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LvL 60 challenge
My skill Tree:
x Claw Mastery Max
x Mind Blast Max
x Blade Shield Max
x Burst of Speed 1
x Fade 1
x Weapon Block 1
x Smoke Screen 1
x Shadow Strike 1
x Venom 1
I tried it twice before lvl 60, but my build was not optimised.
Above i wrote the winning setup.
With all souls my dmg/dps:
MB :3,8k
BS :3,8-4,3k
V: 0,5k
Crit Chance: 36%
Stats
Str: 250
Dex: 92
Vit: 100
Ene: 42 (*no points invested in ene)
I reached lvl60 just before Ancients NM
and went to craft gear for Challenge
*If u need good bases to make gear - i advise ilvl60+
(can check that with your cursor over item+holding down [Ctrl] key)
You can find those from rifts (they should drop items of ilvl equal Your current clvl
just remember not to exp over 60lvl.
**tip: Take a Combat Shrine and/or Skill Shrine before entering Challenge.
(unlikely to complete it on first attempt, without teleport/not knowing the 3rd lvl
layout - i've seen 3 so far)
Last edited by ReloadeD; 02-20-2021 at 08:45 AM.
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Entering Hell difficulty i decided to MaX Venom next and pump points into Vitality
*lot beefy monsters have 40% phys resist, and you need some other dmg source
to keep up clear speed
**i guess u will need around 115dex for elite base claws;
besides that - on Hell diff (for progressing) i see Vitality, and resist capped as priority.
Random spawn Rifts will be Your exams - are u tanky+dps'er enough on your ilvl/clvl.
*Item/Character Level
Last edited by ReloadeD; 02-22-2021 at 05:50 PM.
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Sadly i have to admit fail with The 8olvl Challenge
tried few setups, tho just when i was gathering 80lvl+ bases before crafting
i overlvld (exp on maps was going so fast i just realised i was almost 82lvl :P)
Atm using Uniqs:
*Switched Greater Soul to Andariel's
Mahim-Oak Curio amulet - combat speeds10% and dmg
Bloodfist - makes skills cost life instead of mana *using Amn runes in weapons now
Skin of Vipermagi - was lucky to find first core item when passing River of Flames
rest gear is focussing on stats:
+3 to Physical Skills
+% Physical damage
+% increased Critical Chance
+% increased Critical Damage
Faster Cast Rate
Stats lvl86:
Str 165 - i upped Vmagi chest but i think it was a mistake making it a bit heavy
Dex +300 - pumping all points there to increase Critical Damage %
Vit 200 - i have 2000+ hitpoints atm with capped resists, some up to 80%
Ene 50~ (not putting any points there)
MindBlast dmg 6k
Crit Chance 70%
Crit Damage 230%
Managed to get souls from Map bosses 75,77,80
85lvl map bosses will take major HP/Resist upgrades
focusing now on getting my Crit chance to 100% and further rising CritDmg multiplier
Last edited by ReloadeD; 02-23-2021 at 05:38 PM.
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Took me a while to find more efficiency from Skill Tree:P
I quit using Blade Shield, Venom.
Instead I maxed Tiger Strike and Combo Mastery in Martial Art tab - both increase dmg per active charges.
*Making it a wind-up type of use - it doubles Mind Blast's damage
+adds a single target skill (Tiger Strike/melee), which Shadow tree lacks.
At maximum active charges make MBlast 6k into 15K dmg + multiplied by 250%crit modifier
so it's a major DPS+ / charges last 15sec, so have to re-wind after that time
bit clunky but doubling dps output worth imo.
To be continued...
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