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Founder
3.1 R1 Patch Notes
Annihilus 3.1 Update 1 Changelog:
• Several behind the scenes stability updates, potentially a massive increase in stability.
• Several changes to the UI system, such as improvements made to the Buff timers.
• Player Limit per game is now set back to 64, up from 8. Fingers crossed.
• Characters should no longer get stuck and not be able to join games.
• Khalim's Hope now spawns Nephalem Flames when taking damage, instead of killing an enemy.
• Sand-Dwellers in the Level 12 Crucible no longer cast Firewall.
• Infernal Pearls may now also spawn as a scaling 300-451 Poison damage charm.
• Necromancer's Abyss Sphere now casts Venomous Spirit when taking damage, instead of the broken Insect Swarm.
• Holy Bolt now properly shows the increased healing buff it received.
• Inferno Hephasto AI has been modified, he should no longer go invisible. (For real this time.)
• K'nar'st's AI has been modified, and should not run away as much.
• Deckard Cain's AI has been modified.
• The new Runewords SHOULD show the correct name now. Hopefully.
• Horadrim Teleport now has a different cast sound.
• Othuyeg's Eyeball now has Magic Damage % and Magic Resist.
I think that's it, if I forgot something I will add it later!
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