Necromancer Summoner is decent now but is still no contest for the killing rate of literally any other class.
I'll make a suggestion for what should be changed, give my reasoning about why it's not perfect, and I'll explain what I think is the better option.
1) Amount of Summons and their power
- Currently 12 max Warriors/Archers is still below half of the end-game summoners usual amount
- This hurts end-game Summoners because 2x Damage does not have more value than 2.2x more amount of summons
- Summoner needed more DPS overall but the 2x Damage was negated by removing 1/2 the summons
Suggestion:
- Change Raise Skeleton to Raise Skeletal Warrior
- Increase Warrior/Archer limit to 18 each, perhaps after skill level 50
- Summoner might be perfect with the current 2x Damage but with 0.75 original amount of summons instead of the current 0.5
2) Revives
- Frostmourne is the strongest weapon in-game right now because 10 Revives from any custom content (Plague, Inferno, etc) can Tank any boss for their full duration without all dying.
- 1 Revive can Tank Lichking @
LordManhammer https://www.youtube.com/watch?v=-bu9a9me6JM
- Revive was buffed with the intention of having max of 1, so the same stats with max of 10 is overpowered
Suggestion:
- Reduce Revives health by 35%-50% of total amount
- Reduce Revive skill on Frostmourne to +1-5 instead of +5-10 to accommodate the new power of Revive mechanics
Note: It will still be the best summoned Tank option for Druid/Necro, even more Tanky than Clay Golem, also Druid summons recently got health buffed.
3) Summoner Body Armor
- There is no Body Armor tailored to the specific needs of Druid/Necro Summoners
- Necro Summoner needs FCR, Teleport(so we don't lose summons), Skill points, Regenerate Mana, Cast on Striking and any kind of support Aura
- The starter Trang'Oul set is the BEST Summoner gear until you reach mostly full end-game items, largely due to all the Skeletal Power from the Set bonus
Suggestion:
Make body armor that benefits summoned allies, sacrificing player damage/stats for more summoned damage/survival.