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  1. #1
    Senior Member
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    Annihilus Account: vaudeville

    @ Jekel

    Your reply has to be one of the stupidest ones I've read which is saying something considering the few the trolls and flamers I've come across here. It is clear to me you're one of those people that like not to read/comprehend every sentence I wrote (never mind paragraph) but instead prefer to focus on a few things I wrote and then take them out of context, so let me break it down for you where you're a 100% wrong.

    1) First and foremost, I am free to make such requests/suggestions that I believe are in the powers of the staff here and which I hope would improve people's overall experience here, and they are free to take such under consideration and politely tell me no if it's too much trouble for them or that they think it'll be a problem for whatever reason.

    2) This suggestion was always meant to be paid by gold because it would likely be a custom item with perhaps some of the ideas I floated around. That means, that even if such somehow could break the game (...which I'll get back to that "point" in a moment), that could always be easily rectified if such was fairly expensive say at the very minimum each charm would cost 500 gold if not more. Apparently you never even bothered considering the importance of this charm needing to be bought which is enough proof to anyone you didn't care about everything else I wrote.

    3) You're meant to get one only if you're in a clan which is further means the staff could use to avoid abuse since they essentially endorse clan membership.

    4) On a related note to the above, if somehow such a charm could be abused then the staff here could make such take up so much room in your inventory that its not worthwhile to use, but I take it you considered that ahead of me since you understand Diablo 2's mechanics better than me.

    5) I'll admit this suggestion along with a few others I've made ought to have been put under the Annihilus suggestion forums instead of general suggestions forum (though I still don't see a problem with it to be in either realm, but I'll get to that later). If you had so much of a problem with this suggestion in the D2PK realm which is meant for pvp, than you could have politely just asked that the suggestion not apply there, but of course you chose not to be polite about it.

    6) I'm pretty sure with what I said, that this charm was meant to held one at a time. What I mean by this is that if need be (assuming coding such will not be a problem) it ought to be designed in such a way where a player can only have one of such like Alkor's head or the annihilus charm to again avoid breaking things.

    7) If somehow such items could break pvp (...somehow), then why not just ask people not use them then? Why do you think I considered that such should have an effect as well? So that then you would easily tell if someone even had the charm (or perhaps if the above point failed that is somehow that player has two clan charms), but I guess asking for people not to use certain skills or items in a duel is too much for you right?

    8) Pvp (never mind pvm so much as certain builds go) on the annihilus side is already broken regardless of items, and I doubt will be mended anytime soon. How would some plus 5 to energy clan charm break pvp when I can already find any regular charm that could do that if not better? This isn't even an argument.

    9) The above charms, are meant only to give one of the above stats listed. I specifically said (only one bonus) which you even quoted me as saying. The list of traits mentioned are not a packaged deal.

    10) "Clans are typically competitive and competitive players in general are not fans of annoying animations distracting them while dueling". As far as the Annihilus realm goes, I have yet to come across any player that felt distracted or annoyed by all the meaningless animations you have a problem with. Same goes pretty much with D2Pk, though I see a lot less of it only because players don't want to buy them, so I have no idea what you're talking about it. I guess you believe there aren't any competitive clans in this server right now anyway.

    11) "You are completely clueless how d2 mechanics work and clans have always identified themselves by putting the clan tag before the character name (ex: Eg-Zeus) why would anyone want to change that now with an annoying nv or a tag that floats over their head."

    A) This is the part where I know you're one of those people who like to skim over essentially what anyone else wrote just so you can have an excuse to complain. Never, I repeat never did I say that the name had to be removed from the party screen so that it could be put a top of one's head. Tell me where I specifically said that must be done. Tell me.

    B) Having the name over your head or as some kind of tag was an alternative proposed if it would be too much of a hassle to make special effects for individual clans or are suggestions not allowed anymore?

    12) "You list mods as being "less than remarkable" (ex: fhr/life per hit/stat points/frw) or "useless" (ex: elemental dmg/dmg reduced by integer) that could potentially break the balance of the game."

    A) This is even further proof positive you clearly didn't read or care with what I said. First of all, the supposed "less than remarkable" mods you claimed I mentioned weren't listed with such things such as 1000% extra gold dropped. Those were two different categories.

    B) Secondly, all of the possible good bonuses or worthless traits listed all of those were just general ideas which may or may not be considered or again, is pondering aloud a crime here?

    C) So let me make sure I understand this right. You mentioned fhr, stat points, and frw all of can be found in numerous charms in the Annihilus realm and then some and even in the D2Pk realm which is more pvp orientated and you have the arrogance to lecture me about potentially breaking the balance of the game when those exist already in abundance in both realms FOR FREE?

    E) Really? More in-game gold which is worthless will break the game? Greater light radius? How about more stamina? That will surely break the game right? You know I mentioned those too right as general ideas or are we not allowed to think anymore?

    F) While we're on the subject of breaking the game, tell me who do you think will want to attempt to break the game at the cost of say 500 or more account gold for a charm that gives a measly 5 to fhr plus some effect when I can get that the same For Free (but without the effect) anywhere else or did you forget the charm the cost of such because you refuse to read?

    G) But hey why stop there? Let's go further and remove io, lum, ko, and fal runes because when socketed they give stat points, and let's not forget they're free on D2PK! Everyone here knows it would be wiser to buy a specific clan charm that could cost a fortune which gives them the same traits as any other charm they can find or rune, gem, or jewel they can socket, etc.

    H) Tell me how a sorceress with some more strength will break pvp (in either realm). How about an elemental druid with more dexterity? How about more resistances for a Barbarian that has already capped such with natural resistances? I bet that's the problem there isn't it?
    Last edited by vaudeville; 05-12-2016 at 11:46 PM.

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