% chance to block with decent gear and still not being able to kill nm cows without dying a crap ton of times.

Zeal vs cows means you will be block-locked the entire time. Thats not gonna go well vs large groups of monsters until you can one or two shot them.

Game
02-24-2017, 12:15 PM
The game way just way too easy before guys, sure it is a challenge when you lack gear now, but before when you had any gear at all you could 3-4 shot most non endgame bosses / monsters in hell. Something had to give!

jurat
02-24-2017, 02:32 PM
Zeal vs cows means you will be block-locked the entire time. Thats not gonna go well vs large groups of monsters until you can one or two shot them.

even if you dont get stuck in enemys good luck trying to kill. thinking of pit runs (a1) since that seems to be the only thing i can do without dying 50+ times.

Game
02-24-2017, 03:34 PM
even if you dont get stuck in enemys good luck trying to kill. thinking of pit runs (a1) since that seems to be the only thing i can do without dying 50+ times.

You'll get better drops there anyway!

jurat
02-24-2017, 03:51 PM
You'll get better drops there anyway!

deffinetly just takes 20 mins to clear atm. good work on the patch btw.

nedamettin
02-24-2017, 09:58 PM
I guess everyone would expect me to be on the side of the OP, but necros are in a good place. Skeleton warrior without corpses made them useful and got rid of "poison, die, repeat" meta. In late game they will fall behind dedicated boss killers like smiters but I must say they are in a good place.

Only thing that is ridiculous is revives have 80 seconds of lifetime for NECROS. They need a duration synergy ASAP. Literally useless right now.

jurat
02-25-2017, 05:13 PM
I guess everyone would expect me to be on the side of the OP, but necros are in a good place. Skeleton warrior without corpses made them useful and got rid of "poison, die, repeat" meta. In late game they will fall behind dedicated boss killers like smiters but I must say they are in a good place.

Only thing that is ridiculous is revives have 80 seconds of lifetime for NECROS. They need a duration synergy ASAP. Literally useless right now.

i tried necro seeing as how pali didnt cut it for now and i can say a necro is in a way better place right now. dont even have full trag set and my skeles tank lk. they dmg him too but ever so slowly tho but i might try a hybrid seeing as how they do so well now. and yea revives die waaaay to quick i noticed the lvl doesnt increse the duration anymore.