Quote Originally Posted by Savior View Post
I don't play the assassin ever, but vaudeville sounds like he's making a lot of sense. lol
He's a good player so I trust his opinion even if I dont fully understand everything he's saying.
Hmm, then allow me to summarize all that in a simpler way.

1) An assassin shouldn't have a similar advantage as a necromancer can have in terms of the number of shadows she can have (I particularly don't like this because an Amazon can certainly use extra Valkyries, but there's only one item and scrolls where she can do so)

2) Tweak all that stuff so that the trap and whirlwind assassin is a bit weaker (I have to try out the latter a little more) than they are now while boosting up the Martial Arts assassin.

3) The assassin shouldn't haven't the same advantage as a sorceress by teleporting once she gets her Abyss Sphere. In all honesty, I should have put this as the main thing that should be removed for this class. Point 2 isn't as necessary as 3 and 1 except for the whirlwind assassin which I'm sure will be nerfed anyway.