I was ok with the original concept of needing 95 for trials, as 95 did take atleast some time to get... But with the xp buffs to maps it's now so easy to just boost a character to 95 that it's made the system a tad redundant and as you say has just pushed people to mass level characters to do it.

I like the idea of ultima having guaranteed token drops but what if this was taken one step further and the tokens that he dropped had no cap (unlike the ones in the shop) so that you could go beyond 5 tries? I feel like this would add more incentive to clearing cruci while at the same time reducing the requirement for having multiple characters. Sadly though, this still doesn't change the fact that with 95 being such an easy target now having multiple characters is still a more efficient system. Not sure how to completely fix that without redesigning the system entirely.

A5 Portals etc. need a huge buff, it's sad to see those zones be non-existent at the moment.