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Thread: Patch 3.2 Information

  1. #21
    Event Manager saesa's Avatar
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    Holy cow, DR%!

    Quote Originally Posted by imbanieuser View Post
    asasin has no damage at all. thats it. need remake new powerfull skill.

  2. #22
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    Quote Originally Posted by Game View Post

    -Resists on items (Such as the -% resists on Facet) can now break immunities on monsters. Conviction or any other aura is no longer needed, but will still help! This should help sorceresses in endgame content immensely.
    Another question, does this mean that the aura from ssshaa's weapon can break physical immunity or will only -physical resists directly on items break physical immunity? Also to reiterate a previous question, will lower resist and conviction still work at 1/5 effectiveness when breaking an immunity?

  3. #23
    Regular Member Frigide's Avatar
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    That sounds great, i wonder how 75% is gonna behave on tanking!

    I don't know how you considered affixes on rare. In my opinion u should totally add +1 all skill affix on rare rings, so they would eventually challenge existing rings.
    I d love to see somthing done so orb sorc is playable (in addition to the new immunity -% rez thing).

  4. #24
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    Quote Originally Posted by Frigide View Post
    That sounds great, i wonder how 75% is gonna behave on tanking!

    I don't know how you considered affixes on rare. In my opinion u should totally add +1 all skill affix on rare rings, so they would eventually challenge existing rings.
    I d love to see somthing done so orb sorc is playable (in addition to the new immunity -% rez thing).
    i think +1 all on rare rings would be a bit too much, since there are easily found +20 all attributes with all resists rings, it would make most unique rings quite useless hehe

    i also wanna be orb sorc playable, the good old orb + thunder storm sorc
    or the not so old meteorb!

  5. #25
    Quote Originally Posted by Apocalypse View Post
    i think +1 all on rare rings would be a bit too much, since there are easily found +20 all attributes with all resists rings, it would make most unique rings quite useless hehe

    i also wanna be orb sorc playable, the good old orb + thunder storm sorc
    or the not so old meteorb!
    Sorry, but rare rings can definitely roll +1 all skills in 3.2! Hitting a rare ring that is better than every other unique ring there is, could technically be possible but super hard to hit such a roll!

  6. #26
    Senior Member LordManhammer's Avatar
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    Will the -resist property work at 100% of it's value when counted towards breaking an immunity? As it is now, the aura's and curses work at 20% when counted towards breaking immunity and all -resist work at 100% only after the immunity has been broken. I'm just curious how this will change. I guess I am asking for some math

    Also, can any of you old school D2 guys explain how this change to WW will be beneficial?

  7. #27
    Wiki Moderator Lampogriz's Avatar
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    Damage Reduction % cap is now 75%, up from 50%. - 75dr cap is more for pvp balansing right? Because in pvm i am fine with 50dr.
    Whirlwind has been modified to work like Classic Diablo II Whirlwind, meaning it is not affected by IAS. - I like old classic ww, good idea! Will it have also old animation?
    Having - Enemy Physical Resists and - Enemy Magic Resists is now possible on items. - Very nice, do you mean rare items?
    -Resists on items (Such as the -% resists on Facet) can now break immunities on monsters. Conviction or any other aura is no longer needed, but will still help! This should help sorceresses in endgame content immensely. - A im bit confused with it, not sure if it good or bad, we will see... -resist will work with 1/5 penalty or not? How about penalty for conviction and lr curse then? If it works without penalty, then pvm will be too easy, what do you think?

  8. #28
    Regular Member Frigide's Avatar
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    Quote Originally Posted by Apocalypse View Post
    i think +1 all on rare rings would be a bit too much, since there are easily found +20 all attributes with all resists rings, it would make most unique rings quite useless hehe
    I wouldnt say a bit too much, i d say necessary (and yet, maybe not enough)
    If rings CANT have +1 all skill, u d never put anything else than soj / cons ring / chtulhu rings imo.
    i have a 20 str / 20 fcr / 40+ life / all rez rare ring, and i dont use it ..... if it had +1, i dont even know if that would be enough
    And tbh, i d love to see rare rings own uniq ones, so boring to see all chars with all same stuff, d2 isnt d3 !!

    lampo, when u say ur ok with 50% dr, u mean with OP chars ?
    i mean, 75% will hopefully enable some other chars to be tanky
    If late game becomes "easy", we can have new harder content huhuuuu
    Last edited by Frigide; 02-10-2016 at 02:37 AM.

  9. #29
    Quote Originally Posted by Lampogriz View Post
    Damage Reduction % cap is now 75%, up from 50%. - 75dr cap is more for pvp balansing right? Because in pvm i am fine with 50dr.
    Whirlwind has been modified to work like Classic Diablo II Whirlwind, meaning it is not affected by IAS. - I like old classic ww, good idea! Will it have also old animation?
    Having - Enemy Physical Resists and - Enemy Magic Resists is now possible on items. - Very nice, do you mean rare items?
    -Resists on items (Such as the -% resists on Facet) can now break immunities on monsters. Conviction or any other aura is no longer needed, but will still help! This should help sorceresses in endgame content immensely. - A im bit confused with it, not sure if it good or bad, we will see... -resist will work with 1/5 penalty or not? How about penalty for conviction and lr curse then? If it works without penalty, then pvm will be too easy, what do you think?

    Just to let everyone know now, the 1/5 penalty does NOT apply to -resists on items. However, it is not as strong as you think. This will not make Conviction get through the 1/5 immunity rule, nor will it affect anyone else hitting the target but you. I just tested it out quite a bit and while you can definitely feel the difference, sorceresses aren't suddenly the best PvM characters. I think you guys will like it!

  10. #30
    Regular Member Frigide's Avatar
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    Btw, can you tell us what suffixes prefixes you gonna add / remove / modify from rares or is that too much to ask for the time being (or confidential!)?

    If we can give you our thoughts on affixes, would be cool
    (will u stay on 3suffix 3 prefix?)

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