Difference between revisions of "Uniques/Exceptional Weapons/Axes"

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(Spellsteel)
 
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(20-25)</span> To <span style="color:#4E4D93;">(40-50)</span><br/>Added Damage: <span style="color:#4E4D93;">150-200</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/>Required Dexterity: <span style="color:#4E4D93;">35</span><br/><br/><span style="color:#4E4D93;">Killing an Enemy with a Critical Strike releases a barrage of Level 15-20 Glacial Spikes for 3 Seconds<br/>+3 to Cold Skills<br/>15% Increased Attack Speed<br/>15% Increased Cast Speed<br/>100-150% Increased Weapon Damage<br/>Adds 150-200 Cold Damage to Weapon Attacks<br/>20-30% Increased Elemental Damage<br/>10% Increased Critical Strike Chance<br/>+5-10% to Maximum Cold Resistance<br/>+20-40% to Cold Resistance<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(17-22)</span> To <span style="color:#4E4D93;">(35-45)</span><br/>Added Damage: <span style="color:#4E4D93;">150-200</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/>Required Dexterity: <span style="color:#4E4D93;">35</span><br/><br/><span style="color:#4E4D93;">Killing an Enemy with a Critical Strike releases a barrage of Level 15-20 Glacial Spikes for 3 Seconds<br/>+2 to Cold Skills<br/>10% Increased Attack/Cast Speed<br/>75-125% Increased Weapon Damage<br/>+20-30% Increased Cold Damage<br/>+10-20% to Cold Resistance<br/>+1-5% to Maximum Cold Resistance<br/>Adds 150-200 Cold Damage to Weapon Attacks<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(30-35)</span> To <span style="color:#4E4D93;">(60-70)</span><br/>Added Damage: <span style="color:#4E4D93;">200-250</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/>Required Dexterity: <span style="color:#4E4D93;">35</span><br/><br/><span style="color:#4E4D93;">Killing an Enemy with a Critical Strike releases a barrage of Level 20-25 Glacial Spikes for 3 Seconds<br/>+4 to Cold Skills<br/>20% Increased Attack Speed<br/>20% Increased Cast Speed<br/>200-250% Increased Weapon Damage<br/>Adds 200-250 Cold Damage to Weapon Attacks<br/>30-40% Increased Elemental Damage<br/>10% Increased Critical Strike Chance<br/>+5-10% to Maximum Cold Resistance<br/>+20-40% to Cold Resistance<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(25-32)</span> To <span style="color:#4E4D93;">(50-64)</span><br/>Added Damage: <span style="color:#4E4D93;">200-250</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">70</span><br/>Required Dexterity: <span style="color:#4E4D93;">35</span><br/><br/><span style="color:#4E4D93;">Killing an Enemy with a Critical Strike releases a barrage of Level 20-25 Glacial Spikes for 3 Seconds<br/>+3 to Cold Skills<br/>10% Increased Attack/Cast Speed<br/>150-220% Increased Weapon Damage<br/>+30-40% Increased Cold Damage<br/>+20-30% to Cold Resistance<br/>+1-5% to Maximum Cold Resistance<br/>Adds 200-250 Cold Damage to Weapon Attacks<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(24-30)</span> To <span style="color:#4E4D93;">(56-70)</span><br/>Added Damage: 150-200<br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">80</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Killing a Bleeding Enemy grants 25% Chance to cause Bleeding for 3 Seconds<br/>Killing a Bleeding Enemy throws their Guts at the 5 nearest Enemies<br/>20% Increased Attack Speed<br/>100-150% Increased Weapon Damage<br/>Adds 150-200 Physical Damage to Weapon Attacks<br/>+50-100 to Life<br/>5-10% of your Physical Damage is Leeched as Life<br/>30% Chance to cause Bleeding<br/>Total Damage dealt increased by 10-15% against Bleeding Enemies<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(21-27)</span> To <span style="color:#4E4D93;">(49-63)</span><br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">80</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Killing a Bleeding Enemy grants 50% Increased Area of Effect for 3 Seconds<br/>Killing a Bleeding Enemy throws their Guts at the 5 nearest Enemies, dealing Rend's Damage<br/>15% Increased Attack Speed<br/>75-125% Increased Weapon Damage<br/>30-40% Increased Chance to inflict Bleeding<br/>20-30% Increased Damage against Bleeding Enemies<br/>+5-10 to Rend<br/>0.5-1% of your Physical Damage is Leeched as Life<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(36-42)</span> To <span style="color:#4E4D93;">(84-98)</span><br/>Added Damage: 200-250<br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">80</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Killing a Bleeding Enemy grants 25% Chance to cause Bleeding for 3 Seconds<br/>Killing a Bleeding Enemy throws their Guts at the 5 nearest Enemies<br/>20% Increased Attack Speed<br/>200-250% Increased Weapon Damage<br/>Adds 200-250 Physical Damage to Weapon Attacks<br/>+100-150 to Life<br/>5-10% of your Physical Damage is Leeched as Life<br/>30% Chance to cause Bleeding<br/>Total Damage dealt increased by 15-20% against Bleeding Enemies<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | One-Hand Damage: <span style="color:#4E4D93;">(30-38)</span> To <span style="color:#4E4D93;">(70-89)</span><br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">80</span><br/>Required Dexterity: <span style="color:#4E4D93;">40</span><br/><br/><span style="color:#4E4D93;">Killing a Bleeding Enemy grants 50% Increased Area of Effect for 3 Seconds<br/>Killing a Bleeding Enemy throws their Guts at the 5 nearest Enemies, dealing Rend's Damage<br/>20% Increased Attack Speed<br/>150-220% Increased Weapon Damage<br/>40-50% Increased Chance to inflict Bleeding<br/>30-40% Increased Damage against Bleeding Enemies<br/>+10-20 to Rend<br/>1-1.5% of your Physical Damage is Leeched as Life<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}
  
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!colspan="1"|Tier 1
 
!colspan="1"|Tier 1
 
|-
 
|-
| style="background-color:black;" | Two-Hand Damage: 24 To 54<br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">130</span><br/><br/><span style="color:#4E4D93;">Casting a Spell adds a Spellsteel Charge for 10 Seconds<br/>Increases your Damage Taken by 2% per Spellsteel Charge<br/>+4 to All Skills<br/>20-25% Increased Attack Speed<br/>20-25% Increased Cast Speed<br/>40-60% Increased Elemental Damage<br/>+10-15 to War Cry<br/>+1-5 to Teleport<br/>+10-15 to Fist of the Heavens<br/>+10-15 to Mind Blast<br/>+10-15 to Tornado<br/>+10-15 to Bone Spear<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
+
| style="background-color:black;" | Two-Hand Damage: 24 To 54<br/>Level Requirement: <span style="color:#4E4D93;">40</span><br/>Required Strength: <span style="color:#4E4D93;">130</span><br/><br/><span style="color:#4E4D93;">Casting a Spell adds a Spellsteel Charge for 10 Seconds<br/>Increases Mana Costs by 3% per Spellsteel Charge<br/>+4 to All Skills<br/>10-15% Increased Attack/Cast Speed<br/>+40-60% Increased Spell Damage<br/>+10-15 to Nova<br/>+1-5 to Teleport<br/>+10-15 to Hydra<br/>+10-15 to Mind Blast<br/>+10-15 to Tornado<br/>+10-15 to Bone Spirit<br/><span style="color:#1D610E;">Item can be Evolved with Potent Rift Energy</span></span>
 
|}
 
|}
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="1"|Tier 2
 
!colspan="1"|Tier 2
 
|-
 
|-
| style="background-color:black;" | Two-Hand Damage: 24 To 54<br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">130</span><br/><br/><span style="color:#4E4D93;">Casting a Spell adds a Spellsteel Charge for 10 Seconds<br/>Increases your Damage Taken by 2% per Spellsteel Charge<br/>+5 to All Skills<br/>25-30% Increased Attack Speed<br/>25-30% Increased Cast Speed<br/>60-80% Increased Elemental Damage<br/>+15-20 to War Cry<br/>+5-10 to Teleport<br/>+15-20 to Fist of the Heavens<br/>+15-20 to Mind Blast<br/>+15-20 to Tornado<br/>+15-20 to Bone Spear<br/><span style="color:#C48637;">Fully Evolved</span></span>
+
| style="background-color:black;" | Two-Hand Damage: 24 To 54<br/>Level Requirement: <span style="color:#4E4D93;">60</span><br/>Required Strength: <span style="color:#4E4D93;">130</span><br/><br/><span style="color:#4E4D93;">Casting a Spell adds a Spellsteel Charge for 10 Seconds<br/>Increases Mana Costs by 3% per Spellsteel Charge<br/>+5 to All Skills<br/>15-20% Increased Attack/Cast Speed<br/>+60-100% Increased Spell Damage<br/>+15-20 to Nova<br/>+5-10 to Teleport<br/>+15-20 to Hydra<br/>+15-20 to Mind Blast<br/>+15-20 to Tornado<br/>+15-20 to Bone Spirit<br/><span style="color:#C48637;">Fully Evolved</span></span>
 
|}
 
|}

Latest revision as of 08:56, 18 April 2024

Coldkill

Hatchet
Item Code: 9ha

Coldkill.gif
Tier 1
One-Hand Damage: (17-22) To (35-45)
Added Damage: 150-200
Level Requirement: 40
Required Strength: 70
Required Dexterity: 35

Killing an Enemy with a Critical Strike releases a barrage of Level 15-20 Glacial Spikes for 3 Seconds
+2 to Cold Skills
10% Increased Attack/Cast Speed
75-125% Increased Weapon Damage
+20-30% Increased Cold Damage
+10-20% to Cold Resistance
+1-5% to Maximum Cold Resistance
Adds 150-200 Cold Damage to Weapon Attacks
Item can be Evolved with Potent Rift Energy
Tier 2
One-Hand Damage: (25-32) To (50-64)
Added Damage: 200-250
Level Requirement: 60
Required Strength: 70
Required Dexterity: 35

Killing an Enemy with a Critical Strike releases a barrage of Level 20-25 Glacial Spikes for 3 Seconds
+3 to Cold Skills
10% Increased Attack/Cast Speed
150-220% Increased Weapon Damage
+30-40% Increased Cold Damage
+20-30% to Cold Resistance
+1-5% to Maximum Cold Resistance
Adds 200-250 Cold Damage to Weapon Attacks
Fully Evolved

Butcher's Pupil

Cleaver
Item Code: 9ax

Butcherspupil.gif
Tier 1
One-Hand Damage: (21-27) To (49-63)
Level Requirement: 40
Required Strength: 80
Required Dexterity: 40

Killing a Bleeding Enemy grants 50% Increased Area of Effect for 3 Seconds
Killing a Bleeding Enemy throws their Guts at the 5 nearest Enemies, dealing Rend's Damage
15% Increased Attack Speed
75-125% Increased Weapon Damage
30-40% Increased Chance to inflict Bleeding
20-30% Increased Damage against Bleeding Enemies
+5-10 to Rend
0.5-1% of your Physical Damage is Leeched as Life
Item can be Evolved with Potent Rift Energy
Tier 2
One-Hand Damage: (30-38) To (70-89)
Level Requirement: 60
Required Strength: 80
Required Dexterity: 40

Killing a Bleeding Enemy grants 50% Increased Area of Effect for 3 Seconds
Killing a Bleeding Enemy throws their Guts at the 5 nearest Enemies, dealing Rend's Damage
20% Increased Attack Speed
150-220% Increased Weapon Damage
40-50% Increased Chance to inflict Bleeding
30-40% Increased Damage against Bleeding Enemies
+10-20 to Rend
1-1.5% of your Physical Damage is Leeched as Life
Fully Evolved

Spellsteel

Bearded Axe
Item Code: 9ba

Broadaxe.gif
Tier 1
Two-Hand Damage: 24 To 54
Level Requirement: 40
Required Strength: 130

Casting a Spell adds a Spellsteel Charge for 10 Seconds
Increases Mana Costs by 3% per Spellsteel Charge
+4 to All Skills
10-15% Increased Attack/Cast Speed
+40-60% Increased Spell Damage
+10-15 to Nova
+1-5 to Teleport
+10-15 to Hydra
+10-15 to Mind Blast
+10-15 to Tornado
+10-15 to Bone Spirit
Item can be Evolved with Potent Rift Energy
Tier 2
Two-Hand Damage: 24 To 54
Level Requirement: 60
Required Strength: 130

Casting a Spell adds a Spellsteel Charge for 10 Seconds
Increases Mana Costs by 3% per Spellsteel Charge
+5 to All Skills
15-20% Increased Attack/Cast Speed
+60-100% Increased Spell Damage
+15-20 to Nova
+5-10 to Teleport
+15-20 to Hydra
+15-20 to Mind Blast
+15-20 to Tornado
+15-20 to Bone Spirit
Fully Evolved