I'm going to start brainstorming some ideas for improving the Paladin. I think we can all agree that the class feels soft at the moment. I'll write a more in depth post later when I'm at my computer. For now here's a thought to chew on. Paladins need an aoe stun mechanic. Something to rival the Barb with his shield throw or even the endgame WW build that uses a Buster sword or the Barb prime charm with "attacks stun enemies." You could add an aoe stun mechanic to Charge. It's something that nobody uses for PVE and seeing as how most of the Paladin's skills compliment each other (zeal and fanaticism; blessed hammer and concentration or searing light for a debuff) opening with a charge to stun your enemies and then finishing them off with zeal would fit with this theme. Or....you could add the stun mechanic to zeal itself. I know, people will be like "OMG zeal too OP!" but would it be? Shield throw can be used at range to stun lock enemies while killing them quickly. Seems like adding stun to zeal would just be a weaker version of the Barb's strongest attack. At the very least zeal needs a massive attack rating boost.