Page 4 of 5 FirstFirst ... 2345 LastLast
Results 31 to 40 of 45

Thread: How do you survive Kaalut as a smiter?

  1. #31
    Retired Staff Dante's Avatar
    Join Date
    Jan 2015
    Location
    Germany BW
    Posts
    300
    Gold
    8,767.00
    Annihilus Account: schiggy
    Snake Champion!

    @Lucid: Is this acid injector curse full affecting on bosses? Never tried it on bosses.

  2. #32
    Wiki Moderator Lucid's Avatar
    Join Date
    Jul 2015
    Posts
    444
    Gold
    33,735.00
    Annihilus Account: Lucid8

    im not sure if it works vs lichking for example. I know he is immune to curses. Probably this is the weakness of acid injector.

    but vs dreamland bosses it seems to be fully effective. I kill those guys there with my summoner druid xD

    edit: tryed a litte bit around in dreamlands

    inject acid reduces the physical resistances of Kaluut, shaaa und othuyeg pretty well. At least it lowers it so far, that my summoner druid is able to kill one of them in the period of 3-4 injects.
    (which feels pretty much, compared to what damage it does to normal hell mobs xD)

    inject acid does not pierce the immunity of mappo tho... I dont know if its not able to pierce at all or if its capped in some way, like amp is (-100% physical res. max and 1/5 penalty on immunes).

    would be nice to know :O
    Last edited by Lucid; 03-02-2016 at 03:23 PM.

  3. #33
    New Member JohnnyScene's Avatar
    Join Date
    Feb 2016
    Posts
    41
    Gold
    20.00
    Annihilus Account: JohnnyScene

    Should i reroll and max out Conviction instead of Fant?

  4. #34
    Regular Member Frigide's Avatar
    Join Date
    Oct 2015
    Posts
    313
    Gold
    3,429.00
    Annihilus Account: Frigide

    Quote Originally Posted by JohnnyScene View Post
    Should i reroll and max out Conviction instead of Fant?
    u dont have to max out conv, just put points needed to go to -150 rez, and keep ur fanat lvl 20

  5. #35
    Regular Member
    Join Date
    Jun 2015
    Location
    reunion island ( near mauritius)
    Posts
    357
    Gold
    16,756.00
    Annihilus Account: thessarill

    -150 res fully gear. Mostly you'll need like 4 points to reach the cap wich is 25 points.

  6. #36
    Regular Member StenchTrench's Avatar
    Join Date
    Nov 2015
    Location
    Maine
    Posts
    303
    Gold
    148.00
    Annihilus Account: Gothix

    Still stuck on what I should use for armor. Running Knarst's Ribcage at the moment which is FINE for Dreamlands, but god awful for uber trist due to the random teleports. My current build:

    Frostmourne ber ber mal
    Herald Of Zak
    Knarst's with 3x mark of the dragonslayer jewels
    Scourgelord's Girdle
    Treads of Valusia
    Divinity
    Devil's Bargain

    Any suggestions or changes peeps?

  7. #37
    Regular Member StenchTrench's Avatar
    Join Date
    Nov 2015
    Location
    Maine
    Posts
    303
    Gold
    148.00
    Annihilus Account: Gothix

    In other news: I feel that an act 3 merc is better than act 1.:
    Knarst's Ribcage (he doesn't die..just teleports away when hit)
    Bulwark
    Focus
    Sss'HAA's Primordial Fang (the aura this sword gives is INSANELY good for a smiter)

  8. #38
    Wiki Moderator Lucid's Avatar
    Join Date
    Jul 2015
    Posts
    444
    Gold
    33,735.00
    Annihilus Account: Lucid8

    as for an armor advice you can either run Enigma (i do so) but thats not the big toughness or damage. Just teleport

    or a standart fortitude/CoH

    or what works very good for survival is a arcaines valor

    ofcourse best thing is probably full cow set :3

  9. #39
    Regular Member Frigide's Avatar
    Join Date
    Oct 2015
    Posts
    313
    Gold
    3,429.00
    Annihilus Account: Frigide

    Quote Originally Posted by DacFarren View Post
    Still stuck on what I should use for armor. Running Knarst's Ribcage at the moment which is FINE for Dreamlands, but god awful for uber trist due to the random teleports. My current build:

    Frostmourne ber ber mal
    Herald Of Zak
    Knarst's with 3x mark of the dragonslayer jewels
    Scourgelord's Girdle
    Treads of Valusia
    Divinity
    Devil's Bargain

    Any suggestions or changes peeps?
    Why dont u use odium?
    Btw deadly strike and ar is useless on smiter, so drag jewel is too (maybe deadly strike works on sindragosa idk, but not on smite anyway)
    these boots, why ?

  10. #40
    Regular Member StenchTrench's Avatar
    Join Date
    Nov 2015
    Location
    Maine
    Posts
    303
    Gold
    148.00
    Annihilus Account: Gothix

    Quote Originally Posted by Frigide View Post
    Why dont u use odium?
    Btw deadly strike and ar is useless on smiter, so drag jewel is too (maybe deadly strike works on sindragosa idk, but not on smite anyway)
    these boots, why ?
    Not a fan of odium. It doesn't add anything other than teleport in my honest opinion. I'll yank the dragon jewels, didn't know that CS doesn't work for smiters. I like the boots for the burst of speed and the fact that the str bonus adds damage to smite, I suppose that I can swap them out after casting it for gore riders? I was running full cow set, but kept dying because of the lack of life on hit (no pally prime charm and I'm running Devil's bargain pretty much just for the life on hit mod).
    Last edited by StenchTrench; 03-05-2016 at 05:36 AM.

User Tag List

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
footer