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Game
10-13-2017, 07:53 PM
Hello everyone! After months of trial and error with the 5.1 beta patch, this is the end result. You will notice all of the 5.1 patch notes here as well as that patch never officially launched. This...

Seekers
10-13-2017, 08:19 PM
First

EDIT: Great work, love this. Hype is real

jurat
10-13-2017, 08:21 PM
ohhhhh!!!!!

Asertos
10-13-2017, 08:45 PM
<3

rrra
10-13-2017, 08:49 PM
Thank you very much! :)

player
10-13-2017, 08:53 PM
Annihilus Jacta Est

Rizzen
10-13-2017, 10:03 PM
Thanks;)

SHAMANdur
10-13-2017, 11:30 PM
BRUTAL ! BIG thanks to both of you!
Cant wait for the patch and reset <3

zeCook
10-14-2017, 01:27 AM
This looks sick! So many new things! Thank you guys for making this legendary game even better !

rrra
10-14-2017, 01:54 PM
Game is there any chance we could get shield throw changed to two (obviously higher) synergies instead of three? I'm just mathing this out and skill points will definitely be a big problem for that spec as it stands.

Every other damage skill in the combat tree only has two synergies. I don't think it's unreasonable for shield throw to be the same.

Instead of 10% (currently, higher now based on patch notes) each for shout, shield mastery and berserk, do 15% for 2 of those 3. I'd prefer shout and shield mastery, but no combination ruins my day. What matters is freeing up enough skill points so that Shield throw barbs don't have to choose between not having a fully maxed BO or not having fully maxed synergies given that there a lot of one pointers that you absolutely have to have.