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Thread: How do you survive Kaalut as a smiter?

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  1. #1
    Retired Staff Dante's Avatar
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    Snake Champion!

    @Lucid: Is this acid injector curse full affecting on bosses? Never tried it on bosses.

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    Wiki Moderator Lucid's Avatar
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    im not sure if it works vs lichking for example. I know he is immune to curses. Probably this is the weakness of acid injector.

    but vs dreamland bosses it seems to be fully effective. I kill those guys there with my summoner druid xD

    edit: tryed a litte bit around in dreamlands

    inject acid reduces the physical resistances of Kaluut, shaaa und othuyeg pretty well. At least it lowers it so far, that my summoner druid is able to kill one of them in the period of 3-4 injects.
    (which feels pretty much, compared to what damage it does to normal hell mobs xD)

    inject acid does not pierce the immunity of mappo tho... I dont know if its not able to pierce at all or if its capped in some way, like amp is (-100% physical res. max and 1/5 penalty on immunes).

    would be nice to know :O
    Last edited by Lucid; 03-02-2016 at 03:23 PM.

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    New Member JohnnyScene's Avatar
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    Should i reroll and max out Conviction instead of Fant?

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    Regular Member Frigide's Avatar
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    Quote Originally Posted by JohnnyScene View Post
    Should i reroll and max out Conviction instead of Fant?
    u dont have to max out conv, just put points needed to go to -150 rez, and keep ur fanat lvl 20

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    -150 res fully gear. Mostly you'll need like 4 points to reach the cap wich is 25 points.

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    Regular Member StenchTrench's Avatar
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    Still stuck on what I should use for armor. Running Knarst's Ribcage at the moment which is FINE for Dreamlands, but god awful for uber trist due to the random teleports. My current build:

    Frostmourne ber ber mal
    Herald Of Zak
    Knarst's with 3x mark of the dragonslayer jewels
    Scourgelord's Girdle
    Treads of Valusia
    Divinity
    Devil's Bargain

    Any suggestions or changes peeps?

  7. #7
    Regular Member StenchTrench's Avatar
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    In other news: I feel that an act 3 merc is better than act 1.:
    Knarst's Ribcage (he doesn't die..just teleports away when hit)
    Bulwark
    Focus
    Sss'HAA's Primordial Fang (the aura this sword gives is INSANELY good for a smiter)

  8. #8
    Regular Member Frigide's Avatar
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    Quote Originally Posted by DacFarren View Post
    Still stuck on what I should use for armor. Running Knarst's Ribcage at the moment which is FINE for Dreamlands, but god awful for uber trist due to the random teleports. My current build:

    Frostmourne ber ber mal
    Herald Of Zak
    Knarst's with 3x mark of the dragonslayer jewels
    Scourgelord's Girdle
    Treads of Valusia
    Divinity
    Devil's Bargain

    Any suggestions or changes peeps?
    Why dont u use odium?
    Btw deadly strike and ar is useless on smiter, so drag jewel is too (maybe deadly strike works on sindragosa idk, but not on smite anyway)
    these boots, why ?

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    Regular Member StenchTrench's Avatar
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    Quote Originally Posted by Frigide View Post
    Why dont u use odium?
    Btw deadly strike and ar is useless on smiter, so drag jewel is too (maybe deadly strike works on sindragosa idk, but not on smite anyway)
    these boots, why ?
    Not a fan of odium. It doesn't add anything other than teleport in my honest opinion. I'll yank the dragon jewels, didn't know that CS doesn't work for smiters. I like the boots for the burst of speed and the fact that the str bonus adds damage to smite, I suppose that I can swap them out after casting it for gore riders? I was running full cow set, but kept dying because of the lack of life on hit (no pally prime charm and I'm running Devil's bargain pretty much just for the life on hit mod).
    Last edited by StenchTrench; 03-05-2016 at 05:36 AM.

  10. #10
    Regular Member Frigide's Avatar
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    i just hate odium cause of cloak of shadow, makes it really annoying to play when it procs.
    i like 15% life teleport and fade (lower curse duration, dr and all rez, and i dont like prebbuffing)

    i am using this fyi (after talking to meph some times ago about life per hit enchants i remade my smiter like follows)
    frostmourne (ber ber mal cb enchant + life per hit enchant)
    odium 299%def 15% life/mana (2 life on hit enchants)
    divine gloves (cant be frozen, +25str chants)
    madness phy / cons ring/saracen
    LK belt
    dragon scale with life per hit enchant
    death advance -20 cold and 10 dr
    Devil's bargain (i need a GOOD bargain so for now i just put a -11% stats thats not too bad, and put shael +Divine rubyx2 in it)
    for the reduction of stats from bargain, i put a +str/-15 %req jewel on odium and a hel (for now) in dragonscale, so i just need to get to 119 str to wear odium, then it makes me wear all rest.

    using prime, belial, smite anni and +20 stat torch
    i just rebuild with those items yesterday and for what i have tested, i like it
    i wanna test perf loh bargain with loh chant for 110 loh + prime and other enchants, i should reach around 300 loh
    Last edited by Frigide; 03-05-2016 at 06:16 AM.

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