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Thread: cruc extension level ideas

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  1. #1
    Also, I'll add, since the idea behind the proposed boss rush stage (21-25) of the crucible is for it to be a genuine feat to beat, and one that scales in difficulty progressively, that the bosses in the 24 omega boss rush idea should all have unbreakable phys res, and each boss should have only one elemental res that can be penetrated (res 105 or so). As in something like, I dunno, andy by fire, baal by magic, diablo by cold, duriel by poison, and meph by lightning.

    Something that would take a large and diverse team of characters is the perfect addition to a game where all builds and chars are meant to be viable.

    Also, I still hesitate to suggest the idea of these stages dropping anything at all until 25, were they ever implemented. But I agree with Jared that it should include some kind of nv should you ever manage the feat.
    Last edited by forest; 06-24-2016 at 08:29 PM.

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