throw that shockwave that does no dmg i mentioned on excalibur and i think it would make a really nice looking effect weapon that can actually deal dmg.
throw that shockwave that does no dmg i mentioned on excalibur and i think it would make a really nice looking effect weapon that can actually deal dmg.
just have to put jah mal pul in it. and give frenzy or beserk as non-class skill.
I noticed Annihilus server has a few things to do with Final Fantasy 7.
So I thought of an idea that I think would be possible but very much a maybe.
I gave ideas for 6 of each type of Materia other than Magic Materia which got 12 types.
These seem like they could be a higher version of Gems even higher than Divines.
I could've went much deeper into this idea and added much more to them.
But I figured I'd just keep it simple and see what everyone else thought about it first.
Summon Materia
(Unsummons After ? Seconds + ? Minute Cool Down)
Example: Ifrit in the Icy Cellar would be summonable as a monster to fight for you.
The other summons would need to have sprites or w/e created for them though.
Ifrit
Summon Materia (Fire)
+? To Hellfire
Shiva
Summon Materia (Cold)
+? To Diamond Dust
Ramuh
Summon Materia (Lightning)
+? To Judgement Bolt
Titan
Summon Materia (Physical)
+? To Gaia's Wrath
Odin?
Summon Materia (Poison)
+? To Zantetsuken
(Couldn't Think Of Poison Summon Or A Cooler One That Would Seem Possible To Make Into A Monster)
Bahamut
Summon Materia (Magic)
+? To Mega Flare
(Bahamut Is Not A Magic Summon (I'm Pretty Sure) But What's Cooler Than Bahamut?)
(Answer: Nothing)
Magic Materia
Fire
Magic Materia (Fire)
+? To Flamestrike
Ice
Magic Materia (Cold)
+? To A New Cold Spell
Lightning
Magic Materia (Lightning)
+? To Forked Lightning
Earth
Magic Materia (Physical)
+? To Seismic Leap
Poison
Magic Materia (Poison)
+? To Poison Maelstrom
Restore
Magic Materia (Magic)
+? To A New Healing Skill
(Heals Like a Small or Full Rejuvenation Potion?)
(+? Second/Minute Cool Down)
(Can Heal Yourself Or Others With This Skill)
Heal
Magic Materia
+? To Cleansing?
Time
Magic Materia
+? To Vigor Or Burst Of Speed
(One Or The Other)
Barrier
Magic Materia
+? To Bone Armor
+? To Cyclone Armor
(Could Be Split Into Barrier And M-Barrier)
Mystify
Magic Materia
+? To Confuse
Transform
Magic Materia
+? To Frog
(New Skill That Turns Enemies Into Frogs?)
Exit
Magic Materia
+? To Town Portal
Independent Materia
HP Plus
Independent Materia
+? To Life or ?% To Max Life
MP Plus
Independent Materia
+? To Mana or ?% To Max Mana
Magic Plus
Independent Materia
+?% To All Elemental Skill Damage
Exp. Plus
Independant Materia
+?% Experience Gained
Luck Plus
Independant Materia
+? To Critical Strike
Speed Plus
Independant Materia
+? To Increased Speed
Command Materia
Double Cut
Command Materia
+? To Zeal?
Slash-All
Command Materia
Melee Attacks Deal Splash Damage?
Deathblow
Command Materia
+?% Enhanced Damage + Character Loses ?% Of Their Attack Rating
Steal or Morph?
Command Materia
+? To Item Find
Manipulate
Command Materia
+? To Conversion?
(Or Something Similar But More Useful)
Enemy Skill
Command Materia
+? To One Of The Boss Specific Attacks [Varies]
Support Materia
Final Attack
Support Materia
+? Seconds To You Cannot Be Hurt When You're At 1 Life
MP Turbo
Support Materia
All Character Skills Cost ?x More Mana
+?% To All Elemental Skill Damage
Elemental
Support Materia
+? Elemental Damage [Varies]
?% To Maximum Elemental Resists [Varies]
(Elemental = Fire/Cold/Light/Poison/Magic)
Added Effect
Support Materia
?% Chance To Cast Level ? Amplify Damage or Lower Resist On Striking [Varies]
Magic Counter
Support Materia
?% Chance To Cast Level ? Elemental Character Skills When Struck [Varies]
All
Support Materia
(Couldn't Think Of The 6th, But All Materia Seemed Like The Easiest To Come Up With An Idea For)
Last edited by Savior; 02-27-2017 at 08:06 PM.
Something like Paralysis Potion And Burn Potion would be nice.
Similar to Thawing Potion and Antidote Potion to raise your max resists.
I'll revive this once again with hopes of getting more players with new ideas.
First of all, I think a 5% To All Maximum Resists Enchantment Scroll would be a nice addition.
And below is one of my older idea's I came up with a long time ago that I decided to redo.
Nihlathak's Teleportation Chain
Amulet
Level Requirement: 94
15% Chance To Cast Level 50 Bone Spirit When Struck
100% Chance To Cast Level 50 Corpse Explosion When You Die
+2 To All Skills
+2 To Magic Skills
+30% Faster Cast Rate
+30% Faster Hit Recovery
+1 To Teleport
+15-25% To Magic Skill Damage
20% Increased Energy
All Resistances -10-20
5% To All Maximum Resists
I'd assume the best place for this Amulet to drop would be from Nihlathak himself.
It would make farming for Destruction Keys a lot more interesting for sure.
YES!! Please add more runewords. I know what you said about runewords and you not wanting them to match end gear stats, I agree with you. But add some more so there better then start set pieces. HC would <3 u bery much for this.
also like the idea of variable stats. especially on pierce and ed elements. so many builds right now using shriekiing lich.
stormspire
10% to cast quill spray when struck
25% lvl 60 nova when struck
holy shock aura 15-25
500-600 %ed
100-200 damage
1-5000 light damage
-50 light damage
-50 physical
+10 ww
25-75 all attributes
25-75 all res
+60 valk
increase maximum mana 5-10%
ww sorc would be so much fun!! iso eth version paying hrs!!
Last edited by sleezy2; 03-30-2017 at 04:21 AM.
Indeed, I wouldn't suggest it be to easy to find either.
If it was able to drop from Nihalthak it would have to be extremely low chance to drop.
Crucible would be another good place for it since there are Nihlathaks in there also.
And now that I look at it again, the Increased Energy could be 10-20% so that more stats vary.
Or possibly even the FCR or the FHR or both, but glad you like the idea Sleezy.