Difference between revisions of "Uniques/Exceptional Armor/Body Armors"
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< Uniques | Exceptional Armor
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(5040-6300)</span> Base Defense: <span style="color:#4E4D93;">(2520)</span><br/>Level Requirement: <span style="color:#4E4D93;"> | + | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(5040-6300)</span> Base Defense: <span style="color:#4E4D93;">(2520)</span><br/>Level Requirement: <span style="color:#4E4D93;">41</span><br/>Required Strength: <span style="color:#4E4D93;">110</span><br/><br/><span style="color:#4E4D93;">Unleashes a Murder of Crows when killing an Enemy, dealing 100% Weapon Damage<br/>10% Increased Attack Speed<br/>100-150% Increased Defense<br/>Adds 50-100 Physical Damage to Weapon Attacks<br/>5-10% Increased Physical Damage<br/>10% Chance to cause Bleeding<br/>Total Damage dealt increased by 15-20% against Bleeding Enemies<br/>+10-15 to Raven<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(5520-6900)</span> Base Defense: <span style="color:#4E4D93;">(2760)</span><br/>Level Requirement: <span style="color:#4E4D93;"> | + | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(5520-6900)</span> Base Defense: <span style="color:#4E4D93;">(2760)</span><br/>Level Requirement: <span style="color:#4E4D93;">45</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/><br/><span style="color:#4E4D93;">Casts Level 15-20 Avalanche on the 3 nearest Enemies every 3 Seconds while below 50% Life<br/>10% Chance to cast level 20 Ground Slam on Melee Attacks<br/>100-150% Increased Defense<br/>30-40% Increased Damage against Insects<br/>10-20% Increased Damage against Elite Monsters<br/>+1-99 to Life (Based on Character Level)<br/>+20% to Cold Resistance<br/>Cannot Be Frozen<br/>5-10% Increased Strength<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
|- | |- | ||
− | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(6900-8280)</span> Base Defense: <span style="color:#4E4D93;">(2760)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/><br/><span style="color:#4E4D93;">Casts Level 20-25 Avalanche on the 3 nearest Enemies every 3 Seconds while below 50% Life<br/>10% Chance to cast level 30 | + | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(6900-8280)</span> Base Defense: <span style="color:#4E4D93;">(2760)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">120</span><br/><br/><span style="color:#4E4D93;">Casts Level 20-25 Avalanche on the 3 nearest Enemies every 3 Seconds while below 50% Life<br/>10% Chance to cast level 30 Ground Slam on Melee Attacks<br/>150-200% Increased Defense<br/>40-50% Increased Damage against Insects<br/>20-30% Increased Damage against Elite Monsters<br/>+1-99 to Life (Based on Character Level)<br/>+30% to Cold Resistance<br/>Cannot Be Frozen<br/>10-15% Increased Strength<br/><span style="color:#C48637;">Fully Evolved</span></span> |
|} | |} | ||
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(2640-2640)</span> Base Defense: <span style="color:#4E4D93;">(2640)</span><br/>Level Requirement: <span style="color:#4E4D93;"> | + | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(2640-2640)</span> Base Defense: <span style="color:#4E4D93;">(2640)</span><br/>Level Requirement: <span style="color:#4E4D93;">43</span><br/>Required Strength: <span style="color:#4E4D93;">115</span><br/><br/><span style="color:#4E4D93;">Taking Damage attempts to awaken Shaftstop for 10 Seconds<br/>Taking Physical Damage over 25% of your Maximum Life within this duration awakens Shaftstop for 10 Seconds<br/>Awakening Shaftstop Increases your Maximum Life by 50% and knocks back nearby Enemies<br/>+50-100 to Life<br/>+15-20% to Physical Resistance<br/>10-15% Cooldown Reduction<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
|- | |- | ||
− | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(2640-2640)</span> Base Defense: <span style="color:#4E4D93;">(2640)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">115</span><br/><br/><span style="color:#4E4D93;">Taking Damage | + | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(2640-2640)</span> Base Defense: <span style="color:#4E4D93;">(2640)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">115</span><br/><br/><span style="color:#4E4D93;">Taking Damage attempts to awaken Shaftstop for 10 Seconds<br/>Taking Physical Damage over 25% of your Maximum Life within this duration awakens Shaftstop for 10 Seconds<br/>Awakening Shaftstop Increases your Maximum Life by 50% and knocks back nearby Enemies<br/>+60-120 to Life<br/>+25-30% to Physical Resistance<br/>10-15% Cooldown Reduction<br/><span style="color:#C48637;">Fully Evolved</span></span> |
|} | |} | ||
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(5760-7200)</span> Base Defense: <span style="color:#4E4D93;">(2880)</span><br/>Level Requirement: <span style="color:#4E4D93;"> | + | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(5760-7200)</span> Base Defense: <span style="color:#4E4D93;">(2880)</span><br/>Level Requirement: <span style="color:#4E4D93;">47</span><br/>Required Strength: <span style="color:#4E4D93;">125</span><br/><br/><span style="color:#4E4D93;">Increases your Critical Strike Damage by 10% of your Total Magic Find<br/>+1 to All Skills<br/>100-150% Increased Defense<br/>5-10% Increased Critical Strike Chance<br/>1-99% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
|- | |- | ||
− | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(7200-8640)</span> Base Defense: <span style="color:#4E4D93;">(2880)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">125</span><br/><br/><span style="color:#4E4D93;">Increases your Critical Strike Damage by | + | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(7200-8640)</span> Base Defense: <span style="color:#4E4D93;">(2880)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">125</span><br/><br/><span style="color:#4E4D93;">Increases your Critical Strike Damage by 10% of your Total Magic Find<br/>+1 to All Skills<br/>150-200% Increased Defense<br/>10-15% Increased Critical Strike Chance<br/>1-99% Better Chance of Getting Magic Items (Based on Character Level)<br/><span style="color:#C48637;">Fully Evolved</span></span> |
|} | |} | ||
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(6720-8400)</span> Base Defense: <span style="color:#4E4D93;">(3360)</span><br/>Level Requirement: <span style="color:#4E4D93;"> | + | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(6720-8400)</span> Base Defense: <span style="color:#4E4D93;">(3360)</span><br/>Level Requirement: <span style="color:#4E4D93;">55</span><br/>Required Strength: <span style="color:#4E4D93;">145</span><br/><br/><span style="color:#4E4D93;">You and nearby Allies gain +1 to All Skills<br/>You and nearby Allies gain 5-10% Increased Experience<br/>10% Increased Cast Speed<br/>100-150% Increased Defense<br/>+20-30 to Energy<br/>10% Increased Hit Recovery<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(6000-7500)</span> Base Defense: <span style="color:#4E4D93;">(3000)</span><br/>Level Requirement: <span style="color:#4E4D93;"> | + | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(6000-7500)</span> Base Defense: <span style="color:#4E4D93;">(3000)</span><br/>Level Requirement: <span style="color:#4E4D93;">49</span><br/>Required Strength: <span style="color:#4E4D93;">130</span><br/><br/><span style="color:#4E4D93;">Taking Damage while below 50% Life calls upon your Guardian Angel<br/>(30 Second Cooldown)<br/>Your Guardian Angel Reduces the Damage you and nearby Allies take by 15-20% for 7 Seconds<br/>100-150% Increased Defense<br/>10-15% Increased Chance of Blocking<br/>25-30% Increased Block Speed<br/>20-30% Increased Damage against Demons<br/>5-10% to All Maximum Elemental Resistances<br/>+15-20% to All Elemental Resistances<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
|- | |- | ||
− | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(7500-9000)</span> Base Defense: <span style="color:#4E4D93;">(3000)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">130</span><br/><br/><span style="color:#4E4D93;">Taking Damage while below 50% Life calls upon your Guardian Angel<br/>(30 Second Cooldown)<br/>Your Guardian Angel Reduces the Damage you and nearby Allies take by 20-25% for 7 Seconds<br/>150-200% Increased Defense<br/>20-25% Increased Chance of Blocking<br/>35-40% Increased Block Speed<br/>30-40% Increased Damage against Demons<br/>10-15% to All Maximum | + | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(7500-9000)</span> Base Defense: <span style="color:#4E4D93;">(3000)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">130</span><br/><br/><span style="color:#4E4D93;">Taking Damage while below 50% Life calls upon your Guardian Angel<br/>(30 Second Cooldown)<br/>Your Guardian Angel Reduces the Damage you and nearby Allies take by 20-25% for 7 Seconds<br/>150-200% Increased Defense<br/>20-25% Increased Chance of Blocking<br/>35-40% Increased Block Speed<br/>30-40% Increased Damage against Demons<br/>10-15% to All Maximum Elemental Resistances<br/>+20-25% to All Elemental Resistances<br/><span style="color:#C48637;">Fully Evolved</span></span> |
|} | |} | ||
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!colspan="1"|Tier 1 | !colspan="1"|Tier 1 | ||
|- | |- | ||
− | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(7200-9000)</span> Base Defense: <span style="color:#4E4D93;">(3600)</span><br/>Level Requirement: <span style="color:#4E4D93;"> | + | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(7200-9000)</span> Base Defense: <span style="color:#4E4D93;">(3600)</span><br/>Level Requirement: <span style="color:#4E4D93;">59</span><br/>Required Strength: <span style="color:#4E4D93;">155</span><br/><br/><span style="color:#4E4D93;">10% Chance to cast level 20 Bone Spear when you Kill an Enemy<br/>50% Chance to cast level 25 Bone Spear when you Die<br/>10% Chance to cast level 20 Teeth when you Kill an Enemy<br/>50% Chance to cast level 25 Teeth when you Die<br/>10% Chance to cast level 20 Rage when you Kill an Enemy<br/>50% Chance to cast level 25 Ground Slam when you Die<br/>10% Chance to cast level 20 Bone Spirit when you Kill an Enemy<br/>50% Chance to cast level 25 Bone Spirit when you Die<br/>100-150% Increased Defense<br/>+10-20 to Corpse Explosion<br/>5-15% Increased Vitality<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span> |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="1"|Tier 2 | !colspan="1"|Tier 2 | ||
|- | |- | ||
− | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(9000-10800)</span> Base Defense: <span style="color:#4E4D93;">(3600)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">155</span><br/><br/><span style="color:#4E4D93;">10% Chance to cast level 30 Bone Spear when you Kill an Enemy<br/>50% Chance to cast level 35 Bone Spear when you Die<br/>10% Chance to cast level 30 Teeth when you Kill an Enemy<br/>50% Chance to cast level 35 Teeth when you Die<br/>10% Chance to cast level 30 Rage when you Kill an Enemy<br/>50% Chance to cast level 35 | + | | style="background-color:black;" | Defense: <span style="color:#4E4D93;">(9000-10800)</span> Base Defense: <span style="color:#4E4D93;">(3600)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">155</span><br/><br/><span style="color:#4E4D93;">10% Chance to cast level 30 Bone Spear when you Kill an Enemy<br/>50% Chance to cast level 35 Bone Spear when you Die<br/>10% Chance to cast level 30 Teeth when you Kill an Enemy<br/>50% Chance to cast level 35 Teeth when you Die<br/>10% Chance to cast level 30 Rage when you Kill an Enemy<br/>50% Chance to cast level 35 Ground Slam when you Die<br/>10% Chance to cast level 30 Bone Spirit when you Kill an Enemy<br/>50% Chance to cast level 35 Bone Spirit when you Die<br/>150-200% Increased Defense<br/>+15-25 to Corpse Explosion<br/>5-15% Increased Vitality<br/><span style="color:#C48637;">Fully Evolved</span></span> |
|} | |} |
Revision as of 09:21, 29 March 2020
Contents
Skin of the Vipermagi
Serpentskin Armor
Item Code: xea
Tier 1 |
---|
Defense: (4080-5100) Base Defense: (2040) Level Requirement: 40 Required Strength: 90 Increases your Elemental Resistances by 25% of your Cast Speed +1 to All Skills 10-15% Increased Cast Speed 100-150% Increased Defense +10-20% to All Elemental Resistances Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Defense: (5100-6120) Base Defense: (2040) Level Requirement: 60 Required Strength: 90 Increases your Elemental Resistances by 25% of your Cast Speed +1 to All Skills 15-20% Increased Cast Speed 150-200% Increased Defense +10-20% to All Elemental Resistances Fully Evolved |
Skin of the Flayed One
Demonhide Armor
Item Code: xla
Tier 1 |
---|
Defense: (4320-5400) Base Defense: (2160) Level Requirement: 40 Required Strength: 95 Increases your Elemental Resistances by 25% of your Attack Speed +1 to All Skills 10-15% Increased Attack Speed 100-150% Increased Defense +10-20% to All Elemental Resistances Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Defense: (5400-6480) Base Defense: (2160) Level Requirement: 60 Required Strength: 95 Increases your Elemental Resistances by 25% of your Attack Speed +1 to All Skills 15-20% Increased Attack Speed 150-200% Increased Defense +10-20% to All Elemental Resistances Fully Evolved |
Crow Caw
Tigulated Mail
Item Code: xcl
Tier 1 |
---|
Defense: (5040-6300) Base Defense: (2520) Level Requirement: 41 Required Strength: 110 Unleashes a Murder of Crows when killing an Enemy, dealing 100% Weapon Damage 10% Increased Attack Speed 100-150% Increased Defense Adds 50-100 Physical Damage to Weapon Attacks 5-10% Increased Physical Damage 10% Chance to cause Bleeding Total Damage dealt increased by 15-20% against Bleeding Enemies +10-15 to Raven Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Defense: (6300-7560) Base Defense: (2520) Level Requirement: 60 Required Strength: 110 Unleashes a Murder of Crows when killing an Enemy, dealing 100% Weapon Damage 10% Increased Attack Speed 150-200% Increased Defense Adds 100-150 Physical Damage to Weapon Attacks 10-15% Increased Physical Damage 15% Chance to cause Bleeding Total Damage dealt increased by 20-25% against Bleeding Enemies +15-20 to Raven Fully Evolved |
Spirit Forge
Linked Mail
Item Code: xng
Tier 1 |
---|
Defense: (4800-6000) Base Defense: (2400) Level Requirement: 40 Required Strength: 105 Increases your Life by 10% of your Maximum Mana +1 to Magic Skills 100-150% Increased Defense +20 to Energy Shield +20-40% to Magic Resistance +20-30 to Mana after each Kill 5-10% Increased Energy Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Defense: (6000-7200) Base Defense: (2400) Level Requirement: 60 Required Strength: 105 Increases your Life by 10% of your Maximum Mana +2 to Magic Skills 150-200% Increased Defense +20 to Energy Shield +30-50% to Magic Resistance +30-40 to Mana after each Kill 10-15% Increased Energy Fully Evolved |
Duriel's Shell
Cuirass
Item Code: xrs
Tier 1 |
---|
Defense: (5520-6900) Base Defense: (2760) Level Requirement: 45 Required Strength: 120 Casts Level 15-20 Avalanche on the 3 nearest Enemies every 3 Seconds while below 50% Life 10% Chance to cast level 20 Ground Slam on Melee Attacks 100-150% Increased Defense 30-40% Increased Damage against Insects 10-20% Increased Damage against Elite Monsters +1-99 to Life (Based on Character Level) +20% to Cold Resistance Cannot Be Frozen 5-10% Increased Strength Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Defense: (6900-8280) Base Defense: (2760) Level Requirement: 60 Required Strength: 120 Casts Level 20-25 Avalanche on the 3 nearest Enemies every 3 Seconds while below 50% Life 10% Chance to cast level 30 Ground Slam on Melee Attacks 150-200% Increased Defense 40-50% Increased Damage against Insects 20-30% Increased Damage against Elite Monsters +1-99 to Life (Based on Character Level) +30% to Cold Resistance Cannot Be Frozen 10-15% Increased Strength Fully Evolved |
Shaftstop
Mesh Armor
Item Code: xhn
Tier 1 |
---|
Defense: (2640-2640) Base Defense: (2640) Level Requirement: 43 Required Strength: 115 Taking Damage attempts to awaken Shaftstop for 10 Seconds Taking Physical Damage over 25% of your Maximum Life within this duration awakens Shaftstop for 10 Seconds Awakening Shaftstop Increases your Maximum Life by 50% and knocks back nearby Enemies +50-100 to Life +15-20% to Physical Resistance 10-15% Cooldown Reduction Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Defense: (2640-2640) Base Defense: (2640) Level Requirement: 60 Required Strength: 115 Taking Damage attempts to awaken Shaftstop for 10 Seconds Taking Physical Damage over 25% of your Maximum Life within this duration awakens Shaftstop for 10 Seconds Awakening Shaftstop Increases your Maximum Life by 50% and knocks back nearby Enemies +60-120 to Life +25-30% to Physical Resistance 10-15% Cooldown Reduction Fully Evolved |
Skullder's Ire
Russet Armor
Item Code: xpl
Tier 1 |
---|
Defense: (5760-7200) Base Defense: (2880) Level Requirement: 47 Required Strength: 125 Increases your Critical Strike Damage by 10% of your Total Magic Find +1 to All Skills 100-150% Increased Defense 5-10% Increased Critical Strike Chance 1-99% Better Chance of Getting Magic Items (Based on Character Level) Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Defense: (7200-8640) Base Defense: (2880) Level Requirement: 60 Required Strength: 125 Increases your Critical Strike Damage by 10% of your Total Magic Find +1 to All Skills 150-200% Increased Defense 10-15% Increased Critical Strike Chance 1-99% Better Chance of Getting Magic Items (Based on Character Level) Fully Evolved |
Que-Hegan's Wisdom
Mage Plate
Item Code: xtp
Tier 1 |
---|
Defense: (6720-8400) Base Defense: (3360) Level Requirement: 55 Required Strength: 145 You and nearby Allies gain +1 to All Skills You and nearby Allies gain 5-10% Increased Experience 10% Increased Cast Speed 100-150% Increased Defense +20-30 to Energy 10% Increased Hit Recovery Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Defense: (8400-10080) Base Defense: (3360) Level Requirement: 60 Required Strength: 145 You and nearby Allies gain +1 to All Skills You and nearby Allies gain 5-10% Increased Experience 15% Increased Cast Speed 150-200% Increased Defense +30-40 to Energy 15% Increased Hit Recovery Fully Evolved |
Guardian Angel
Templar Coat
Item Code: xlt
Tier 1 |
---|
Defense: (6000-7500) Base Defense: (3000) Level Requirement: 49 Required Strength: 130 Taking Damage while below 50% Life calls upon your Guardian Angel (30 Second Cooldown) Your Guardian Angel Reduces the Damage you and nearby Allies take by 15-20% for 7 Seconds 100-150% Increased Defense 10-15% Increased Chance of Blocking 25-30% Increased Block Speed 20-30% Increased Damage against Demons 5-10% to All Maximum Elemental Resistances +15-20% to All Elemental Resistances Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Defense: (7500-9000) Base Defense: (3000) Level Requirement: 60 Required Strength: 130 Taking Damage while below 50% Life calls upon your Guardian Angel (30 Second Cooldown) Your Guardian Angel Reduces the Damage you and nearby Allies take by 20-25% for 7 Seconds 150-200% Increased Defense 20-25% Increased Chance of Blocking 35-40% Increased Block Speed 30-40% Increased Damage against Demons 10-15% to All Maximum Elemental Resistances +20-25% to All Elemental Resistances Fully Evolved |
Corpsemourn
Ornate Plate
Item Code: xar
Tier 1 |
---|
Defense: (7200-9000) Base Defense: (3600) Level Requirement: 59 Required Strength: 155 10% Chance to cast level 20 Bone Spear when you Kill an Enemy 50% Chance to cast level 25 Bone Spear when you Die 10% Chance to cast level 20 Teeth when you Kill an Enemy 50% Chance to cast level 25 Teeth when you Die 10% Chance to cast level 20 Rage when you Kill an Enemy 50% Chance to cast level 25 Ground Slam when you Die 10% Chance to cast level 20 Bone Spirit when you Kill an Enemy 50% Chance to cast level 25 Bone Spirit when you Die 100-150% Increased Defense +10-20 to Corpse Explosion 5-15% Increased Vitality Item can be Evolved with Potent Rift Energy |
Tier 2 |
---|
Defense: (9000-10800) Base Defense: (3600) Level Requirement: 60 Required Strength: 155 10% Chance to cast level 30 Bone Spear when you Kill an Enemy 50% Chance to cast level 35 Bone Spear when you Die 10% Chance to cast level 30 Teeth when you Kill an Enemy 50% Chance to cast level 35 Teeth when you Die 10% Chance to cast level 30 Rage when you Kill an Enemy 50% Chance to cast level 35 Ground Slam when you Die 10% Chance to cast level 30 Bone Spirit when you Kill an Enemy 50% Chance to cast level 35 Bone Spirit when you Die 150-200% Increased Defense +15-25 to Corpse Explosion 5-15% Increased Vitality Fully Evolved |