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View Full Version : Beef up Aldurs Set



SaintSlavut
03-24-2015, 07:25 PM
Aldurs Set seems a little weak compared to the others. Can we enhance the bonuses a little bit?

For example, with the weapon, instead of the bonus stats being -15% enemy fire res and 15% fire skill damage... change it to -15% all enemy res and 15% all elemental damage. Also maybe change the weapon to something more powerful (instead of a noob devil star!). :p

Three of the Armor bonus stats are +15 vitality, maybe 2 of those bonuses can be change to something else?

With the helm, amp up the life and mana bonus.

Either way, this set needs to be stronger. Unless I'm being a giant noob and not seeing it's potential. :D

Game
03-24-2015, 07:59 PM
Hmm... definitely something to look into!

FromTheRez
03-24-2015, 08:04 PM
On the topic of Druid items, Cerebus' Bite adds IAS, although wereform only applies wIAS to attacks, making the bonus on the helm useless, unless you plan on swinging un-shaped... Which I can imagine is quite unlikely :)

proph21
03-25-2015, 07:20 AM
We can revisit Aldur's set. It was originally made for melee due to some new druid skills in a test patch long ago. We can look into re-tweaking it to be more versatile with multiple types of builds (wolf/bear/elemental)

SaintSlavut
03-25-2015, 04:14 PM
That would be awesome. Thanks!