Uniques/Normal Armor/Body Armors

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Twitchthroe

Studded Leather
Item Code: stu

Twitchthroe.gif
Tier 1
Defense: (5-5) Base Defense: (480)
Level Requirement: 10
Required Strength: 25

20% Increased Run Speed
10-15% Increased Attack Speed
-99% Decreased Defense
20% Increased Chance of Blocking
+5-10 to all Attributes
10-20% Chance to Dodge an Attack or Spell
20% Increased Hit Recovery
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (5-5) Base Defense: (480)
Level Requirement: 40
Required Strength: 25

20% Increased Run Speed
15-20% Increased Attack Speed
-99% Decreased Defense
20% Increased Chance of Blocking
+10-20 to all Attributes
10-20% Chance to Dodge an Attack or Spell
20% Increased Hit Recovery
Item can be Evolved with Potent Rift Energy
Tier 3
Defense: (5-5) Base Defense: (480)
Level Requirement: 60
Required Strength: 25

20% Increased Run Speed
21-25% Increased Attack Speed
-99% Decreased Defense
20% Increased Chance of Blocking
+20-30 to all Attributes
10-20% Chance to Dodge an Attack or Spell
20% Increased Hit Recovery
Fully Evolved

Venom Ward

Breast Plate
Item Code: brs

Venomsward.gif
Tier 1
Defense: (960-960) Base Defense: (960)
Level Requirement: 15
Required Strength: 45

Reduces All Damage Taken by 10-20% while Poisoned
+1 to Poison Skills
+20-30% to Poison Resistance
+3-5% to Maximum Poison Resistance
25% of Physical Damage Taken is converted to Poison Damage
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (960-960) Base Defense: (960)
Level Requirement: 40
Required Strength: 45

Reduces All Damage Taken by 10-20% while Poisoned
+2 to Poison Skills
+30-40% to Poison Resistance
+3-5% to Maximum Poison Resistance
25% of Physical Damage Taken is converted to Poison Damage
Item can be Evolved with Potent Rift Energy
Tier 3
Defense: (960-960) Base Defense: (960)
Level Requirement: 60
Required Strength: 45

Reduces All Damage Taken by 10-20% while Poisoned
+2 to Poison Skills
+40-50% to Poison Resistance
+3-5% to Maximum Poison Resistance
25% of Physical Damage Taken is converted to Poison Damage
Fully Evolved

Sparking Mail

Chain Mail
Item Code: chn

Sparklingmail.gif
Tier 1
Defense: (1344-1764) Base Defense: (840)
Level Requirement: 15
Required Strength: 40

Killing an Enemy with a Critical Strike causes nearby Allies to become Electrified for 5 Seconds
While Electrified, you cast Level 10 Nova on Melee Attacks and gain 20% Increased Elemental Damage
+1 to Lightning Skills
60-110% Increased Defense
+20-30% to Lightning Resistance
5-10% Increased Critical Strike Chance
+100 Lightning Damage dealt to Attackers
Immune to Shock
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (1680-2100) Base Defense: (840)
Level Requirement: 40
Required Strength: 40

Killing an Enemy with a Critical Strike causes nearby Allies to become Electrified for 5 Seconds
While Electrified, you cast Level 20 Nova on Melee Attacks and gain 20% Increased Elemental Damage
+2 to Lightning Skills
100-150% Increased Defense
+30-40% to Lightning Resistance
5-10% Increased Critical Strike Chance
+250 Lightning Damage dealt to Attackers
Immune to Shock
Item can be Evolved with Potent Rift Energy
Tier 3
Defense: (2100-2520) Base Defense: (840)
Level Requirement: 60
Required Strength: 40

Killing an Enemy with a Critical Strike causes nearby Allies to become Electrified for 5 Seconds
While Electrified, you cast Level 30 Nova on Melee Attacks and gain 20% Increased Elemental Damage
+2 to Lightning Skills
150-200% Increased Defense
+40-50% to Lightning Resistance
10-15% Increased Critical Strike Chance
+400 Lightning Damage dealt to Attackers
Immune to Shock
Fully Evolved

Iceblink

Splint Mail
Item Code: spl

Iceblink.gif
Tier 1
Defense: (1728-2268) Base Defense: (1080)
Level Requirement: 20
Required Strength: 50

Getting struck while below 35% Life teleports the Enemy away and casts Level 15 Blizzard on their location
Casts Frost Nova on the nearest Enemy every Second if there are 5 or more Enemies nearby
+1 to Cold Skills
60-110% Increased Defense
+10-15 to Frost Nova
+20-30% to Cold Resistance
Immune to Chill
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (2160-2700) Base Defense: (1080)
Level Requirement: 40
Required Strength: 50

Getting struck while below 35% Life teleports the Enemy away and casts Level 25 Blizzard on their location
Casts Frost Nova on the nearest Enemy every Second if there are 5 or more Enemies nearby
+2 to Cold Skills
100-150% Increased Defense
+20-25 to Frost Nova
+30-40% to Cold Resistance
Immune to Chill
Item can be Evolved with Potent Rift Energy
Tier 3
Defense: (2700-3240) Base Defense: (1080)
Level Requirement: 60
Required Strength: 50

Getting struck while below 35% Life teleports the Enemy away and casts Level 35 Blizzard on their location
Casts Frost Nova on the nearest Enemy every Second if there are 5 or more Enemies nearby
+2 to Cold Skills
150-200% Increased Defense
+20-25 to Frost Nova
+40-50% to Cold Resistance
Immune to Chill
Fully Evolved

Heavenly Garb

Light Plate
Item Code: ltp

Heavenlygarb.gif
Tier 1
Defense: (2496-3276) Base Defense: (1560)
Level Requirement: 25
Required Strength: 70

Level 1-3 Redemption Aura When Equipped
Nearby Undead Enemies deal 15-25% Less Damage
Nearby Undead Enemies take 15-25% Increased Damage
5% Chance to cast level 5 Consecration when you Kill an Enemy
+1 to Magic Skills
60-110% Increased Defense
+1-3 to Consecration
+25% Mana Regeneration
+5-10% to All Elemental Resistances
Immune to Condemn
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (3120-3900) Base Defense: (1560)
Level Requirement: 40
Required Strength: 70

Level 4-7 Redemption Aura When Equipped
Nearby Undead Enemies deal 15-25% Less Damage
Nearby Undead Enemies take 15-25% Increased Damage
5% Chance to cast level 20 Consecration when you Kill an Enemy
+2 to Magic Skills
100-150% Increased Defense
+3-5 to Consecration
+25% Mana Regeneration
+5-10% to All Elemental Resistances
Immune to Condemn
Item can be Evolved with Potent Rift Energy
Tier 3
Defense: (3900-4680) Base Defense: (1560)
Level Requirement: 60
Required Strength: 70

Level 7-10 Redemption Aura When Equipped
Nearby Undead Enemies deal 15-25% Less Damage
Nearby Undead Enemies take 15-25% Increased Damage
5% Chance to cast level 30 Consecration when you Kill an Enemy
+2 to Magic Skills
150-200% Increased Defense
+5-10 to Consecration
+35% Mana Regeneration
+5-10% to All Elemental Resistances
Immune to Condemn
Fully Evolved

Silks of the Victor

Ancient Armor
Item Code: aar

Victorssilk.gif
Tier 1
Defense: (2880-3780) Base Defense: (1800)
Level Requirement: 30
Required Strength: 80

Killing 10 Enemies within 5 Seconds grants Victory Rush for 5 Seconds
Victory Rush grants 30% Increased Damage, and is refreshed when killing an Enemy
+1 to All Skills
60-110% Increased Defense
+10-20 to all Attributes
+10-20 to Life and Mana after each Kill
Item can be Evolved with Potent Rift Energy
Tier 2
Defense: (3600-4500) Base Defense: (1800)
Level Requirement: 40
Required Strength: 80

Killing 10 Enemies within 5 Seconds grants Victory Rush for 5 Seconds
Victory Rush grants 30% Increased Damage, and is refreshed when killing an Enemy
+2 to All Skills
100-150% Increased Defense
+20-30 to all Attributes
+20-30 to Life and Mana after each Kill
Item can be Evolved with Potent Rift Energy
Tier 3
Defense: (4500-5400) Base Defense: (1800)
Level Requirement: 60
Required Strength: 80

Killing 10 Enemies within 5 Seconds grants Victory Rush for 5 Seconds
Victory Rush grants 30% Increased Damage, and is refreshed when killing an Enemy
+2 to All Skills
150-200% Increased Defense
+30-40 to all Attributes
+30-40 to Life and Mana after each Kill
Fully Evolved