Page 1 of 2 12 LastLast
Results 1 to 10 of 16

Thread: Slow Target

  1. #1
    Senior Member LordManhammer's Avatar
    Join Date
    Aug 2015
    Location
    Ellensburg, WA USA
    Posts
    469
    Gold
    228.00
    Annihilus Account: manbeerpig

    Slow Target

    Does anyone know if there is a cap to "slow target"? Does it stack with other items that also have slow target?

  2. #2
    Junior Member
    Join Date
    Feb 2016
    Location
    My House
    Posts
    85
    Gold
    4,329.00
    Annihilus Account: iHoLy

    I think it stops at a certain point. Not sure on exactly what the point is but I'm pretty sure it's enough to make it seem light they don't move.

  3. #3
    Wiki Moderator Lucid's Avatar
    Join Date
    Jul 2015
    Posts
    444
    Gold
    33,735.00
    Annihilus Account: Lucid8

    as far as i know, slow enemy does not stack. It just takes the highest one that you have on your gear and uses this one. (for example: if you have 20% slow enemy and on another item 30%, it will be 30% slow)

    Also this stat isnt anymore as high as it was pre 4.0 (at least for the clay golem. He was nerfed in this section).

  4. #4
    Senior Member LordManhammer's Avatar
    Join Date
    Aug 2015
    Location
    Ellensburg, WA USA
    Posts
    469
    Gold
    228.00
    Annihilus Account: manbeerpig

    hmmmm.....I wonder if there are any boots, rings, and/or amulets that have slow target on them.

  5. #5
    Senior Member LordManhammer's Avatar
    Join Date
    Aug 2015
    Location
    Ellensburg, WA USA
    Posts
    469
    Gold
    228.00
    Annihilus Account: manbeerpig

    Do we know what the weapon effect on the Cham rune was changed to?


    Update: I downgraded a Zod rune to find out. Freezes target +3. For science!!!
    Last edited by LordManhammer; 06-16-2016 at 02:38 PM.

  6. #6
    Senior Member
    Join Date
    Nov 2015
    Location
    East Coast Murica
    Posts
    531
    Gold
    19,401.00
    Annihilus Account: diablor

    check out kelpie snare. It makes for a decent merc weapon, especially if up'd. IIRC it has 75% slow.

  7. #7
    Quote Originally Posted by LordManhammer View Post
    Do we know what the weapon effect on the Cham rune was changed to?


    Update: I downgraded a Zod rune to find out. Freezes target +3. For science!!!
    Oh man, whoops! I messed up when typing the Patch Notes. Sur Rune was the one that was changed, not Cham Rune. If it makes you feel any better I will just tell you what it does. Instead of blinding targets it slows them now!

  8. #8
    Senior Member LordManhammer's Avatar
    Join Date
    Aug 2015
    Location
    Ellensburg, WA USA
    Posts
    469
    Gold
    228.00
    Annihilus Account: manbeerpig

    Quote Originally Posted by Game View Post
    Oh man, whoops! I messed up when typing the Patch Notes. Sur Rune was the one that was changed, not Cham Rune. If it makes you feel any better I will just tell you what it does. Instead of blinding targets it slows them now!
    Thank you, sur(so much pun). That is music to my ears

  9. #9
    Regular Member tragos's Avatar
    Join Date
    May 2015
    Posts
    245
    Gold
    19.00
    Annihilus Account: Tragos

    Interesting, and how much does it slow ?

  10. #10
    Quote Originally Posted by tragos View Post
    Interesting, and how much does it slow ?
    20%

User Tag List

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
footer