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Thread: [Mind Blast] Sin

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  1. #1
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    Entering Hell difficulty i decided to MaX Venom next and pump points into Vitality
    *lot beefy monsters have 40% phys resist, and you need some other dmg source
    to keep up clear speed
    **i guess u will need around 115dex for elite base claws;
    besides that - on Hell diff (for progressing) i see Vitality, and resist capped as priority.

    Random spawn Rifts will be Your exams - are u tanky+dps'er enough on your ilvl/clvl.
    *Item/Character Level
    Last edited by ReloadeD; 02-22-2021 at 05:50 PM.

  2. #2
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    Sadly i have to admit fail with The 8olvl Challenge

    tried few setups, tho just when i was gathering 80lvl+ bases before crafting
    i overlvld (exp on maps was going so fast i just realised i was almost 82lvl :P)

    Atm using Uniqs:
    *Switched Greater Soul to Andariel's
    Mahim-Oak Curio amulet - combat speeds10% and dmg
    Bloodfist - makes skills cost life instead of mana *using Amn runes in weapons now
    Skin of Vipermagi - was lucky to find first core item when passing River of Flames
    rest gear is focussing on stats:
    +3 to Physical Skills
    +% Physical damage
    +% increased Critical Chance
    +% increased Critical Damage
    Faster Cast Rate

    Stats lvl86:

    Str 165 - i upped Vmagi chest but i think it was a mistake making it a bit heavy
    Dex +300 - pumping all points there to increase Critical Damage %
    Vit 200 - i have 2000+ hitpoints atm with capped resists, some up to 80%
    Ene 50~ (not putting any points there)

    MindBlast dmg 6k
    Crit Chance 70%
    Crit Damage 230%

    Managed to get souls from Map bosses 75,77,80
    85lvl map bosses will take major HP/Resist upgrades

    focusing now on getting my Crit chance to 100% and further rising CritDmg multiplier
    Last edited by ReloadeD; 02-23-2021 at 05:38 PM.

  3. #3
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    Took me a while to find more efficiency from Skill Tree:P

    I quit using Blade Shield, Venom.
    Instead I maxed Tiger Strike and Combo Mastery in Martial Art tab - both increase dmg per active charges.
    *Making it a wind-up type of use - it doubles Mind Blast's damage
    +adds a single target skill (Tiger Strike/melee), which Shadow tree lacks.

    At maximum active charges make MBlast 6k into 15K dmg + multiplied by 250%crit modifier
    so it's a major DPS+ / charges last 15sec, so have to re-wind after that time
    bit clunky but doubling dps output worth imo.

    To be continued...

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