View Poll Results: Are Drop Rates On Items To Get To New Endgame Areas Too High? Just Right? Or Too Low?

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  • I think it's too easy to find them.

    4 11.43%
  • I think it should stay the way it is.

    7 20.00%
  • I think it should be easier to find them.

    24 68.57%
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Thread: Drop Rates On Items To Get To Endgame Areas

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  1. #25
    Junior Member
    Join Date
    Jan 2017
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    Annihilus Account: Bloop3

    If you want to do inferno cows just load up 4 characters into a game and do like 10 hell cow runs.

    They dont take long and most likely a hr will drop and probably a blue organ along with all the red organs you need. The hr will buy you the organs you are missing.

    I kind of feel like arpgs have always been about grinding just so you can get better items so you can grind more. Diablo 2 was the only arpg that I can think of that had amazing pvp which was a nice break from the endless grind.

    Diablo 2 was basically like "do chaos for drops and solo kill baal/nihk/diablo in a full game for exp"

    As far as late game areas not feeling like late game areas, I dont understand your logic really. Sure as you gear up pits becomes easy but I have a couple very nice characters and theres still things that are a struggle. Warcry barbs are just strong at mfing with budget gear, which is great for someone who cant play alot. If everything feels too easy on a warcry barb start making other project chars. Some of them will end up being better in every way than a wc barb.

    As far as not being able to solo mythic bosses, thats just a matter of choosing a build thats not very good at soloing mythic bosses. Theres builds that can solo to at least passed cain in cruci.

    If they changed the drop rates to be a little more flexible for casual players then trading will be almost impossible because players like me who no-life this game will flood the market with everything and noone will need to buy anything :P

    I do understand the frustration about the marks never dropping, Ive been doing diablo runs for like 3 days without one dropping and even if a mark drops I feel like im going to get a deadly sin. But at least eventually when my hardwork pays off I know that 3/4 of the items i might find will have a very high value and even deadly sin will pay out enough to keep me happy. If youre a casual player you're better off just farming time rift/ pits/ dreamlands and selling the drops OR farming fragments and doing worldstone event and selling what you find and eventually youll get a few marks. But yes either way it takes effort. Feeling like you want to quit because your goals require effort is just an unhealthy perspective in all areas of life in my opinion, no offense. Im also viewing things from a no-lifer perspective so obviously our opinions wont be the same :P

    But anyway how do you guys feel about turning some of the other useless side areas into inferno areas and making them a little harder than the a5 pits?

    if anything it would give people a fresh place to farm and possibly a little bit of a challenge and maybe some nice rewards
    Last edited by Bloop; 03-29-2017 at 02:46 PM.

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