Patch 3.1 Hotfix 1

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3.1 R1 Patch Notes



   Annihilus 3.1 Update 1 Changelog:


   • Several behind the scenes stability updates, potentially a massive increase in stability.
   • Several changes to the UI system, such as improvements made to the Buff timers.
   • Characters should no longer get stuck and not be able to join games.
   • Khalim's Hope now spawns Nephalem Flames when taking damage, instead of killing an enemy.
   • Sand-Dwellers in the Level 12 Crucible no longer cast Firewall.
   • Infernal Pearls may now also spawn as a scaling 300-451 Poison damage charm.
   • Necromancer's Abyss Sphere now casts Venomous Spirit when taking damage, instead of the broken Insect Swarm.
   • Holy Bolt now properly shows the increased healing buff it received.
   • Inferno Hephasto AI has been modified, he should no longer go invisible. (For real this time.)
   • K'nar'st's AI has been modified, and should not run away as much.
   • Deckard Cain's AI has been modified.
   • The new Runewords SHOULD show the correct name now. Hopefully.
   • Horadrim Teleport now has a different cast sound.
   • Othuyeg's Eyeball now has Magic Damage % and Magic Resist.


   I think that's it, if I forgot something I will add it later!