Magic Prefixes and Suffixes/Prefixes
From Annihilus Wiki
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Jagged | 1 | 30-50% Increased Weapon Damage 3-5% Increased Physical Damage |
Weapon | Orb |
Deadly | 10 | 51-70% Increased Weapon Damage 6-10% Increased Physical Damage |
Weapon | Orb |
Vicious | 20 | 71-90% Increased Weapon Damage 11-15% Increased Physical Damage |
Weapon | Orb |
Brutal | 30 | 91-110% Increased Weapon Damage 16-20% Increased Physical Damage |
Weapon | Orb |
Massive | 40 | 111-130% Increased Weapon Damage 21-25% Increased Physical Damage |
Weapon | Orb |
Savage | 50 | 131-150% Increased Weapon Damage 26-30% Increased Physical Damage |
Weapon | Orb |
Merciless | 60 | 151-170% Increased Weapon Damage 31-35% Increased Physical Damage |
Weapon | Orb |
Ferocious | 70 | 171-190% Increased Weapon Damage 36-40% Increased Physical Damage |
Weapon | Orb |
Ruthless | 80 | 191-240% Increased Weapon Damage 41-50% Increased Physical Damage |
Weapon | Orb |
Cruel | 85 | 241-300% Increased Weapon Damage 51-60% Increased Physical Damage |
Weapon | Orb |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Sturdy | 1 | 30-50% Increased Defense | Any Armor | Circlet |
Strong | 10 | 51-70% Increased Defense | Any Armor | Circlet |
Glorious | 20 | 71-90% Increased Defense | Any Armor | Circlet |
Blessed | 30 | 91-110% Increased Defense | Any Armor | Circlet |
Saintly | 40 | 111-130% Increased Defense | Any Armor | Circlet |
Revered | 50 | 131-150% Increased Defense | Any Armor | Circlet |
Hallowed | 60 | 151-170% Increased Defense | Any Armor | Circlet |
Heavenly | 70 | 171-190% Increased Defense | Any Armor | Circlet |
Holy | 80 | 191-240% Increased Defense | Any Armor | Circlet |
Godly | 85 | 241-300% Increased Defense | Any Armor | Circlet |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Crimson | 1 | +5-10% to Fire Resistance | Any Armor,Ring,Amulet,Orb | |
Maroon | 20 | +11-20% to Fire Resistance | Any Armor,Ring,Amulet,Orb | |
Russet | 40 | +21-30% to Fire Resistance | Any Armor,Ring,Amulet,Orb | |
Garnet | 60 | +31-40% to Fire Resistance | Any Armor,Ring,Amulet,Orb | |
Ruby | 80 | +41-50% to Fire Resistance | Any Armor,Ring,Amulet,Orb |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Crimson | 1 | +5-10% to Fire Resistance | Bow Quiver,Crossbow Quiver | |
Maroon | 20 | +11-20% to Fire Resistance | Bow Quiver,Crossbow Quiver | |
Russet | 40 | +21-30% to Fire Resistance | Bow Quiver,Crossbow Quiver | |
Garnet | 60 | +31-40% to Fire Resistance | Bow Quiver,Crossbow Quiver |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Crimson | 1 | +5-10% to Fire Resistance | Jewel | |
Maroon | 20 | +11-20% to Fire Resistance | Jewel |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Azure | 1 | +5-10% to Cold Resistance | Any Armor,Ring,Amulet,Orb | |
Cerulean | 20 | +11-20% to Cold Resistance | Any Armor,Ring,Amulet,Orb | |
Lapis | 40 | +21-30% to Cold Resistance | Any Armor,Ring,Amulet,Orb | |
Cobalt | 60 | +31-40% to Cold Resistance | Any Armor,Ring,Amulet,Orb | |
Sapphire | 80 | +41-50% to Cold Resistance | Any Armor,Ring,Amulet,Orb |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Azure | 1 | +5-10% to Cold Resistance | Bow Quiver,Crossbow Quiver | |
Cerulean | 20 | +11-20% to Cold Resistance | Bow Quiver,Crossbow Quiver | |
Lapis | 40 | +21-30% to Cold Resistance | Bow Quiver,Crossbow Quiver | |
Cobalt | 60 | +31-40% to Cold Resistance | Bow Quiver,Crossbow Quiver |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Azure | 1 | +5-10% to Cold Resistance | Jewel | |
Cerulean | 20 | +11-20% to Cold Resistance | Jewel |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Tangerine | 1 | +5-10% to Lightning Resistance | Any Armor,Ring,Amulet,Orb | |
Ocher | 20 | +11-20% to Lightning Resistance | Any Armor,Ring,Amulet,Orb | |
Coral | 40 | +21-30% to Lightning Resistance | Any Armor,Ring,Amulet,Orb | |
Titian | 60 | +31-40% to Lightning Resistance | Any Armor,Ring,Amulet,Orb | |
Amber | 80 | +41-50% to Lightning Resistance | Any Armor,Ring,Amulet,Orb |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Tangerine | 1 | +5-10% to Lightning Resistance | Bow Quiver,Crossbow Quiver | |
Ocher | 20 | +11-20% to Lightning Resistance | Bow Quiver,Crossbow Quiver | |
Coral | 40 | +21-30% to Lightning Resistance | Bow Quiver,Crossbow Quiver | |
Titian | 60 | +31-40% to Lightning Resistance | Bow Quiver,Crossbow Quiver |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Tangerine | 1 | +5-10% to Lightning Resistance | Jewel | |
Ocher | 20 | +11-20% to Lightning Resistance | Jewel |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Beryl | 1 | +5-10% to Poison Resistance | Any Armor,Ring,Amulet,Orb | |
Viridian | 20 | +11-20% to Poison Resistance | Any Armor,Ring,Amulet,Orb | |
Jade | 40 | +21-30% to Poison Resistance | Any Armor,Ring,Amulet,Orb | |
Chartreuse | 60 | +31-40% to Poison Resistance | Any Armor,Ring,Amulet,Orb | |
Emerald | 80 | +41-50% to Poison Resistance | Any Armor,Ring,Amulet,Orb |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Beryl | 1 | +5-10% to Poison Resistance | Bow Quiver,Crossbow Quiver | |
Viridian | 20 | +11-20% to Poison Resistance | Bow Quiver,Crossbow Quiver | |
Jade | 40 | +21-30% to Poison Resistance | Bow Quiver,Crossbow Quiver | |
Chartreuse | 60 | +31-40% to Poison Resistance | Bow Quiver,Crossbow Quiver |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Beryl | 1 | +5-10% to Poison Resistance | Jewel | |
Viridian | 20 | +11-20% to Poison Resistance | Jewel |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Heliodor | 1 | +5-10% to Magic Resistance | Any Armor,Ring,Amulet,Orb | |
Citrine | 20 | +11-20% to Magic Resistance | Any Armor,Ring,Amulet,Orb | |
Carnelian | 40 | +21-30% to Magic Resistance | Any Armor,Ring,Amulet,Orb | |
Rhodochrosite | 60 | +31-40% to Magic Resistance | Any Armor,Ring,Amulet,Orb | |
Sphalerite | 80 | +41-50% to Magic Resistance | Any Armor,Ring,Amulet,Orb |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Heliodor | 1 | +5-10% to Magic Resistance | Bow Quiver,Crossbow Quiver | |
Citrine | 20 | +11-20% to Magic Resistance | Bow Quiver,Crossbow Quiver | |
Carnelian | 40 | +21-30% to Magic Resistance | Bow Quiver,Crossbow Quiver | |
Rhodochrosite | 60 | +31-40% to Magic Resistance | Bow Quiver,Crossbow Quiver |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Heliodor | 1 | +5-10% to Magic Resistance | Jewel | |
Citrine | 20 | +11-20% to Magic Resistance | Jewel |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Smoldering | 1 | +1-5 to Minimum Fire Damage +6-8 to Maximum Fire Damage |
1H Weapon,Bow,Crossbow | Orb |
Smoking | 10 | +20-30 to Minimum Fire Damage +40-50 to Maximum Fire Damage |
1H Weapon,Bow,Crossbow | Orb |
Steaming | 20 | +70-80 to Minimum Fire Damage +90-100 to Maximum Fire Damage |
1H Weapon,Bow,Crossbow | Orb |
Boiling | 30 | +120-130 to Minimum Fire Damage +140-150 to Maximum Fire Damage |
1H Weapon,Bow,Crossbow | Orb |
Burning | 40 | +160-170 to Minimum Fire Damage +180-190 to Maximum Fire Damage |
1H Weapon,Bow,Crossbow | Orb |
Blazing | 50 | +200-210 to Minimum Fire Damage +220-230 to Maximum Fire Damage |
1H Weapon,Bow,Crossbow | Orb |
Flaring | 60 | +240-250 to Minimum Fire Damage +260-270 to Maximum Fire Damage |
1H Weapon,Bow,Crossbow | Orb |
Erupting | 70 | +280-290 to Minimum Fire Damage +300-310 to Maximum Fire Damage |
1H Weapon,Bow,Crossbow | Orb |
Fiery | 80 | +320-330 to Minimum Fire Damage +340-350 to Maximum Fire Damage |
1H Weapon,Bow,Crossbow | Orb |
Flaming | 85 | +370-380 to Minimum Fire Damage +390-400 to Maximum Fire Damage |
1H Weapon,Bow,Crossbow | Orb |
Frosty | 1 | +1-3 to Minimum Cold Damage +4-6 to Maximum Cold Damage |
1H Weapon,Bow,Crossbow | Orb |
Shivering | 10 | +15-25 to Minimum Cold Damage +30-40 to Maximum Cold Damage |
1H Weapon,Bow,Crossbow | Orb |
Boreal | 20 | +50-60 to Minimum Cold Damage +70-80 to Maximum Cold Damage |
1H Weapon,Bow,Crossbow | Orb |
Snowy | 30 | +90-100 to Minimum Cold Damage +110-120 to Maximum Cold Damage |
1H Weapon,Bow,Crossbow | Orb |
Icy | 40 | +130-140 to Minimum Cold Damage +150-160 to Maximum Cold Damage |
1H Weapon,Bow,Crossbow | Orb |
Wintry | 50 | +170-180 to Minimum Cold Damage +190-200 to Maximum Cold Damage |
1H Weapon,Bow,Crossbow | Orb |
Hibernal | 60 | +210-220 to Minimum Cold Damage +230-240 to Maximum Cold Damage |
1H Weapon,Bow,Crossbow | Orb |
Frigid | 70 | +250-260 to Minimum Cold Damage +270-280 to Maximum Cold Damage |
1H Weapon,Bow,Crossbow | Orb |
Glacial | 80 | +290-300 to Minimum Cold Damage +310-320 to Maximum Cold Damage |
1H Weapon,Bow,Crossbow | Orb |
Freezing | 85 | +330-340 to Minimum Cold Damage +350-360 to Maximum Cold Damage |
1H Weapon,Bow,Crossbow | Orb |
Static | 1 | +1-5 to Minimum Lightning Damage +6-8 to Maximum Lightning Damage |
1H Weapon,Bow,Crossbow | Orb |
Glowing | 10 | +20-30 to Minimum Lightning Damage +40-50 to Maximum Lightning Damage |
1H Weapon,Bow,Crossbow | Orb |
Buzzing | 20 | +70-80 to Minimum Lightning Damage +90-100 to Maximum Lightning Damage |
1H Weapon,Bow,Crossbow | Orb |
Arcing | 30 | +120-130 to Minimum Lightning Damage +140-150 to Maximum Lightning Damage |
1H Weapon,Bow,Crossbow | Orb |
Sparking | 40 | +160-170 to Minimum Lightning Damage +180-190 to Maximum Lightning Damage |
1H Weapon,Bow,Crossbow | Orb |
Charged | 50 | +200-210 to Minimum Lightning Damage +220-230 to Maximum Lightning Damage |
1H Weapon,Bow,Crossbow | Orb |
Powered | 60 | +240-250 to Minimum Lightning Damage +260-270 to Maximum Lightning Damage |
1H Weapon,Bow,Crossbow | Orb |
Jolting | 70 | +280-290 to Minimum Lightning Damage +300-310 to Maximum Lightning Damage |
1H Weapon,Bow,Crossbow | Orb |
Shocking | 80 | +320-330 to Minimum Lightning Damage +340-350 to Maximum Lightning Damage |
1H Weapon,Bow,Crossbow | Orb |
Electrifying | 85 | +370-380 to Minimum Lightning Damage +390-400 to Maximum Lightning Damage |
1H Weapon,Bow,Crossbow | Orb |
Septic | 1 | +1 poison damage over 2 seconds +8 poison damage over 2 seconds |
1H Weapon,Bow,Crossbow | Orb |
Foul | 10 | +27 poison damage over 2 seconds +55 poison damage over 2 seconds |
1H Weapon,Bow,Crossbow | Orb |
Fungal | 20 | +96 poison damage over 2 seconds +123 poison damage over 2 seconds |
1H Weapon,Bow,Crossbow | Orb |
Poisonous | 30 | +164 poison damage over 2 seconds +191 poison damage over 2 seconds |
1H Weapon,Bow,Crossbow | Orb |
Virulent | 40 | +219 poison damage over 2 seconds +246 poison damage over 2 seconds |
1H Weapon,Bow,Crossbow | Orb |
Putrid | 50 | +273 poison damage over 2 seconds +301 poison damage over 2 seconds |
1H Weapon,Bow,Crossbow | Orb |
Corrosive | 60 | +328 poison damage over 2 seconds +355 poison damage over 2 seconds |
1H Weapon,Bow,Crossbow | Orb |
Venomous | 70 | +383 poison damage over 2 seconds +410 poison damage over 2 seconds |
1H Weapon,Bow,Crossbow | Orb |
Toxic | 80 | +438 poison damage over 2 seconds +465 poison damage over 2 seconds |
1H Weapon,Bow,Crossbow | Orb |
Pestilent | 85 | +506 poison damage over 2 seconds +533 poison damage over 2 seconds |
1H Weapon,Bow,Crossbow | Orb |
Conjuring | 1 | +1-5 to Minimum Magic Damage +6-8 to Maximum Magic Damage |
1H Weapon,Bow,Crossbow | Orb |
Soothsayer's | 10 | +20-30 to Minimum Magic Damage +40-50 to Maximum Magic Damage |
1H Weapon,Bow,Crossbow | Orb |
Magical | 20 | +70-80 to Minimum Magic Damage +90-100 to Maximum Magic Damage |
1H Weapon,Bow,Crossbow | Orb |
Bewitching | 30 | +120-130 to Minimum Magic Damage +140-150 to Maximum Magic Damage |
1H Weapon,Bow,Crossbow | Orb |
Hexing | 40 | +160-170 to Minimum Magic Damage +180-190 to Maximum Magic Damage |
1H Weapon,Bow,Crossbow | Orb |
Auguring | 50 | +200-210 to Minimum Magic Damage +220-230 to Maximum Magic Damage |
1H Weapon,Bow,Crossbow | Orb |
Exorcising | 60 | +240-250 to Minimum Magic Damage +260-270 to Maximum Magic Damage |
1H Weapon,Bow,Crossbow | Orb |
Foreboding | 70 | +280-290 to Minimum Magic Damage +300-310 to Maximum Magic Damage |
1H Weapon,Bow,Crossbow | Orb |
Mystical | 80 | +320-330 to Minimum Magic Damage +340-350 to Maximum Magic Damage |
1H Weapon,Bow,Crossbow | Orb |
Otherworldly | 85 | +370-380 to Minimum Magic Damage +390-400 to Maximum Magic Damage |
1H Weapon,Bow,Crossbow | Orb |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Smoldering | 1 | +3-6 to Minimum Fire Damage +8-10 to Maximum Fire Damage |
2H Weapon | Bow,Crossbow |
Smoking | 10 | +25-40 to Minimum Fire Damage +50-65 to Maximum Fire Damage |
2H Weapon | Bow,Crossbow |
Steaming | 20 | +90-100 to Minimum Fire Damage +110-120 to Maximum Fire Damage |
2H Weapon | Bow,Crossbow |
Boiling | 30 | +150-160 to Minimum Fire Damage +170-180 to Maximum Fire Damage |
2H Weapon | Bow,Crossbow |
Burning | 40 | +210-220 to Minimum Fire Damage +230-240 to Maximum Fire Damage |
2H Weapon | Bow,Crossbow |
Blazing | 50 | +270-280 to Minimum Fire Damage +290-300 to Maximum Fire Damage |
2H Weapon | Bow,Crossbow |
Flaring | 60 | +330-340 to Minimum Fire Damage +350-360 to Maximum Fire Damage |
2H Weapon | Bow,Crossbow |
Erupting | 70 | +390-400 to Minimum Fire Damage +410-420 to Maximum Fire Damage |
2H Weapon | Bow,Crossbow |
Fiery | 80 | +450-460 to Minimum Fire Damage +470-480 to Maximum Fire Damage |
2H Weapon | Bow,Crossbow |
Flaming | 85 | +520-530 to Minimum Fire Damage +540-550 to Maximum Fire Damage |
2H Weapon | Bow,Crossbow |
Frosty | 1 | +1-5 to Minimum Cold Damage +6-8 to Maximum Cold Damage |
2H Weapon | Bow,Crossbow |
Shivering | 10 | +20-30 to Minimum Cold Damage +40-50 to Maximum Cold Damage |
2H Weapon | Bow,Crossbow |
Boreal | 20 | +70-80 to Minimum Cold Damage +90-100 to Maximum Cold Damage |
2H Weapon | Bow,Crossbow |
Snowy | 30 | +130-140 to Minimum Cold Damage +150-160 to Maximum Cold Damage |
2H Weapon | Bow,Crossbow |
Icy | 40 | +190-200 to Minimum Cold Damage +210-220 to Maximum Cold Damage |
2H Weapon | Bow,Crossbow |
Wintry | 50 | +250-260 to Minimum Cold Damage +270-280 to Maximum Cold Damage |
2H Weapon | Bow,Crossbow |
Hibernal | 60 | +310-320 to Minimum Cold Damage +330-340 to Maximum Cold Damage |
2H Weapon | Bow,Crossbow |
Frigid | 70 | +370-380 to Minimum Cold Damage +390-400 to Maximum Cold Damage |
2H Weapon | Bow,Crossbow |
Glacial | 80 | +430-440 to Minimum Cold Damage +450-460 to Maximum Cold Damage |
2H Weapon | Bow,Crossbow |
Freezing | 85 | +500-510 to Minimum Cold Damage +520 to Maximum Cold Damage |
2H Weapon | Bow,Crossbow |
Static | 1 | +3-6 to Minimum Lightning Damage +8-10 to Maximum Lightning Damage |
2H Weapon | Bow,Crossbow |
Glowing | 10 | +25-40 to Minimum Lightning Damage +50-65 to Maximum Lightning Damage |
2H Weapon | Bow,Crossbow |
Buzzing | 20 | +90-100 to Minimum Lightning Damage +110-120 to Maximum Lightning Damage |
2H Weapon | Bow,Crossbow |
Arcing | 30 | +150-160 to Minimum Lightning Damage +170-180 to Maximum Lightning Damage |
2H Weapon | Bow,Crossbow |
Sparking | 40 | +210-220 to Minimum Lightning Damage +230-240 to Maximum Lightning Damage |
2H Weapon | Bow,Crossbow |
Charged | 50 | +270-280 to Minimum Lightning Damage +290-300 to Maximum Lightning Damage |
2H Weapon | Bow,Crossbow |
Powered | 60 | +330-340 to Minimum Lightning Damage +350-360 to Maximum Lightning Damage |
2H Weapon | Bow,Crossbow |
Jolting | 70 | +390-400 to Minimum Lightning Damage +410-420 to Maximum Lightning Damage |
2H Weapon | Bow,Crossbow |
Shocking | 80 | +450-460 to Minimum Lightning Damage +470-480 to Maximum Lightning Damage |
2H Weapon | Bow,Crossbow |
Electrifying | 85 | +520-530 to Minimum Lightning Damage +540-550 to Maximum Lightning Damage |
2H Weapon | Bow,Crossbow |
Septic | 1 | +4 poison damage over 2 seconds +11 poison damage over 2 seconds |
2H Weapon | Bow,Crossbow |
Foul | 10 | +34 poison damage over 2 seconds +68 poison damage over 2 seconds |
2H Weapon | Bow,Crossbow |
Fungal | 20 | +123 poison damage over 2 seconds +150 poison damage over 2 seconds |
2H Weapon | Bow,Crossbow |
Poisonous | 30 | +205 poison damage over 2 seconds +232 poison damage over 2 seconds |
2H Weapon | Bow,Crossbow |
Virulent | 40 | +287 poison damage over 2 seconds +314 poison damage over 2 seconds |
2H Weapon | Bow,Crossbow |
Putrid | 50 | +369 poison damage over 2 seconds +396 poison damage over 2 seconds |
2H Weapon | Bow,Crossbow |
Corrosive | 60 | +451 poison damage over 2 seconds +479 poison damage over 2 seconds |
2H Weapon | Bow,Crossbow |
Venomous | 70 | +533 poison damage over 2 seconds +561 poison damage over 2 seconds |
2H Weapon | Bow,Crossbow |
Toxic | 80 | +615 poison damage over 2 seconds +643 poison damage over 2 seconds |
2H Weapon | Bow,Crossbow |
Pestilent | 85 | +711 poison damage over 2 seconds +738 poison damage over 2 seconds |
2H Weapon | Bow,Crossbow |
Conjuring | 1 | +3-6 to Minimum Magic Damage +8-10 to Maximum Magic Damage |
2H Weapon | Bow,Crossbow |
Soothsayer's | 10 | +25-40 to Minimum Magic Damage +50-65 to Maximum Magic Damage |
2H Weapon | Bow,Crossbow |
Magical | 20 | +90-100 to Minimum Magic Damage +110-120 to Maximum Magic Damage |
2H Weapon | Bow,Crossbow |
Bewitching | 30 | +150-160 to Minimum Magic Damage +170-180 to Maximum Magic Damage |
2H Weapon | Bow,Crossbow |
Hexing | 40 | +210-220 to Minimum Magic Damage +230-240 to Maximum Magic Damage |
2H Weapon | Bow,Crossbow |
Auguring | 50 | +270-280 to Minimum Magic Damage +290-300 to Maximum Magic Damage |
2H Weapon | Bow,Crossbow |
Exorcising | 60 | +330-340 to Minimum Magic Damage +350-360 to Maximum Magic Damage |
2H Weapon | Bow,Crossbow |
Foreboding | 70 | +390-400 to Minimum Magic Damage +410-420 to Maximum Magic Damage |
2H Weapon | Bow,Crossbow |
Mystical | 80 | +450-460 to Minimum Magic Damage +470-480 to Maximum Magic Damage |
2H Weapon | Bow,Crossbow |
Otherworldly | 85 | +520-530 to Minimum Magic Damage +540-550 to Maximum Magic Damage |
2H Weapon | Bow,Crossbow |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Smoldering | 1 | +1-5 to Minimum Fire Damage +6-8 to Maximum Fire Damage |
Gloves | |
Smoking | 10 | +10-15 to Minimum Fire Damage +20-25 to Maximum Fire Damage |
Gloves | |
Steaming | 20 | +35-40 to Minimum Fire Damage +45-50 to Maximum Fire Damage |
Gloves | |
Boiling | 30 | +60-65 to Minimum Fire Damage +70-75 to Maximum Fire Damage |
Gloves | |
Burning | 40 | +80-85 to Minimum Fire Damage +90-95 to Maximum Fire Damage |
Gloves | |
Blazing | 50 | +100-105 to Minimum Fire Damage +110-115 to Maximum Fire Damage |
Gloves | |
Flaring | 60 | +120-125 to Minimum Fire Damage +130-135 to Maximum Fire Damage |
Gloves | |
Erupting | 70 | +140-145 to Minimum Fire Damage +150-155 to Maximum Fire Damage |
Gloves | |
Fiery | 80 | +160-165 to Minimum Fire Damage +170-175 to Maximum Fire Damage |
Gloves | |
Flaming | 85 | +185-190 to Minimum Fire Damage +195-200 to Maximum Fire Damage |
Gloves | |
Frosty | 1 | +1-3 to Minimum Cold Damage +4-6 to Maximum Cold Damage |
Gloves | |
Shivering | 10 | +8-13 to Minimum Cold Damage +15-20 to Maximum Cold Damage |
Gloves | |
Boreal | 20 | +25-30 to Minimum Cold Damage +35-40 to Maximum Cold Damage |
Gloves | |
Snowy | 30 | +45-50 to Minimum Cold Damage +55-60 to Maximum Cold Damage |
Gloves | |
Icy | 40 | +65-70 to Minimum Cold Damage +75-80 to Maximum Cold Damage |
Gloves | |
Wintry | 50 | +85-90 to Minimum Cold Damage +95-100 to Maximum Cold Damage |
Gloves | |
Hibernal | 60 | +105-110 to Minimum Cold Damage +115-120 to Maximum Cold Damage |
Gloves | |
Frigid | 70 | +125-130 to Minimum Cold Damage +135-140 to Maximum Cold Damage |
Gloves | |
Glacial | 80 | +145-150 to Minimum Cold Damage +155-160 to Maximum Cold Damage |
Gloves | |
Freezing | 85 | +165-170 to Minimum Cold Damage +175-180 to Maximum Cold Damage |
Gloves | |
Static | 1 | +1-5 to Minimum Lightning Damage +6-8 to Maximum Lightning Damage |
Gloves | |
Glowing | 10 | +10-15 to Minimum Lightning Damage +20-25 to Maximum Lightning Damage |
Gloves | |
Buzzing | 20 | +35-40 to Minimum Lightning Damage +45-50 to Maximum Lightning Damage |
Gloves | |
Arcing | 30 | +60-65 to Minimum Lightning Damage +70-75 to Maximum Lightning Damage |
Gloves | |
Sparking | 40 | +80-85 to Minimum Lightning Damage +90-95 to Maximum Lightning Damage |
Gloves | |
Charged | 50 | +100-105 to Minimum Lightning Damage +110-115 to Maximum Lightning Damage |
Gloves | |
Powered | 60 | +120-125 to Minimum Lightning Damage +130-135 to Maximum Lightning Damage |
Gloves | |
Jolting | 70 | +140-145 to Minimum Lightning Damage +150-155 to Maximum Lightning Damage |
Gloves | |
Shocking | 80 | +160-165 to Minimum Lightning Damage +170-175 to Maximum Lightning Damage |
Gloves | |
Electrifying | 85 | +185-190 to Minimum Lightning Damage +195-200 to Maximum Lightning Damage |
Gloves | |
Septic | 1 | +1 poison damage over 2 seconds +8 poison damage over 2 seconds |
Gloves | |
Foul | 10 | +14 poison damage over 2 seconds +27 poison damage over 2 seconds |
Gloves | |
Fungal | 20 | +48 poison damage over 2 seconds +62 poison damage over 2 seconds |
Gloves | |
Corrosive | 30 | +82 poison damage over 2 seconds +96 poison damage over 2 seconds |
Gloves | |
Virulent | 40 | +109 poison damage over 2 seconds +123 poison damage over 2 seconds |
Gloves | |
Putrid | 50 | +137 poison damage over 2 seconds +150 poison damage over 2 seconds |
Gloves | |
Noxious | 60 | +164 poison damage over 2 seconds +178 poison damage over 2 seconds |
Gloves | |
Venomous | 70 | +191 poison damage over 2 seconds +205 poison damage over 2 seconds |
Gloves | |
Toxic | 80 | +219 poison damage over 2 seconds +232 poison damage over 2 seconds |
Gloves | |
Pestilent | 85 | +253 poison damage over 2 seconds +267 poison damage over 2 seconds |
Gloves | |
Conjuring | 1 | +1-5 to Minimum Magic Damage +6-8 to Maximum Magic Damage |
Gloves | |
Soothsayer's | 10 | +10-15 to Minimum Magic Damage +20-25 to Maximum Magic Damage |
Gloves | |
Magical | 20 | +35-40 to Minimum Magic Damage +45-50 to Maximum Magic Damage |
Gloves | |
Bewitching | 30 | +60-65 to Minimum Magic Damage +70-75 to Maximum Magic Damage |
Gloves | |
Hexing | 40 | +80-85 to Minimum Magic Damage +90-95 to Maximum Magic Damage |
Gloves | |
Auguring | 50 | +100-105 to Minimum Magic Damage +110-115 to Maximum Magic Damage |
Gloves | |
Exorcising | 60 | +120-125 to Minimum Magic Damage +130-135 to Maximum Magic Damage |
Gloves | |
Foreboding | 70 | +140-145 to Minimum Magic Damage +150-155 to Maximum Magic Damage |
Gloves | |
Mystical | 80 | +160-165 to Minimum Magic Damage +170-175 to Maximum Magic Damage |
Gloves | |
Otherworldly | 85 | +185-190 to Minimum Magic Damage +195-200 to Maximum Magic Damage |
Gloves |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Smoldering | 1 | +1-5 to Minimum Fire Damage +6-8 to Maximum Fire Damage |
Amulet | |
Steaming | 20 | +11-20 to Minimum Fire Damage +21-30 to Maximum Fire Damage |
Amulet | |
Burning | 40 | +31-40 to Minimum Fire Damage +41-50 to Maximum Fire Damage |
Amulet | |
Flaring | 60 | +51-60 to Minimum Fire Damage +61-70 to Maximum Fire Damage |
Amulet | |
Fiery | 80 | +71-100 to Minimum Fire Damage +101-130 to Maximum Fire Damage |
Amulet | |
Flaming | 85 | +131-170 to Minimum Fire Damage +171-200 to Maximum Fire Damage |
Amulet | |
Frosty | 1 | +1-4 to Minimum Cold Damage +5-7 to Maximum Cold Damage |
Amulet | |
Boreal | 20 | +11-15 to Minimum Cold Damage +16-20 to Maximum Cold Damage |
Amulet | |
Icy | 40 | +21-25 to Minimum Cold Damage +26-30 to Maximum Cold Damage |
Amulet | |
Hibernal | 60 | +31-50 to Minimum Cold Damage +51-60 to Maximum Cold Damage |
Amulet | |
Glacial | 80 | +61-80 to Minimum Cold Damage +81-110 to Maximum Cold Damage |
Amulet | |
Freezing | 85 | +111-130 to Minimum Cold Damage +131-150 to Maximum Cold Damage |
Amulet | |
Static | 1 | +1-5 to Minimum Lightning Damage +6-8 to Maximum Lightning Damage |
Amulet | |
Buzzing | 20 | +11-20 to Minimum Lightning Damage +21-30 to Maximum Lightning Damage |
Amulet | |
Sparking | 40 | +31-40 to Minimum Lightning Damage +41-50 to Maximum Lightning Damage |
Amulet | |
Powered | 60 | +51-60 to Minimum Lightning Damage +61-70 to Maximum Lightning Damage |
Amulet | |
Shocking | 80 | +71-100 to Minimum Lightning Damage +101-130 to Maximum Lightning Damage |
Amulet | |
Electrifying | 85 | +131-170 to Minimum Lightning Damage +171-200 to Maximum Lightning Damage |
Amulet | |
Septic | 1 | +1 poison damage over 2 seconds +8 poison damage over 2 seconds |
Amulet | |
Fungal | 20 | +15 poison damage over 2 seconds +29 poison damage over 2 seconds |
Amulet | |
Virulent | 40 | +42 poison damage over 2 seconds +56 poison damage over 2 seconds |
Amulet | |
Noxious | 60 | +70 poison damage over 2 seconds +83 poison damage over 2 seconds |
Amulet | |
Toxic | 80 | +97 poison damage over 2 seconds +138 poison damage over 2 seconds |
Amulet | |
Pestilent | 85 | +179 poison damage over 2 seconds +234 poison damage over 2 seconds |
Amulet | |
Conjuring | 1 | +1-5 to Minimum Magic Damage +6-8 to Maximum Magic Damage |
Amulet | |
Magical | 20 | +11-20 to Minimum Magic Damage +21-30 to Maximum Magic Damage |
Amulet | |
Hexing | 40 | +31-40 to Minimum Magic Damage +41-50 to Maximum Magic Damage |
Amulet | |
Exorcising | 60 | +51-60 to Minimum Magic Damage +61-70 to Maximum Magic Damage |
Amulet | |
Mystical | 80 | +71-100 to Minimum Magic Damage +101-130 to Maximum Magic Damage |
Amulet | |
Otherworldly | 85 | +131-170 to Minimum Magic Damage +171-200 to Maximum Magic Damage |
Amulet |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Smoldering | 1 | +1-5 to Minimum Fire Damage +6-8 to Maximum Fire Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Steaming | 20 | +11-20 to Minimum Fire Damage +21-30 to Maximum Fire Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Burning | 40 | +31-40 to Minimum Fire Damage +41-50 to Maximum Fire Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Flaring | 60 | +51-60 to Minimum Fire Damage +61-70 to Maximum Fire Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Fiery | 80 | +71-100 to Minimum Fire Damage +101-130 to Maximum Fire Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Frosty | 1 | +1-4 to Minimum Cold Damage +5-7 to Maximum Cold Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Boreal | 20 | +11-15 to Minimum Cold Damage +16-20 to Maximum Cold Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Icy | 40 | +21-25 to Minimum Cold Damage +26-30 to Maximum Cold Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Hibernal | 60 | +31-50 to Minimum Cold Damage +51-60 to Maximum Cold Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Glacial | 80 | +61-80 to Minimum Cold Damage +81-110 to Maximum Cold Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Static | 1 | +1-5 to Minimum Lightning Damage +6-8 to Maximum Lightning Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Buzzing | 20 | +11-20 to Minimum Lightning Damage +21-30 to Maximum Lightning Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Sparking | 40 | +31-40 to Minimum Lightning Damage +41-50 to Maximum Lightning Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Powered | 60 | +51-60 to Minimum Lightning Damage +61-70 to Maximum Lightning Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Shocking | 80 | +71-100 to Minimum Lightning Damage +101-130 to Maximum Lightning Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Septic | 1 | +1 poison damage over 2 seconds +8 poison damage over 2 seconds |
Ring,Bow Quiver,Crossbow Quiver | |
Fungal | 20 | +15 poison damage over 2 seconds +29 poison damage over 2 seconds |
Ring,Bow Quiver,Crossbow Quiver | |
Virulent | 40 | +42 poison damage over 2 seconds +56 poison damage over 2 seconds |
Ring,Bow Quiver,Crossbow Quiver | |
Noxious | 60 | +70 poison damage over 2 seconds +83 poison damage over 2 seconds |
Ring,Bow Quiver,Crossbow Quiver | |
Toxic | 80 | +97 poison damage over 2 seconds +138 poison damage over 2 seconds |
Ring,Bow Quiver,Crossbow Quiver | |
Conjuring | 1 | +1-5 to Minimum Magic Damage +6-8 to Maximum Magic Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Magical | 20 | +11-20 to Minimum Magic Damage +21-30 to Maximum Magic Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Hexing | 40 | +31-40 to Minimum Magic Damage +41-50 to Maximum Magic Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Exorcising | 60 | +51-60 to Minimum Magic Damage +61-70 to Maximum Magic Damage |
Ring,Bow Quiver,Crossbow Quiver | |
Mystical | 80 | +71-100 to Minimum Magic Damage +101-130 to Maximum Magic Damage |
Ring,Bow Quiver,Crossbow Quiver |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Smoldering | 1 | +1-5 to Minimum Fire Damage +6-8 to Maximum Fire Damage |
Jewel | |
Steaming | 20 | +10-15 to Minimum Fire Damage +16-20 to Maximum Fire Damage |
Jewel | |
Burning | 40 | +21-25 to Minimum Fire Damage +26-30 to Maximum Fire Damage |
Jewel | |
Flaring | 60 | +31-35 to Minimum Fire Damage +36-40 to Maximum Fire Damage |
Jewel | |
Fiery | 80 | +41-45 to Minimum Fire Damage +46-50 to Maximum Fire Damage |
Jewel | |
Frosty | 1 | +1-4 to Minimum Cold Damage +5-7 to Maximum Cold Damage |
Jewel | |
Boreal | 20 | +9-13 to Minimum Cold Damage +14-18 to Maximum Cold Damage |
Jewel | |
Icy | 40 | +19-23 to Minimum Cold Damage +24-28 to Maximum Cold Damage |
Jewel | |
Hibernal | 60 | +29-33 to Minimum Cold Damage +34-38 to Maximum Cold Damage |
Jewel | |
Glacial | 80 | +39-43 to Minimum Cold Damage +44-48 to Maximum Cold Damage |
Jewel | |
Static | 1 | +1-5 to Minimum Lightning Damage +6-8 to Maximum Lightning Damage |
Jewel | |
Buzzing | 20 | +10-15 to Minimum Lightning Damage +16-20 to Maximum Lightning Damage |
Jewel | |
Sparking | 40 | +21-25 to Minimum Lightning Damage +26-30 to Maximum Lightning Damage |
Jewel | |
Powered | 60 | +31-35 to Minimum Lightning Damage +36-40 to Maximum Lightning Damage |
Jewel | |
Shocking | 80 | +41-45 to Minimum Lightning Damage +46-50 to Maximum Lightning Damage |
Jewel | |
Septic | 1 | +1 poison damage over 2 seconds +8 poison damage over 2 seconds |
Jewel | |
Fungal | 20 | +14 poison damage over 2 seconds +22 poison damage over 2 seconds |
Jewel | |
Virulent | 40 | +29 poison damage over 2 seconds +36 poison damage over 2 seconds |
Jewel | |
Noxious | 60 | +42 poison damage over 2 seconds +49 poison damage over 2 seconds |
Jewel | |
Toxic | 80 | +56 poison damage over 2 seconds +63 poison damage over 2 seconds |
Jewel | |
Conjuring | 1 | +1-5 to Minimum Magic Damage +6-8 to Maximum Magic Damage |
Jewel | |
Magical | 20 | +10-15 to Minimum Magic Damage +16-20 to Maximum Magic Damage |
Jewel | |
Hexing | 40 | +21-25 to Minimum Magic Damage +26-30 to Maximum Magic Damage |
Jewel | |
Exorcising | 60 | +31-35 to Minimum Magic Damage +36-40 to Maximum Magic Damage |
Jewel | |
Mystical | 80 | +41-45 to Minimum Magic Damage +46-50 to Maximum Magic Damage |
Jewel |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Sharp | 1 | +1-5 to Minimum Physical Damage +6-8 to Maximum Physical Damage |
1H Weapon,Bow,Crossbow | Orb |
Fine | 10 | +20-30 to Minimum Physical Damage +40-50 to Maximum Physical Damage |
1H Weapon,Bow,Crossbow | Orb |
Warrior's | 20 | +70-80 to Minimum Physical Damage +90-100 to Maximum Physical Damage |
1H Weapon,Bow,Crossbow | Orb |
Soldier's | 30 | +120-130 to Minimum Physical Damage +140-150 to Maximum Physical Damage |
1H Weapon,Bow,Crossbow | Orb |
Knight's | 40 | +160-170 to Minimum Physical Damage +180-190 to Maximum Physical Damage |
1H Weapon,Bow,Crossbow | Orb |
Lord's | 50 | +200-210 to Minimum Physical Damage +220-230 to Maximum Physical Damage |
1H Weapon,Bow,Crossbow | Orb |
Baron's | 60 | +240-250 to Minimum Physical Damage +260-270 to Maximum Physical Damage |
1H Weapon,Bow,Crossbow | Orb |
King's | 70 | +280-290 to Minimum Physical Damage +300-310 to Maximum Physical Damage |
1H Weapon,Bow,Crossbow | Orb |
Master's | 80 | +320-330 to Minimum Physical Damage +340-350 to Maximum Physical Damage |
1H Weapon,Bow,Crossbow | Orb |
Grandmaster's | 85 | +370-380 to Minimum Physical Damage +390-400 to Maximum Physical Damage |
1H Weapon,Bow,Crossbow | Orb |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Sharp | 1 | +3-6 to Minimum Physical Damage +8-10 to Maximum Physical Damage |
2H Weapon | Bow,Crossbow |
Fine | 10 | +25-40 to Minimum Physical Damage +50-65 to Maximum Physical Damage |
2H Weapon | Bow,Crossbow |
Warrior's | 20 | +90-100 to Minimum Physical Damage +110-120 to Maximum Physical Damage |
2H Weapon | Bow,Crossbow |
Soldier's | 30 | +150-160 to Minimum Physical Damage +170-180 to Maximum Physical Damage |
2H Weapon | Bow,Crossbow |
Knight's | 40 | +210-220 to Minimum Physical Damage +230-240 to Maximum Physical Damage |
2H Weapon | Bow,Crossbow |
Lord's | 50 | +270-280 to Minimum Physical Damage +290-300 to Maximum Physical Damage |
2H Weapon | Bow,Crossbow |
Baron's | 60 | +330-340 to Minimum Physical Damage +350-360 to Maximum Physical Damage |
2H Weapon | Bow,Crossbow |
King's | 70 | +390-400 to Minimum Physical Damage +410-420 to Maximum Physical Damage |
2H Weapon | Bow,Crossbow |
Master's | 80 | +450-460 to Minimum Physical Damage +470-480 to Maximum Physical Damage |
2H Weapon | Bow,Crossbow |
Grandmaster's | 85 | +520-530 to Minimum Physical Damage +540-550 to Maximum Physical Damage |
2H Weapon | Bow,Crossbow |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Sharp | 1 | +1-5 to Minimum Physical Damage +6-8 to Maximum Physical Damage |
Gloves,Any Shield | Voodoo Heads |
Fine | 10 | +10-15 to Minimum Physical Damage +20-25 to Maximum Physical Damage |
Gloves,Any Shield | Voodoo Heads |
Warrior's | 20 | +35-40 to Minimum Physical Damage +45-50 to Maximum Physical Damage |
Gloves,Any Shield | Voodoo Heads |
Soldier's | 30 | +60-65 to Minimum Physical Damage +70-75 to Maximum Physical Damage |
Gloves,Any Shield | Voodoo Heads |
Knight's | 40 | +80-85 to Minimum Physical Damage +90-95 to Maximum Physical Damage |
Gloves,Any Shield | Voodoo Heads |
Lord's | 50 | +100-105 to Minimum Physical Damage +110-115 to Maximum Physical Damage |
Gloves,Any Shield | Voodoo Heads |
Baron's | 60 | +120-125 to Minimum Physical Damage +130-135 to Maximum Physical Damage |
Gloves,Any Shield | Voodoo Heads |
King's | 70 | +140-145 to Minimum Physical Damage +150-155 to Maximum Physical Damage |
Gloves,Any Shield | Voodoo Heads |
Master's | 80 | +160-165 to Minimum Physical Damage +170-175 to Maximum Physical Damage |
Gloves,Any Shield | Voodoo Heads |
Grandmaster's | 85 | +185-190 to Minimum Physical Damage +195-200 to Maximum Physical Damage |
Gloves,Any Shield | Voodoo Heads |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Sharp | 1 | +1-5 to Minimum Physical Damage +6-8 to Maximum Physical Damage |
Amulet,Bow Quiver,Crossbow Quiver,Primal Helm | |
Warrior's | 20 | +11-20 to Minimum Physical Damage +21-30 to Maximum Physical Damage |
Amulet,Bow Quiver,Crossbow Quiver,Primal Helm | |
Knight's | 40 | +31-40 to Minimum Physical Damage +41-50 to Maximum Physical Damage |
Amulet,Bow Quiver,Crossbow Quiver,Primal Helm | |
Baron's | 60 | +51-60 to Minimum Physical Damage +61-70 to Maximum Physical Damage |
Amulet,Bow Quiver,Crossbow Quiver,Primal Helm | |
Master's | 80 | +71-100 to Minimum Physical Damage +101-130 to Maximum Physical Damage |
Amulet,Bow Quiver,Crossbow Quiver,Primal Helm | |
Grandmaster's | 85 | +131-170 to Minimum Physical Damage +171-200 to Maximum Physical Damage |
Amulet,Bow Quiver,Crossbow Quiver,Primal Helm |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Sharp | 1 | +1-5 to Minimum Physical Damage +6-8 to Maximum Physical Damage |
Ring | |
Warrior's | 20 | +11-20 to Minimum Physical Damage +21-30 to Maximum Physical Damage |
Ring | |
Knight's | 40 | +31-40 to Minimum Physical Damage +41-50 to Maximum Physical Damage |
Ring | |
Baron's | 60 | +51-60 to Minimum Physical Damage +61-70 to Maximum Physical Damage |
Ring | |
Master's | 80 | +71-100 to Minimum Physical Damage +101-130 to Maximum Physical Damage |
Ring |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Sharp | 1 | +1-5 to Minimum Physical Damage +6-8 to Maximum Physical Damage |
Jewel | |
Warrior's | 20 | +10-15 to Minimum Physical Damage +16-20 to Maximum Physical Damage |
Jewel | |
Knight's | 40 | +21-25 to Minimum Physical Damage +26-30 to Maximum Physical Damage |
Jewel | |
Baron's | 60 | +31-35 to Minimum Physical Damage +36-40 to Maximum Physical Damage |
Jewel | |
Master's | 80 | +41-45 to Minimum Physical Damage +46-50 to Maximum Physical Damage |
Jewel |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Magician's | 1 | 3-5% Increased Elemental Damage | 1H Weapon,Bow,Crossbow | |
Conjurer's | 10 | 6-10% Increased Elemental Damage | 1H Weapon,Bow,Crossbow | |
Astrologer's | 20 | 11-15% Increased Elemental Damage | 1H Weapon,Bow,Crossbow | |
Diviner's | 30 | 16-20% Increased Elemental Damage | 1H Weapon,Bow,Crossbow | |
Thaumaturge's | 40 | 21-25% Increased Elemental Damage | 1H Weapon,Bow,Crossbow | |
Occultist's | 50 | 26-30% Increased Elemental Damage | 1H Weapon,Bow,Crossbow | |
Wizard's | 60 | 31-35% Increased Elemental Damage | 1H Weapon,Bow,Crossbow | |
Witch's | 70 | 36-40% Increased Elemental Damage | 1H Weapon,Bow,Crossbow | |
Sorcerer's | 80 | 41-50% Increased Elemental Damage | 1H Weapon,Bow,Crossbow | |
Warlock's | 85 | 51-60% Increased Elemental Damage | 1H Weapon,Bow,Crossbow |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Magician's | 1 | 5-10% Increased Elemental Damage | 2H Weapon | Bow,Crossbow |
Conjurer's | 10 | 11-20% Increased Elemental Damage | 2H Weapon | Bow,Crossbow |
Astrologer's | 20 | 21-30% Increased Elemental Damage | 2H Weapon | Bow,Crossbow |
Diviner's | 30 | 31-40% Increased Elemental Damage | 2H Weapon | Bow,Crossbow |
Thaumaturge's | 40 | 41-50% Increased Elemental Damage | 2H Weapon | Bow,Crossbow |
Occultist's | 50 | 51-60% Increased Elemental Damage | 2H Weapon | Bow,Crossbow |
Wizard's | 60 | 61-70% Increased Elemental Damage | 2H Weapon | Bow,Crossbow |
Witch's | 70 | 71-80% Increased Elemental Damage | 2H Weapon | Bow,Crossbow |
Sorcerer's | 80 | 81-90% Increased Elemental Damage | 2H Weapon | Bow,Crossbow |
Warlock's | 85 | 91-100% Increased Elemental Damage | 2H Weapon | Bow,Crossbow |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Magician's | 1 | 3-5% Increased Elemental Damage | Gloves | |
Conjurer's | 10 | 6-8% Increased Elemental Damage | Gloves | |
Astrologer's | 20 | 9-12% Increased Elemental Damage | Gloves | |
Diviner's | 30 | 13-16% Increased Elemental Damage | Gloves | |
Thaumaturge's | 40 | 17-20% Increased Elemental Damage | Gloves | |
Occultist's | 50 | 21-24% Increased Elemental Damage | Gloves | |
Wizard's | 60 | 25-28% Increased Elemental Damage | Gloves | |
Witch's | 70 | 29-32% Increased Elemental Damage | Gloves | |
Sorcerer's | 80 | 33-36% Increased Elemental Damage | Gloves | |
Warlock's | 85 | 37-40% Increased Elemental Damage | Gloves |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Magician's | 1 | 3-5% Increased Elemental Damage | Amulet,Belt,Circlet,Auric Shields,Voodoo Heads | |
Astrologer's | 20 | 6-10% Increased Elemental Damage | Amulet,Belt,Circlet,Auric Shields,Voodoo Heads | |
Thaumaturge's | 40 | 11-15% Increased Elemental Damage | Amulet,Belt,Circlet,Auric Shields,Voodoo Heads | |
Wizard's | 60 | 16-20% Increased Elemental Damage | Amulet,Belt,Circlet,Auric Shields,Voodoo Heads | |
Sorcerer's | 80 | 21-25% Increased Elemental Damage | Amulet,Belt,Circlet,Auric Shields,Voodoo Heads | |
Warlock's | 85 | 26-30% Increased Elemental Damage | Amulet,Belt,Circlet,Auric Shields,Voodoo Heads |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Magician's | 1 | 3-5% Increased Elemental Damage | Ring,Bow Quiver,Crossbow Quiver | |
Astrologer's | 20 | 6-10% Increased Elemental Damage | Ring,Bow Quiver,Crossbow Quiver | |
Thaumaturge's | 40 | 11-15% Increased Elemental Damage | Ring,Bow Quiver,Crossbow Quiver | |
Wizard's | 60 | 16-20% Increased Elemental Damage | Ring,Bow Quiver,Crossbow Quiver | |
Sorcerer's | 80 | 21-25% Increased Elemental Damage | Ring,Bow Quiver,Crossbow Quiver |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Magician's | 1 | 1-2% Increased Elemental Damage | Jewel | |
Astrologer's | 20 | 2-3% Increased Elemental Damage | Jewel | |
Thaumaturge's | 40 | 3-4% Increased Elemental Damage | Jewel | |
Wizard's | 60 | 4-5% Increased Elemental Damage | Jewel | |
Sorcerer's | 80 | 5-6% Increased Elemental Damage | Jewel |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Tough | 1 | 3-5% Increased Physical Damage | Gloves | |
Weighted | 10 | 6-8% Increased Physical Damage | Gloves | |
Vigorous | 20 | 9-12% Increased Physical Damage | Gloves | |
Intense | 30 | 13-16% Increased Physical Damage | Gloves | |
Forceful | 40 | 17-20% Increased Physical Damage | Gloves | |
Harsh | 50 | 21-24% Increased Physical Damage | Gloves | |
Fierce | 60 | 25-28% Increased Physical Damage | Gloves | |
Raging | 70 | 29-32% Increased Physical Damage | Gloves | |
Relentless | 80 | 33-36% Increased Physical Damage | Gloves | |
Murderous | 85 | 37-40% Increased Physical Damage | Gloves |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Tough | 1 | 3-5% Increased Physical Damage | Amulet,Belt,Primal Helm,Pelt | |
Vigorous | 20 | 6-10% Increased Physical Damage | Amulet,Belt,Primal Helm,Pelt | |
Forceful | 40 | 11-15% Increased Physical Damage | Amulet,Belt,Primal Helm,Pelt | |
Fierce | 60 | 16-20% Increased Physical Damage | Amulet,Belt,Primal Helm,Pelt | |
Relentless | 80 | 21-25% Increased Physical Damage | Amulet,Belt,Primal Helm,Pelt | |
Murderous | 85 | 26-30% Increased Physical Damage | Amulet,Belt,Primal Helm,Pelt |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Tough | 1 | 3-5% Increased Physical Damage | Ring,Bow Quiver,Crossbow Quiver | |
Vigorous | 20 | 6-10% Increased Physical Damage | Ring,Bow Quiver,Crossbow Quiver | |
Forceful | 40 | 11-15% Increased Physical Damage | Ring,Bow Quiver,Crossbow Quiver | |
Fierce | 60 | 16-20% Increased Physical Damage | Ring,Bow Quiver,Crossbow Quiver | |
Relentless | 80 | 21-25% Increased Physical Damage | Ring,Bow Quiver,Crossbow Quiver |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Tough | 1 | 1-2% Increased Physical Damage | Jewel | |
Vigorous | 20 | 2-3% Increased Physical Damage | Jewel | |
Forceful | 40 | 3-4% Increased Physical Damage | Jewel | |
Fierce | 60 | 4-5% Increased Physical Damage | Jewel | |
Relentless | 80 | 5-6% Increased Physical Damage | Jewel |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Hot | 1 | +1 to Fire Skills | Jewelry,Missile,Gloves,Belt,Any Shield,1H Weapon,Circlet | Voodoo Heads,Amazon Javelin |
Volatile | 30 | +2 to Fire Skills | Jewelry,Missile,Gloves,Belt,Any Shield,1H Weapon,Circlet | Voodoo Heads,Amazon Javelin |
Incendiary | 60 | +3 to Fire Skills | Jewelry,Missile,Gloves,Belt,Any Shield,1H Weapon,Circlet | Voodoo Heads,Amazon Javelin |
Chilling | 1 | +1 to Cold Skills | Jewelry,Missile,Gloves,Belt,Any Shield,1H Weapon,Circlet | Voodoo Heads,Hand to Hand,Amazon Javelin |
Arctic | 30 | +2 to Cold Skills | Jewelry,Missile,Gloves,Belt,Any Shield,1H Weapon,Circlet | Voodoo Heads,Hand to Hand,Amazon Javelin |
Frozen | 60 | +3 to Cold Skills | Jewelry,Missile,Gloves,Belt,Any Shield,1H Weapon,Circlet | Voodoo Heads,Hand to Hand,Amazon Javelin |
Obscure | 1 | +1 to Magic Skills | Jewelry,Missile,Gloves,Belt,Any Shield,1H Weapon,Circlet | Hand to Hand,Amazon Javelin |
Esoteric | 30 | +2 to Magic Skills | Jewelry,Missile,Gloves,Belt,Any Shield,1H Weapon,Circlet | Hand to Hand,Amazon Javelin |
Enigmatic | 60 | +3 to Magic Skills | Jewelry,Missile,Gloves,Belt,Any Shield,1H Weapon,Circlet | Hand to Hand,Amazon Javelin |
Proficient | 20 | +1 to All Skills | Jewelry,Missile,Gloves,Belt,Any Shield,1H Weapon,Circlet | |
Adroit | 60 | +2 to All Skills | Jewelry,Missile,Gloves,Belt,Any Shield,1H Weapon,Circlet |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Hot | 1 | +2 to Fire Skills | 2H Weapon | Amazon Spear |
Volatile | 30 | +3 to Fire Skills | 2H Weapon | Amazon Spear |
Incendiary | 60 | +5 to Fire Skills | 2H Weapon | Amazon Spear |
Chilling | 1 | +2 to Cold Skills | 2H Weapon | Amazon Spear |
Arctic | 30 | +3 to Cold Skills | 2H Weapon | Amazon Spear |
Frozen | 60 | +5 to Cold Skills | 2H Weapon | Amazon Spear |
Voltaic | 1 | +2 to Lightning Skills | 2H Weapon | Amazon Bow |
Empowered | 30 | +3 to Lightning Skills | 2H Weapon | Amazon Bow |
Energized | 60 | +5 to Lightning Skills | 2H Weapon | Amazon Bow |
Noxious | 1 | +2 to Poison Skills | 2H Weapon | Amazon Bow |
Lethal | 30 | +3 to Poison Skills | 2H Weapon | Amazon Bow |
Baneful | 60 | +5 to Poison Skills | 2H Weapon | Amazon Bow |
Obscure | 1 | +2 to Magic Skills | 2H Weapon | Amazon Spear |
Esoteric | 30 | +3 to Magic Skills | 2H Weapon | Amazon Spear |
Enigmatic | 60 | +5 to Magic Skills | 2H Weapon | Amazon Spear |
Proficient | 20 | +2 to All Skills | 2H Weapon | |
Adroit | 60 | +3 to All Skills | 2H Weapon |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Voltaic | 1 | +1 to Lightning Skills | Jewelry,Circlet,Gloves,Belt,Any Shield,1H Weapon | Voodoo Heads |
Empowered | 30 | +2 to Lightning Skills | Jewelry,Circlet,Gloves,Belt,Any Shield,1H Weapon | Voodoo Heads |
Energized | 60 | +3 to Lightning Skills | Jewelry,Circlet,Gloves,Belt,Any Shield,1H Weapon | Voodoo Heads |
Noxious | 1 | +1 to Poison Skills | Jewelry,Circlet,Gloves,Belt,Any Shield,1H Weapon | Auric Shields,Orb |
Lethal | 30 | +2 to Poison Skills | Jewelry,Circlet,Gloves,Belt,Any Shield,1H Weapon | Auric Shields,Orb |
Baneful | 60 | +3 to Poison Skills | Jewelry,Circlet,Gloves,Belt,Any Shield,1H Weapon | Auric Shields,Orb |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Pointed | 1 | +10-20 Physical Damage Dealt to Enemies when Struck | Armor,Helm,Any Shield,Boots | Circlet |
Thorned | 20 | +50-100 Physical Damage Dealt to Enemies when Struck | Armor,Helm,Any Shield,Boots | Circlet |
Barbed | 40 | +200-300 Physical Damage Dealt to Enemies when Struck | Armor,Helm,Any Shield,Boots | Circlet |
Spiked | 60 | +300-400 Physical Damage Dealt to Enemies when Struck | Armor,Helm,Any Shield,Boots | Circlet |
Serrated | 80 | +400-600 Physical Damage Dealt to Enemies when Struck | Armor,Helm,Any Shield,Boots | Circlet |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Lucky | 1 | 3-5% Better Chance of Getting Magic Items | Any Armor,Ring,Amulet,Orb | |
Felicitous | 20 | 10-15% Better Chance of Getting Magic Items | Any Armor,Ring,Amulet,Orb | |
Propitious | 40 | 16-20% Better Chance of Getting Magic Items | Any Armor,Ring,Amulet,Orb | |
Fortuitous | 60 | 21-25% Better Chance of Getting Magic Items | Any Armor,Ring,Amulet,Orb | |
Serendipitous | 80 | 30-40% Better Chance of Getting Magic Items | Any Armor,Ring,Amulet,Orb |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Motivating | 1 | 3-5% Increased Summoned Minion Damage | 1H Weapon,Voodoo Heads,Pelt | Orb |
Stirring | 10 | 6-10% Increased Summoned Minion Damage | 1H Weapon,Voodoo Heads,Pelt | Orb |
Galvanizing | 20 | 11-15% Increased Summoned Minion Damage | 1H Weapon,Voodoo Heads,Pelt | Orb |
Inspiring | 30 | 16-20% Increased Summoned Minion Damage | 1H Weapon,Voodoo Heads,Pelt | Orb |
Energizing | 40 | 21-25% Increased Summoned Minion Damage | 1H Weapon,Voodoo Heads,Pelt | Orb |
Innervating | 50 | 26-30% Increased Summoned Minion Damage | 1H Weapon,Voodoo Heads,Pelt | Orb |
Invigorating | 60 | 31-35% Increased Summoned Minion Damage | 1H Weapon,Voodoo Heads,Pelt | Orb |
Rousing | 70 | 36-40% Increased Summoned Minion Damage | 1H Weapon,Voodoo Heads,Pelt | Orb |
Enlivening | 80 | 41-45% Increased Summoned Minion Damage | 1H Weapon,Voodoo Heads,Pelt | Orb |
Vitalizing | 85 | 46-50% Increased Summoned Minion Damage | 1H Weapon,Voodoo Heads,Pelt | Orb |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Motivating | 1 | 4-8% Increased Summoned Minion Damage | 2H Weapon | |
Stirring | 10 | 10-15% Increased Summoned Minion Damage | 2H Weapon | |
Galvanizing | 20 | 16-20% Increased Summoned Minion Damage | 2H Weapon | |
Inspiring | 30 | 21-25% Increased Summoned Minion Damage | 2H Weapon | |
Energizing | 40 | 26-30% Increased Summoned Minion Damage | 2H Weapon | |
Innervating | 50 | 31-35% Increased Summoned Minion Damage | 2H Weapon | |
Invigorating | 60 | 36-40% Increased Summoned Minion Damage | 2H Weapon | |
Rousing | 70 | 41-45% Increased Summoned Minion Damage | 2H Weapon | |
Enlivening | 80 | 46-55% Increased Summoned Minion Damage | 2H Weapon | |
Vitalizing | 85 | 56-65% Increased Summoned Minion Damage | 2H Weapon |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Motivating | 1 | 1-3% Increased Summoned Minion Damage | Ring,Amulet,Gloves | |
Stirring | 10 | 4-6% Increased Summoned Minion Damage | Ring,Amulet,Gloves | |
Galvanizing | 20 | 7-9% Increased Summoned Minion Damage | Ring,Amulet,Gloves | |
Inspiring | 30 | 10-12% Increased Summoned Minion Damage | Ring,Amulet,Gloves | |
Energizing | 40 | 13-15% Increased Summoned Minion Damage | Ring,Amulet,Gloves | |
Innervating | 50 | 16-18% Increased Summoned Minion Damage | Ring,Amulet,Gloves | |
Invigorating | 60 | 19-21% Increased Summoned Minion Damage | Ring,Amulet,Gloves | |
Rousing | 70 | 22-24% Increased Summoned Minion Damage | Ring,Amulet,Gloves | |
Enlivening | 80 | 25-27% Increased Summoned Minion Damage | Ring,Amulet,Gloves | |
Vitalizing | 85 | 28-30% Increased Summoned Minion Damage | Ring,Amulet,Gloves |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Motivating | 1 | 1-2% Increased Summoned Minion Damage | Jewel | |
Galvanizing | 20 | 2-3% Increased Summoned Minion Damage | Jewel | |
Energizing | 40 | 3-4% Increased Summoned Minion Damage | Jewel | |
Invigorating | 60 | 4-5% Increased Summoned Minion Damage | Jewel | |
Enlivening | 80 | 5-6% Increased Summoned Minion Damage | Jewel |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Cleaving | 60 | Melee Attacks deal Splash Damage | Weapon | Bow,Amazon Bow,Orb,Crossbow |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Knave's | 1 | 1-5 to Minimum Damage 5-10 to Maximum Damage |
1H Weapon,Bow,Crossbow | Orb |
Jack's | 20 | 11-20 to Minimum Damage 22-40 to Maximum Damage |
1H Weapon,Bow,Crossbow | Orb |
Jester's | 40 | 21-30 to Minimum Damage 42-60 to Maximum Damage |
1H Weapon,Bow,Crossbow | Orb |
Joker's | 60 | 31-40 to Minimum Damage 62-80 to Maximum Damage |
1H Weapon,Bow,Crossbow | Orb |
Fool's | 80 | 41-50 to Minimum Damage 82-100 to Maximum Damage |
1H Weapon,Bow,Crossbow | Orb |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Knave's | 1 | 4-8 to Minimum Damage 8-16 to Maximum Damage |
2H Weapon | Bow,Crossbow |
Jack's | 20 | 15-25 to Minimum Damage 30-50 to Maximum Damage |
2H Weapon | Bow,Crossbow |
Jester's | 40 | 31-40 to Minimum Damage 62-80 to Maximum Damage |
2H Weapon | Bow,Crossbow |
Joker's | 60 | 41-55 to Minimum Damage 82-110 to Maximum Damage |
2H Weapon | Bow,Crossbow |
Fool's | 80 | 61-75 to Minimum Damage 122-150 to Maximum Damage |
2H Weapon | Bow,Crossbow |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Chilled | 1 | +1-5% to Maximum Fire Resistance +20-40% to Fire Resistance |
Potion |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Scalding | 1 | +1-5% to Maximum Cold Resistance +20-40% to Cold Resistance |
Potion |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Grounded | 1 | +1-5% to Maximum Lightning Resistance +20-40% to Lightning Resistance |
Potion |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Medicinal | 1 | +1-5% to Maximum Poison Resistance +20-40% to Poison Resistance |
Potion |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Exempted | 1 | +20-40% to Magic Resistance +1-5% to Maximum Magic Resistance |
Potion |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Hardening | 1 | +5-15% to Physical Resistance | Potion |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Parasitic | 1 | 1-5% of your Damage is Leeched as Life | Potion |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Vampiric | 1 | 1-5% of your Damage is Leeched as Mana | Potion |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Thawing | 1 | Cannot Be Frozen | Potion |
Level Requirement | Description | Available On | Excluded From | |
---|---|---|---|---|
Warding | 1 | You are Immune to Curses | Potion |