Results 1 to 1 of 1

Thread: SotR 1.1 Changelog: April 4th, 2020

  1. #1

    SotR 1.1 Changelog: April 4th, 2020

    SotR 1.1 April 4th, 2020 Changelog:

    New Features:


    • Added the ability to hover over items on the ground to view their stats.
    • Unique items now drop with their unique item graphic applied.
    • You can now toggle show items / "Alt" back to original functionality in the Gameplay Options menu.
    • Added option to remove screen centering when entering games.
    • Added Automap icons for Rifts and Unstable Rifts if they are within a small range.

    Challenge Changes:


    • Increased the time of The Swampy Pit Nightmare Challenge by 1 minute.

    Monster Changes:


    • Guts' Blood Hunt damage has been further lowered.
    • Legacy's Legend's Blast Wave damage has been lowered, while other skills' damage has been increased.

    Skill Changes:


    • Whirlwind's Weapon Damage % has been lowered to 88%, down from 110%. Now also hits every 5 frames (5 times per second) instead of incorrectly hitting 25 times a second.

    Item Changes:


    • Schaefer's Hammer Static Field proc rate is now 3% of your Lightning Resistance, down from 10%. Shock Web proc is now Level 40, up from 25. The Shock Web buff is not retroactive and must be rerolled.


    Item Filter:


    • Added new rules to the default filter
    • Added "QuestItem" opcode to item filter
    ex: QuestItem == true
    • Removed "Quest Items" itemtype from filter
    • Added stricter type checking for every item filter opcode
    • Added stricter argument count checking for every item filter opcode
    • Added custom format codes to the "SetItemName" item filter opcode
    {ItemName}
    {ItemLevel}
    ex: SetItemName "Exceptional {ItemName}"

    Bug Fixes:


    • Fixed a bug where triggering "bleed on kill" on items such as The Gnasher could cause an instance crash.
    • Fixed a bug with Trag'Oul spawning multiple times when Rathma died.
    • Fixed a bug where items with modified maximum sockets could have more sockets than their maximum number when temporaled.
    • Fixed a bug where Veiled Rift Energy would fail to reapply the Ethereal bonus on armors.
    • Fixed a bug where Thundergod's Vigor would cause an instance crash when standing in fire.
    • Fixed a bug that made shattering cold or frozen enemies impossible.
    • Fixed a bug where "Wirt's leg" was being displayed as "t's leg".
    • Fixed a bug where dying while using a movement ability such as whirlwind could be reversed with invulnerability.
    • Fixed several instance crashes involving Riftstones.
    • Fixed a bug where experience gain was being rewarded to anyone in the level.
    • The Grandfather now properly requires ilvl 75 instead of ilvl 76.
    Last edited by Firehawk; 04-04-2020 at 04:47 AM.

User Tag List

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
footer