Quote Originally Posted by vaudeville View Post
That's what I thought at first, but I found it awkward if not absurd to use searing light with hammers, but I suppose now since you changed Vengeance to have magic damage, then we should be considering using searing light first and than Vengeance.

I still don't follow the lowering magic resistance thing for Heaven's Fury if the previous intent was to make such the weapon for a FOH or even lightning Zeal Paladin unless again with the change, the player ought to consider using Vengeance with this build. I'll try to give that a shot and hope for interesting results.
Heaven's champion will cause a CTC on kill to cast searing light for your lower magic resist.