Just a heads up; I've talked to a few newer players who are running full mavs and they're averaging between 5-16/6-17k guided arrow.
Just a heads up; I've talked to a few newer players who are running full mavs and they're averaging between 5-16/6-17k guided arrow.
When other classes get fully geared, THEN start making judgments about what's OP. Not a few guys with just-barely end-game gear. When it can be decided which classes are dominating WITH end-game gear, with tons of people "exploiting" a class, than start calling shit. Just my opinion.
"Fuck 'em if they can't take a joke." - J.R. "Bob" Dobbs
End of the day, the attack is scaling to well. It's that simple, not hard to work out that if it scales to well with x amount of gear it's only going to grow further ahead with more gear... A thing Game clearly sees coming and thus has decided to give it a small nerf as to stop it from growing so far ahead and you don't need people to have the gear in order to see it because it's ultimately basic math.
At a basic way of looking at it numbers as an example, GA is gaining 1.3x scaling as it gains more gear while other skills are at like 1.1x so GA needs to be brought down a little to match them. You don't need to see it, to know how it's going to go and it's better to nerf it before it gets there.
Ah. Yeah it is broken. Just talked with "PEWPEWDIELOL" and he claimed that pierce goes through phys immunes..paired with guided arrow that can hit the same target multiple times in very quick succession that is a broken mechanic. May I ask how much of a nerf you're bringing to it? Like are we talking just scaling the damage numbers back, or are we looking at bows and the skill being nerfed as well? (Just curious as I currently main a bowa on Hardcore)
It's not so much the actual nerf that upsets people. I am going to use League of Legends for example. When a champion gets "nerfed" almost every player no longer plays that champion. A nerf isn't just the fixing of a skill, it represents the effectiveness of the skill in the eyes of most gamers. To nerf a skill, means the power has become less effective, generally is why they use it in the first place so making the skill less effective will quite literally make people not use it anymore and they will go back to using the better, more effective skills. (Just ask every barbarian who thinks there's a more effective skill than shield throw) Than again, I for one understand game development and as far as the fix for guided arrow, I am all for it.
Unfortunately I play hardcore so I haven't actually experienced how effective Guided Arrow is because I risk absolutely everything should I try to jump onto the harder end-game stuff. As a matter of fact, my zon can't even take Hell cows fast and effectively. Strafe has been my absolute go-to because GA doesn't do AoE, and multi-shot doesn't do anywhere near the damage Strafe does. However, should one acquire good gear, multishot will be super effective vs cows