Quote Originally Posted by wdzepplin View Post
After some testing I can confirm that the nerfs to druid were pretty bad - I think lowering it to some extent was fine but now it feels awkward where tornados in close range do not get to deal damage
Maybe you should take a second look at it to see what adjustments are needed

I think buffing weaker classes is the better solution rather than nerfing strong ones to a point where they don't feel playable anymore
I like to find the sweet spot of both I used a druid in testing and there wasnt a single piece of content I couldn't easily mow down. I get its fun to breeze through content without having to worry too much about it, but Druid was just too far ahead of EVERYTHING. Hybrid damage in general is just so strong. As I mentioned in the notes we will keep an eye on it and adjust accordingly, but right now I still feel druids are in the top 2.