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Thread: 3.1 R1 Patch Notes

  1. #1

    3.1 R1 Patch Notes

    Annihilus 3.1 Update 1 Changelog:


    • Several behind the scenes stability updates, potentially a massive increase in stability.

    • Several changes to the UI system, such as improvements made to the Buff timers.

    Player Limit per game is now set back to 64, up from 8. Fingers crossed.

    • Characters should no longer get stuck and not be able to join games.

    • Khalim's Hope now spawns Nephalem Flames when taking damage, instead of killing an enemy.

    • Sand-Dwellers in the Level 12 Crucible no longer cast Firewall.

    • Infernal Pearls may now also spawn as a scaling 300-451 Poison damage charm.

    • Necromancer's Abyss Sphere now casts Venomous Spirit when taking damage, instead of the broken Insect Swarm.

    • Holy Bolt now properly shows the increased healing buff it received.

    • Inferno Hephasto AI has been modified, he should no longer go invisible. (For real this time.)

    • K'nar'st's AI has been modified, and should not run away as much.

    • Deckard Cain's AI has been modified.

    • The new Runewords SHOULD show the correct name now. Hopefully.

    • Horadrim Teleport now has a different cast sound.

    • Othuyeg's Eyeball now has Magic Damage % and Magic Resist.


    I think that's it, if I forgot something I will add it later!

  2. #2
    Regular Member Frigide's Avatar
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    Thx !

  3. #3
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    2st

  4. #4
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    NICE!

  5. #5
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    Annihilus Account: Apocalypse6

    great news! thanks for the hard work

  6. #6
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    thank you so much for the knarst change.

  7. #7
    Junior Member zeCook's Avatar
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    Quote Originally Posted by rrra View Post
    thank you so much for the knarst change.
    YES YES YES!

  8. #8
    Retired Staff Dante's Avatar
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    Snake Champion!

    Thanks for the improvements.

    Looking forward to the players increase and stable games

  9. #9
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    Why were uber orgs stealth nerfed? Only see one of each now? Don't see anything about it being nerfed.

  10. #10
    Quote Originally Posted by Williams View Post
    Why were uber orgs stealth nerfed? Only see one of each now? Don't see anything about it being nerfed.
    That wasn't a nerf that was a fix for a bug that was accidentally created a couple of patches ago lol. Surely you guys did ubers on normal realms and know that wasn't normal?

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