Quote Originally Posted by Game View Post
A lot of people are unaware of Diablo 2 mechanics when it comes to monster AI and what not, so they think I can just put a cooldown on a Boss's abilities, unfortunately it doesn't work like that, sorry
Ah I see, I do apologies I shouldn't have assumed one could do such things.

Are there other work arounds, perhaps putting another couple of attacks on bosses so that they don't simply spam a 1 shot? Or perhaps have him not cast it when in melee (as I know some bosses have such a mechanics such as mappo) but when he melee he on occasion casts something that puts him at range (knockback, teleport etc.) and then you have to get to him dodging the spell along the way? I dunno what is/isn't possible just spit balling possible ideas to keep the core notion of this all powerful mega flare without making the boss just feel cheesy.

Again, I would like to add as a whole I love the game and the patch... I'm simply voiceing things I've not liked as much in hopes of some sort of discussion that may lead to things being even better in the future.