Page 3 of 7 FirstFirst 12345 ... LastLast
Results 21 to 30 of 70

Thread: Patch 3.2 Information

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Retired Staff Dante's Avatar
    Join Date
    Jan 2015
    Location
    Germany BW
    Posts
    300
    Gold
    8,767.00
    Annihilus Account: schiggy
    Snake Champion!

    @rrra well, if you break the immunity per se, full effect of cold mastery -res takes place on the monster. This will be a very strong buff for cold sorc actually.

    What i wonder: Isn't it that if a monster is immune the -%res(conviction) or -res from lower res is only 20% effective?
    Will the -%resist on fire also be at only 20% effectiveness? If so, would be kinda low reduction wouldn't it? I guess it's flat then?


    Lvl 9 conv(from perf aura maelevolent) has -70% res. 70*0.2 =14 (this will lower and break immunities < 114 total res right?)

    So if you have 1 perf -light res wisp you have 15% already. or would it be 15*0,2 = 3 which would enhance to ability to break by a bit but still let conv/ lower res the strongest options?
    Last edited by Dante; 02-09-2016 at 12:36 PM.

  2. #2
    Junior Member SHAMANdur's Avatar
    Join Date
    Oct 2015
    Location
    Bulgaria
    Posts
    142
    Gold
    86.00
    Annihilus Account: SHAMANdur

    Sorry if you wrote it somewhere, but when is the patch due ? I'm waiting for the splash scroll fix

  3. #3
    Administrator
    Join Date
    Jan 2015
    Posts
    862
    Gold
    900.00
    Annihilus Account: acyroma

    There is no expected date as of yet. It's too early to say for sure still.

  4. #4
    Event Manager saesa's Avatar
    Join Date
    Jan 2015
    Location
    CHI, IL
    Posts
    208
    Gold
    330.00
    Live Streaming Channel(s)
    View Channel: saesarandomd2
    Annihilus Account: saesa

    Holy cow, DR%!

    Quote Originally Posted by imbanieuser View Post
    asasin has no damage at all. thats it. need remake new powerfull skill.

  5. #5
    Senior Member
    Join Date
    Nov 2015
    Location
    East Coast Murica
    Posts
    531
    Gold
    19,401.00
    Annihilus Account: diablor

    Quote Originally Posted by Game View Post

    -Resists on items (Such as the -% resists on Facet) can now break immunities on monsters. Conviction or any other aura is no longer needed, but will still help! This should help sorceresses in endgame content immensely.
    Another question, does this mean that the aura from ssshaa's weapon can break physical immunity or will only -physical resists directly on items break physical immunity? Also to reiterate a previous question, will lower resist and conviction still work at 1/5 effectiveness when breaking an immunity?

  6. #6
    Regular Member Frigide's Avatar
    Join Date
    Oct 2015
    Posts
    313
    Gold
    3,429.00
    Annihilus Account: Frigide

    That sounds great, i wonder how 75% is gonna behave on tanking!

    I don't know how you considered affixes on rare. In my opinion u should totally add +1 all skill affix on rare rings, so they would eventually challenge existing rings.
    I d love to see somthing done so orb sorc is playable (in addition to the new immunity -% rez thing).

  7. #7
    New Member
    Join Date
    Jan 2016
    Posts
    52
    Gold
    399.00
    Annihilus Account: Apocalypse6

    Quote Originally Posted by Frigide View Post
    That sounds great, i wonder how 75% is gonna behave on tanking!

    I don't know how you considered affixes on rare. In my opinion u should totally add +1 all skill affix on rare rings, so they would eventually challenge existing rings.
    I d love to see somthing done so orb sorc is playable (in addition to the new immunity -% rez thing).
    i think +1 all on rare rings would be a bit too much, since there are easily found +20 all attributes with all resists rings, it would make most unique rings quite useless hehe

    i also wanna be orb sorc playable, the good old orb + thunder storm sorc
    or the not so old meteorb!

  8. #8
    Quote Originally Posted by Apocalypse View Post
    i think +1 all on rare rings would be a bit too much, since there are easily found +20 all attributes with all resists rings, it would make most unique rings quite useless hehe

    i also wanna be orb sorc playable, the good old orb + thunder storm sorc
    or the not so old meteorb!
    Sorry, but rare rings can definitely roll +1 all skills in 3.2! Hitting a rare ring that is better than every other unique ring there is, could technically be possible but super hard to hit such a roll!

  9. #9
    Regular Member Frigide's Avatar
    Join Date
    Oct 2015
    Posts
    313
    Gold
    3,429.00
    Annihilus Account: Frigide

    Quote Originally Posted by Apocalypse View Post
    i think +1 all on rare rings would be a bit too much, since there are easily found +20 all attributes with all resists rings, it would make most unique rings quite useless hehe
    I wouldnt say a bit too much, i d say necessary (and yet, maybe not enough)
    If rings CANT have +1 all skill, u d never put anything else than soj / cons ring / chtulhu rings imo.
    i have a 20 str / 20 fcr / 40+ life / all rez rare ring, and i dont use it ..... if it had +1, i dont even know if that would be enough
    And tbh, i d love to see rare rings own uniq ones, so boring to see all chars with all same stuff, d2 isnt d3 !!

    lampo, when u say ur ok with 50% dr, u mean with OP chars ?
    i mean, 75% will hopefully enable some other chars to be tanky
    If late game becomes "easy", we can have new harder content huhuuuu
    Last edited by Frigide; 02-10-2016 at 01:37 AM.

  10. #10
    Senior Member LordManhammer's Avatar
    Join Date
    Aug 2015
    Location
    Ellensburg, WA USA
    Posts
    469
    Gold
    1,008.00
    Annihilus Account: manbeerpig

    Will the -resist property work at 100% of it's value when counted towards breaking an immunity? As it is now, the aura's and curses work at 20% when counted towards breaking immunity and all -resist work at 100% only after the immunity has been broken. I'm just curious how this will change. I guess I am asking for some math

    Also, can any of you old school D2 guys explain how this change to WW will be beneficial?

User Tag List

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
footer