@Game is there any chance we could get shield throw changed to two (obviously higher) synergies instead of three? I'm just mathing this out and skill points will definitely be a big problem for that spec as it stands.

Every other damage skill in the combat tree only has two synergies. I don't think it's unreasonable for shield throw to be the same.

Instead of 10% (currently, higher now based on patch notes) each for shout, shield mastery and berserk, do 15% for 2 of those 3. I'd prefer shout and shield mastery, but no combination ruins my day. What matters is freeing up enough skill points so that Shield throw barbs don't have to choose between not having a fully maxed BO or not having fully maxed synergies given that there a lot of one pointers that you absolutely have to have.